Ring of wealth (i)

Item

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Uncharged(i1)(i2)(i3)(i4)(i5)
Ring of wealth (i)
Released18 September 2014 (Update)
MembersYes
Quest itemNo
League regionWilderness Wilderness✓
Properties
TradeableNo
EquipableYes
StackableNo
NoteableNo
OptionsWear, Features, Rub, Drop
Worn optionsRub
ExamineA mysteriously imbued lucky ring.
Values
Value17,625 coins
High alch10,575 coins
Low alch7,050 coins
Weight0.006 kg
Advanced data
Item ID12785
LinkMOID

The ring of wealth (i) is an imbued ring of wealth created with a ring of wealth scroll and 50,000 coins. The imbued ring has all the functions of a ring of wealth with an additional effect of doubling the player's chance of getting a clue scroll from monsters and skilling activities in the Wilderness (excluding beginner clue scrolls). This effect applies regardless of where the player is whenever they kill a monster in the Wilderness.[1]

If you die with the ring, regardless if it is an item kept on death, the imbue will be removed from the ring and converted to 50,000 coins. In a PvP death, the coins appear in the inventory of the player who killed you; in a PvM death, the coins will instead go to your grave. It should also be noted that attempting to drop the ring whilst in PvP combat will result in the message "You must wait a few seconds before dropping this item."

Like other dragonstone jewellery, it can be charged to provide teleports, albeit only at the Fountain of Rune.

Combat stats

Uncharged(i1)(i2)(i3)(i4)(i5)
 Attack bonuses
StabSlashCrushMagicRanged
+0+0+0+0+0
 Defence bonuses
StabSlashCrushMagicRanged
+0+0+0+0+0
 Other bonusesSlot
StrengthRangedMagic damagePrayerRing slot table
+0+0+0%+0List

Creation

Requirements
Members
Ticks? (edit)
Materials
ItemQuantityCost
Ring of wealth110,502
Ring of wealth scroll12,808
Coins50,00050,000
Total cost63,310
Ring of wealth (i)1N/A

Features

The ring of wealth (i) retains the following features from its unimbued version.

Rare drop enhancement

Wearing this ring completely removes the chance to receive "nothing" as a result of accessing the rare drop table and gem drop table. This also means the effective chance of receiving a gem or a mega-rare item from these tables is significantly increased, due to those two tables containing a "nothing" drop on them.

The ring of wealth approximately doubles the chance of receiving a regular item from the gem drop table by removing the 63 empty slots out of the 128 entries in the drop table. It also removes all 113 empty slots out of the 128 entries in the mega rare drop table, increasing the chance of obtaining a mega rare item by a factor of approximately 16.8 from the gem drop table, and by a factor of 8.5 from the rare drop table. The ring of wealth does not change the items dropped by any monster - it only increases the chance of getting an item from the rare drop table should the chance present itself.

Note that the ring only needs to be worn by the player while dealing the killing blow before the loot appears. It does not have to be worn during the entire battle, so the player may wear a stat-boosting ring until the monster is at low health and then switch to the ring of wealth when the killing blow is about to be dealt.

Note that the ring's rare drop enhancement only affects the specific drops that are accessed through the rare and gem drop tables. It does not boost the chances of receiving monster-specific unique drops, nor does it remove any "nothing" drops that are specific to a monster's own drop table. It also does not affect gem drops from monsters such as Ogress Warriors, considering their gem drops are not accessed through the gem drop table specifically.

Ironmen who desire a Dragon spear or Shield left half may opt to wear a ring of wealth when defeating monsters, especially if the monsters roll the rare drop table often, as they are significantly more likely to receive these items while the ring is worn. It is notable that the player doesn't have to start Legend's Quest to receive items from the mega-rare drop table if they are wearing the ring, although starting the quest does increase the likelihood of those drops.

Currency collection

With a ring of wealth equipped, any coins, Tokkul, and numulites dropped by monsters that the player kills will automatically be added to the player's inventory instead of dropping on the ground. This can be toggled by right-clicking the ring.

The coin collection works as long as the player did the most damage to a monster. This means that if the player leaves before killing a monster and another player deals the killing blow, the player will get the coin reward for it regardless of distance.

Teleportation

The ring may be used to teleport to several locations by using the rub option in the inventory or while equipped. This works from the Wilderness up to level 30 like all other dragonstone jewellery, unlike most other transportation methods which do not work above level 20.

The ring has no charges when it is created, and can only be charged at the Fountain of Rune; not even a charge dragonstone jewellery scroll works on it. Charging it at the Fountain of Rune gives it five charges and enables it to be used to teleport to the following locations at a cost of one charge per teleport:

  1. ^ Requires completion of Between a Rock...

Price per teleport

The price per teleport of the ring changes depending on Grand Exchange prices. Below is a table that shows the current price, price per teleport, the money loss after selling the uncharged ring, and finally the cost per teleport after adjusting for selling the uncharged ring.

Item Ring Cost Total Loss Cost Per Teleport
Ring of wealth (5) 12,182 −1,680 −336.00

Boss log

The Boss Kill Log.

The ring of wealth has a right-click option to bring up a log recording various bosses the player has killed and the number of times the player has killed them.

Other features

Wearing a ring of wealth increases the number of feathers dropped by the evil chicken, and makes it likelier to receive certain items from chests unlocked along the course of the Shades of Mort'ton minigame, such as fine cloth or broken coffin locks.[2]

Treasure Trails

Tier Emotes STASH location Items Cost
Master Flap North-east corner of the Death Altar 16,041[c 1]
  1. ^ The cost may be higher because of the variant of the item used. The base item is ring of wealth.

Changes

Date Changes
7 April 2021
(Update)

Imbued Rings of Wealth are no longer prioritised so highly for protection on death over other items.

6 December 2018
(Update)

The item's inventory sprite was adjusted slightly.

31 August 2017
(Update)

Partially charged versions of the item could now be turned into bank placeholders.

22 June 2017
(Update)

The "Dondaken" teleport option while equipped was renamed to "Dondakan"

9 February 2017
(Update)

The uncharged version was made darker to distinguish it from charged versions.

3 November 2016
(Update)
  • The imbued ring of wealth can now be charged with teleports.
  • The "Rub" option was added allowing players to teleport.
25 August 2016
(Update)

The "Boss log" option was replaced with a "Features" option.

18 February 2016
(Update)

The Ring of Wealth (i) now doubles the rate of receiving clue bottles from fishing in the wilderness.

20 November 2014
(Update | poll)

The inventory models for imbued rings have now been updated to be a touch lighter than the standard version of the rings.

18 September 2014 –
20 November 2014
3 November 2016 –
6 December 2018
3 November 2016 –
6 December 2018
3 November 2016 –
6 December 2018
3 November 2016 –
6 December 2018
3 November 2016 –
6 December 2018
20 November 2014 –
9 February 2017
9 February 2017 –
6 December 2018
6 December 2018 –
present

References

  1. ^
  2. ^

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceRing of wealth (i)
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureRing of wealth (i) (uncharged) · file details

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