Mogre Camp
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| Mogre Camp | ||||
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| Released | 15 March 2006 (Update) | |||
| Members | Yes | |||
| Location | Port Khazard | |||
| League region | ||||
| Music | Davy Jones' Locker | |||
| Map | ||||
| Advanced data | ||||
| Type | dungeon | |||
The Mogre Camp is an underwater area accessed during and after saving Pirate Pete for Recipe for Disaster. In order to enter the underwater area, the player must equip a fishbowl helmet and a diving apparatus, or a Medallion of the deep, and weigh less than 28 kilograms, and speak to Murphy at Port Khazard to go diving. The brine sabre's special attacks can also be used down here.
Kelp, which can be ground and used as an ingredient for fishcakes (used for freeing Pirate Pete during Recipe for Disaster), also grows here.
Monsters
Personalities
Fish species
The nature of the Ardent Ocean in which the Mogre Camp exists has allowed for a large array of fish to inhabit the area. They cannot be caught, but can be seen swimming amongst the coral. The following species have been identified:
- Harlequin Fish
- Red Fantail
- Paradise Fish
- Pearl Danio
- Discus Fish
- Black Moor Fantail
- Angel Fish
- Neon Tetra
Trivia
- The camp can partially be seen from the Asgarnian Ice Dungeon. Players can use an oculus orb to see further into the area without the water overlay.
- It is possible for players to get random events while underwater. Events such as the Drunken Dwarf would have a diving apparatus on.
- Despite the interface displaying this area as a multicombat area, combat behaves as if it were single-way combat.
- Relogging in the camp will set the player in a walking state, making them move faster and causing their animations to not be as fluid.
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| Subquest of Recipe for Disaster | |||||||
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