Treasure Trails/Strategies
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See this page for suggested methods of obtaining clue scrolls as well as for the most efficient setups for completing clue scrolls.
For completing individual steps, see Treasure Trails/Full guide.
Clue scroll sources
Opening impling jars is by far the quickest method to find clue scrolls. For some clue scroll levels it can get rather expensive however. Therefore there'll also be some other methods being mentioned in this section.
Opening impling jars
| Clue scroll level | Impling jar | Droprate | Average cost per clue | Average profit per completed clue scroll [a] | ||
|---|---|---|---|---|---|---|
| Beginner | Baby | 1/50 | −63,274.00 | −60,529.00 | ||
| Young | 1/25 | −53,886.00 | −51,141.00 | |||
| Easy | Baby | 1/100 | −126,547.00 | −97,236.00 | ||
| Young | 1/50 | −107,772.00 | −78,461.00 | |||
| Gourmet | 1/25 | −84,009.00 | −54,698.00 | |||
| Medium | Earth | 1/100 | −77,812.00 | 64,185.00 | ||
| Essence | 1/50 | −85,120.00 | 56,877.00 | |||
| Eclectic | 1/25 | −87,495.00 | 54,502.00 | |||
| Hard | Nature | 1/100 | −332,740.00 | −209,040.00 | ||
| Magpie | 1/50 | −392,415.00 | −268,715.00 | |||
| Ninja | 1/25 | −867,572.00 | −743,872.00 | |||
| Elite | Crystal | 1/50 | Not tradeable | |||
| Dragon | 1/50 | −17,562,613.00 | −17,302,057.00 | |||
Other methods
See this section for some of the best methods outside opening impling jars. Drop rates are listed here as their base rates. Completing a tier of combat achievements increases the drop rates for clue scrolls of the same tier from applicable sources (excluding implings) by 5 %. See source pages for specific clue drop rates with combat achievement buffs.
Beginner clue scrolls
- Looting Obor's chest or Bryophyta's chest for a guaranteed beginner clue scroll.
- Killing hill giants for a 1/50 drop rate.
- Killing minotaurs for a 1/60 drop rate of a beginner clue scroll.
- Killing goblins for a 1/64 drop rate. Their low hitpoints and great numbers in a tight space make it very easy for players to get clue scrolls this way.
- Killing Dark Wizards south of Varrock: 1/50 for level 7 wizards and 1/35 for level 20.
- Killing Brutus for a 1/15 drop rate.
Easy clue scrolls
- Pickpocketing Wealthy citizens for a 1/85 chance of an easy clue scroll. Once distracted, ~20 attempts are made with a single click every ~90s.
- Pickpocketing H.A.M. Members for a 1/50 chance of an easy clue scroll.
- Killing thugs with a ring of wealth (i) equipped for a 1/64 drop rate.
- Killing swamp crabs for a 1/96 drop rate.
- Killing goblins for a 1/128 drop rate of an easy clue scroll. Their low hitpoints and great numbers in a tight space make it very easy for players to get clue scrolls this way.
- Looting Coffin (Hallowed Sepulchre) in the 1st floor for a 1/50 drop rate of an easy clue scroll.
Medium clue scrolls
- Killing guards in Falador for a 1/128 drop rate (increased to 1/106 with completion of Falador medium diary).
- Killing pyrefiends in the Wilderness God Wars Dungeon with a ring of wealth (i) equipped for a 1/64 drop rate of a medium clue scroll.
- Looting the Stone chest for a 1/100 drop rate of a medium clue scroll. The fast respawn can compensate for the lower rate.
- Pickpocketing gnomes for a 1/150 drop rate of a medium clue scroll.
- Killing Scurrius for a 1/25 drop rate of a medium clue scroll.
- Killing Jogres for a 1/129 drop rate of a medium clue scroll. Those are obtained passively when one looks for the Jogre champion scroll.
- Looting Coffin (Hallowed Sepulchre) in the 2nd floor for a 1/50 drop rate of a medium clue scroll. The rate increases to a 1/25 drop rate for looting the 3rd floor.
- Looting the Tarnished chest for a ~1/150 drop rate of a medium clue scroll. Compared to the Stone chest, this has a lower chance (scales with Thieving level) of being teleported, and does not require antipoison.
Hard clue scrolls
- Killing hellhounds in wilderness with a ring of wealth (i) equipped for a 1/32 drop rate of a hard clue scroll.
- Killing Skotizo for a guaranteed hard clue scroll.
- Killing warped jellies for a drop rate 1/64 as well as additional ones through totem pieces they drop.
- Killing the Dagannoth Kings for a 1/42 drop rate of a hard clue scroll.
- Killing Sarachnis for a 1/40 drop rate of a hard clue scroll.
- Looting the Rogue chest for a 1/99 drop rate (1/49.5 if a ring of wealth (i) is equipped).
- Looting Coffin (Hallowed Sepulchre) in the 4th floor for a 1/50 drop rate of a hard clue scroll.
Elite clue scrolls
After the completion of the elite combat achievements, all elite clue scroll drop chances are increased by 5%.
- Killing Skotizo for a 1/5 drop rate of an elite clue scroll.
- Looting all coffins on floor 5 of the Hallowed Sepulchre for ~1/12.4 chance to receive at least 1 elite clue scroll.
- High gambling at Barbarian Assault for a 1/15 chance of an elite clue scroll.
- Completing the Corrupted Gauntlet for a 1/20 chance of an elite clue scroll.
- Completing The Gauntlet for a 1/25 chance of an elite clue scroll.
- Killing lava dragons with a ring of wealth (i) equipped for a 1/125 chance of an elite clue scroll.
- Killing Sarachnis for a 1/60 drop rate of an elite clue scroll.
- Looting the Barrows chest after killing all six Barrows brothers for a 1/29 chance of an elite clue scroll.
- Killing Callisto, Venenatis or Vet'ion with a ring of wealth (i) equipped for a 1/50 drop rate of an elite clue scroll.
- Killing Vorkath for a 1/65 drop rate of an elite clue scroll.
- Killing Zulrah for a 1/75 drop rate of an elite clue scroll.
- Burning Urium remains and using the keys for an effective ~1/176 drop rate of an elite clue scroll.
- Defeating the Doom of Mokhaiotl, for a 1/75 drop rate at delves 1-2, or 1/50 at delve 3+.
Master clue scrolls
- Giving one of each easy, medium, hard, and elite clues to Watson in exchange for a master clue scroll.
- Completing an easy clue scroll for a 1/50 chance of receiving a master clue scroll.
- Completing a medium clue scroll for a 1/30 chance of receiving a master clue scroll.
- Completing a hard clue scroll for a 1/15 chance of receiving a master clue scroll.
- Completing an elite clue scroll for a 1/5 chance of receiving a master clue scroll.
Setups
See the sections below for the most efficient setups for each clue scroll level. For more information see their individual guides on the page linked above.
Beginner clues (free-to-play)
Inventory
- Use the skull sceptre to teleport to the Stronghold of Security to kill minotaurs for beginner clue scrolls
- Use the right skull halves dropped by the minotaurs to recharge the skull sceptre
- The chef's hat can be swapped for any full helm if more defence bonuses are needed
- If your Defence level is high enough to easily kill minotaurs, you can choose to bank the platebody and legs for weight reduction purposes
- A black pickaxe is preferred, since it weighs 0 kg, thus saving a bit of run energy over any other pickaxe
Bank
Some other items that are useful to have stored in your bank are:
| Item | Item | Item | |||
|---|---|---|---|---|---|
| Raw trout | Trout | Iron ore | |||
| Raw herring | Pike | Iron dagger | |||
| Leather body | Leather chaps | ||||
Beginner clues (members)
Inventory
- Use the skull sceptre to teleport to the Stronghold of Security to kill minotaurs for beginner clue scrolls
- Use the right skull halves dropped by the minotaurs to recharge the skull sceptre
- A black pickaxe is preferred, since it weighs 0 kg, thus saving a bit of run energy over any other pickaxe
Bank
Some other items that are useful to have stored in your bank are:
| Item | Item | Item | |||
|---|---|---|---|---|---|
| Raw trout | Trout | Iron ore | |||
| Raw herring | Pike | Iron dagger | |||
| Leather body | Leather chaps | ||||
Easy clues
It is highly recommended to fill up your bank with bank fillers and the loot of gourmet impling jars, while having no placeholders of the teleport tabs, dust runes, and rune pouch. This way you can quickly withdraw 10 jars, open them and bank everything without having to withdraw big stacks of items again. It is also recommended to have the 12 other items in your inventory close to each other in the bank, so that you can quickly withdraw them once you manage to find a clue scroll.
Bank at the Shantay Pass using the Achievement Diary (Teleport Option 2) for quick access to Shantay for the Port Sarim jail step and quick access to the bank from the tele spot.
For ironmen, the recommended method of obtaining the clues is pickpocketing H.A.M. members.
Inventory
- Lunar spellbook - Law, cosmic, and astral runes in the rune pouch
Bank
Some other items that are useful to have stored in your bank are:
| Item | Item | Item | |||
|---|---|---|---|---|---|
| Quest point cape | Disk of returning | Charge dragonstone jewellery scroll | |||
Medium clues
Opening Impling Jars
Use deposit lock settings to lock caskets and scroll boxes. This allows 14 impling jars to be withdrawn, opened, and banked quickly. Once the Scroll box (medium) limit is reached, a bank tag loadout can be used to quickly re-equip gear.
If the Max cape is unavailable, it can be substituted with a Construct. cape. The following capes may also be kept in the bank for rare steps: Farming cape, Strength cape, Crafting cape, and Fishing cape.
Helpful Upgrades
- All Medium STASH – Highly recommended for completing medium clues without needing to frequently bank.
- Spirit tree (Construction) – Provides access to Port Sarim, Khazard Battlefield, Feldip Hills, and Tree Gnome Village. Planting one in Port Sarim allows quick access to one clue step.
- Portal nexus – With the following teleports: Senntisten, Draynor Manor, Fenken' Castle, Kharyrll, Catherby, Arceuus Library, Ourania, and Barbarian Teleport.
- Fire of Eternal Light – Removes the need for Kandarin Headgear 4, allowing the use of the Graceful hood.
- Mounted digsite pendant – Provides quick access to the Digsite.
- 12,000 Colosseum Glory – Unlocks the Colosseum teleport, which is close to one clue step.
- Lumbridge & Draynor Elite Diary – Removes the need to carry a Dramen staff.
Inventory
- Music cape – Useful for reaching Sinclair Mansion, north of the coal trucks, and along the path toward Rellekka.
- Master scroll book – Used to quickly teleport to Tai Bwo Wannai.
- Burning claws – Used to kill: Hill Giant, Penda, Market Guard, Chicken, Guard dog, Man, Monk, Wizard, Pirate, and Barbarian.
- Divine rune pouch – Contains runes for teleporting to Varrock, Lumbridge, Falador, Seers', Ardougne, Civitas illa Fortis, and Yanille.
Optional Items
- Enchanted lyre – Provides a slight time save on Rellekka clue steps.
- Amulet of eternal glory – Removes the need to manage charges or use a jewellery box.
- Slayer ring (eternal) – Removes the need to manage charges.
Bank
Some other items that are useful to have stored in your bank are:
| Item | Item | Item | Item | ||||
|---|---|---|---|---|---|---|---|
| Rope[a] | Desert amulet 4[b] | Steel key ring[c] | Kandarin headgear 4[d] | ||||
Medium clues (hunting your own implings)
This is a possible setup for player who wish to hunt their own Eclectic implings as a source of medium clues, while solving them as they go. This setup assumes you drop or alchemise the non-stackable loot from implings on the spot. If you want to keep the loot, simply bank them and refer to the other medium clue setup instead. This can be used by ironmen who cannot buy the implings but want to complete the clues as fast as possible. Adjust the inventory depending on the teleports you have available in your player-owned house, for example it is worth saving the inventory space if you have a Jewellery box and replacing it with more jars or other useful items (see below). Use standard spellbook for the teleports and casting Snare/Entangle on implings you fail to catch as they spawn.
Equipment
- Mud battlestaff providing runes for Snare/Entangle and teleports
- Tome of fire (charged) providing runes for teleports and High alchemy
- Slayer ring for teleports, mainly a close to fairy ring teleport
- Graceful outfit because run energy is important in Puro-Puro
- Drakan's medallion for unlimited teleports close to bank (optional)
- Rada's blessing 3 or 4 for teleport
Inventory
- Magic butterfly net
- Spade
- Teleportation jewellery unavailable in player-owned house (Games necklace, Skills necklace, Xeric's talisman, Necklace of passage, and a Ring of dueling. Optional: Ring of wealth, Combat bracelet, Amulet of glory)
- Other teleportation methods, including a Master scroll book and Kharedst's memoirs
- Dramen staff unless elite tier of Lumbridge & Draynor Diary has been completed
- Rune pouch containing Nature runes (for Snare/Entangle and High alchemy), Law runes (teleports) and Air runes (teleports, dropped by Eclecting implings)
- Noted stackable impling drops you intend to keep [Possibilities are: Gold bar, Oak plank, Adamantite ore (rare), Watermelon seed (rare), and Slayer's respite (rare)]
- Jar generator
- Space for stacking reward caskets.
- Coins (produced by alching). May be required for transportation payments (Charter ship, Carpet rides).
- Several free spaces (at least 3 for emote clues).
- Rest Impling jars
Bank
Some other items that are useful to have stored in your bank are:
Hard clues (from implings)
It is highly recommended to fill up your bank with bank fillers and the loot of magpie or ninja impling jars, while having no placeholders of the runes, rune pouch, master scroll book, and ectophial. This way you can quickly withdraw 10 jars, open them and bank everything without having to withdraw big stacks of items again. It is also recommended to have the 16 other items in your inventory close to each other in the bank, so that you can quickly withdraw them once you manage to find a clue scroll.
Only fill your master scroll book with about 20 teleport scrolls each to minimise your risk when entering the wilderness.
Inventory
- Lunar spellbook - Cosmic, mist, and lava runes in the rune pouch
Bank
Some other items that are useful to have stored in your bank are:
Hard clues (other sources)
Bank the Xeric's talisman and master scroll book in case of a high level Wilderness step.
Inventory
Elite clues
It's recommended to have the required Sherlock items close to each other in your bank. These items are listed on this page: list of items for elite clues at Sherlock.
Inventory
- Lunar spellbook - Astral, law, and cosmic runes in the rune pouch
Bank
Some other items that are useful to have stored in your bank are:
Master clues
When you have a high level wilderness step it is recommended to bank the Xeric's talisman, master scroll book and slayer ring (eternal).
Inventory
- While an abyssal bracelet isn't necessary to complete any steps, it is very useful to keep yourself unskulled for all the steps that require you to traverse to the Abyss
Bank
It's recommended to have the required Sherlock and Falo the Bard items close to each other in your bank, as well as high strength, ranged attack, and magic attack bonus equipment:
Some other items that are useful to have stored in your bank are:
Solving the Treasure Trails
See the table below for links to the pages with solutions for each clue.
| Anagrams | Challenge scrolls | Ciphers | Coordinates | Cryptic clues | Emote clues | Hot Cold | Light boxes | Maps | Puzzle boxes | |
|---|---|---|---|---|---|---|---|---|---|---|
| Beginner | Solutions | N/A | N/A | N/A | Solutions | Solutions | Solutions | N/A | Solutions | N/A |
| Easy | N/A | N/A | N/A | N/A | Solutions | Solutions | N/A | N/A | Solutions | N/A |
| Medium | Solutions | Solutions | Solutions | Solutions | Solutions | Solutions | N/A | N/A | Solutions | N/A |
| Hard | Solutions | Solutions | Solutions | Solutions | Solutions | Solutions | N/A | N/A | Solutions | Solutions |
| Elite | Solutions | Solutions | N/A | Solutions | Solutions | Solutions | N/A | N/A | Solutions | Solutions |
| Master | Solutions | N/A | N/A | Solutions | Solutions | Solutions | Solutions | Solutions | N/A | Solutions |
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