Demonic gorilla
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| Demonic gorilla | |||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 6 May 2016 (Update) | ||||||||||||||||||||||
| Members | Yes | ||||||||||||||||||||||
| Combat level | 275 | ||||||||||||||||||||||
| Size | 2x2 | ||||||||||||||||||||||
| Examine | One of Glough's demonic creations. | ||||||||||||||||||||||
| Combat info | |||||||||||||||||||||||
| Attribute | Demon | ||||||||||||||||||||||
| XP bonus | +7.5% | ||||||||||||||||||||||
| Max hit | 31 (normal) 40 (special attack) | ||||||||||||||||||||||
| Aggressive | Yes, unless the player has completed Monkey Madness II | ||||||||||||||||||||||
| Poisonous | No | ||||||||||||||||||||||
| Attack style | Crush, Ranged, Magic | ||||||||||||||||||||||
| Attack speed | 5 ticks (3.0 seconds) | ||||||||||||||||||||||
| Respawn time | 100 ticks (60 seconds) | ||||||||||||||||||||||
| Slayer level | None | ||||||||||||||||||||||
| Slayer XP | 408.5 xp | ||||||||||||||||||||||
| Category | Black Demons, Monkeys | ||||||||||||||||||||||
| Assigned by | |||||||||||||||||||||||
| 380 | 205 | 195 | 200 | 195 | 195 | ||||||||||||||||||
| +43 | +29 | +40 | +29 | +43 | +29 | ||||||||||||||||||
| +0 | +0 | +0 | |||||||||||||||||||||
| +20 | 35% weakness | ||||||||||||||||||||||
| +0 | +0 | +0 | |||||||||||||||||||||
| Immunities | |||||||||||||||||||||||
| Poison | 0% resistance | ||||||||||||||||||||||
| Venom | Converts to poison | ||||||||||||||||||||||
| Cannons | Immune | ||||||||||||||||||||||
| Thralls | Not immune | ||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||
| Monster ID | 7144,7145,7146 | ||||||||||||||||||||||
| Link | MOID | ||||||||||||||||||||||
Demonic gorillas are powerful creatures found in the Crash Site Cavern. Two of them are fought during Monkey Madness II, in the penultimate stage of the fight. After the quest is completed, more demonic gorillas can be found in the caverns alongside their tortured brethren. They are primarily killed for their zenyte shard and ballista component drops.
Demonic gorillas count as monkeys and black demons for the progression of Slayer tasks. As they are demons, they are susceptible to the effects of demonbane weapons, excluding holy water. Demonic gorillas cannot be damaged with a Dwarf multicannon.
Players can check their kill count by reading Nieve's gravestone next to Lumo at the opening in the fence.
Location
| Location | Levels | Members | Spawns | Map | League region |
|---|---|---|---|---|---|
| Crash Site Cavern | 275 | 28 | Show map |
Fight overview
Demonic gorillas use all three combat styles to attack, and will change combat styles after missing three hits in that attack style. They are also capable of using protection prayers, and will switch to the player's last used combat style against them when they have been dealt damage at least four times, and been dealt 70 or more damage. Therefore, players must bring at least two different combat styles to kill them. Though they have a 35% elemental weakness to water spells, they are most often killed with melee and ranged.
The gorillas also have a special attack where they send a rock crashing down at the player's position, which can be easily avoided by moving one tile away from the current spot when the attack was initiated. If struck by this rock, the player will take 33% of their current health as damage; a single rock cannot kill the player by itself as a result.
(Warning: The player can be hit by other players' rocks.)
Note that the gorilla's prayers can be bypassed through the use of Verac's set but cannot be bypassed with special attacks. In addition, the healing effects of equipment like Guthan the Infested's equipment or Saradomin Godsword will still take place even through prayer, as well as the defence reduction from the Elder Maul and Dragon Warhammer. Ironman accounts will not lose kill credit if another account applies the defence reduction if the gorilla is praying protect from melee.
Money making
The following money making guide is available for demonic gorillas:
| Method | Hourly profit | Skills |
|---|---|---|
| Killing demonic gorillas | 4,364,918 |
Drops
Drop rates are estimated based on 14,768,867 samples from the Drop Rate Project, unless otherwise cited.
The average demonic gorilla kill is worth 67,661.00, including zenyte shard drops.
Excluding zenyte shards, the average kill is worth 19,667.00.
Excluding zenyte shards, the average high alch value per kill is 15,021.00.
100%
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Malicious ashes | 1 | Always | 1,045 | 1 |
Uniques
There is a 5/500 chance of rolling the uniques sub-table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Zenyte shard | 1 | 1/300 | 14,398,233 | 45,000 | |
| Ballista limbs | 1 | 1/500 | 29,099 | 30,000 | |
| Ballista spring | 1 | 1/500 | 28,885 | 30,000 | |
| Light frame | 1 | 1/750 | 29,010 | 30,000 | |
| Heavy frame | 1 | 1/1,500 | 390,270 | 30,000 | |
| Monkey tail | 1 | 1/1,500 | 463,798 | 30,000 |
Weapons and armour
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Rune platelegs | 1 | 35/500 | 37,773 | 38,400 | |
| Rune plateskirt | 1 | 35/500 | 38,082 | 38,400 | |
| Rune chainbody | 1 | 20/500 | 29,611 | 30,000 | |
| Dragon scimitar | 1 | 10/500 | 59,466 | 60,000 |
Runes and ammunition
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Law rune | 50–75 | 35/500 | 6,150–9,225 | 7,200–10,800 | |
| Death rune | 50–75 | 35/500 | 9,250–13,875 | 5,400–8,100 | |
| Runite bolts | 100–150 | 25/500 | 9,500–14,250 | 18,000–27,000 |
Herbs
There is a 18/500 chance to get noted herbs. There is an equal chance of dropping 7 to 13 herbs of the same type.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Grimy kwuarm | 7–13 (noted) | 1/88.9 | 12,698–23,582 | 84–156 | |
| Grimy cadantine | 7–13 (noted) | 1/111.1 | 14,532–26,988 | 91–169 | |
| Grimy lantadyme | 7–13 (noted) | 1/148.1 | 8,624–16,016 | 91–169 | |
| Grimy dwarf weed | 7–13 (noted) | 1/111.1 | 9,401–17,459 | 98–182 |
Seeds
There is a 25/500 chance of rolling the tree-herb seed drop table. This monster will always drop double the usual quantity from this table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Ranarr seed | 2 | 1/166.7 | 56,056 | 60 | |
| Snapdragon seed | 2 | 1/178.6 | 87,546 | 72 | |
| Torstol seed | 2 | 1/227.3 | 30,926 | 84 | |
| Watermelon seed | 30 | 1/238.1 | 7,020 | 990 | |
| Willow seed | 2 | 1/250 | 108 | 18 | |
| Mahogany seed | 2 | 1/277.8 | 416 | 56 | |
| Maple seed | 2 | 1/277.8 | 6,730 | 56 | |
| Teak seed | 2 | 1/277.8 | 136 | 56 | |
| Yew seed | 2 | 1/277.8 | 38,902 | 170 | |
| Papaya tree seed | 2 | 1/357.1 | 2,738 | 138 | |
| Magic seed | 2 | 1/454.5 | 139,116 | 506 | |
| Palm tree seed | 2 | 1/500 | 32,842 | 304 | |
| Spirit seed | 2 | 1/625 | Not sold | 0 | |
| Dragonfruit tree seed | 2 | 1/833.3 | 272,154 | 516 | |
| Celastrus seed | 2 | 1/1,250 | 32,854 | 648 | |
| Redwood tree seed | 2 | 1/1,250 | 28,674 | 780 |
Other
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Prayer potion(3) | 2 | 40/500 | 13,376 | 182 | |
| Shark | 2–3 | 35/500 | 2,106–3,159 | 204–306 | |
| Coins | 5,000–10,000 | 25/500 | 5,000–10,000 | 5,000–10,000 | |
| Saradomin brew(2) | 1 | 25/500 | 3,469 | 90 | |
| Adamantite bar | 6 (noted) | 20/500 | 11,106 | 2,304 | |
| Javelin shaft | 750–1,250 | 25/500 | 750–1,250 | 0 | |
| Rune javelin tips | 45–55 | 25/500 | 16,875–20,625 | 36,450–44,550 | |
| Dragon javelin tips | 27–33 | 25/500 | 19,197–23,463 | 31,590–38,610 | |
| Diamond | 4–6 (noted) | 17/500 | 6,604–9,906 | 4,800–7,200 | |
| Runite bar | 3 (noted) | 15/500 | 36,795 | 9,000 |
Rare drop table
There is a 5/500 chance of rolling the rare drop table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Nothing | N/A | 1/551.16; Never[d 1] | N/A | N/A | |
| Coins | 3,000 | 1/609.52 | 3,000 | 3,000 | |
| Uncut sapphire | 1 | 1/2,560; 1/1,300[d 2] | 228 | 15 | |
| Loop half of key | 1 | 1/635.04; 1/630.3[d 2] | 9,756 | 60 | |
| Tooth half of key | 1 | 1/635.04; 1/630.3[d 2] | 9,887 | 60 | |
| Uncut emerald | 1 | 1/5,120; 1/2,600[d 2] | 473 | 30 | |
| Uncut ruby | 1 | 1/10,240; 1/5,200[d 2] | 1,087 | 60 | |
| Runite bar | 1 | 1/2,560 | 12,265 | 3,000 | |
| Nature rune | 67 | 1/4,266.67 | 11,457 | 7,236 | |
| Rune 2h sword | 1 | 1/4,266.67 | 38,123 | 38,400 | |
| Rune battleaxe | 1 | 1/4,266.67 | 24,639 | 24,960 | |
| Law rune | 45 | 1/6,400 | 5,535 | 6,480 | |
| Death rune | 45 | 1/6,400 | 8,325 | 4,860 | |
| Steel arrow | 150 | 1/6,400 | 900 | 1,050 | |
| Rune arrow | 42 | 1/6,400 | 1,974 | 10,080 | |
| Adamant javelin | 20 | 1/6,400 | 800 | 1,920 | |
| Rune sq shield | 1 | 1/6,400 | 22,747 | 23,040 | |
| Dragonstone | 1 | 1/6,400 | 10,735 | 6,000 | |
| Silver ore | 100 (noted) | 1/6,400 | 6,200 | 4,500 | |
| Nature talisman | 1 | 1/27,306.67; 1/13,866.67[d 2] | 268 | 2 | |
| Uncut diamond | 1 | 1/40,960; 1/20,800[d 2] | 2,439 | 120 | |
| Rune kiteshield | 1 | 1/12,800 | 32,110 | 32,640 | |
| Dragon med helm | 1 | 1/12,800 | 58,090 | 60,000 | |
| Rune spear | 1 | 1/13,512.58; 1/1,567.84[d 2][d 3] | 11,599 | 12,480 | |
| Rune javelin | 5 | 1/81,920; 1/41,600[d 2] | 675 | 1,200 | |
| Shield left half | 1 | 1/27,025.15; 1/3,135.68[d 2][d 3] | 65,355 | 66,000 | |
| Dragon spear | 1 | 1/36,033.54; 1/4,180.9[d 2][d 3] | 38,438 | 37,440 |
- ^ The "nothing" drop is removed while wearing a ring of wealth.
- ^ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 The drop rate is increased while wearing a ring of wealth due to the "nothing" drop being removed.
- ^ 3.0 3.1 3.2 Slightly reduced chance of dropping if Legends' Quest has not been completed.
Tertiary
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Clue scroll (hard) | 1 | 1/100[d 1][d 2] | Not sold | 12 | |
| Clue scroll (elite) | 1 | 1/500[d 3][d 2] | Not sold | 12 |
- ^ The hard clue scroll drop rate increases to 1/95 after unlocking the hard Combat Achievements rewards tier.
- ^ 2.0 2.1 Clue scrolls will drop as scroll boxes after the completion of X Marks the Spot.
- ^ The elite clue scroll drop rate increases to 1/475 after unlocking the elite Combat Achievements rewards tier.
Combat Achievements
There are 2 Combat Achievement tasks (totalling 8 points) available for demonic gorillas.
| Name | Description | Type | Tier | Comp% |
|---|---|---|---|---|
| If Gorillas Could Fly | Kill a Demonic Gorilla. | Kill Count | Elite (4 pts) | 46.9% |
| Hitting Them Where It Hurts | Finish off a Demonic Gorilla with a demonbane weapon. | Restriction | Elite (4 pts) | 31.6% |
Dialogue
Changes
| Date | Changes |
|---|---|
| 22 July 2026 (Update) |
Demonic gorillas will now only switch prayers only after it has taken four separate instances of damage by the player (in addition to the existing 70 damage threshold). |
| 30 July 2025 (Update) |
Demonic gorillas will no longer display the wrong overhead prayer when attacked by thralls. |
| 23 April 2025 (Update) |
|
| 9 April 2025 (Update) |
The demonic gorillas' Magic defence has been reduced from +50 to +20. |
| 8 January 2025 (Update) |
Demonic Gorillas now correctly appear in the Combat Achievements monster drop-down list. |
| 29 May 2024 (Update) |
Demonic gorillas now have a 35% elemental weakness to water spells. |
| 17 May 2023 (Update | poll) |
|
| 16 June 2021 (Update | poll) |
Demonic gorillas now drop malicious ashes in place of regular ashes. |
Gallery
-
Demonic gorilla concept art in RuneFest 2015 reveals.
-
The login screen upon the release of Monkey Madness II, featuring a demonic gorilla.
-
The 3D printed demonic gorilla given to the login screen competition winner.
Trivia
- Demonic gorillas are similar to the tormented demons; both use all three forms of combat, protection prayers and drop items that are used to create more powerful equipment.
- Demonic gorillas' prayers were slightly changed several days after release due to several glitches happening with specific weapons, notably the Saradomin godsword.
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