Core
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| Core | |||||||||||||||||||
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| Released | 24 August 2022 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Race | Automaton core | ||||||||||||||||||
| Location | Tombs of Amascut | ||||||||||||||||||
| League region | |||||||||||||||||||
| Options | Attack | ||||||||||||||||||
| Examine | The heart of an ancient automaton. | ||||||||||||||||||
| Advanced data | |||||||||||||||||||
| NPC ID | 11770 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
The core acts as the power source of Tumeken's Warden and Elidinis' Warden. During the second phase of the fight, players must attack the Warden that successfully powered up until it is damaged enough (the yellow bar above them being full) to force its core to eject out of its body.
Once the core is ejected, players must damage it as the core is essentially the Warden's health; damage dealt to the core deals five times the damage towards the Warden, so a hit of 55 would deal 275 damage. Players will always deal their max hit when using melee against the Warden's core.
The core will be attackable for a set duration depending on the Warden's health at the time it was ejected, as shown in the table below. After that time passes, the Warden will insert the core back in and the player will have to damage the Warden once more. Upon the core's destruction, the Warden's body will collapse and restore the other Warden, beginning the final phase of the fight.
| Warden HP | Core Exposure |
|---|---|
| 100%-80% | 21 ticks (12.6s) |
| 79.9%-60% | 29 ticks (17.4s) |
| 59.9%-0% | 37 ticks (22.2s) |
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