Desert Mining Camp

Article
Live index

This copy was last processed on . The copied wiki revision is dated .

Desert Mining Camp
Desert Mining Camp
Released14 April 2003 (Update)
MembersYes
LocationSouth of Al Kharid
League regionDesert Desert✓
Music
Map
Advanced data
Typemine
Location on World Map
Shantay Pass
↑
Bedabin Camp ← Desert Mining Camp → Pollnivneach
↓
Ancient Pyramid

The desert mining camp is a slave camp located south of Al Kharid in the Kharidian Desert, run by Captain Siad. Prisoners from Al Kharid are sent to the mining camp to serve out their sentences in the mines. However, others are also enslaved here, which players see during The Tourist Trap quest.

Transportation

The camp can be reached by walking south from Shantay Pass. When travelling the desert to the camp, players are advised to bring a water source, such as waterskins, to avoid the effects of desert heat. Once inside the camp, water is no longer needed. Players can skip the ride by taking a magic carpet to fly to Pollnivneach, and walking west to the camp.

Alternative routes to the camp include:

The camp

A troop of mercenaries guard stand by the entrance to the camp. Entering the camp requires the metal key, which can be placed on the steel key ring. The key is first obtained in the Tourist Trap quest by fighting the mercenary captain.

Slaves work throughout the mines, with level 45 guards watching them. Guards may attack players that have armour or weapons equipped. Slave robes seem to be included as well. Two rowdy slaves in the underground section of the mines can be talked with, causing them to become aggressive to the player. Rowdy slaves will drop a slave shirt, a slave robe, and slave boots, which can be used as a disguise to access the deepest parts of the mines.

Surface

Inside the camp is a camel cart, a winch, the entrance to the underground mines, and the headquarters of Captain Siad. Siad's table can be searched for a cell door key, which opens the door to the prison cell door on the ground floor. The table also provides the metal key if lost or discarded during the quest. After the quest, searching Siad's table will provide the two aforementioned keys, as well as the wrought iron key.

If players are thrown in the cell and do not have the key, they can still escape by bending the bars on the window and climbing down the rocks into the desert.

Treasure Trails

A player searching the crates for a cryptic clue.

Searching the crates in the centre of the Desert Mining Camp is the solution to the medium cryptic clue: This crate is mine, all mine, even if it is in the middle of the desert.

Underground level

Further mines can be accessed by going down via the mine doors:

A map of the underground level of the Desert Mining Camp.

Mining

Surface area Underground
Rock Mining Mining Quantity
Level Exp
Copper 1 17.5 4
Tin 1 17.5 4
Iron 15 35 3
Coal 30 50 4
Rock Mining Mining Quantity
Level Exp
Tin 1 17.5 4
Mithril 55 80 5
Adamant 70 95 6

Spawns

Item Spawns Location Map
Beer 1 Captain Siad's quarters (second floor) Show map
Bowl of water 1 Captain Siad's quarters (second floor) Show map
Bronze pickaxe 2 Deep in the mines Show map
Jug of wine 1 Captain Siad's quarters (second floor) Show map
Papyrus 1 Captain Siad's quarters (first floor) Show map

Inhabitants

Personalities

  • Ana, an explorer who found herself in the wrong area.
  • Captain Siad, a cruel leader with a hidden interest in sailing.
  • Cart camel, a camel who carries the cart.
  • 29 female slaves, who don't like being slaves. One of the female slaves can only be seen when riding the cart.
  • 33 male slaves, who don't like being slaves either. One of the male slaves players a role in The Tourist Trap.
  • Mine cart driver, a driver who seems to enjoy only slightly better working conditions than the slaves.

Monsters

Music

Name Unlock location Music track
Desert Voyage Outside and around the camp
Lonesome Inside the camp

Trivia

  • Almost anything equipped other than jewellery seems to qualify as armour or weapons, which eventually causes the guards to attack the player. Slave robes should be equipped or not have anything equipped other than jewellery.
  • Ugthanki dung can be collected from the cart camel with a bucket if My Arm's Big Adventure is completed.
  • A guard will initially stop players attempting to leave the camp through the main gate if they're wearing slave robes, but it's possible to leave by repeatedly clicking on the gate.
  • When in the south-eastern part of the mines, a part of another dungeon to the east can be seen. It appears to be part of the Smoke Dungeon, although that seems like it should be south of the camps' mines rather than to the east.

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceDesert Mining Camp
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureDesert Mining Camp · file details

Notices

  • Content has been reformatted for web display. Consult the canonical source URL for the authoritative version.
  • Created using intellectual property belonging to Jagex Limited under the terms of Jagex's Fan Content Policy. This content is not endorsed by or affiliated with Jagex.
  • This is an unofficial, non-commercial reference website. It is not endorsed by or affiliated with Jagex Limited or the Old School RuneScape Wiki / Weird Gloop.
  • Non-text media on the source wiki should not be assumed to be available under the same license as the text. Media licensing is recorded per file where known and is otherwise marked unknown.