Doom of Mokhaiotl
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| Doom of Mokhaiotl | |||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 23 July 2025 (Update) | ||||||||||||||||||||||
| Members | Yes | ||||||||||||||||||||||
| Combat level | 558 | ||||||||||||||||||||||
| Size | 5x5 | ||||||||||||||||||||||
| Examine | A demonic digger. | ||||||||||||||||||||||
| League region | |||||||||||||||||||||||
| Combat info | |||||||||||||||||||||||
| Attribute | Demon | ||||||||||||||||||||||
| XP bonus | +62.5% | ||||||||||||||||||||||
| Max hit | 47 60 (charge) | ||||||||||||||||||||||
| Aggressive | Yes | ||||||||||||||||||||||
| Poisonous | Yes (venom) | ||||||||||||||||||||||
| Attack style | Melee, Magic, Ranged | ||||||||||||||||||||||
| Attack speed | 6 ticks (3.6 seconds) | ||||||||||||||||||||||
| 525 | 300 | 190 | 90 | 275 | 110 | ||||||||||||||||||
| +210 | +45 | +125 | +30 | +120 | +50 | ||||||||||||||||||
| +300 | +300 | +60 | |||||||||||||||||||||
| +160 | No elemental weakness | ||||||||||||||||||||||
| +160 | +160 | +160 | |||||||||||||||||||||
| Immunities | |||||||||||||||||||||||
| Poison | 0% resistance | ||||||||||||||||||||||
| Venom | Converts to poison | ||||||||||||||||||||||
| Cannons | Immune | ||||||||||||||||||||||
| Thralls | Not immune | ||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||
| Monster ID | 14707 | ||||||||||||||||||||||
| Link | MOID | ||||||||||||||||||||||
| Doom of Mokhaiotl (Shielded) | |||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 23 July 2025 (Update) | ||||||||||||||||||||||
| Members | Yes | ||||||||||||||||||||||
| Combat level | 558 | ||||||||||||||||||||||
| Size | 5x5 | ||||||||||||||||||||||
| Examine | It's protecting itself with a demonic shield! | ||||||||||||||||||||||
| League region | |||||||||||||||||||||||
| Combat info | |||||||||||||||||||||||
| Attribute | Demon | ||||||||||||||||||||||
| XP bonus | +62.5% | ||||||||||||||||||||||
| Max hit | 60 | ||||||||||||||||||||||
| Aggressive | Yes | ||||||||||||||||||||||
| Poisonous | Yes (venom) | ||||||||||||||||||||||
| Attack style | Melee, Magic, Ranged | ||||||||||||||||||||||
| Attack speed | 6 ticks (3.6 seconds) | ||||||||||||||||||||||
| 525 | 300 | 190 | 90 | 275 | 110 | ||||||||||||||||||
| +210 | +45 | +125 | +30 | +120 | +50 | ||||||||||||||||||
| +300 | +300 | +60 | |||||||||||||||||||||
| +160 | No elemental weakness | ||||||||||||||||||||||
| +160 | +160 | +160 | |||||||||||||||||||||
| Immunities | |||||||||||||||||||||||
| Poison | 100% resistance | ||||||||||||||||||||||
| Venom | 100% resistance | ||||||||||||||||||||||
| Cannons | Immune | ||||||||||||||||||||||
| Thralls | Immune | ||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||
| Monster ID | 14708 | ||||||||||||||||||||||
| Link | MOID | ||||||||||||||||||||||
| Doom of Mokhaiotl (Burrowed) | |||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 23 July 2025 (Update) | ||||||||||||||||||||||
| Members | Yes | ||||||||||||||||||||||
| Combat level | 758 | ||||||||||||||||||||||
| Size | 5x5 | ||||||||||||||||||||||
| Examine | You can run, but it can dig. | ||||||||||||||||||||||
| League region | |||||||||||||||||||||||
| Combat info | |||||||||||||||||||||||
| Attribute | Demon | ||||||||||||||||||||||
| XP bonus | +62.5% | ||||||||||||||||||||||
| Max hit | 99 (charge) | ||||||||||||||||||||||
| Aggressive | Yes | ||||||||||||||||||||||
| Poisonous | Yes (venom) | ||||||||||||||||||||||
| Attack style | Melee, Magic, Ranged | ||||||||||||||||||||||
| Attack speed | 6 ticks (3.6 seconds) | ||||||||||||||||||||||
| 625 | 300 | 190 | 90 | 275 | 110 | ||||||||||||||||||
| +210 | +45 | +125 | +30 | +120 | +50 | ||||||||||||||||||
| +300 | +300 | +60 | |||||||||||||||||||||
| +160 | No elemental weakness | ||||||||||||||||||||||
| +160 | +160 | +160 | |||||||||||||||||||||
| Immunities | |||||||||||||||||||||||
| Poison | 0% resistance | ||||||||||||||||||||||
| Venom | Converts to poison | ||||||||||||||||||||||
| Cannons | Immune | ||||||||||||||||||||||
| Thralls | Not immune | ||||||||||||||||||||||
| Freeze | 100% resistance | ||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||
| Monster ID | 14709 | ||||||||||||||||||||||
| Link | MOID | ||||||||||||||||||||||
The Doom of Mokhaiotl, also referred to as Osto-Ayak, is a giant insect-like, demonic boss found in the Ruins of Mokhaiotl, which is accessed during The Final Dawn quest, deep beneath the Tlati Rainforest.
The Doom is described as a delve boss, sharing similarities to RuneScape 3's streaking mechanics: upon defeating the Doom, it will descend deeper underground, with each "delve level" increasing the difficulty of the fight up to delve level 8. Players can also continue to deeper delves, which will have the same mechanics and difficulty as level 8. The initial delve levels are stated by the boss's developers to be comparable to the Corrupted Gauntlet, with the deepest delve levels requiring a good understanding of game mechanics and "the ability to stay cool when things get really, really tough".[1]
Defeating the Doom of Mokhaiotl at deeper delve levels increases the chance to receive its unique drops, starting from delve 2, and an additional drop is added to the table until delve 4. The drop rate of these items will increase until delve 9, at which they are rolled at their highest possible rate.
After defeating the Doom, the player can choose to continue their pursuit or leave and claim their rewards. If the player descends into a deeper delve level and is killed by the Doom, they will forfeit all accumulated drops from that run. Claiming the rewards, dying to the boss, or teleporting out will reset the delve level back to 1. Attempting to delve deeper upon receiving a unique reward will prompt a warning message.
Drops from the Doom of Mokhaiotl include the Mokhaiotl cloth, used to upgrade the tormented bracelet into the confliction gauntlets, the eye of ayak, a 3-tick powered staff, and the avernic treads, a pair of hybrid boots with improved offensive and defensive bonuses over aranea boots and can be further upgraded with the Cerberus boots (primordial, eternal and pegasian) to create best-in-slot combat boots.
A scoreboard found in the lobby area leading up to the Doom can be found to the east side of the wall, recording the player and global records against the boss.
History
Known to the Old Ones as Osto-Ayak, which translates to "Under-Creature", the origin of the demonic insectoid is not known. What is known is that it was in a deep slumber beneath the earth, and was inadvertently awoken when construction of Mokhaiotl was well underway by human and dwarven refugees, who fled the mainland during the God Wars. The Kuhu sacrificed themselves to give the builders time to escape.[2]
While various measures had already been put in place to protect the knowledge that would have been stored in Mokhaiotl, the Doom made no attempt to leave the premises, where it would remain isolated for an unknown amount of time, since the cavern had been sealed off and protective measures put in place, though it would consume anything unfortunate enough to disturb it, as indicated with various remains and carcasses scattered across its habitat.
Eventually, during the events of the Final Dawn, its rest is disturbed once again with the death of Metzli, Teokan of Ranul, and it presumably consumes her corpse after the adventurer, Prince Itzla Arkan, and Furia Tullus left Mokhaiotl, though it appears to have made no attempt to leave the surrounding area.
Fight overview
As a delve boss, pursuing the Doom of Mokhaiotl into deeper delve levels will increase the difficulty of the fight, up to delve level 8. In its most basic form (delve level 1), the Doom attacks with ranged and magic similar to that of the Leviathan; orbs from a distance, with blue being magic and green being ranged, blocked by praying before impact and a melee attack if directly next to it. Additionally, it will also use a rock throw attack which disables protection prayers upon shattering, then launching a magic or ranged projectile. Around a minute into the fight, it will then prepare a shockwave attack that the player must counter by making use of the volatile earth around the area.
As the player descends down the burrow hole, the Doom of Mokhaiotl's health slightly increases; the rest of its stats stay the same. Additionally, new mechanics are added and existing mechanics are enhanced upon, making the fight more challenging. After clearing delve 8, the player is awarded a "deep delve" count, and players can continue descending further down. These subsequent levels are level 8 in theory, though the Doom's health is reduced to 625 and hazards from previous levels continue to persist which practically make it more difficult.
Similar to Yama, players who die fighting the Doom are sent back to the lobby area instead of their respawn point, where their graves are also located. Players will have their reclamation fee reduced by 75% until they have 20 total delves, after which the standard death cost will apply.
Transportation
- Players can use a Mokhaiotl waystone to teleport to the Ruins of Mokhaiotl.
- Players can use Pendant of ates and teleport to the Kastori waystone and then run north-west.
- Use a Quetzal whistle to fly to Tal Teklan, and then run east to the Tonali Cavern.
- Once inside the Crypt of Tonali, players can search the chest to the west of the lift platform to collect two ancient teleporters to place in the cavern and shorten the speed to get back to the boss. The teleporters must be placed within 30 tiles of each other.
Money making
The following money making guides are available for Doom of Mokhaiotl:
| Method | Hourly profit | Skills |
|---|---|---|
| Killing The Doom of Mokhaiotl (Delve 1-8) | 11,619,889 | |
| Killing the Doom of Mokhaiotl (Delve 1-16) | 15,481,797 |
|
Drops
The quantities for all drops below, aside from uniques, are shown for delve level 3, due to the drop table's unique nature. See the table in the "Mechanics" section to find how quantities vary with delve level.
After defeating the Doom of Mokhaiotl, it will burrow down into the next level. Upon interacting with the burrow hole the Doom leaves behind, players are shown a list of rewards and given the option to claim them and leave, or to risk them by continuing the pursuit.
Similarly to the Fortis Colosseum, unique drops become available after completing specific delve levels, and the rates of all eligible uniques have their drop rates increased as the player descends further down.
If the player completes a delve but leaves without claiming their loot, a chest across from the scoreboard can be searched to collect any unclaimed rewards.
Mechanics
Each delve level rolls once on the regular loot table (with additional guaranteed demon tears at certain delve levels), modifying them by using the following equation:
- , where is the quantity received at delve and is the quantity multiplier as listed in the table below. removes anything after a decimal point, rounding up for negative numbers and down for positive ones.
As such, delve levels modify most of the common drops by rolling for an item, choosing a quantity as if it were level 3, multiplying it by the quantity multiplier at the given delve level, truncating the product, then adding it to the original quantity. For example, a player is equally likely to receive 2, 3, or 4 dragon platelegs at delve level 3. Delve level 2 has a -0.35x quantity multiplier, which gives possible quantities of 2, 2, and 3, respectively, meaning there is a 2/3 chance to receive two sets and a 1/3 chance to receive three sets.
For uniques, each one has a minimum delve level that must be completed in order for it to be rolled, with their drop rates increasing the deeper the delve level. If a unique drop is rolled (including Dom, if it has not been logged yet), a light will emerge from the burrow hole, and attempting to descend deeper will result in the player being warned if they intend to risk the item.
| Delve level | Quantity multiplier |
Guaranteed demon tears[a] |
Cumulative demon tears |
Potential unique |
|---|---|---|---|---|
| 1 | -0.5 | 0 | 0 | N/A |
| 2 | -0.35 | 0 | 0 | Mokhaiotl cloth |
| 3 | 0 | 50 | 50 | Eye of ayak |
| 4 | 0.05 | 60 | 110 | Avernic treads |
| 5 | 0.1 | 70 | 180 | N/A |
| 6 | 0.12 | 80 | 260 | Dom |
| 7 | 0.14 | 90 | 350 | N/A |
| 8 | 0.17 | 100 | 450 | N/A |
| > 8 | 0.2 | 100 | 550+ | N/A |
The drop rates for uniques increase with delve level as follows:
| Delve level | Overall chance | Cumulative chance | Mokhaiotl cloth | Eye of ayak | Avernic treads | Dom |
|---|---|---|---|---|---|---|
| 2 | 1/2,500 | 1/2,500 | 1/2,500 Cumulative: 1/2,500 |
N/A | N/A | N/A |
| 3 | 1/1,000 | ~1/714 | 1/2,000 Cumulative: ~1/1,111 |
1/2,000 Cumulative: 1/2,000 |
N/A | N/A |
| 4 | 1/450 | ~1/276 | 1/1,350 Cumulative: ~1/610 |
1/1,350 Cumulative: ~1/806 |
1/1,350 Cumulative: 1/1,350 |
N/A |
| 5 | 1/270 | ~1/137 | 1/810 Cumulative: ~1/348 |
1/810 Cumulative: ~1/404 |
1/810 Cumulative: ~1/506 |
N/A |
| 6 | 1/255 | ~1/89 | 1/765 Cumulative: ~1/239 |
1/765 Cumulative: ~1/264 |
1/765 Cumulative: ~1/305 |
1/1,000 Cumulative: 1/1,000 |
| 7 | 1/240 | ~1/65 | 1/720 Cumulative: ~1/179 |
1/720 Cumulative: ~1/193 |
1/720 Cumulative: ~1/214 |
1/750 Cumulative: ~1/429 |
| 8 | 1/210 | ~1/50 | 1/630 Cumulative: ~1/140 |
1/630 Cumulative: ~1/148 |
1/630 Cumulative: ~1/160 |
1/500 Cumulative: ~1/231 |
| 9 | 1/180 | ~1/39 | 1/540 Cumulative: ~1/111 |
1/540 Cumulative: ~1/116 |
1/540 Cumulative: ~1/123 |
1/250 Cumulative: ~1/120 |
Uniques
The drop rates for uniques increase with delve level. See the table above for exact rates at each level.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Avernic treads | 1 | 1/1,350–1/540[d 1] | 170,285,614 | 115,200 | |
| Eye of ayak (uncharged) | 1 | 1/2,000–1/540[d 2] | 43,001,642 | 3,600,000 | |
| Mokhaiotl cloth | 1 | 1/2,500–1/540[d 3] | Not sold | 120,000 |
Weapons and armour
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Dragon med helm | 1 (noted) | 5/104 | 58,090 | 60,000 | |
| Dragon platelegs | 2–4 (noted) | 1/104 | 322,052–644,104 | 324,000–648,000 | |
| Mystic earth staff | 1 (noted) | 5/104 | 24,922 | 25,500 | |
| Rune pickaxe | 1–3 (noted) | 5/104 | 18,637–55,911 | 19,200–57,600 |
Runes and ammunition
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Death rune | 50–70 | 5/104 | 9,250–12,950 | 5,400–7,560 | |
| Chaos rune | 50–70 | 5/104 | 5,300–7,420 | 2,700–3,780 | |
| Earth rune | 500–1,000 | 5/104 | 2,500–5,000 | 1,000–2,000 | |
| Fire rune | 500–1,000 | 5/104 | 2,500–5,000 | 1,000–2,000 | |
| Steel cannonball | 200–600 | 5/104 | 54,400–163,200 | 600–1,800 | |
| Onyx bolts | 5–15 | 5/104 | 41,670–125,010 | 40,895–122,685 |
Ores
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Coal | 15–50 (noted) | 5/104 | 2,190–7,300 | 405–1,350 | |
| Gold ore | 20–60 (noted) | 5/104 | 2,880–8,640 | 1,800–5,400 | |
| Runite ore | 3–6 (noted) | 5/104 | 30,675–61,350 | 5,760–11,520 |
Seeds
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Celastrus seed | 1 | 3/104 | 16,427 | 324 | |
| Ranarr seed | 1–3 | 2/104 | 28,028–84,084 | 30–90 | |
| Spirit seed | 1 | 3/104 | Not sold | 0 |
Resources
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Aether catalyst | 151–400 | 5/104 | 50,887–134,800 | 18,120–48,000 | |
| Dragon dart tip | 30–90 | 5/104 | 36,660–109,980 | 4,500–13,500 | |
| Raw shark | 20–35 (noted) | 10/312 | 14,360–25,130 | 2,040–3,570 | |
| Shark lure | 40–70[d 1] | 5/312 | 11,640–20,370 | 240–420 | |
| Sun-kissed bones | 18–75 | 5/104 | Not sold | 1,728–7,200 |
- ^ Only drop in even-numbered quantities (on wave 3).
Other
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Tooth half of key (moon key) | 1 | 1/104 | Not sold | 60 | |
| Demon tear | 100–300 | 7/104 | 30,200–90,600 | 30,000–90,000 | |
| Mokhaiotl waystone | 1–2 | 7/104 | 39,982–79,964 | 6,000–12,000 | |
| Clue scroll (elite) | 1 | 1/75; 1/50[d 1] | Not sold | 12 | |
| Dom | 1 | 1/1,000–1/250[d 2] | Not sold | N/A |
Tertiary
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Demon tear | 50[d 1] | Always | 15,100 | 15,000 |
- ^ Tears are guaranteed upon completion of delve level 3 and deeper. Level 3 gives 50 tears, and each subsequent delve gives 10 additional tears up to a maximum of 100 tears starting at level 8.
Loot calculator
module=Doom of Mokhaiotl loot form=DoMForm result=DoMResult param = max_delve|Maximum delve level|1|int|0-544 autosubmit = disabled
Please input the data and submit the form.
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To calculate personal completions, see here.
Combat Achievements
There are 15 Combat Achievement tasks (totalling 79 points) available for Doom of Mokhaiotl.
| Name | Description | Type | Tier | Comp% |
|---|---|---|---|---|
| Doom Adept | Defeat the Doom of Mokhaiotl at delve level 3. | Kill Count | 12.3% | |
| Doom Crawler | Defeat the Doom of Mokhaiotl level 1 in less than 30 seconds. | Speed | 2.7% | |
| Exposed Doom | Defeat the Doom of Mokhaiotl during its Melee charge phase. | Mechanical | 11% | |
| Mokhaiotl Drift | Defeat the Doom of Mokhaiotl at level 8 or above before he finishes the first burrow phase. | Mechanical | 2.9% | |
| Grub Patrol | Defeat the Doom of Mokhaiotl levels 1-8 without ever letting a grub be absorbed. | Mechanical | 3.1% | |
| Doom Chaser | Defeat the Doom of Mokhaiotl levels 1-8 in less than 10:00. | Speed | 2.5% | |
| Mine's Better | Defeat the Doom of Mokhaiotl levels 1-8 whilst always wearing a shield. | Restriction | 0.9% | |
| Doom Veteran | Defeat the Doom of Mokhaiotl at delve level 8. | Kill Count | 5.2% | |
| Duel of Mokhaiotl | Defeat the Doom of Mokhaiotl levels 1-8 whilst only damaging the boss with one-handed melee attacks. | Restriction | 0.7% | |
| Darkness Is Your Ally? | Defeat the Doom of Mokhaiotl levels 1-8 without equipping a demonbane weapon. | Restriction | 1.1% | |
| Perfect Doom | Defeat the Doom of Mokhaiotl levels 1-8 without taking any damage from the boss, letting any grubs be absorbed, or stepping in acid blood. | Perfection | 1.1% | |
| The Praying Mantis | Defeat the Doom of Mokhaiotl levels 1-8 without restoring your prayer points through any method. | Restriction | 1.1% | |
| Doom Racer | Defeat the Doom of Mokhaiotl levels 1-8 in less than 7:15. | Speed | 0.6% | |
| It's Dark Down Here | Defeat the Doom of Mokhaiotl at delve level 16. | Stamina | 1.5% | |
| Mopping up | Clear at least 8 acid splats in a single Volatile Earth special attack. | Mechanical | 2.7% |
Gallery
-
Concept art of the Doom of Mokhaiotl, by Mod Jerv.
-
Mod Jerv's early concepts for the Doom of Mokhaiotl, taking heavy inspiration from aggressive mimicry in nature.
-
Concept art of the arena, by Mod Jerv.
-
Official artwork of the Doom of Mokhaiotl, by Mod Jerv.
Changes
| Date | Changes |
|---|---|
| 6 May 2026 (Update) |
During the orb phase of the Doom of Mokhaiotl, striking a volatile earth with double-hitting weapons will no longer cause the orb to spawn and despawn. |
| 1 October 2025 (Update) |
Sunfire splinters have been removed from the Doom of Mokhaiotl's loot table. |
| 3 September 2025 (Update) |
|
| 20 August 2025 (Update) |
|
| 13 August 2025 (Update) |
|
| 8 August 2025 |
Hotfix
|
| 7 August 2025 |
Hotfix
|
| 6 August 2025 |
Hotfix
|
| 6 August 2025 (Update) |
|
| 30 July 2025 (Update) |
|
| 29 July 2025 (Update) |
Hotfix
Rocks present underneath the boss when it performs its slam during the Burrow attack will now be destroyed after the boss has slammed. |
| 24 July 2025 (Update) |
Hotfix
The protective effects offered by the earthen shield will now last one tick longer. |
Development history
The Doom's rewards underwent multiple iterations and revisions due to player feedback. The following is a list of scrapped rewards:
- Avernic catalyst
- Consumable thrall upgrade item
- Demon spade
- Demonic mark
- Diabolical aegis
- Eldritch necklace
- Eldritch veil
Trivia
- The examine text is a reference to the demon spade, a proposed reward from the Doom that was initially pitched as the "demonic digger" before being renamed. The spade was later scrapped.
- The Doom's design was inspired by in-game demons, the praying mantis, and aggressive mimicry, a form of mimicry used by predators to lure in prey.[3]
- If the player receives multiple Dom pet drops in one delve, when loot is claimed, the collection log will only add 1 pet to the log instead of the actual amount received.[4]
- Similarly to Yama, the Doom's killcount is counted differently; rather than kill count, it is "delves completed" and "deep delves completed".
- Unlike any other boss in Old School RuneScape, the actual "kill count" is the amount of deep delves completed; because of this, the kill count will not show in the player's HiScores until they have completed five deep delves. Since all drops are available on delve 6 and deeper, it is possible to complete the entire log without ever getting a proper kill count for the boss, a trait that it shares with the Chaos Elemental.
- The Doom had a festive override wearing a santa hat during the 2025 Christmas event.
References
| Monsters | |||||||
|---|---|---|---|---|---|---|---|
| Signature drops |
| ||||||
| Related | |||||||
| Standard demons |
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|---|---|
| Quest demons |
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| Slayer demons | |
| Fiends | |
| Revenants | |
| Personalities | |
| God Wars Dungeon | |
| Other | |
| Pets | |
| Demonic ashes | |