Slayer

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Slayer
Released 26 January 2005 (Update)
Members Yes
Type Utility
Statistics
Players with
99
250,520
as of 1 August 2026 - update
Players with
200M XP
234
as of 4 August 2026 - update

Slayer is a skill that allows players to kill monsters that may otherwise be untargetable by players (players would be prompted with a message stating they do not possess the required Slayer level to attack the monster). Players must visit a Slayer Master, who will assign them a task to kill certain monsters based on the player's Combat level. Slayer experience is awarded each time the player kills an assigned monster, and is equal to the monster's Hitpoints multiplied by its experience bonus.

Many players primarily train Combat by completing Slayer tasks, as Combat experience is still given as normal while fighting Slayer monsters. At higher levels, Slayer becomes more profitable, as higher-leveled slayer monsters tend to have more lucrative drops both in common and uniques. Some bosses are additionally unique to Slayer and can only be killed when assigned it or their lesser category as an assignment.

After completing a set amount of tasks, players will begin to earn slayer reward points, which can be used for a wide array of purposes, such as beneficial buffs on specific tasks or some cosmetics.

Slayer Level Up!
The music that plays when levelling up.
Slayer Level Up! (Unlocks)
The music that plays when levelling up and unlocking new content.

Introduction

A good in-game introduction to Slayer is provided by the A Porcine of Interest quest.

To receive a Slayer task, players must visit one of nine Slayer Masters throughout Gielinor. All but two Slayer Masters have a Combat level requirement, and the final Slayer Master also has a Slayer level requirement. The tasks assigned are generally appropriate for the Combat level of the player, assuming they use the highest level Master available. Players may be assigned normal monsters to kill, or they may be assigned monsters that require the use of Slayer-specific items to deal damage or Slayer-specific armour to prevent stat reduction.

The Slayer equipment necessary to kill Slayer monsters can be purchased from any Slayer Master. When you get your task, you can ask the Master for advice on killing the assigned monsters, and they will tell you if special equipment is required. If no special equipment is necessary, they will give you other tips or advice such as if the monster is weak to poison or Magic.

Players can check on the current status of their task through various items; beginners will likely be introduced to the enchanted gem, which can be used to contact Slayer masters and provide information about task progression. They cannot be used to get a new task from the Slayer master. Alternatively, a combat bracelet can be used, although it will only update task progression every ten kills made.

After completing a task, the player is awarded slayer points (if they have built up a sufficient streak) and are advised to get a new task from the Slayer master. They will either need to return to them in person, or those with access to Astral Contact may telepathically communicate with them to get one.

The Slayer masters vary in the level of difficulty of their assignments; several of them require certain combat levels, although players are able to toggle this on and off freely if they desire. If a player is unable to complete a task and cannot cancel it, they must go to Turael. Resetting a task this way will reset the slayer task streak to 0. Turael is additionally unable to reset a task if it is something that he assigns, such as kalphites. Masters are shown on the map with a yellow skull icon.

Note: Skipping assignments through Turael is not a recommended choice, as it's better to gain Slayer points from doing tasks in a row and spending it on blocking or skipping your current task without breaking your task streak, as Slayer points also allow you to buy useful items and perks.

Slayer Masters

A handful of Slayer Masters dot the map; each Master gives assignments oriented towards a general range of Combat levels.

Name Image Location Requirements Details
Turael None South-east Burthorpe - Games necklace teleport or Hot-air balloon

Turael's tasks are simple, small, and easy to find. These assignments are excellent for the Slayer with a low combat level, but his assignments yield such low experience that most players find him unsatisfactory.

However, Turael is willing to replace an assignment given by another Slayer Master with an easier one, if the task to be replaced wouldn't normally be given by him (for example, he will replace a player's Black demon task but not a Crawling Hand task). This ability results in more players using his services than normally would.

If the player has completed While Guthix Sleeps, he is replaced with his sister, Aya.

Spria A Porcine of Interest Quest Draynor Village - Amulet of glory teleport

Spria shares nearly the same task list with Turael, though she can also assign sourhogs and cannot reset the player's current task streak.

Krystilia None Edgeville - Amulet of glory teleport

Krystilia's tasks are monsters found within the Wilderness. Only monsters slain within the Wilderness count towards her tasks. She will assign players any task on her list without regard to the player's Combat level. Monsters killed during her tasks have the ability to drop Slayer enchantments and Larran's keys to compensate for this.

Assignments from her have a separate task completion counter to standard assignments, so players will have to complete five of her Slayer tasks to begin earning Slayer reward points.

Mazchna 20 Combat,
Priest in Peril
North-east Canifis on the bridge - Ectophial, fairy ring CKS or Kharyrll Teleport (can be via house)

Mazchna gives fairly easy tasks too, but sometimes he may give a very small amount of more difficult monsters. Mazchna also has the habit of giving assignments which can be completed very close to him, making it convenient to get new assignments once completed.

During While Guthix Sleeps, he is replaced by Achtryn.

Vannaka 40 Combat Edgeville Dungeon, east of the Wilderness gate - Paddewwa Teleport or Amulet of glory

Vannaka is one of the most popular Slayer Masters. His tasks are usually suitable for slayers with medium and even high combat skills. He can also be found on Tutorial Island, where he is the Melee and Ranged combat teacher.

Chaeldar 70 Combat,
Lost City
Zanaris Fairy Queen's court - fairy ring hub

Chaeldar is infamous for sometimes handing out dangerous tasks.

Konar quo Maten 75 Combat Mount Karuulm - fairy ring CIR then run north.

Konar quo Maten is the fourth hardest Slayer Master. To receive Slayer tasks from her, a combat level of 75 is required.

Unlike other Slayer Masters, her Slayer tasks also include the location in which she asks you to slay. However, she will not assign any tasks in the Wilderness, as Krystilia already does this.

Additionally, when on a Slayer task assigned by Konar, all kills on task have a chance of dropping a Brimstone key, which opens the Brimstone chest beside Konar. The chance of getting this drop is scaled by the combat level of the NPC players are fighting, and the key is granted in addition to the primary drop you would receive.

Nieve 85 Combat Tree Gnome Stronghold, near the magic trees and the southern bank.

Nieve is the third most difficult Slayer Master.

If players have completed Monkey Madness II, she is replaced by her little cousin, Steve.

Duradel 100 Combat,
50 Slayer, Shilo Village
Shilo Village, top floor of the Fishing store - fairy ring CKR, Gnome glider, Karamja gloves 3 or the Shilo Village cart system

Duradel is the second most difficult Slayer Master. His assignments are generally high-levelled monsters, both in combat and Slayer levels. He also assigns waterfiends.

If the player has completed While Guthix Sleeps, he is replaced with his daughter, Kuradal.

Mortimer 100 Combat,
70 Slayer, Fallen From Grace
Wyrmscraig Cavern, near the mooring point - Teleport to boat, Slayer ring, Necklace of passage, or Ardeaglais teleport

Mortimer is the most difficult Slayer Master. His assignments exclusively focus on monsters with superior variants.

Unlike other Slayer Masters, Mortimer offers a choice between multiple task options, initially 2, but increasing to 3 after 50 completed tasks from him. These tasks provide special modifiers, offering certain bonuses. However, his tasks are more expensive to skip, only offer 2 block slots, and cannot be replaced by taking an assignment from Turael.

Mortimer's tasks have a separate task completion counter from other Slayer Masters, and only give reward points if a points modifier is chosen.

Slayer equipment

Slayer equipment
Slayer Level Item Cost from Slayer Equipment shop /
Other methods of obtaining
Use(s)
1 1 coin
1 Cast Lvl-1 Enchant on an opal bracelet
  • Provides a 25% chance for a monster killed to count as two kills toward the player's slayer assignment
  • Has 30 charges
  • Has no stats
1 Cast Lvl-3 Enchant on a topaz bracelet
  • Provides a 25% chance for a slayer assignment kill to not count as a kill towards it, but still giving slayer experience
  • Has 30 charges
  • Has no stats
1 Dropped by cave horrors
1 Imbued version of the Black mask, made with one of the following:
  • Provides an additional +15% Ranged accuracy and strength and +15% Magic accuracy and damage boost against the player's Slayer assignment
  • Requires 10 Defence, 20 Strength, and 40 Combat to wear
1 Slayer helmet (imbued) Free, after purchasing the ability to make it for 400 Slayer reward points
1 650 coins
1
  • Protecting against Sourhogs' attacks
  • Has no stats
1 Dropped by wyverns in the Wyvern Cave
1 Dropped by soldiers at the Combat Ring in the Shayzien Encampment
10[1] 200 coins
15 200 coins
  • Protecting against Banshees
  • Has no stats
20[2] 10 coins each Finishing off Rock slugs (one per slug)
22[2] 1 coin each Finishing off Desert lizards (one per lizard)
25 5000 coins
32[2] 60 coins
33 Unlit bug lantern 130 coins
35[1] 900 coins Protecting against Cave horrors
37 200 coins
39 150 coins Luring Molanisks
42 200 coins Protecting against Fever spiders
44 200 coins Protecting from the extreme heat of the floor of the Karuulm Slayer Dungeon
44 Using a drake's claw on a pair of boots of stone
51 2,500 coins (Elder Blunn's Spear and Shield Stall)
55 31,000 coins
55 Dropped by Turoths and Kurasks
55 Dropped by Kurasks
  • Killing Turoths and Kurasks
  • 17.5% damage buff compared to leaf-bladed spear or sword
  • Requires 65 Attack to wield
55 21,000 coins
  • Allowing the use of the Magic Dart spell to kill Turoths and Kurasks
  • Requires 50 Magic to wield
55 Using a Slayer's enchantment on a Slayer's staff
  • Has increased power when casting Magic Dart compared to the regular Slayer's staff when used against Slayer monsters
  • Has 2,500 charges
  • Requires 75 Magic to wield
55
  • 60 coins each
  • 250 arrows for 35 Slayer reward points
Killing Turoths and Kurasks
55 250 bolts for 35 Slayer reward points Killing Turoths and Kurasks
55 55 coins Fletching broad arrows, after purchasing the ability to do so, with 52 Fletching
55 55 coins Fletching broad-tipped bolts, after purchasing the ability to do so, with 55 Fletching
55 5500 coins A pack containing 100 broad arrowheads
55 5500 coins A pack containing 100 unfinished broad bolts
56[2] Using a crystal chime seed on a singing bowl Killing Warped Terrorbirds and Warped Tortoises
57 300 coins Finishing off Mutated Zygomites (10 per refill)
57[2] 10 coins each Refilling Fungicide spray
60[1] 200 coins Protecting against Aberrant spectres
75[2] 500 coins Finishing off Gargoyles (this item is not equipable)
75[2] 200 coins Finishing off Gargoyles (one per gargoyle - this item is not equipable)
  1. ^ 1.0 1.1 1.2 Although the Facemask requires level 10 Slayer to equip, the player cannot hurt Dust devils until level 65 Slayer. Similarly, the Witchwood icon can be equipped at level 35 Slayer, but players cannot harm Cave horrors until level 58 Slayer. What's more odd is that the Nose peg can't be worn until 60 Slayer, but the Slayer helmet, which contains a Nose peg, can be worn at any level, as long as the person has sufficient Slayer reward points to buy the ability.
  2. ^ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Cannot be equipped and thus do not have a Slayer level requirement to use, but are only useful at these levels, as that is the level their respective monsters require.

Slayer monsters

  1. ^ 1.0 1.1 1.2 1.3 Boots of stone and its derivatives are not required with completion of the elite Kourend & Kebos Diary.
  2. ^ 2.0 2.1 2.2 Only dropped by the spiritual creatures in the Ancient Prison
  3. ^ 3.0 3.1 3.2 3.3 Dropped as three separate items, to be assembled into the listed item


Where to slay monsters

Monster Slayer level Location Essential item(s) Slayer Master(s)
Aberrant spectres 60 Stronghold Slayer Cave, Slayer Tower Nose peg/Slayer helm (must-have) Salve amulet (optional, gives +20% Attack and Strength vs. the undead, but does not stack with Slayer helm)
Abyssal demons 85 Slayer Tower, Catacombs of Kourend, Abyssal Area Good gear and weapon. Rune armour and a Dragon scimitar or Abyssal whip
Ankou 1 4th level of Stronghold of Security, Catacombs of Kourend, Stronghold Slayer Cave Salve amulet is helpful, but not required.
Aquanites 78 Ynysdail Cavern None
Araxytes 92 Morytania Spider Cave Protection from Venom is highly recommended.
Banshees 15 Slayer Tower Earmuffs/Slayer helmet, Salve amulet
Basilisks 40 Fremennik Slayer Dungeon, Jormundgand's Prison Mirror shield
Bats 1 Keep Le Faye, Silvarea, Morytania None
Bears 1 Near Ardougne mines, low-to-mid-level Wilderness (watch for PK'ers) None
Birds 1 Lumbridge or Falador chicken coops, Alice's farm None
Black demons 1 Taverley Dungeon, Edgeville Dungeon, Brimhaven Dungeon, Chasm of Fire, Catacombs of Kourend Good gear and/or Protect from Melee with a Dwarf multicannon and several prayer potions, Arclight
Black dragons 1 Taverley Dungeon, Lava Maze, Evil Chicken's Lair, Catacombs of Kourend (Brutal Black Dragons) Anti-dragon shield, Dragonfire shield or Antifire potion and a good Stab (Abyssal whip or Dragon scimitar works too!) or Ranged weapon
Bloodvelds 50 Stronghold Slayer Cave, Slayer Tower Dragonhide armour and a decent weapon
Blue dragons 1 Taverley Dungeon, Ogre Enclave, Heroes' Guild Anti-dragon shield, Dragonfire shield or Antifire potion and a good Stab (Abyssal whip or Dragon scimitar works too) or Ranged weapon
Brine rats 47 Brine Rat Cavern None
Catablepon 1 3rd level of Stronghold of Security None
Cave bugs 7 Lumbridge Swamp Caves, Dorgesh-Kaan South Dungeon None
Cave krakens 87 Kraken Cove Magic weapon preferred, as Ranged hits are heavily reduced. Melee weapons cannot be used as they surface above water.
Cave crawlers 10 Fremennik Slayer Dungeon, Lumbridge Swamp Caves, Dorgesh-Kaan South Dungeon Antipoison, Slash attacks or Bone weapons
Cave horrors 58 Mos Le'Harmless Cave Witchwood icon, Light source
Cave slimes 17 Lumbridge Swamp Caves, Dorgesh-Kaan South Dungeon Antipoison
Cockatrices 25 Fremennik Slayer Dungeon Mirror shield
Cows 1 Crafting Guild, Lumbridge, Falador or Undead farms None
Crabs 1 Mogre Camp, Fossil Island, Ruins of Tapoyauik, Catacombs of Kourend, Crabclaw Caves, Crabclaw Isle, North of Rellekka, Waterbirth Island, West of Mount Quidamortem, Brine Rat Cavern, Avium Savannah, Hosidius coast, Isle of Souls, Outer Fortis, Haunted Woods, Slepe None
Crawling Hands 5 Slayer Tower Salve amulet (optional)
Crocodiles 1 Near Elid, southern shore of Kharidian Desert None
Cyclopes 1 2nd floor of Warriors' Guild, Ardougne Zoo None
Dagannoth 1 Lighthouse, Waterbirth Island Cannon (optional to drastically speed up kills)
Dark beasts 90 Temple of Light dungeon, Iorwerth Dungeon Good armour and weapon
Desert Lizards 22 Kharidian Desert Ice cooler
Dogs 1 Ardougne, McGrubor's Wood, Black Arm Gang hideout in Brimhaven, Brimhaven Dungeon None
Dust devils 65 Smoke Dungeon, Catacombs of Kourend Facemask or Slayer helmet
Dwarfs 1 Ice Mountain, Mining Guild, Keldagrim, Dwarven Mine, beneath White Wolf Mountain (the underground path unlocked after doing Fishing Contest), south of Yanille None
Earth warriors 1 Edgeville Dungeon None
Elves 1 Lletya, Iorwerth Camp, Prifddinas, Iorwerth Dungeon None
Fever spiders 42 Braindeath Island (brewery basement) Slayer gloves
Fire giants 1 Stronghold Slayer Cave, Brimhaven Dungeon, Deep Wilderness Dungeon, Smoke Dungeon, Waterfall Dungeon None
Flesh Crawlers 1 2nd level of Stronghold of Security None
Gargoyles 75 Slayer Tower Rock hammer
Ghosts 1 Varrock Sewers, Draynor Manor, Melzar's Maze, 4th level of Stronghold of Security, Taverley Dungeon, West Ardougne (graveyard), Scorpius Shrine, Lair of Tarn Razorlor, Death Altar, Haunted Mine, Forgotten Cemetery Salve amulet
Ghouls 1 West of Canifis None
Goblins 1 Goblin Village, Port Sarim, around the Digsite, 1st level of Stronghold of Security, Underground Pass, Goblin Cave, Coal Trucks, inside holes in Myreque Hideout in Mort Myre Swamp, the cave near Observatory, Coal Trucks, east of Barbarian Village None
Greater demons 1 Chasm of Fire, Entrana Dungeon, Brimhaven Dungeon, Ogre Enclave, Demonic Ruins, Lava Maze Dungeon None
Green dragons 1 North of Goblin Village in level 13 Wilderness, between the Ruins and Graveyard of Shadows in level 24 Wilderness, west of the Bone Yard, between the Lava Maze and Hobgoblin Mine Anti-dragon shield, Dragonfire shield or Antifire potion and a good Stab (Abyssal whip or Dragon scimitar works too!) or Ranged weapon
Gryphons 51 Cave on The Great Conch Tortugan shield
Harpie Bug Swarms 33 East of Jogre Dungeon in Karamja Bug lantern
Hellhounds 1 Stronghold Slayer Cave, Taverley Dungeon, east of the Deserted Keep, Witchaven Shrine Dungeon None
Hill Giants 1 Edgeville Dungeon, Gnome Stronghold, north of the Observatory, Taverley Dungeon, Gnome Maze, north-east of Chaos Temple in Wilderness, Lava Maze, Deep Wilderness Dungeon None
Hobgoblins 1 Asgarnian Ice Dungeon, Crandor, Hobgoblin Peninsula near Crafting Guild, Edgeville Dungeon, near Karamja Hunter area, north of Outpost, north of Rellekka, Tree Gnome Village dungeon, Waterbirth Island, Hobgoblin Mine, Witchaven Dungeon None
Icefiends 1 Ice Mountain None
Ice giants 1 Asgarnian Ice Caves, Frozen Waste Plateau, White Wolf Mountain None
Ice warriors 1 White Wolf Mountain, Frozen Waste Plateau, Asgarnian Ice Caves None
Infernal Mages 45 Slayer tower Ranged armour
Jellies 52 Fremennik Slayer Dungeon Magic-resistant armour
Jungle horrors 1 Mos Le'Harmless None
Kalphites 1 Kalphite Lair, Kalphite Cave Keris dagger, Antipoison, Rope
Killerwatts 37 Killerwatt plane Insulated boots, non-metallic armour
Kurasks 70 Fremennik Slayer Dungeon and Iorwerth Dungeon Leaf-bladed sword, Leaf-bladed battleaxe, Leaf-bladed spear, Magic Dart, Broad arrows, or Broad bolts
Lesser demons 1 Wizards' Tower, Crandor and Karamja Dungeon, Melzar's Maze, Chasm of Fire, near Demonic Ruins, Lava Maze, Catacombs of Kourend None
Metal dragons 1 Brimhaven Dungeon, Catacombs of Kourend, Isle of Souls Dungeon, Ancient Cavern, Lithkren Vault Anti-dragon shield, Dragonfire shield or Antifire potion, a good stab weapon, crossbow, powered staff, or Earth Blast or better
Minotaurs 1 1st level of Stronghold of Security None
Mogres 32 Mudskipper Point Fishing explosives
Molanisks 39 Dorgesh-Kaan South Dungeon Slayer bell
Monkeys 1 Ape Atoll, Karamja, Mos Le'Harmless, Ardougne Zoo None
Moss giants 1 Brimhaven Dungeon, Crandor Isle, west of Fishing Guild, Moss Giant Island, Wilderness, Varrock Sewers, Pirates' Cove, Glarial's Tomb and Iorwerth Dungeon None
Nechryael 80 Slayer Tower None
Ogres 1 Gu'Tanoth, west of Yanille, south of Castle Wars, south of Gu'Tanoth, Toban's Island, Chaos Druid Tower dungeon, Clock Tower Dungeon, Witchaven dungeon, Underground Pass, Combat Training Camp via completing Biohazard None
Otherworldly beings 1 Zanaris None
Pyrefiends 30 Fremennik Slayer Dungeon, Smoke Dungeon Magic-resistant armour
Rats 1 Varrock Sewers, Lumbridge Swamp None
Red dragons 1 Brimhaven Dungeon Anti-dragon shield, Dragonfire shield or Antifire potion and a good Stab (Abyssal whip, Dragon scimitar, or Ranged weapon.)
Rockslugs 20 Fremennik Slayer Dungeon, Lumbridge Swamp Caves, Dorgesh-Kaan South Dungeon Bag of salt
Scabarites 1 The dungeon under Sophanem, the dungeon east of the Agility Pyramid via doing Contact! Keris, Slash
Scorpions 1 Al Kharid Mine, Dwarven Mines, Ardougne Zoo Scorpion Pit, 3rd level of Stronghold of Security, Varrock Sewers, Wilderness, above Karamja Volcano None
Sea snakes 1 Miscellania & Etceteria Dungeon Antipoison
Shades 1 Mort'ton, Shade Catacombs, Temple Trekking Salve amulet, Gadderhammer or Ranged
Shadow warriors 1 Legends' Guild basement None
Skeletal Wyverns 72 Asgarnian Ice Dungeon Elemental shield, Mind shield, or Dragonfire shield and Crush
Spiritual mage 83 God Wars Dungeon None
Spiritual ranger 63 God Wars Dungeon None
Spiritual warrior 68 God Wars Dungeon None
Skeletons 1 Edgeville Dungeon, Draynor Sewers, Karamja Volcano, Ogre Enclave, Southern Wilderness Mine, 4th level of Stronghold of Security, Taverley Dungeon, Temple of Ikov, Varrock Sewers, Waterfall Dungeon, Wilderness, Wilderness Agility Course, Barrows, Melzar's Maze, Ape Atoll Dungeon, Underground Pass Salve amulet
Spiders 1 Melzar's Maze, Sorceress's house, Lumbridge Castle basement, behind Lumbridge Castle, 3rd level of Stronghold of Security, Morytania Spider Cave, Ape Atoll temple, Ogre Enclave, Wilderness, Karamja, Underground Pass, north-west of the Grand Exchange Antipoison (only if fighting the poisonous variants)
Suqahs 1 Lunar Isle None (Seal of passage is recommended for communicating with Moon Clan people though.)
Terror Dogs 40 Lair of Tarn Razorlor None
Trolls 1 Mountain trolls: Trollheim, tunnel outside Keldagrim, Death Plateau; Ice trolls: icy islands north of the Fremennik Isles, ice path north of Trollheim None
Turoths 55 Fremennik Slayer Dungeon Leaf-bladed sword, Leaf-bladed spear, Leaf-bladed battleaxe, Magic Dart, Broad arrows, or Broad bolts
Vampyres 1 God Wars Dungeon, Wilderness God Wars Dungeon, Haunted Woods, near Abandoned Mine, The woods east of Burgh de Rott, Meiyerditch, Darkmeyer Holy symbol, Rod of ivandis or Ivandis flail for lower tier vampyres

Blisterwood flail, hallowed flail, Sunspear, or blisterwood stakes for higher tier vampyres

Venators 74 Vampyrium Sunspear, hallowed flail, blisterwood flail, or blisterwood stakes
Wall beasts 35 Lumbridge Swamp Caves Spiny helmet or Slayer helmet
Warped creatures 56 Poison Waste Dungeon Crystal chime, Earmuff/Slayer helm (optional, reduces damage from the warped terrorbird's ranged attacks.)
Waterfiends 1 Ancient Cavern, Kraken Cove, Iorwerth Dungeon Crush attacks
Werewolves 1 Canifis None
Wolves 1 1st level of Stronghold of Security, White Wolf Mountain, Feldip Hills None
Zombies 1 Tree Gnome Village dungeon, Entrana Dungeon, Edgeville Dungeon, Graveyard of Shadows, 2nd level of Stronghold of Security, Varrock Sewers, Draynor Sewers, Wizards' Guild basement, Lair of Tarn Razorlor Salve amulet
Zygomites 57 Fossil Island, Zanaris Fungicide spray

Note that many assignments have alternate monsters that can be slain instead.

Boss Slayer

Some Slayer assignments have qualifying boss monsters. For example, players assigned to kill Hellhounds can choose to kill regular Hellhounds, or they can kill the Hellhound boss Cerberus, granted they have the required Slayer level of 91.

Additionally, players who have unlocked the Like a boss ability via spending 200 Slayer reward points can have Nieve/Steve, Duradel/Kuradal, Konar quo Maten or Krystilia (Wilderness only) directly assign them a limited selection of boss monsters in addition to the tasks they already assign. Slayer Masters will check the requirements needed to access the boss; for example, if the player doesn't have 85 Slayer, they won't offer them an Abyssal Sire task. The Slayer master will allow the player to decide the amount of bosses they wish to kill for that task, ranging from 3 to 35 (up to 36 for Barrows) per task. The maximum assignment can be increased by completing Combat Achievement tiers, up to a maximum of 65. In addition to receiving Slayer experience for each qualifying kill, completing this type of assignment will grant an additional 5,000 Slayer experience after the task is complete.

When looking to benefit from the use of a Slayer helmet when hunting items from a boss, standard tasks are likely preferable to boss-specific tasks as they are generally much longer. Conversely, killing a boss during a boss-specific task may result in more Slayer experience per hour than a standard task due to the bonus experience awarded when the task is finished.

A particular boss may qualify only for a boss-specific task, only for a standard task, for both, or may have no qualifying assignments.

  1. ^ The deranged archaeologist may be killed as an alternative to the Crazy archaeologist, unless the Wilderness is specified as the task location when given by Krystilia or Konar quo Maten.
  2. ^ 2.0 2.1 When assigned a Tzhaar task, the player chooses whether the assignment should be killing a normal amount of Tzhaar, killing TzTok-Jad once, or killing TzKal-Zuk once. The player must have killed TzKal-Zuk at least once to choose him for the task. The required kill count for the bosses increases to 2 and 3 with completion of the Master and Grandmaster Combat Achievements respectively.

Honourable mentions:

Slayer Partners

The Slayer partner interface.

Slayer Partners were introduced to Old School RuneScape on 7 May 2015, which allows two players to work together on a Slayer assignment after inviting your partner to be your Slayer partner by using an enchanted gem, Slayer ring, or Slayer helmet on them. Take into consideration that both you and your partner need to have no task assigned to be able to partner up correctly, if you try to partner up whilst either one of you has a task it will not work.

There are a few restrictions to prevent players being given tasks that they should not get. You will only be given a Slayer assignment that you have unlocked, have the Slayer and Combat level to complete and do not have blocked. If these criteria are not met then your partner will receive the task but you will not. You will be notified if this happens. Note that players that have unlocked TzTok-Jad and TzKal-Zuk will not be offered to slay him once instead of the number of TzHaar given if they are partnered.

Players can dismiss their Slayer partner at any time by using an enchanted gem, Slayer ring, or Slayer helm to open up the interface.

Ironman Mode players are unable to participate as a Slayer partner, unless participating within a Group Ironman team.

Following several incidents of unintended methods leading to much higher exp rates than intended, the Slayer partner system was discontinued in an update on 12 June 2020. Later on in the April 2023 Game Jam, a Group Slayer system was developed which could both function in the Group Ironman Mode as well as replace the original Slayer Partner system. Later, in a blogpost on 1 August 2024, there were plans made to re-introduce the Slayer partner system, with new restrictions to reduce the possibilities of abuse. Finally on 14 August 2024, the Slayer partner system was reintroduced with several major changes to receiving and completing a task with a partner.

Receiving a Task

The issues regarding exploitation and boost abuse from the previous iteration have been addressed, ensuring that both partners can enjoy the assigned tasks. Several changes have been made to improve the experience:

  • When a player is tasked with obtaining a Slayer assignment, only their personal block list will be considered.
  • The assigned task will be one that both players in the partnership are able to complete.
  • The previous requirement for one player to possess a higher Slayer level than their partner has been removed.
  • Concerns about certain difficult tasks being blocked were acknowledged, resulting in the minimum limit of total combined tasks by Slayer Partners being adjusted from 10 to 15, based on player feedback.
  • If a player already has a task, they will not be able to partner up until that task is completed. This ensures that the partnered task is suitable for both players. Additionally, Iron players will be unable to form partnerships, though Group Iron players may team up with other members of their group.
  • The game now remembers the partner if either player logs out, allowing the task to be paused or completed solo if desired. However, should one partner claim a new task whilst the other is offline, the partnership will be dissolved.

It is possible to cancel the current task at any time, though both partners must cancel to receive a new one.

Completing a Task

Provided that both players remain within 30 tiles of each other and are on the same world, Slayer Kill Count credit will be shared between the partners, facilitating faster task completion.

To prevent abuse, tasks will only be considered complete for both players if each has contributed by killing at least 20% of the required monsters. The exception to this rule is instanced boss Slayer tasks, where only the kills made by one player will count towards the task.

Slayer Points are distributed proportionally based on the percentage of the task completed by each player. For example, if one player kills 60 gargoyles whilst the other kills 40, the 15 Slayer Points would be divided between the two players: 9 for the first player, and 6 for the second. If both players killed 50 gargoyles, each would receive 8 points, as the game rounds up in this case, granting an extra point compared to solo play.

To maintain fairness, Task Streak bonuses are applied separately to each player. For example, if two players killed exactly 50% of the required monsters each for a Krystilia task, and this was the 10th Krystilia task for Player A, they would receive 50% of the base Slayer Points (about 12) and the full 100 point bonus for completing 10 tasks, for a total of 112 points. However, Player B is not completing their 10th task for Krystilia, and as such only receives 50% of the base Slayer Points, but does not receive any of Player A's 100 point bonus, for a total of 12 points.

When completing a milestone Slayer task (such as your 10th, 50th, or 100th task), the Slayer Master awards a bonus point total — for example, Konar awards 90 points for a 10th task.

In solo Slayer, players receive the full 90 points.

In group Slayer, this point total is split into two components:

72 bonus points – awarded in full to each player.

18 base task points – shared between players based on kill contribution.


For example, if Player 1 gets 20 kills and Player 2 gets 14 kills out of a total of 34, their contributions are:

Player 1: 58.82% of the kills → receives 10.59 points, rounded to 11

Player 2: 41.18% of the kills → receives 7.41 points, rounded to 7


Thus, Player 1 receives 72 + 11 = 83 points, and Player 2 receives 72 + 7 = 79 points.

This explains why in group Slayer, players may receive less than the full 90 points on a 10th task — only the 72 bonus points are guaranteed per player, while the 18 base points are divided by contribution.

Upon completing a task and receiving the associated points, partners can choose to continue slaying together with a new task or pursue their activities individually.

Slayer reward points

On 12 December 2013, Slayer reward points were released. Slayer reward points may be earned after having completed five tasks in a row without having a task changed by Turael. However, players may cancel a task by spending 30 points. Tip: You may want to use an expeditious bracelet to complete the first five tasks faster.

Points can be spent at any Slayer rewards shop on items and unlocks including unlocking new monsters as a Slayer task, a Slayer ring, the ability to combine all Slayer headgear into one item, the Slayer helmet, and even the ability to prevent players from being assigned a specific task forever.

Since getting good tasks worth keeping isn't guaranteed, it is suggested that players get their first four assignments from the Slayer Master Turael, and then get any other assignments from higher Masters like Duradel.

After getting five or more tasks in a row, Slayer Masters will hand out points when players finish their tasks. The number of points varies as the difficulty of the Slayer Master increases.

Every 10th, 50th, 100th, 250th, and 1,000th task, a special bonus is given to the player's Slayer reward points, the bonuses also differ in points to each Slayer Master. Whenever a task is done the player will be notified on what number task it is, and the total amount of points they have. This can help players plan to what Slayer Master they prefer to go next, to maximise the number of Slayer reward points in the shortest amount of time.

Master Location Points given per completed Task Points per 10th Points per 50th Points per 100th Points per 250th Points per 1,000th
Turael / Aya Burthorpe opposite the pub to the east N/A N/A N/A N/A N/A N/A
Spria Draynor Village N/A N/A N/A N/A N/A N/A
Mazchna / Achtryn North-east of Canifis 6 30 90 150 210 300
Vannaka North-east area of Edgeville Dungeon 8 40 120 200 280 400
Chaeldar Throne room in Zanaris 10 50 150 250 350 500
Nieve / Steve At the Tree Gnome Stronghold, south-west of the Spirit tree 12 (15)[1] 60 (75)[1] 180 (225)[1] 300 (375)[1] 420 (525)[1] 600 (750)[1]
Duradel / Kuradal On the roof of the Fishing store in Shilo Village 15 75 225 375 525 750
Konar quo Maten Mount Karuulm 18 (20)[2] 90 (100)[2] 270 (300)[2] 450 (500)[2] 630 (700)[2] 900 (1,000)[2]
Krystilia Jailhouse north-east of Edgeville bank 25 125 375 625 875 1,250
Mortimer Next to the Mooring point in the Wyrmscraig Cavern 0-40[3] N/A[3] N/A[3] N/A[3] N/A[3] N/A[3]

After earning enough points, players will be able to buy rewards with earned points. (See main article for more details)

The Slayer helmet combines the stat boosting qualities of the Black mask with the protective Slayer headgear facemask, nosepeg, earmuffs, reinforced goggles (should the player have finished A Porcine of Interest), and Spiny helmet, with the defence bonuses of a rune full helm, making it the best melee helmet option for slayers. This allows for monsters like aberrant spectres and dust devils to be killed while having the bonuses of the 15% Attack and Strength increase. Players can also imbue their Slayer helmets via the Nightmare Zone, Emir's Arena or Soul Wars. This gives all the bonuses of the Slayer helmet, while boosting Ranged and Magic by 15% as well. The Slayer helmet's effects do not stack with a salve amulet or salve amulet (e) for a bonus on undead creatures, such as aberrant spectres. The Slayer helmet has a better bonus so it is recommended just to wear the Slayer helmet and an amulet of your choice (unless you have yet to unlock the ability to create the helmet and use the nose peg for example; then a salve amulet is recommended).

  1. ^ 1.0 1.1 1.2 1.3 1.4 1.5 Completion of the Elite Western Provinces Diary increases the Slayer reward points to match those of Duradel.
  2. ^ 2.0 2.1 2.2 2.3 2.4 2.5 Completion of the Elite Kourend & Kebos Diary increases the Slayer reward points obtained.
  3. ^ 3.0 3.1 3.2 3.3 3.4 3.5 Mortimer's tasks only grant points if the task has a points modifier. Points can vary depending on task, and are not increased by milestones.

Temporary boosts

Players can boost the Slayer skill in order to be able to kill higher-level Slayer monsters. If the player's Slayer skill drops below the threshold to kill a monster while fighting it, the player will stop attacking the monster and will be told they need higher Slayer in order to attack it. Boosts do not allow players to acquire tasks that require a Slayer level above their base unboosted level.

Boost Level
increase
Visibility Other info
1 Visible Activating the cape's effect will increase the corresponding skill by 1.
1 Visible Hitpoints 16
Attack -5
Agility -1
1 Visible Sailing - 1
Attack - 3
Strength - 3
Defence - 3
2 Visible Hitpoints 1

Attack - floor(CurrentLevel * 0.02) - 2
Defence - floor(CurrentLevel * 0.02) - 2
Strength - floor(CurrentLevel * 0.02) - 2

4 Visible Hitpoints 2

Attack - floor(CurrentLevel * 0.02) - 3
Defence - floor(CurrentLevel * 0.02) - 3
Strength - floor(CurrentLevel * 0.02) - 3

±0-5 Visible Hitpoints 11
Depending on type of stew, any skill except Hitpoints can be boosted or reduced by 0 to 5 levels randomly.
5 Visible Hitpoints 11 per bite.

Quests

Quests requiring Slayer

Quest Slayer
requirement
Other requirements
Desert Treasure I Slayer 10 53 , 50 , 50
Animal Magnetism Slayer 18 19 , 30 , 35
The Slug Menace Slayer 30 30 , 30 , 30
The Curse of Arrav Slayer 37 64 , 62 , 62 , 61 , 58
A Taste of Hope Slayer 38 48 , 45 , 40 , 40
Lair of Tarn Razorlor

(miniquest)

Slayer 40 -
Rag and Bone Man II Slayer 40 20
Royal Trouble Slayer 40 40
Rum Deal Slayer 42 42 , 50 , 47 , 40
The Heart of Darkness Slayer 48 46 , 55 , 48
Perilous Moons Slayer 48 10 , 20 , 20 , 20
Sins of the Father Slayer 50 62 , 56 , 52 , 60 , 50 , 49
Troubled Tortugans Slayer 51 48 , 45 , 45 , 40 , 34
Shadows of Custodia Slayer 54 36 , 41 , 45
The Path of Glouphrie Slayer 56 60 , 56 , 47 , 45
The Fremennik Exiles Slayer 60 65 , 60 , 60 , 55
Monkey Madness II Slayer 69 70 , 60 , 55 , 55
The Blood Moon Rises Slayer 74 74 , 72 , 72 , 70 , 66 , 65 , 64 , 64 , 57

Quests rewarding Slayer experience

Quest Experience
reward
Slayer
requirement
Other requirements
Natural history quiz
(miniquest)
1,000 - -
Recipe for Disaster/Freeing the Mountain Dwarf 1,000 - -
Animal Magnetism 1,000 Slayer 18 19 , 30 , 35
A Porcine of Interest 1,000 - -
The General's Shadow
(miniquest)
2,000 - -
Royal Trouble 5,000 Slayer 40 40
Wanted! 5,000 - 32
Lair of Tarn Razorlor
(miniquest)
5,000 Slayer 40 -
The Heart of Darkness 8,000 Slayer 48 46 , 48 , 55
Troubled Tortugans 8,000 Slayer 51 48 , 45 , 45 , 40 , 34
Shadows of Custodia 10,000 Slayer 54 45 , 41 , 36
The Path of Glouphrie 20,000 Slayer 56 60 , 56 , 47 , 45
Perilous Moons 40,000 Slayer 48 20 , 20 , 20 , 10
Champions' Challenge
(invisible miniquest)
40,348 - 32
The Fremennik Exiles 50,000 Slayer 60 65 , 60 , 60 , 55
Monkey Madness II 80,000 Slayer 69 70 , 60 , 55 , 55
Total 259,348

Diaries requiring Slayer

Skill choice

Upon completing any of the following quests, players may choose to allocate experience to Slayer. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.

QuestExperience
reward
Skills availableSkill requirements
X Marks the Spot300AnyNone
Client of Kourend500 twiceAnyNone
Fairytale II - Cure a Queen2,500Any skill above 30 49 , 57
The Great Brain Robbery5,000Any skill above 30 16 , 30 , 50
King's Ransom5,000Any skill above 50 65
A Tail of Two Cats2,500 twiceAny skill above 30None
Darkness of Hallowvale2,000 three timesAny skill above 30 5 , 20 , 22 , 32 , 33 , 40
A Taste of Hope2,500 three timesAny skill above 35 48 , 40 , 40 , 45 , Slayer 38
Curse of the Empty Lord
(miniquest)
10,000Any skill above 50Some players will need 31
In Search of Knowledge
(miniquest)
10,000Any skill above 40None
A Kingdom Divided10,000 twiceAny skill above 40 54 , 52 , 52 , 50 , 42 ,
38 , 35
One Small Favour10,000 twiceAny skill above 30 36 , 25 , 18 , 30
Recipe for Disaster
(The final battle)
20,000Any skill above 50 175 , 70 , 48 , 50 , 53 ,
53 , 25 , 59 , 40 , 50 ,
40 , 40 , 10 , Slayer 10 , 36
Sins of the Father15,000 six timesAny skill above 60 62 , 60 , 56 , 52 , Slayer 50 , 50 , 49
The Blood Moon Rises30,000 six timesAny skill above 70Slayer 74 , 74 , 72 , 72 , 70 , 66 , 65 , 64 , 64 , 57
Total382,300


Level up messages

This article on a skill has an associated transcript page for level up messages.
Click here for the transcript.

Changes

Date Changes
20 May 2026
(Update)

Fixed a bug where Partner slayer did not correctly enforce the "15 shared tasks" requirement.

4-6 May 2026
Hotfix

Fixed an issue with Partner Slayer allowing for accounts to receive the 5,000 XP boss task completion bonus without having killed any bosses towards the task.

7 January 2026
(Update)

Metal dragon tasks now correctly require 150–200 kills instead of 90–120 when "Pedal to the Metals" is unlocked.

15 October 2025
(Update)
  • Fixed an issue where bloodveld and nechryael tasks could be assigned without completing Priest in Peril.
  • Fixed an issue where Partner Slayer didn’t properly respect quest requirements - it should now work as intended.
  • Fixed an issue where dragon tasks incorrectly required full completion of Dragon Slayer I - they now only require it to be started.
17 September 2025
(Update)
  • Fixed a bug where Slayer masters weren't respecting the 'Ignore Combat Level' setting, which could stop players from receiving tasks they were otherwise eligible for.
  • Fixed a bug where Slayer masters wouldn't provide tips for Jad and Zuk tasks, leaving the advice dialogue blank.
3 September 2025
(Update)

An issue has been fixed where Partner Slayer could assign tasks that one partner didn’t meet the requirements for.

27 August 2025
(Update)
  • The following Slayer point unlocks have been adjusted. Any previously purchased unlocks were refunded automatically upon login:
    • Slug Salter has been reduced from 80 to 10 points.
    • The Reptile Freezer has been reduced from 90 to 10 points.
    • Ring Bling has been reduced from 300 to 150 points.
    • Bigger and Badder has been reduced from 150 to 50 points.
    • Task Storage has been reduced from 1000 points 500 points.
    • Petal to the Metal has been increased from 100 to 200 points, to account for all metal dragons now that they are under one task. The previous unlocks and extensions for mithril, adamant and rune dragons (I Hope You Mith Me, I really Mith You, Ada'mind Some More and RUUUUUNE) were removed.
  • Each Slayer Master now has their own individual block list for tasks with varying costs:
  • Blocking a task prevents that specific master from assigning it again, without affecting other Slayer masters.
  • There is now a warning if you attempt to block a task that the selected Slayer master does not assign.
  • Points for previously blocked tasks were automatically refunded upon login.
  • Shared block lists only apply to Turael, Aya and Spria, with all other masters having unique block lists.
  • The Task Storage can now store Wilderness tasks.
28 August 2024
(Update)

Boss tasks that can only be completed solo now award the correct amount of points if a player is on a task with a partner.

14 August 2024
(Update)

The Slayer partner system is reintroduced.

1 March 2023
(Update | poll)

The Slayer Helper now properly displays your Wilderness Slayer streak when slaying on behalf of Krystilia.

12 June 2020
(Update)

The Slayer partner system is "closed indefinitely".

10 January 2019
(Update)

A new Slayer Master, Konar quo Maten, is available

4 May 2017
(Update | poll)
  • The Dark Mantle unlock can be purchased from Slayer Master for 1000 Slayer Points for the ability to make a purple skotizo-themed Slayer helmet costmetic upgrade by using dark claws on a Slayer helmet or Slayer helmet (i).
  • The 'Ring bling' Slayer reward can be purchased from a Slayer Master for 300 reward points to be able to make an eternal Slayer ring.
13 April 2017
(Update)

The witch in Edgeville jail is renamed Krystilia and made a Slayer Master

2 June 2016
(Update)
  • If you have combat level preferences turned on for receiving Slayer tasks, green dragons now require 52 combat and trolls require 60 combat.
  • Corrected the Slayer tip for black demons as they're no longer the strongest demon.
24 March 2016
(Update | poll)

It is now possible to unlock the possibility of receiving a Lizardmen Slayer task from Duradel, Nieve and Chaeldar. Unlocking this task costs 75 Slayer points.

10 March 2016
(Update)

When attempting to initiate combat with a creature you do not have the Slayer level to harm, you will no longer be able to attack instead of dealing a 0 damage on every attack.

18 February 2016
(Update | poll)

Slayer masters now give information about your current task if you prematurely request a new one.

8 October 2015
(Update)

Added the Abyssal Sire to the Slayer skill guide and level up message.

24 September 2015
(Update | poll)

Spiritual rangers, mages and warrior are now grouped into a single Slayer task of spiritual creatures.

17 September 2015
(Update | poll)
  • Combat level limitations for assignments have been added back.
  • There is now an option to disable Slayer combat level checks
  • It is now possible to unlock extended Slayer tasks for an additional 10 assignments for 100 points per task.
    • Bloodveld, Aberrant spectre, Aviansie, Mithril Dragons, Cave Horror, Dust Devil, Skeletal Wyvern, Gargoyle, Nechryael, and Cave Kraken.
  • Rebalanced Duradel & Nieve's Slayer assignment lists.
10 September 2015
(Update)
  • Task assignment system has been rewritten to allow the ability to add tasks without heavily impacting rates of other assignments, instead of tasks becoming extremely rare.
  • Removed all combat level limitations for assignments, not Masters.
  • Gargoyles, nechryaels, abyssal demons, spiritual mages, spiritual rangers and spiritual warriors can now be assigned by Vannaka.
  • Chaeldar will now assign between 110 and 170 spirit creatures and aviansie.
  • Removed a number of terrible assignments from Duradel.
  • Duradel will now assign between 130 and 200 nechryaels, spiritual mages and spiritual rangers.
  • Nieve can now assign between 10 and 20 black dragons.
  • Nieve can now assign dark beasts.
  • Increased NPC spawns:
    • Blue dragons and black demons in Taverley Dungeon.
    • Red dragons and baby red dragons in Brimhaven Dungeon.
  • Baby green dragons now have spawns in Brimhaven Dungeon.
3 September 2015
(Update)

Clicking out of the dialogue by accident when being offered a Jad Slayer task now has a grace period of 1 minute where the Slayer Master will re-offer this choice.

27 August 2015
(Update)

Upon receiving a Boss Slayer task, the size of the task is chosen by the player, between 3 and 35 for most bosses.

20 August 2015
(Update | poll)
  • Boss Slayer tasks have been added, unlockable with 200 Slayer reward points.
  • Any monster on the boss log, with the exception of the corporeal beast, can be assigned as a Slayer task.
  • Nieve and Duradel have a chance of assigning you a boss in place of a regular assignment.
  • Upon completing a boss Slayer assignment additional 5,000 Slayer experience is rewarded.
  • Slayer partners may share in the boss assignment too, provided they have also unlocked the option.
14 May 2015
(Update)

Sea snakes have been added to the Slayer skill guide.

7 May 2015
(Update | poll)

Using an enchanted gem, Slayer ring or Slayer helm, you can now send another player a request to be Slayer partners. Once accepted, when visiting a Slayer Master to receive a task you will both be given the same assignment.

5 March 2015
(Update | poll)

You now receive 10% more Slayer experience when killing a creature on task in the Slayer Tower if you have completed the Morytania Elite Diary.

13 February 2014
(Update)
  • Slayer Masters no longer assign Earth warriors or Spiritual creatures to players who lacked the Agility or quest requirements to access those targets.
  • The 'Suq-A-Nother One' Slayer reward did not increase the size of the Suqah assignments correctly if they had been assigned by Nieve rather than Duradel. It now gives an increase from either.
23 January 2014
(Update)
  • The Stronghold Slayer Cave is released, including a chamber for the then krakens and a chamber with kalphites.
  • Slayer rings can be crafted or purchased from the Slayer shop
  • Players can cancel unwanted assignments and block up to 4 tasks
6 January 2014
(Update)
  • Slayer helms can be created and imbued.
  • Slayer rings can be crafted or purchased from the Slayer shop.
  • Players can cancel unwanted assignments and block up to 4 tasks.
12 December 2013
(Update)
25 April 2013
(Update)

Harpie bug swarms will no longer be assigned as a Slayer target unless you have the appropriate Firemaking level.

4 April 2013
(Update)

Slayer Masters will now check your Defence level is appropriate before assigning creatures which require special equipment that you don't have the requirements to wear.

See also

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceSlayer
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureSlayer icon · file details

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