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Treasure Trails

This is a dangerous activity.
On death, Hardcore Ironmen will lose their status. Unprotected items will be moved to a grave.
This article has a strategy guide.
All information on mechanics and strategy will be on this page.
Treasure Trails
Released5 May 2004 (Update)
TypeDistraction and Diversion
MembersNo
LocationGlobal
League regionN/A
Reward currencyNo
MusicBox of Delights (Mimic)

Treasure Trails is a Distraction and Diversion which involves solving clue scrolls. Clue scrolls contain a number of randomly chosen clues and riddles for the player to solve in steps to eventually find a reward casket, which could contain unique rewards. While the activity is available to free-to-play players, only beginner clues can be found and completed in free-to-play worlds.

Difficulty levels

Clue scrolls have six types of difficulty levels, these are: beginner, easy, medium, hard, elite, and master. More difficult trails provide more valuable rewards. Every tier of clue scroll has their own requirements, increasing in complexity for higher tiers. In general, higher tiers feature more complex puzzles to solve, more remote locations to reach, and tougher quests and item requirements. Higher tiers are also likely to have medium or high level skill requirements. In most cases, players can boost these skills in order to meet the requirement.

Obtaining clues

Clue scrolls are acquired through a great number of different activities, where the difficulty of the activity generally corresponds to both the tier of clue dropped, and its drop rate. Activities that commonly provide clue scrolls include killing monsters, skilling, and opening impling jars.

For skilling, players can acquire clue scrolls through specific Woodcutting, Fishing and Mining methods. All skilling nodes can potentially reward clue scrolls of all tiers except master, though the drop rate is influenced by the skilling requirement. This is also increased depending on the player's corresponding skilling level, though clue scrolls from skilling methods are significantly rarer than from other sources.

Clue scrolls are usually dropped as a tertiary (bonus) drop, and the drop rate may be increased through several methods; for example, an imbued ring of wealth doubles the drop rate of clues from killing monsters in the Wilderness, and completion of the Medium Falador Diary increases the drop rate of clues from Falador's guards by 20%. Completion of the Easy, Medium, Hard and Elite tier of Combat Achievements additionally increases the drop rate of the corresponding clue tier by 5%. These bonuses all stack with each other.

Stacking limitations

You can only have one of each type of clue scroll in your inventory or bank. However with the completion of X Marks the Spot, players will receive scroll boxes instead of clue scrolls directly: opening them will reward the player with a clue scroll. Unlike regular clue scrolls, these boxes are stackable, starting with a limit of 2. This limit is shared across boxes and scrolls (i.e, 1 scroll and 1 box is the same as 2 boxes for the sake of the limit). This limit can be increased twice per tier (for that tier only) by completing a specific number of clues in that tier and opening reward caskets. There is an additional special Mimic scroll case which increases the stack limit of all tiers by +1. Hence, there is a maximum stack limit size of 5 for any given scroll tier.

If you drop your clue scroll on the ground, it is possible to receive additional scrolls beyond the limit before it despawns. You can manipulate this mechanic - for more information see this guide.

If the player has reached the cap for the clue scroll of that tier, they will receive the message You have a sneaking suspicion that you would have received a/an [difficulty] clue scroll. If the player tries to pick up a clue scroll while having one in their possession of the same tier, they will get the message You already have a clue scroll of this tier. If the player has reached the cap and tries to pick up a scroll box, the box will be destroyed, with the message Some of your Scroll Boxes were destroyed, as you have too many of that tier.

Risks

While it is possible to complete a Treasure Trail without any major requirements, it is highly recommended players meet the necessary requirements for the difficulty of each clue scroll so they may be done without issue. Failure to do so will likely result in the player having to abandon the Treasure Trail, as it is usually a loss of time, especially for lower levels if they cannot complete the step.

If players die they will always keep their clue scroll (or reward casket), whether protected or not, as it is an untradeable item. If not protected it will go their gravestone.

Hard, Elite and Master steps can direct players into varying areas in the Wilderness, and players should be extremely careful with what gear they bring if they do one of these steps. In the Wilderness a clue box can be brought if the player prefers an unprotected clue scroll to remain in their inventory upon death. Note that the box will always be lost.

Players may find it beneficial to carry a Wilderness sword (to cut webs), Royal Seed Pod/Teleport Crystal and/or an Explorer's ring, as clue scrolls are always kept above these items; they will be lost upon death but duplicates are easily obtainable.

Solving the Treasure Trails

See the table below for links to the pages with solutions for each clue.

Tier Anagrams Challenge scrolls Ciphers Coordinates Cryptic clues Emote clues Hot Cold Light boxes Maps Puzzle boxes
Beginner Solutions N/A N/A N/A Solutions Solutions Solutions N/A Solutions N/A
Easy N/A N/A N/A N/A Solutions Solutions N/A N/A Solutions N/A
Medium Solutions Solutions Solutions Solutions Solutions Solutions N/A N/A Solutions N/A
Hard Solutions Solutions Solutions Solutions Solutions Solutions N/A N/A Solutions Solutions
Elite Solutions Solutions N/A Solutions Solutions Solutions N/A N/A Solutions Solutions
Master Solutions N/A N/A Solutions Solutions Solutions Solutions Solutions N/A Solutions

Antagonists

In hard and higher-levelled Treasure Trails, some steps will require the player to fight a random enemy based on the Treasure Trail's tier when the correct spot is dug at, as indicated with the list below:

Tier Coordinate clues Emote clues
Level(s) Enemy Location Level Enemy Location
N/A
N/A
N/A
108 Saradomin wizard Non-Wilderness 108 Double agent Non-Wilderness
65 Zamorak wizard Wilderness 65 Double agent Wilderness
97 Armadylean guard Anywhere N/A
125 Bandosian guard Anywhere
98, 98, 112 Ancient Wizard (x3) Multicombat 141 Double agent Anywhere
140 Brassican Mage Single-way combat

STASH units

STASH units (short for "Store Things And Stuff Here"), also known as hidey holes, are storage units for emote clue items, saving bank space and bank trips, especially for players who complete many Treasure Trails.

STASH units require varying levels of Construction in order to be constructed, which can be boosted. All STASH units require nails, and the plank needed corresponds to its tier.

There are 119 STASH units in total found throughout Gielinor. These locations are initially labelled as inconspicuous bushes/crates/holes/rocks, and, once built, become usable STASH units. Players can check which units they've already built/filled by visiting Watson and reading the noticeboard within his house, or by building a S.t.a.s.h chart in a player-owned house.

As with all player-constructed items, a hammer and saw are required to build STASH units.

Depending on the scenery the emote clue is located in, STASH may differ in appearance to appear as inconspicuous as possible. For a list of the locations of all STASH units as well as its building materials, visit this page.

Inconspicuous objects
Bush Crate Hole Rocks
Constructed STASH units
Bush Crate Hole Rocks

Rewards

Treasure!
The music that plays upon completing a Treasure Trail.

There are a total of 638 unique rewards from all tiers of clue scrolls. The tier of items and their average value tends to increase with higher tiers of clue scrolls, with exceptions for sought-after items in lower tiers such as the medium tier reward of ranger boots. All tiers except for beginner can reward items from the universal drop table. Starting with the hard tier, rewards may also include items from the mega rare tables, such as gilded equipment or 3rd age equipment.

Universal rewards

Universal rewards are only available from easy Treasure Trails and above.[1]

Beginner rewards

As well as unique Treasure Trails rewards, players may also receive a variety of items. A more detailed overview of all possible rewards can be found at reward casket (beginner).

Easy rewards

As well as the unique Treasure Trails rewards, players may also receive a variety of items such as black armour, black weapons, willow shortbows, coifs, leather armour, yew shortbows, salmon, trout and steel pickaxes.

Medium rewards

As well as the unique Treasure Trails rewards shown below, players may also receive a variety of other items. A more detailed overview of all possible rewards can be found at reward casket (medium).

Hard rewards

As well as the unique Treasure Trails rewards shown below, players may also receive a variety of other items. A more detailed overview of all possible rewards can be found at reward casket (hard).

Elite rewards

As well as the unique Treasure Trails rewards shown below, players may also receive a variety of other items. A more detailed overview of all possible rewards can be found at reward casket (elite).

Master rewards

As well as the unique Treasure Trails rewards shown below, players may also receive a variety of other items. A more detailed overview of all possible rewards can be found at reward casket (master).

Average rewards value

Opening a Reward casket generates a certain number of rolls on the relevant loot tables. The table below shows the expected gold values per loot roll, and the expected gold values per completed clue taking into account the average number of generated rolls.

Tier Average gp
per roll
Average gp
per clue
1,372.00 2,744.00
9,770.00 29,310.00
35,499.00 141,996.00
24,739.00 123,699.00
52,111.00 260,555.00
108,885.00 653,310.00

Milestone rewards

There are milestone rewards for each tier of clue scrolls. Each can be obtained by completing a specific amount of clue scrolls of that tier:

Tier Minor Case Major Case
50 100
100 200
100 250
50 150
50 150
25 75

If any of the items are lost, they can be re-obtained by completing another clue scroll of its tier.

Ranks

A player may check the amount of Treasure Trails they have completed by clicking on the Treasure Trail Statistics or by checking the adventure log in their player-owned house. These interfaces also show the player's Treasure Trails rank.

Completed clue scrolls Rank
0โ€“100 Beginner
101โ€“200 Novice
201โ€“400 The Explorer
401โ€“600 Treasure Hunter
601โ€“1000 Expert
1,001โ€“1,500 Elite
1,501โ€“2,000 Master
2,001+ Legend

Changes

Date Changes
2 July 2025
(Update | poll)
  • After completing the quest X Marks the Spot, clue scroll drops are replaced by stackable scroll boxes.
  • Scroll boxes and traditional clue scrolls share a stack limit, which starts at 2 per tier by default and can be increased up to a maximum of 5 per tier.
  • The stack limit can be raised in two ways:
    • Consuming a scroll case will increase the scroll capacity by 1.
    • Defeating The Mimic boss now grants a special mimic scroll case which increases the scroll capacity by 1 across all clue tiers.
  • Scroll cases will appear in clue scroll rewards once a player has completed the required number of clues for a given tier.
  • Clue completions earned before prior to this change count toward a player's scroll case unlocks.
  • A warning now appears if a player hits the stack limit and cannot receive a scroll box.
  • Free-to-play players will only have access to beginner scroll cases.
  • The Treasure Trail Statistics board has been updated and now tracks:
    • Clue completion totals per tier
    • Current scroll capacity per tier
6 March 2024
(Update)
  • The amount of time that a clue scroll remains on the ground after being dropped by the player has been increased from two minutes to one hour.
  • Players are now informed if they would have received a clue scroll drop but did not because they already have it.
17 February 2021
(Update)

Two new elite Treasure Trail steps were added.

11 April 2019
(Update | poll)

A treasure trails expansion introduces beginner clues, music track clues, the Mimic boss, and new clues and rewards across all clue tiers. Additionally, reward caskets were made stackable and inventory icons for clue tiers have been made distinct.

6 July 2016
(Update | poll)

A treasure trails expansion introduces master clues (including Falo the Bard, Hot/cold clues, master puzzle boxes, and lightbox puzzles). Cipher clues are introduced to medium and hard clues. New rewards are added to all tiers.

8 October 2015
(Update)

Increased the zone check for an emote clue at the Observatory.

2 July 2015
(Update | poll)

All clue scrolls now have a right-click 'Check steps' option that will allow you to see exactly how many steps you have completed so far.

18 June 2015
(Update)

You will now be able to have up to one clue scroll of each tier and will be able to complete clue scrolls of different tiers simultaneously.

22 January 2015
(Update)

You can no longer receive a clue scroll if Priestess Zul-Gwenwynig is protecting one for you.

17 July 2014
(Update | poll)
  • Lumberyard teleport scrolls are now available as clue scroll rewards.
  • Clue scrolls and caskets can no longer be picked up on F2P worlds.
19 June 2014
(Update | poll)

You can no longer receive a clue scroll drop if you have a skill challenge scroll. Appended text on various clue scrolls to make them a little clearer. Fixed a few clue scroll typos.

12 June 2014
(Update)
  • Elite clue drops have been added as a drop from high level monsters.
  • Patchy is now able to combine some clue scroll rewards.
  • The toybox in your player-owned house was updated to store new rewards
  • Some clue scroll rewards have been renamed to be more easily searchable
  • When you complete a clue scroll the game will now tell you how many of each tier of clue you've completed. This is also shown at the observatory.
1 May 2014
(Update)

Clue scrolls are now universally dropped in addition to other drops rather than instead of them.

Trivia

  • If a player's loot from a clue scroll is worth exactly 1 coin, they will receive the unique message Your treasure is worth almost nothing. Better luck next time..

References

  1. ^

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceTreasure Trails
Content licenseCC BY-NC-SA 3.0
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