Wilderness God Wars Dungeon

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Wilderness God Wars Dungeon
Released13 March 2014 (Update)
MembersYes
FloorsOne
LocationWilderness
League regionWilderness Wilderness✓
InhabitantsVaries
Wilderness level28
MusicArmageddon
Map
Advanced data
Typedungeon

The Wilderness God Wars Dungeon is a multi-combat area located within a cave east of The Forgotten Cemetery at level 28 Wilderness. It contains monsters from the main God Wars Dungeon. The cave was opened to the monsters when an underground tremor caused a deep fissure to open up, which caused the creatures to climb through the fissure and populate the cave. Like the main God Wars Dungeon, all monsters in the dungeon are aggressive to any player unless they have equipped at least one item that is devoted to their god. The entire area counts as the Wilderness. Players will be able to attack you here.

The entrance to the dungeon
Location on World Map
Lava Maze
↑
The Forgotten Cemetery ← Wilderness God Wars Dungeon → Ruins (east)
↓
Bandit Camp (Wilderness)

Transportation

As the dungeon is located within the Wilderness, players must go through the Wilderness to get to the Wilderness God Wars Dungeon. Methods of getting to the dungeon include:

Features

The dungeon has a small, empty cavern that splits apart into two different paths: the north-west one will lead to a large boulder which can be moved with 60 Strength, or the south-east which passes through a jutting wall which requires 60 Agility. Temporary skill boosts can be used to bypass the requirements. A small crevice is behind the obstacle, which can be used to enter the main dungeon. The Agility path drops players off near Bandos' encampment, while the Strength path drops players off near Armadyl's encampment.

This empty cavern is a single-way combat zone. The large cavern in which the followers fight is a multi-way combat zone.

The Wilderness God Wars Dungeon works the same way as the main dungeon - players can wear the respective god equipment to make monsters aligned to their god unaggressive, along with the typical aggressive monsters that initiate combat with other monsters. However, due to the layout of the faction "camps" in the dungeon, the fighting only usually takes place in the centre and southern areas of the dungeon.

The main attraction of the dungeon is the ecumenical key, which all monsters in the dungeon can drop. Players can have up to 3, 4, or 5 of these keys in their bank, with the maximum depending on Wilderness Diary tier completion. The drop rate is increased as higher tiers of the Combat Achievements are reached. The keys allow players to skip the kill count needed to enter the general's room in the regular God Wars Dungeon. They may also be sold to the Lesser Fanatic for 61,500 coins with completion of the Hard Wilderness Diary. The aviansie in this dungeon also drop noted adamantite bars.

The dungeon is also visited by players on slayer assignments, mostly for spiritual creatures due to being far easier to access and those assigned potential monsters inside by Krystilia.

Combatants

Armadyl

Bandos

Saradomin

Zamorak

Wilderness Diary

There are 4 tasks of the Wilderness Diary to be completed in this area:

Changes

Date Changes
10 September 2015
(Update)

It is no longer possible to use the Jutting Wall entrance to the Wilderness GWD to avoid damage.

30 July 2015
(Update)

The boulder at the Wilderness God Wars Dungeon entrance has changed how it treats damage that is queued on you as you pass through it.

16 October 2014
(Update)

You can no longer avoid taking damage permanently using the Wilderness God Wars Dungeon obstacles.

Trivia

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceWilderness God Wars Dungeon
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureWilderness God Wars Dungeon · file details

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