Treasure Trails/Guide/Emote clues
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Emote clues involve equipping certain items in a particular location and performing an emote. These types of clues are featured in all levels of Treasure Trails. Once the emote has been performed, Uri will appear and give the player the next clue (or the reward, if the emote clue was the final step of the Treasure Trail). If the player has been requested to do another emote before talking to Uri, and they forgot to do it, he will say, I don't believe we have any business... but will not leave. The player can still perform the second emote and then talk to Uri to finish the clue. Easy clues require performing one emote, medium clues require performing two, and hard and above clues require performing one emote, then fighting an enemy such as the Double Agent. Elite clues do not involve fighting the Double Agent.
Note that wearing any version of a required item different than the standard one will not work (for example, a Rune platebody (t) will not work in place of a Rune platebody).
For players who do Treasure Trails frequently, it is not recommended to keep items for all emote clues banked, as hundreds of different items are used across the Treasure Trail levels which take up significant bank space. Players with the appropriate construction level can build STASH units to store emote clue items near where the emote clue is located, saving bank space.
A list of items used in each level of Treasure Trail can be found here.
Beginner Emote clues
| Clue | Items | Notes | Map |
|---|---|---|---|
| Blow a raspberry at Aris in her tent.
Equip a gold ring and a gold necklace. |
Aris can be found in her tent at Varrock Square. | ||
| Bow to Brugsen Bursen at the Grand Exchange. | Brugsen Bursen is found inside the Grand Exchange. | ||
| Cheer at Iffie Nitter.
Equip a chef's hat and a red cape. |
Iffie can be found in Thessalia's Fine Clothes store in Varrock. | ||
| Clap at Bob's Brilliant Axes.
Equip a bronze axe and leather boots. |
Bob's Brilliant Axes is located in south Lumbridge, right outside Lumbridge Castle. | ||
| Panic at Al Kharid mine. | Al Kharid mine is located just north of Al Kharid. The area is quite large, so the step can also be completed at the southern entrance of the mine or standing in the north-western corner outside the mine. | ||
| Spin at Flynn's Mace Shop. | Flynn's Mace Market is located near the north entrance of Falador. |
Easy Emote clues
Medium Emote clues
Hard Emote clues
| Clue | Items | Notes | Map |
|---|---|---|---|
| Beckon on the east coast of the Kharazi Jungle. Beware of double agents!
Equip any vestment stole and a heraldic rune shield. |
Must have started Legends' Quest. Equipping the stole requires level 60 Prayer. The heraldic crest rune kiteshields do not work.
Note: An axe and machete are required to enter the Kharazi Jungle, or players may also use two vines on either side of the jungle that require 79 Agility. |
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| Blow a kiss between the tables in Shilo Village bank. Beware of double agents!
Equip a blue mystic hat, bone spear and rune platebody. |
Shilo Village is a village on Karamja. It is only accessible to players that have completed the Shilo Village quest. The gilded and trimmed versions of the rune platebody do not work. | ||
| Blow a raspberry in the Fishing Guild bank. Beware of double agents!
Equip an elemental shield, blue d'hide chaps and a rune warhammer. |
Requires Elemental Workshop I and 68 fishing to enter the guild (boost allowed) | ||
| Bow at the top of the lighthouse. Beware of double agents!
Equip a blue d'hide body, blue d'hide vambraces and no jewellery. |
Must have repaired the Lighthouse lighting mechanism in the Horror from the Deep quest to access. The fairy ring code ALP teleports you right outside the Lighthouse. | ||
| Cheer at the top of the agility pyramid. Beware of double agents!
Equip a blue mystic robe top, and any rune heraldic shield. |
Requires 30 Agility to reach the top of the pyramid, 40 Magic and 40 Defence to equip items. The player-made heraldic crest rune kiteshields do not work. Only the blue mystic robe top works! | ||
| Dance at the cat-doored pyramid in Sophanem. Beware of double agents!
Equip a ring of life, an uncharged amulet of glory and an adamant two-handed sword. |
Partial completion of Icthlarin's Little Helper required to access Sophanem. Your amulet of glory must be uncharged in order to work. Amulet of glory (t) does not work for this clue step. | ||
| Headbang at the exam centre. Beware of double agents!
Equip a mystic fire staff, a diamond bracelet and rune boots. |
The Digsite Exam Centre is located just south of the Digsite. | ||
| Jig at Jiggig. Beware of double agents!
Equip a rune spear, rune platelegs and any rune heraldic helm. |
South of Castle Wars, talk to the quest starter if you haven't started Zogre Flesh Eaters, and he will grant you access to the location in Jiggig; you need to jig. The gilded and trimmed versions of the rune platelegs do not work. Poisoned versions of the Rune Spear do not work.
Note: You need to complete Big Chompy Bird Hunting and Jungle Potion to start Zogre Flesh Eaters. |
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| Laugh in Jokul's tent in the Mountain Camp. Beware of double agents!
Equip a rune full helmet, blue d'hide chaps and a fire battlestaff. |
Bring rope if you haven't completed the Mountain Daughter quest. Go up the top path, and use on the boulder (fairy ring code: AJR). |
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| Panic by the pilot on White Wolf Mountain. Beware of double agents!
Equip mithril platelegs, a ring of life, and a rune axe. |
Panic by Captain Bleemadge on White Wolf Mountain. Be careful of the aggressive level 73 Big Wolf. | ||
| Panic in the heart of the Haunted Woods. Beware of double agents!
Have no items equipped when you do. |
Nothing | The location is east of the Fairy ring ALQ in the Haunted Woods. Players should be careful of the Feral Vampyres summoned by the spider roaming around that area. | |
| Panic on the Wilderness volcano bridge. Beware of double agents! | Required: 60
The Blighted Volcano is located in the north-east corner of the Wilderness. Players should be cautious of player killers and dangerous monsters. A Clue Box may also be helpful. |
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| Panic outside the Twilight Temple. Beware of double agents!
Equip a rune longsword, rune platebody and a rune plateskirt. |
Twilight Temple is located in Varlamore, which is accessible upon completion of Children of the Sun. Beware of Twilight Emissaries, ranging from level 34 to 117 (aggressive, multi-combat). | ||
| Salute in the banana plantation. Beware of double agents!
Equip a diamond ring, amulet of power, and nothing on your chest and legs. |
Players can perform the emote near the STASH (if they have built one) within the Musa Point banana plantation. | ||
| Salute in the centre of the mess hall. Beware of double agents!
Equip a rune halberd, rune platebody and an amulet of strength. |
Kourend Castle Teleport teleports the player just north of the Mess. Salute in the centre of the kitchen rather than the dining room. | ||
| Shrug in the woods east of the Level 19 Wilderness Obelisk. Beware of double agents!
Equip rune platelegs, an iron platebody and blue d'hide vambraces. |
|
Players should be cautious of player killers. The step location is in level 19 Wilderness. You can bring a teleport as it is below level 20 Wilderness; however, be wary of Tele Block. | |
| Yawn in the rogues' general store. Beware of double agents!
Equip an adamant square shield, blue dragon vambraces and a rune pickaxe. |
Bandit Camp general store in level 23 Wilderness, north of the Dark Warriors' Fortress. The burning amulet can take you there, but be wary of player killers and level 130 Bandits. |
Elite Emote clues
Master Emote clues
| Clue | Items | Notes | Map |
|---|---|---|---|
| Beckon by a collection of crystalline maple trees. Beware of double agents!
Equip Bryophyta's staff and a nature tiara. |
The maple trees are found within the town of Gwenith, which requires completion of Song of the Elves to reach. Bryophyta's staff can either be uncharged or charged; both can be used. | ||
| Blow a kiss outside K'ril Tsutsaroth's chamber. Beware of double agents!
Equip a Zamorak full helm and the Shadow sword. |
70 Hitpoints is required to access this part of the God Wars Dungeon. Completion of The General's Shadow miniquest is required to obtain the Shadow sword. | ||
| Blow a raspberry at the bank of the Warrior's guild. Beware of double agents!
Equip a dragon battleaxe, a slayer helm of any kind and a dragon defender or avernic defender. |
Any variant of Slayer helmet is acceptable. A total of 130 levels in Attack and Strength or level 99 in either skill is required to enter the guild. A trimmed dragon or avernic defender can be used. | ||
| Bow in front of the cave on Brittle Isle. Beware of double agents!
Equip a medallion of the deep and a rosewood blowpipe. |
81 Sailing and a boat with an eternal brazier are required to dock at Brittle Isle. At least one dart (adamant or lower) must be loaded in the blowpipe in order to equip it. | ||
| Bow in the Iorwerth Camp. Beware of double agents!
Equip a charged crystal bow. |
or | Bow near the stools at the south-eastern fire in the Iorwerth Camp. Works with any amount of charges left on the bow, or the Bow of Faerdhinen. | |
| Cheer in the Entrana church. Beware of double agents!
Equip a set of full black dragonhide armour. |
Players must take a needle, thread, and six black dragon leathers, and craft the armour after arriving at Entrana (or trade another player on Entrana who has done so). Players with level 88 in Construction can make a master STASH unit to store the dragonhide armour in. | ||
| Clap in the magic axe hut. Beware of double agents!
Equip only flared trousers. |
Level 55 Wilderness, north-east of the Deserted Keep.
Lockpick required to enter |
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| Cry in the Tzhaar gem store. Beware of the double agents!
Equip a fire cape and a TokTz-Xil-Ul. |
The Toktz-xil-ul requires level 60 Ranged to equip. Turn off Auto Retaliate before performing the emote, as you may lose the TokTz-Xil-Ul from retaliating against the double agent!
The fire max cape, infernal cape, and infernal max cape work in place of a fire cape. |
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| Dance in Iban's temple. Beware of double agents!
Equip Iban's staff, a black mystic top, and a black mystic bottom. |
Requires completion of Underground Pass. Iban's staff (u) can be used as a substitute. The easiest route is from Lletya, running north to the Pass entrance.
Note that the temple cannot be entered until the Regicide quest is started. |
||
| Dance in the King Black Dragon's lair. Beware of double agents!
Equip a black d'hide body, black d'hide vambraces and a black dragon mask. |
An anti-dragon shield is recommended to defend against the King Black Dragon's attacks. A STASH unit is found at the south-east corner of the lair for emote item storage. | ||
| Do a jig at the Barrows chest. Beware of double agents!
Equip any full barrows set. |
Any set of Barrows equipment. | Echo Ahrim's can be used for this clue. | |
| Flap at the Death Altar. Beware of double agents!
Equip a death tiara, a legend's cape and any ring of wealth. |
The flap emote requires opening the Gift of Peace at the centre of the Stronghold of Security's first level. Accessing the Death Altar requires completion of Mourning's End Part II, and a Cape of legends can only be obtained after completion of Legends' Quest. Accessing the altar through Guardians of the Rift works for this clue. | ||
| Goblin Salute at the Goblin Village. Beware of double agents!
Equip a Bandos platebody, Bandos cloak and Bandos godsword. |
The Goblin Salute emote requires partial completion of The Lost Tribe quest. An ornamental bandos godsword can be used for this clue. | ||
| Jump for joy in the centre of Zul-Andra. Beware of double agents!
Equip a dragon 2h sword, Bandos boots and an obsidian cape. |
Partial completion of Regicide is required to reach Zul-Andra. Guardian or echo boots can be used in place of Bandos boots. | ||
| Panic by the big egg where no one dare goes and the ground is burnt. Beware of double agents!
Equip a dragon med helm, a TokTz-Ket-Xil, a brine sabre, rune platebody and an uncharged amulet of glory. |
Panic by the big egg on the east side of Lava Dragon Isle. Be careful of the lava dragons and player killers roaming the area. | ||
| Salute outside the gates of Cam Torum. Beware of double agents!
Equip a full set of blue moon equipment. |
Perform the emote at the entrance to Cam Torum. Used versions of the armour pieces can be used for this clue (but not fully broken). | ||
| Show your anger at the Wise old man. Beware of double agents!
Equip an abyssal whip, a legend's cape and some spined chaps. |
Any whip variant can be used for this clue. | ||
| Show your anger towards the Statue of Saradomin in Ellamaria's garden. Beware of double agents!
Equip a Zamorak godsword. |
75 Attack is required to wield the Zamorak godsword.
Zamorak godsword (or) can be used as substitute. Partial completion of Garden of Tranquillity is required. |
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| Slap your head in the centre of the Kourend catacombs. Beware of double agents!
Equip arclight or emberlight along with the amulet of the damned. |
Kourend Castle Teleport teleports the player directly to the Catacombs' main entrance. Partially charged items work. An Emberlight or an inactive Arclight will work for this step. | ||
| Spin in front of the Soul Altar. Beware of double agents!
Equip a dragon pickaxe, helm of neitiznot and a pair of rune boots. |
Completion of The Fremennik Isles is required to wear the helm of neitiznot. The neitiznot faceguard can't be used. Any variant of a dragon pickaxe will work, as well as a crystal pickaxe. | ||
| Stamp in the Enchanted valley west of the waterfall. Beware of double agents!
Equip a dragon axe. |
Fairy ring code BKQ (requires partial completion of Fairytale II - Cure a Queen) and the Stamp emote unlocked. The infernal axe, crystal axe, dragon felling axe, and crystal felling axe can be used instead of a regular dragon axe. | ||
| Swing a bullroarer at the top of the watchtower. Beware of double agents!
Equip a dragon plateskirt, climbing boots and a dragon chainbody. |
Partial completion of Legends' Quest is required to obtain the bullroarer. Completion of Watchtower Quest is required. Death Plateau is also required to wear climbing boots. The gilded chainbody and plateskirt also work. | ||
| Wave on the northern wall of the Castle Drakan. Beware of double agents!
Wear a dragon sq shield, splitbark body and any boater. |
Completion of Legends' Quest and partial completion of Darkness of Hallowvale is required. Any coloured boater and the gilded dragon sq shield will work. The location is accessed by entering the western wall in the far south-west corner of Meiyerditch and following north.
With level 86 Agility, completion of Sins of the Father, and two long ropes, players can use an alternate route without the presence of vyrewatch by climbing the wall at the north-eastern side of Darkmeyer. After climbing the wall, players can then run north-west until they reach some rocks that must be jumped over. |
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| Yawn in the 7th room of Pyramid Plunder. Beware of double agents!
Equip a pharaoh's sceptre and a full set of menaphite robes. |
81 Thieving (cannot be boosted) is required to reach this room, in addition to completing Icthlarin's Little Helper. Any amount of charges will work for the Pharaoh's sceptre, and any menaphite clothing will work as long as all the pieces are the same colour. A set of menaphite clothing may be stored without storing the sceptre. | ||
| Think on the western coast of Salvager Overlook. Beware of double agents!
Equip a Hueycoatl hide coif and some Hueycoatl hide vambraces. |
References
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