Lightbearer

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Lightbearer
Released24 August 2022 (Update)
MembersYes
Quest itemNo
League regionDesert Desert✓
Properties
TradeableYes
EquipableYes
StackableNo
NoteableYes
OptionsWear, Drop
ExamineA heavy ring that glimmers with a strange power.
Values
Value1,000,000 coins
High alch600,000 coins
Low alch400,000 coins
Weight0.05 kg
Grand Exchange
Exchange4,318,791 coins (info)
Buy limit8
Daily volume1,725
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Advanced data
Item ID25975
LinkMOID

The Lightbearer is a ring obtained as a rare reward from the Tombs of Amascut. The ring was crafted by the warrior Ahmek from the unstable energy left behind from Tumeken's sacrifice that ended the Kharidian–Zarosian War.[1]

The ring has no requirements to wear. It regenerates the player's special attack energy twice as fast at 15 seconds per 10%, or 2 minutes and 30 seconds for 100%. Equipping the ring will cause the special attack energy restoration timer to reset only if natural regeneration is below half. Unequipping the ring will always cause the special attack energy restoration timer to reset.

Combat stats

 Attack bonuses
StabSlashCrushMagicRanged
+0+0+0+0+0
 Defence bonuses
StabSlashCrushMagicRanged
+0+0+0+0+0
 Other bonusesSlot
StrengthRangedMagic damagePrayerRing slot table
+0+0+0%+0List

Utility

Because of the unique way Lightbearer interacts with the existing energy and special attack system, it creates many opportunities for new strategies.

Skilling

When using dragon tools (harpoon, axe, pickaxe) or their upgraded variants that share the bonus special attack, Lightbearer doubles the frequency of the skilling bonus granted, making it viable to consistently gather resources 1 level (100% uptime) or 2 levels (80% uptime or 100% with Preserve) above a player's base.

Because Preserve increases the time before a skill boost decreases by a level from 60 to 90 seconds, and Lightbearer reduces the special attack recharge time to 150 seconds, mistiming the special attack when skilling can lead to a period of up to 70 seconds where the boost is only +1 level before the special attack is available again. In order to use Preserve and Lightbearer to constantly remain boosted by at least 2 levels, the player cannot use their special attack as soon as it becomes available. Instead, to maintain a +2 level skilling boost with 100% uptime, the special attack should be used immediately after the skill bonus decreases from +2 to +1.

Similarly, when using Lightbearer alone (without Preserve) to maintain a persistent +1 boost, mis-timing the tool's special attack can lead to a period of up to 30 seconds with no boost before the special attack fully recharges. To eliminate this period, the player should use their special attack immediately after the boost falls from +1 to 0 (no boost), which works out to be every 180 seconds.

Resource conservation

When used alongside special attacks that restore prayer points - particularly the Saradomin godsword or Eldritch nightmare staff - the Lightbearer can allow the endless use of protection or damage boosting prayers without the need for consumables, while health restoring specials like the Toxic blowpipe and Saradomin godsword can reduce or eliminate the need for food entirely.

These combinations may be very useful for lowering the number of banking trips during any outing, or increasing the number of bosses killed before a bank is necessary.

Bossing

In general, Lightbearer competes with damage-boosting rings when using a strong special attack weapon (such as Voidwaker, Zaryte crossbow or Bandos godsword), especially for prolonged encounters. However, it is more situational.

Whether the Lightbearer is more efficient than other rings depends on a number of factors:

  • the amount of downtime – when not attacking anything where a damage bonus would be useful, special attack can regenerate faster without sacrifice
  • the effectiveness of the special attack versus main weapon – if the special attack is only slightly more powerful or useful in comparison, sacrificing damage for more specials is not worthwhile
  • the main weapon itself – some weapons benefit from strength upgrades more than others due to their damage calculation, notably the scythe of Vitur and emberlight
  • combat style(s) used – with melee, the ultor ring (or its downgrades) provides a substantial boost to overall damage, making Lightbearer less useful in comparison; conversely with ranged, the venator ring provides only a minor boost; and with magic, there are few especially powerful special attacks

For example, at Theatre of Blood there is usually little downtime (except between rooms, where special attack energy refills automatically) and the main weapon of choice is a scythe of Vitur; as such, the ultor ring provides higher damage output than the extra special attacks provided by Lightbearer would (unless not using the scythe). In contrast, at Tombs of Amascut special attacks play a more pivotal role (for damage, defence reduction and healing with Keris partisan of the sun) while damage-boosting rings give less substantial bonuses to Tumeken's shadow and Osmumten's fang, making the Lightbearer better overall.

PvP

Popular PvP strategies rely heavily on special attacks from various weapons to finish or gain advantages in a fight. Because of this, Lightbearer can be used to trick or surprise players who otherwise believe they are safe from a special attack and may have spent time memorizing the default special attack timings.

Because the time to regenerate 10% of your special attack energy is reduced as well, new combinations of weapon special attacks may become more viable. For example, a dark bow special (55% energy) followed by dragon claws (50%) combination would usually take 30 seconds but can now be executed in 15.

Item sources

SourceLevelQuantityRarityLeague region
Chest (Tombs of Amascut)N/A 17/24Desert
RankMethod
1Slayer training (Melee)
1K'ril Tsutsaroth/Strategies (Ranged)
1K'ril Tsutsaroth/Strategies (Solo Melee)
2Commander Zilyana/Strategies (Magic)
1Dagannoth Kings/Strategies (Tribrid (All Kings))
1TzHaar Fight Cave/Strategies (Ranged)
1TzHaar Fight Cave/Strategies (Melee)
1TzHaar Fight Cave/Strategies (Ranged (Atlatl))
3Mithril dragon/Strategies (Melee)
1Kalphite Queen/Strategies (High level melee)
1Kalphite Queen/Strategies (High level ranged)
1Kalphite Queen/Strategies (Max Mage (0 switches))
1Kree'arra/Strategies (Magic)
1Kree'arra/Strategies (Chinchompas)
2Kree'arra/Strategies (Tbow / Bowfa)
1Kree'arra/Strategies (Melee (soulflame horn))
1General Graardor/Strategies (Melee (Solo))
1General Graardor/Strategies (Advanced Tank)
1General Graardor/Strategies (Ranged Tank)
1General Graardor/Strategies (Melee Attacker)
3Zulrah/Strategies (Melee)
3Metal dragons/Strategies (Melee)
3Sandstone rocks (Mining)
3Kraken/Strategies (Magic)
3Cerberus/Strategies (Melee)
1Cerberus/Strategies (Ranged)
3Slayer task/Dark beast (Melee)
5Slayer task/Dark beast (Melee (Prayer bonus))
3Demonic gorilla/Strategies (Melee)
2Demonic gorilla/Strategies (Ranged)
1Abyssal Sire/Strategies (Phase 1 Melee)
3Abyssal Sire/Strategies (Phase 1 Melee)
1Abyssal Sire/Strategies (Phase 2 Melee - DPS)
3Abyssal Sire/Strategies (Phase 2 Other Melee Weapons)
1Abyssal Sire/Strategies (Phase 2 Magic)
5Thermonuclear smoke devil/Strategies (Melee)
5Thermonuclear smoke devil/Strategies (Melee)
3Lizardman shaman/Strategies (Ranged)
3Lizardman shaman/Strategies (Melee)
1Chambers of Xeric/Strategies (Melee)
3Maniacal monkey/Strategies (Melee with Hallowfell)
4Sulliuscep/Strategies
4Sulliuscep/Strategies
2Grotesque Guardians/Strategies (Melee)
2One-defence pure (Melee)
2One-defence pure (Ranged)
2One-defence pure (Magic)
2Giant Mole/Strategies (Ranged)
2Giant Mole/Strategies (Melee)
2Giant Mole/Strategies (Dharok's)
1Vorkath/Strategies (Ranged (crossbow))
2Vorkath/Strategies (Melee)
3Rune dragon/Strategies (Melee)
2Aviansie/Strategies (Ranged)
1Alchemical Hydra/Strategies (Ranged)
1Alchemical Hydra/Strategies (Melee)
2Inferno/Strategies (First cape)
2Inferno/Strategies (On task)
1Ultimate Ironman Guide/Equipment
1Ultimate Ironman Guide/Equipment
1Ultimate Ironman Guide/Equipment
2The Nightmare/Strategies (Mage)
2Basilisk Knight/Strategies (Ranged)
3Basilisk Knight/Strategies (Melee)
3Slayer task/Gargoyles (Melee)
2Slayer task/Gargoyles (Ranged)
1Slayer task/Dust devils (Melee)
4Slayer task/Drakes (Melee)
1Chambers of Xeric/Challenge Mode/Strategies (Melee)
1Slayer task/Abyssal demons (Magic)
4Slayer task/Jellies (Melee)
1Slayer task/Jellies (Magic)
3Slayer task/Trolls (Melee (Ice trolls))
3Slayer task/Trolls (Melee (Mountain trolls))
2Shooting Stars (Shooting Stars)
3Adamant dragon/Strategies (Melee)
1Tempoross/Strategies (Standard)
1Tempoross/Strategies (Solo Cooking + Firefighting (Max Permits))
1Phosani's Nightmare/Strategies (Melee)
1Phosani's Nightmare/Strategies (Mage)
1Fight Caves Speed-Runner (Ranged)
1Nex/Strategies (Ranged)
1Nex/Strategies (Hybrid)
3Guardians of the Rift/Strategies (Runecrafting)
3Slayer task/Wyrms (Ranged)
4Slayer task/Waterfiends (Melee)
2Slayer task/Waterfiends (Magic)
1Tombs of Amascut/Strategies (Melee switch)
1Tombs of Amascut/Strategies (Ranged switch)
1Tombs of Amascut/Strategies (Magic switch)
1Down Do Specs (Melee)
1Chompington (Melee)
1Phantom Muspah/Strategies (Magic)
1Phantom Muspah/Strategies (Ranged)
4Phantom Muspah/Strategies (Melee)
3Slayer task/Suqah (Melee (South))
2The Whisperer/Strategies (Magic)
1The Leviathan/Strategies (Ranged)
2The Leviathan/Strategies (Magic)
1Duke Sucellus/Strategies (Melee)
4Vardorvis/Strategies (Melee)
2Scurrius/Strategies (Melee (mid level))
4Scurrius/Strategies (Melee (high level))
3Scurrius/Strategies (Ranged (high level))
1Fortis Colosseum/Strategies (Ranged)
2Fortis Colosseum/Strategies (Mage)
1Fortis Colosseum/Strategies (Budget)
1Fortis Colosseum/Strategies (Melee)
4Moons of Peril/Strategies (Moons of Peril armour)
3Tormented Demon/Strategies (Melee switch)
1Tormented Demon/Strategies (Ranged switch)
2Slayer task/Nechryael (Magic)
1Araxxor/Strategies (Ranged)
3The Hueycoatl/Strategies (Melee)
3Amoxliatl/Strategies (Melee)
2Royal Titans/Strategies (Melee)
2Royal Titans/Strategies (Ranged)
3Royal Titans/Strategies (Melee)
3Yama/Strategies (Melee)
2Yama/Strategies (Mage)
1Doom of Mokhaiotl/Strategies (Ranged)
1Forestry/Strategies (Forestry)
2Slayer task/Custodian stalker (Ranged)
2Slayer task/Custodian stalker (Magic)
3Gemstone Crab/Strategies (Melee (Low level))
5Gemstone Crab/Strategies (Melee)
5Gemstone Crab/Strategies (Melee)
5Gemstone Crab/Strategies (Melee)
1Gemstone Crab/Strategies (Ranged)
2Duel of Mokhaiotl (Melee)
3Slayer task/Kurasks (Melee)
2Slayer task/Kurasks (Ranged)
3Frost dragon/Strategies (Melee)
1Frost dragon/Strategies (Ranged)
2Brutus/Strategies (Ranged)
3Demonic Brutus/Strategies (Melee)
2Mad Angel/Strategies (Melee)
1Mad Angel/Strategies (Melee (Low level))
2Mad Angel/Strategies (Melee (1 Defence Pure))

Changes

Date Changes
3 April 2024
(Update)

Equipping the Lightbearer shortly before your special attack energy was due to restore will no longer delay the energy restoration.

11 January 2023
(Update)

The item has been added to the Grand Exchange's item sink list.

Pre-release history: Lightbearer (beta)
12 - 17 August 2021
(beta)

First present in the Tombs of Amascut: Rewards Beta.

References

  1. ^ "Tombs of Amascut". Old School RuneScape News. Jagex. 24 August 2022. Archived from the original. "Ahmek was a formidable warrior who sought to capitalise on the political instability at the end of the war. He crafted a powerful ring, imbued with the unstable energy from Tumeken’s sacrifice. With it, he sought to bend mercenaries and thieves across the desert to his will, and overthrow Osmumten. His scheming proved fruitless, however, when the ring was stolen and Ahmek was murdered in his sleep. In a twist of fate, the thief was almost immediately caught and executed by the Menaphite Guards, who dutifully presented the ring to their pharaoh."

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceLightbearer
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureLightbearer · file details

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