Kruk's Dungeon
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| Kruk's Dungeon | ||||
|---|---|---|---|---|
| Released | 6 May 2016 (Update) | |||
| Members | Yes | |||
| Floors | 2 | |||
| Location | Ape Atoll | |||
| League region | ||||
| Inhabitants | Undead | |||
| Music | Monkey Trouble | |||
| Map | ||||
| Advanced data | ||||
| Type | dungeon | |||
Kruk's Dungeon is a large labyrinth whose entrance is hidden under jungle grass west of Marim on Ape Atoll.
The dungeon is visited during Monkey Madness II to kill Kruk and sabotage Glough's laboratory. After completing Monkey Madness II, the laboratory is destroyed and becomes a hunter training area for maniacal monkeys.
The dwarf multicannon can be used in the dungeon.
Navigating
The dungeon has multiple layers and numerous paths, which a full guide for navigating can be found here.
This dungeon is unique in that the navigation of it is different for each player, as there are numerous nodes which may be interacted with, but only one of them will work. Players may choose to navigate an obstacle course or run through hordes of both Maniacal monkeys and Maniacal monkey archers to reach the end destination. The lower floor of the dungeon is very dark, so a light source is required or the player will rapidly take damage after being in the dark for too long. The lower floor is also a popular spot for players training Ranged or Magic through multi-targeting Maniacal monkeys.
Greegrees can be used only around the monkeybars, around the exit rope, a part of the room where you fight Kruk, and in Glough's laboratory/hunter training area. The greegree will lose its effectiveness when you enter the cave and "wrench itself from your hands." If your inventory is full, the greegree will drop to the ground when you enter.
At the end of the dungeon is where players will fight Kruk to progress through the quest. North of the initial entrance, monkeybars can be seen and can only be used while the player is holding a Kruk monkey greegree.
Changes
| Date | Changes |
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| 17 January 2019 (Update) |
An audio issue encountered when crossing a log in Kruk's Dungeon has been fixed. |
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