Kruk

Monster
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This fight takes place in an instance.
On death, all unprotected items will be moved to a grave outside the instance. Any items left on the ground will be lost.
Kruk
Released6 December 2004 (Update)
Combat level149
MembersYes
RaceMonkey
QuestMonkey Madness I
LocationApe Atoll
OptionsTalk-to
ExamineA large ninja monkey wielding two scimitars.
Map
Advanced data
NPC ID5257,6804,7099
LinkMOID
Kruk
Released6 May 2016 (Update)
MembersYes
Combat level207
Size1x1
ExamineA large ninja monkey wielding two scimitars.
Combat info
XP bonus+25%
Max hit33 (melee)
37 (ranged)
AggressiveYes
PoisonousNo
Attack styleSlash, Ranged
Attack speed4 ticks (2.4 seconds)
Combat stats
210130130150130170
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+160+90+0+0+150+70
Melee defence
+100+100+100
Magic defence
No elemental weakness
+250No elemental weakness
Ranged defence
LightStandardHeavy
+100+100+100
Immunities
Poison100% resistance
Venom100% resistance
CannonsImmune
Advanced data
Monster ID6805
LinkMOID

Kruk is a commander monkey and the captain of the Monkey Guard, a unit of sword-wielding ninja monkeys. He is located in Marim on Ape Atoll, atop the cliff east of the entry gates, which he shouts to be opened when the player (in their monkey form) approaches. Despite having a combat level, he cannot be attacked until a certain stage in Monkey Madness II, nor does he attack the player if they unequip their greegree; he simply knocks them unconscious instead and transports them to the Marim jail.

To reach Kruk, go up the incline on the west cliff (there is a fenced opening). Head to the ladder at the end, cross the bridge, and go down the other ladder. He is bigger than the other ninja monkeys. Duke replaces Kruk during and after the events of Monkey Madness II.

Quests

Monkey Madness I

Kruk plays a minor role in Monkey Madness I. The player must speak to him to be escorted to King Awowogei and continue the quest.

Monkey Madness II

In Monkey Madness II, the player, after successfully navigating through Kruk's Dungeon, defeats him and takes his paw to make a Kruk greegree. It is then revealed that Kruk has been secretly helping Glough with his experiments, capturing monkeys for him to use as specimens. When the player, impersonating Kruk, informs Awowogei of the failed plans that they sabotaged, he strips Kruk of his ranks and duties and later replaces him with Duke.

Strategy

An example location to flinch Kruk during Monkey Madness II.

It is possible to safespot and kill Kruk with minimal to no damage by flinching him with melee. Lure Kruk north-west against the cave wall, then run behind the corner.

When being fought, Kruk's melee and ranged attacks are very powerful, capable of dealing 30+ damage each.

Dialogue

This article on an NPC has an associated transcript list.
Click here for a list of transcripts that this NPC speaks in.

Changes

Date Changes
13 January 2021
(Update)

Kruk's combat level has been increased from 149 to 207. His combat stats remain unchanged.

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceKruk
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureKruk · file details

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