Aberrant spectre
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| Aberrant spectre | |||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 26 January 2005 (Update) | ||||||||||||||||||||||
| Members | Yes | ||||||||||||||||||||||
| Combat level | 96 | ||||||||||||||||||||||
| Size | 2x2 | ||||||||||||||||||||||
| Examine | A very smelly ghost. | ||||||||||||||||||||||
| Combat info | |||||||||||||||||||||||
| Attribute | Undead, Spectral | ||||||||||||||||||||||
| XP bonus | +0% | ||||||||||||||||||||||
| Flat armour | 0 | ||||||||||||||||||||||
| Max hit | 8 14 (without Nose peg) | ||||||||||||||||||||||
| Aggressive | Yes | ||||||||||||||||||||||
| Poisonous | No | ||||||||||||||||||||||
| Attack style | Magic | ||||||||||||||||||||||
| Attack speed | 4 ticks (2.4 seconds) | ||||||||||||||||||||||
| Slayer level | 60 | ||||||||||||||||||||||
| Slayer XP | 90 xp | ||||||||||||||||||||||
| Category | Aberrant Spectres | ||||||||||||||||||||||
| Assigned by | |||||||||||||||||||||||
| 90 | 1 | 1 | 90 | 105 | 1 | ||||||||||||||||||
| +0 | +0 | +0 | +0 | +0 | +0 | ||||||||||||||||||
| +20 | +20 | +20 | |||||||||||||||||||||
| +0 | 50% weakness | ||||||||||||||||||||||
| +15 | -15 | +15 | |||||||||||||||||||||
| Immunities | |||||||||||||||||||||||
| Poison | 0% resistance | ||||||||||||||||||||||
| Venom | 0% resistance | ||||||||||||||||||||||
| Cannons | Not immune | ||||||||||||||||||||||
| Thralls | Not immune | ||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||
| Monster ID | 2,3,4,5,6,7 | ||||||||||||||||||||||
| Link | MOID | ||||||||||||||||||||||
Aberrant spectres are Slayer monsters that require level 60 Slayer to kill, and completion of Priest in Peril to receive as a Slayer task. They frequently drop large numbers of grimy herbs and herb seeds. Because of this, bringing a herb sack and seed box when killing them is recommended.
Deviant spectres, found in the Catacombs of Kourend, can be killed in their place if you are assigned aberrant spectres.
Locations
| Location | Levels | Members | Spawns | Map | League region |
|---|---|---|---|---|---|
| Deepfin Mine | 96 | 7 | Show map | N/A | |
| Slayer Tower (1st floor) | 96 | 14 | Show map | ||
| Stronghold Slayer Cave | 96 | 13 | Show map |
Strengths and weaknesses
Wearing a nose peg or Slayer helmet is required when fighting aberrant spectres; otherwise they will use a special attack which will always hit, even through Protection Prayers, and drain your combat stats extremely quickly, in addition to other stats. Boosts cannot be used to equip a nose peg, so either level 60 Slayer or a Slayer helmet is required.
Aberrant spectres attack using Magic, so using the Protect from Magic prayer or wearing magic resistant armour such as dragonhide is helpful. As they are undead, the salve amulet or one of its variants can be worn for a damage and accuracy bonus when fighting them. The salve amulet's effects do not stack with those of a Slayer helmet when both are worn, in which case only the salve amulet effect will apply.[1] Regardless, players should still wear their Slayer helmet or nose peg to protect from the spectres' unforgiving damage and stat drains.
Note: It is possible to use a dwarf multicannon inside the Stronghold Slayer Cave. This is recommended for the fastest Slayer experience.
In Deepfin Mine it is possible to attack the spectres from near the easternmost torch around the nickel rocks. This safespot requires no additional setup.
It is possible to safespot in the Slayer Tower by standing on the brick pile just west of the Agility chain shortcut and pulling spectres just in front of the suit of armour from the room south of the shortcut. A crossbow's rapid attack style will be able to target aberrant spectres from this distance, making it a very useful spot. It is also possible to wait out the 10 minute hostility period with minimal risk by hiding beside the table in the north-west corner. You may be attacked occasionally, but it won't be often. This works well in connection with the safespotting/trapping process.
It is also possible to safespot one of the aberrant spectres by using the south-eastern corner of the wall of the staircase-room.
In the Stronghold Slayer Cave, they can be safespotted around a section of the cave wall in the middle of the eastern part of the dungeon.
All safespots only work with Ranged or Magic, since there must be at least six spaces between the player and the aberrant spectre to avoid their attack range. Halberds or thrown weapons such as throwing knives and thrownaxes do not have a long enough attack range to safespot. In addition, these safespots are only usable when the spectres are non-aggressive, since nearby spectres will attack the player and prevent them from killing the trapped spectre.
Safespot gallery
| Tile markers |
|---|
[{"regionX":32,"z":0,"regionId":9880,"regionY":54,"color":"#B310342F"},{"regionX":23,"z":0,"regionId":9880,"regionY":54,"color":"#B310342F"},{"regionX":30,"z":0,"regionId":9880,"regionY":47,"color":"#B310342F"},{"regionX":30,"z":0,"regionId":9880,"regionY":53,"color":"#B310342F"},{"regionX":27,"z":1,"regionId":13623,"regionY":32,"color":"#B310342F"},{"regionX":26,"z":1,"regionId":13623,"regionY":25,"color":"#B310342F"},{"regionX":22,"z":1,"regionId":13623,"regionY":25,"color":"#B310342F"}] |
| Tile markers guide • Data |
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Safespot with easy setup in Deepfin Mine.
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Safespot in the Stronghold Slayer Cave.
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Second aberrant spectre safespot in the Stronghold Slayer Cave.
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Third aberrant spectre safespot in the Stronghold Slayer Cave.
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Fourth aberrant spectre safespot in the Stronghold Slayer Cave.
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Safespot in the Stronghold Slayer Cave.
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Slayer Tower safespot.
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Aberrant spectre (Slayer Tower) second safespot
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Aberrant spectre (Slayer Tower) third safespot
Prayer info
| Aberrant Spectre | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level required | |||||||||
| Prayer XP | 18 xp | ||||||||
| Type | Spectral creature | ||||||||
| Required tool | Ectoplasmator | ||||||||
Drops
Drop rates are estimated based on 820,736 samples from the Drop Rate Project, unless otherwise cited.
Weapons and armour
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Steel axe | 1 | 3/128 | 156 | 120 | |
| Mithril kiteshield | 1 | 1/128 | 1,085 | 1,326 | |
| Lava battlestaff | 1 | 1/128 | 9,255 | 10,200 | |
| Adamant platelegs | 1 | 1/128 | 3,542 | 3,840 | |
| Rune full helm | 1 | 1/128 | 20,550 | 21,120 | |
| Mystic robe bottom (dark) | 1 | 1/512 | 48,182 | 48,000 |
Herbs
There is a 78/128 chance of rolling the herb drop table. When the drop table is rolled, there is an 11/26 chance of dropping 1 herb, 11/26 chance of dropping 2 herbs and a 4/26 chance of dropping 3 herbs, leading to an average of 1.73 herbs per roll and 1.05 herbs per aberrant spectre kill.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Grimy guam leaf | 1–3 | 1/6.6 | 195–585 | 7–21 | |
| Grimy marrentill | 1–3 | 1/8.8 | 183–549 | 8–24 | |
| Grimy tarromin | 1–3 | 1/11.7 | 122–366 | 9–27 | |
| Grimy harralander | 1–3 | 1/15 | 291–873 | 9–27 | |
| Grimy ranarr weed | 1–3 | 1/19.1 | 5,270–15,810 | 18–54 | |
| Grimy irit leaf | 1–3 | 1/26.3 | 1,263–3,789 | 10–30 | |
| Grimy avantoe | 1–3 | 1/35 | 1,362–4,086 | 10–30 | |
| Grimy kwuarm | 1–3 | 1/42 | 1,854–5,562 | 12–36 | |
| Grimy cadantine | 1–3 | 1/52.5 | 2,115–6,345 | 13–39 | |
| Grimy lantadyme | 1–3 | 1/70 | 1,234–3,702 | 13–39 | |
| Grimy dwarf weed | 1–3 | 1/70 | 1,345–4,035 | 14–42 |
Seeds
There is a 19/128 chance of rolling the rare seed drop table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Toadflax seed | 1 | 1/34 | 988 | 6 | |
| Irit seed | 1 | 1/49.6 | 71 | 3 | |
| Belladonna seed | 1 | 1/51.4 | 113 | 106 | |
| Poison ivy seed | 1 | 1/71.3 | 13 | 99 | |
| Avantoe seed | 1 | 1/72.7 | 360 | 4 | |
| Cactus seed | 1 | 1/76.5 | 49 | 59 | |
| Potato cactus seed | 1 | 1/104.9 | 9 | 84 | |
| Kwuarm seed | 1 | 1/106.4 | 1,909 | 6 | |
| Snapdragon seed | 1 | 1/159.6 | 45,298 | 36 | |
| Cadantine seed | 1 | 1/229.5 | 4,907 | 4 | |
| Lantadyme seed | 1 | 1/319.3 | 118 | 5 | |
| Snape grass seed | 3 | 1/367.2 | 44,589 | 168 | |
| Dwarf weed seed | 1 | 1/524.5 | 685 | 3 | |
| Torstol seed | 1 | 1/815.9 | 15,833 | 42 |
Coins
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Coins | 460 | 1/128 | 460 | 460 |
Other
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Nothing | N/A | 18/128 | N/A | N/A |
Gem drop table
There is a 5/128 chance of rolling the gem drop table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Nothing | N/A | 1/51.29; Never[d 1] | N/A | N/A | |
| Uncut sapphire | 1 | 1/102.4; 1/52[d 2] | 231 | 15 | |
| Uncut emerald | 1 | 1/204.8; 1/104[d 2] | 467 | 30 | |
| Uncut ruby | 1 | 1/409.6; 1/208[d 2] | 1,104 | 60 | |
| Chaos talisman | 1 | 1/1,092.27; 1/554.67[d 2][d 3] | 245 | 2 | |
| Nature talisman | 1 | 1/1,092.27; 1/554.67[d 2][d 3] | 280 | 2 | |
| Uncut diamond | 1 | 1/1,638.4; 1/832[d 2] | 2,441 | 120 | |
| Rune javelin | 5 | 1/3,276.8; 1/1,664[d 2] | 675 | 1,200 | |
| Loop half of key | 1 | 1/3,276.8; 1/1,664[d 2] | 9,679 | 60 | |
| Tooth half of key | 1 | 1/3,276.8; 1/1,664[d 2] | 9,771 | 60 | |
| Rune spear | 1 | 1/52,428.8; 1/3,120[d 2][d 4] | 11,622 | 12,480 | |
| Shield left half | 1 | 1/104,857.6; 1/6,240[d 2][d 4] | 65,036 | 66,000 | |
| Dragon spear | 1 | 1/139,810.13; 1/8,320[d 2][d 4] | 38,083 | 37,440 |
- ^ The "nothing" drop is removed while wearing a ring of wealth.
- ^ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 The drop rate is increased while wearing a ring of wealth due to the "nothing" drop being removed.
- ^ 3.0 3.1 The talisman dropped depends on where the player is located (map); typically, a nature talisman will drop above ground level and a chaos talisman will drop underground.
- ^ 4.0 4.1 4.2 Only dropped if Legends' Quest has been finished; if not, a talisman is dropped instead.
Tertiary
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Clue scroll (elite) | 1 | Always[d 1] | Not sold | 12 | |
| Reward casket (elite) | 1 | Always[d 1] | Not sold | 30 | |
| Brimstone key | 1 | 1/82[d 2] | Not sold | N/A | |
| Clue scroll (hard) | 1 | 1/128[d 3][d 4] | Not sold | 12 |
- ^ 1.0 1.1 Only if you have an elite cryptic clue that requires you to kill an aberrant spectre; in this case, it will drop the next step of the Treasure Trail (or a casket, if this was the last step).
- ^ Brimstone keys are only dropped if killed as a Slayer task given by Konar quo Maten.
- ^ The hard clue scroll drop rate increases to 1/121 after unlocking the hard Combat Achievements rewards tier.
- ^ Clue scrolls will drop as scroll boxes after the completion of X Marks the Spot.
Treasure Trails
- Killing an aberrant spectre is the solution to the elite cryptic clue: You'll have to plug your nose if you use this source of herbs. A deviant spectre may also be killed for this step.
Combat Achievements
There is 1 Combat Achievement task (totalling 1 point) available for Aberrant Spectre.
| Name | Description | Type | Tier | Comp% |
|---|---|---|---|---|
| Noxious Foe | Kill an Aberrant Spectre. | Kill Count | 58.1% |
Changes
| Date | Changes |
|---|---|
| 25 June 2025 (Update) |
|
| 6 January 2021 (Update | poll) |
Aberrant spectres were made into spectral creatures. |
| 28 April 2016 (Update | poll) |
More Aberrant Spectre spawns have been added to the Slayer Tower. |
| 29 May 2007 (Update) |
The NPC was renamed from "Aberrant specter" to "Aberrant spectre". |
Trivia
- Even if you have a shield equipped, when you are attacked by an Aberrant spectre without a nose peg, your character will block unarmed like an NPC—using forearms rather than covering the face. This is the only time this animation is used.