Asgarnia
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| Asgarnia | ||||
|---|---|---|---|---|
| Released | 6 April 2001 (Update) | |||
| Also called | The Land Far, Far Away | |||
| Members | Partially | |||
| Capital | Falador | |||
| League region | ||||
| Inhabitants | Humans, Dwarves, Goblins | |||
| Diary | Falador Diary | |||
| Map | ||||
| Advanced data | ||||
| Type | region | |||
| Location on World Map | ||||
| Wilderness | ||||
| ↑ | ||||
| Kandarin | ← | Asgarnia | → | Misthalin |
| ↓ | ||||
| Karamja | ||||
Asgarnia is one of the main human kingdoms of Gielinor. Asgarnia's primary economic activities are crafting, mining, and fishing. It also has a notable navy based in Port Sarim. It is ruled over by the King Vallance, however he has fallen quite ill. With the King unable to stand, Sir Amik Varze manages the kingdom in his stead.
Locations
- Cities
- Falador (Capital)
- Port Sarim
- Villages
- Rock path
- Falador city path
- Dirt paths
Points of interest
Free
- Crafting Guild
- Goblin Village
- Chaos Temple (Asgarnia)
- Ice Mountain
- Make-over mage
- Edgeville Monastery
- Air Altar
- Mind Altar
Free Dungeons
Members
Members Dungeons
Asgarnian crossroads
The Asgarnian crossroads (unofficial name) is a long, connected path of trails spanning from Rimmington to Death Plateau. The kingdom has two major "finished" paths north and south of Falador, as well as multiple dirt paths that are connected to its endpoints. The south-east point of the path terminates at the wall between Draynor Village and Port Sarim, where the underwall tunnel shortcut can be found.
There are two pubs, ten houses, two docks, seven shops, two mines, two guilds, one farm, two house portals, and one castle officially connected to the path. The path also connects to Goblin Village and Barbarian Village, while also leading into Draynor. The path also connects to Falador, with an additional castle, two banks, six shops, eight houses, one pub, and one guild directly connected to the official path, as well as the Falador Park and the Falador Party Room.
Of the buildings in Asgarnia, eight shops, five houses, four churches, one jail, one castle, one tower, and one guild are near, but not directly connected to the official path. In total, this means that 35% of the buildings in Asgarnia (including in Falador) are not connected to the official trail.
Quests
Free
- Black Knights' Fortress
- Doric's Quest
- Goblin Diplomacy
- Pirate's Treasure
- The Knight's Sword
- Witch's Potion
Members
- Druidic Ritual
- Witch's House
- Heroes' Quest
- Death Plateau
- Recruitment Drive
- Wanted!
- The Slug Menace
- Grim Tales