Crafting

Skill
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Crafting
Released 8 May 2001 (Update)
Members No
Type Production
Statistics
Players with
99
254,256
as of 1 August 2026 - update
Players with
200M XP
619
as of 4 August 2026 - update

Crafting is a skill that allows players to create items such as jewellery, pottery, and armour for use or for trade.

The Crafting Guild is located north-west of Rimmington and can be entered at level 40 Crafting while wearing a brown apron.

Crafting Level Up!
The music that plays when levelling up.
Crafting Level Up! (Unlocks)
The music that plays when levelling up and unlocking new content.

Spinning

Spinning is the process of turning raw materials such as wool into balls of wool, or flax into bow strings, by using a spinning wheel. A popular and convenient spinning wheel is located below the bank in Lumbridge Castle.

Crafting Level Item Materials Experience Members
1 Wool 2.5 0
10 Flax 15 1
10 Sinew or Roots 15 1
12 Flax 16 1
19 Magic roots 30 1
30 Hair 25 1
39 Hemp 60 1
73 Cotton boll 105 1

Weaving

Weaving is a similar process to spinning, taking various raw materials and making a finished, usable product. Instead of a spinning wheel, weaving uses a loom to process the materials.

Crafting Level Item Materials Experience Members
10 Ball of wool x4 12 1
12 Linen yarn x2 20 1
21 Jute fibre x4 38 1
26 Jute fibre x2 55 1
36 Willow branch x6 56 1
39 Hemp yarn x2 75 1
73 Cotton yarn x2 132 1

Pottery

Pottery is the art of turning soft clay into various objects using a potter's wheel, followed by using the shaped clay with a pottery oven. Soft clay is obtained by mining clay, then using it with an object containing water, such as a bucket of water or a jug of water.

Crafting Level Item Shaping Firing Total XP Members
Material XP Material XP
1 Soft clay 6.3 Unfired pot 6.3 12.6 0
3 Soft clay 8.5 Unfired cup[1] 8.5 17 1
7 Soft clay 15 Unfired pie dish 10 25 0
8 Soft clay 18 Unfired bowl 15 33 0
19 Soft clay 20 Unfired plant pot 17.5 37.5 1
25 Soft clay 20 Unfired pot lid 20 40 1
  1. ^ Four unfired cups are turned out of one soft clay.
  2. ^ Pot lids require partial completion of One Small Favour to be able to craft.

Armour

Leather

A player crafts leather into a piece of leather armour.

To begin leather crafting, players need a needle and thread, normally purchased from the Al Kharid or Rimmington Crafting shops, and some cowhide tanned into leather. In a free-to-play world, this means visiting the tanner in Al Kharid until players are able to enter the guild. Tanning costs 1 coin per ordinary leather, 3 coins for hard leather, and 20 coins for dragonhide. There is also a more expensive tannery available to Members in Canifis.

The cattle field east of Lumbridge is a convenient spot for leather crafters and is easy to get to, but it is normally largely populated. Another convenient location to obtain cowhide in a free-to-play world is to the west of the Crafting Guild, where there are many more cows together in a smaller place, allowing faster kills. For Members, there is a field of cows north of Ardougne and west of the Legends' Guild, which is fairly close to a bank and very rarely occupied by players.

Note: 1 spool of thread can make up to 5 pieces of leather armour.

  1. ^ Spiky vambraces includes the leather and dragonhide versions.

Dragonhides

This Members-only part of the Crafting skill is extremely similar to normal leather crafting, except that:

  • 20 are paid to tan one piece of hide.
  • Only vambraces, chaps, shields, and bodies can be made.
  • High Level Alchemy is better cast on dragonhide bodies or vambraces rather than chaps, for their difference in coins received.
  • Killing dragons for their hides is slow but profitable. Buying dragonhides is faster, though price is far higher than the high-alchemy value.
  • Players may attach kebbit claws to any vambraces to make spiked vambraces, giving them a +2 Strength bonus and granting 6 Crafting experience.

Snakeskin

Snakeskins are made by tanning Snake hides, which can be found by killing bush snakes (on Mos Le'Harmless), Hoop Snakes (in the Tar Swamp), or on Karamja (during the Tai Bwo Wannai Cleanup activity) or swamp snakes (during the Temple Trekking activity). They can be tanned for 15 each, and then crafted using a needle and thread.

Crafting Level Item Materials Experience Experience/snakeskin Members
35 Snakeskin x2
Tribal mask
Nails x8
100 50 1
45 Snakeskin x6 30 5 1
47 Snakeskin x8 35 4.375 1
48 Snakeskin x5 45 9 1
51 Snakeskin x12 50 4.167 1
53 Snakeskin x15 55 3.667 1
56 Snakeskin x2
Willow shield
Iron nails x15
100 50 1

Yak hide

After starting The Fremennik Isles quest, players can kill yaks to obtain yak-hides and make them into Fremennik armour pieces. The yak hides need to be cured for 5 to become craftable. It is not advised to make bodies for experience because it costs an extra hide for the same return.

Crafting Level Item Materials Experience Members
43 Cured yak-hide 32 1
46 Cured yak-hide x2 32 1

Snelms

In the Mort Myre swamp, there are snails that drop shells when killed. Using a chisel with these shells will create snelms. Snelms come in two varieties: pointed and rounded.

Crab armour

After beginning the portion of Recipe for Disaster quest to free Pirate Pete, players can craft crab armour. The materials are dropped by the giant crabs encountered during the quest. They can be crafted using a chisel.

Crafting Level Item Materials Experience Members
15 Fresh crab shell 32.5 1
15 Fresh crab claw 32.5 1

Xerician robes

Xerician robes is a set of magic robes obtainable by crafting Xerician fabric, which can be obtained as a drop from Lizardmen or loot from Stone chests.

Crafting Level Item Materials Experience Members
14 Xerician fabric x3 66 1
17 Xerician fabric x4 88 1
22 Xerician fabric x5 110 1

Splitbark armour

Splitbark armour is a set of magic armour obtainable by crafting bark and fine cloth. Player can obtain bark from chopping a hollow tree and fine cloth from the Shades of Mort'ton minigame.

Crafting Level Item Materials Experience Members
60 Bark
Fine cloth
62 1
60 Bark
Fine cloth
62 1
61 Bark x2
Fine cloth x2
124 1
62 Bark x3
Fine cloth x3
186 1
62 Bark x4
Fine cloth x4
248 1

Mixed hide armour

Mixed hide armour is a set of ranged armour obtainable by crafting with various furs. The furs can be attained through Hunter or purchased from a shop.

Hueycoatl hide armour

Hueycoatl hide armour is a set of ranged armour obtainable by crafting each piece with Hueycoatl hide, which can be obtained as a drop from the Hueycoatl boss in Varlamore.

Crafting Level Item Materials Experience Members
76 Hueycoatl hide x1 95 1
76 Hueycoatl hide x2 190 1
77 Hueycoatl hide x2 190 1
78 Hueycoatl hide x3 285 1

Glass

Glass making will require the following items:

With all of the ingredients in the inventory, use a bucket of sand and soda ash in a furnace to create molten glass.

Note: The Lunar spell Superglass Make also can be used to convert soda ashes/seaweeds and buckets of sand into molten glass. Buckets will not be returned, as the spell destroys them completely. Using this spell yields 10 Crafting experience for each bucket of sand used, rather than the 20 normally obtained by using a furnace. However, this will also make between one and ten extra molten glass.

Use the glassblowing pipe with the molten glass to blow various items.

Locations

Entrana is a good place to blow glass, as it has respawns for glassblowing pipes and seaweed and has a sand pit, a range and a furnace.

Dorgesh-Kaan also has a sandpit next to a furnace. Molanisks, which can be found just south of the city, drop swamp weed, a suitable substitute for seaweed. There is also a range just to the east of the furnace, making Dorgesh-Kaan an effective place to blow glass. For further Crafting experience one can add a cave goblin wire to a light orb. Cave goblin wire can be stolen from a machine next to the furnace in Dorgesh-Kaan (level 44 Thieving required and 22 Thieving experience gained). Adding the wire gives 104 Crafting experience (level 87 Crafting required).

For those who already have their raw materials in the bank, Edgeville is the best location to glassblow, as it has one of the closest furnaces to a bank at a distance of 14 tiles with no requirements to use. Neitiznot has both a clay oven (for burning seaweed) and a clay forge for glassmaking within one click of a bank chest, and is only slightly worse than the Edgeville furnace at 15 tiles from a bank. Note that Neitiznot is only accessible to those who have completed The Fremennik Trials.

Stills and oil lamps

In order to fill oil lamps with lamp oil, use a piece of swamp tar on a lamp oil still with an empty oil lamp in the inventory. There are 2 stills in Gielinor: the scientists house in Rimmington and the lamp stall in Dorgesh-Kaan.

Jewellery

Gems

Gems can be cut with a chisel. Cutting semiprecious gems (opal, jade and red topaz) will sometimes fail and the player will receive a crushed gem instead. Uncut sapphire or rarer gems cannot fail to be cut and will always result in a cut gem.

Crafting Level Item Materials Experience Crush Experience Members
1 Uncut opal 15 3.8 1
13 Uncut jade 20 5 1
16 Uncut red topaz 25 6.3 1
20 Uncut sapphire 50 N/A 0
27 Uncut emerald 67.5 N/A 0
34 Uncut ruby 85 N/A 0
43 Uncut diamond 107.5 N/A 0
55 Uncut dragonstone 137.5 N/A 1
67 Uncut onyx 167.5 N/A 1
89 Uncut zenyte 50 N/A 1

Silver jewellery

Crafting silver jewellery is done by using cut semiprecious gems, the mould of the jewellery item, and a silver bar into a furnace.

Crafting Level Item Materials Experience Members GE Price GP/XP Profit (HA) Profit (HA)/XP
Buy Sell Diff
1 Opal
Silver bar
10 1
239 753 514 51.40 219 21.90
16 Opal
Silver bar
35 1
239 703 464 13.26 219 6.26
22 Opal
Silver bar
45 1
239 545 306 6.80 279 6.20
27 Opal
Silver bar
55 1
239 519 280 5.09 129 2.35
13 Jade
Silver bar
32 1
449 698 249 7.78 144 4.50
25 Jade
Silver bar
54 1
449 907 458 8.48 144 2.67
29 Jade
Silver bar
60 1
449 620 171 2.85 159 2.65
34 Jade
Silver bar
70 1
449 762 313 4.47 9 0.13
16 Red topaz
Silver bar
35 1
2,190 2,392 202 5.77 −1,507 −43.06
32 Red topaz
Silver bar
70 1
2,190 1,564 −626 −8.94 −1,507 −21.53
38 Red topaz
Silver bar
75 1
2,190 2,809 619 8.25 −1,462 −19.49
45 Red topaz
Silver bar
80 1
2,190 2,887 697 8.71 −1,597 −19.96

Gold jewellery

Crafting gold jewellery is done by using cut gems, the mould of the jewellery item, and a gold bar into a furnace.

Crafting Level Item Materials Experience Members GE Price GP/XP Profit (HA) Profit (HA)/XP
Buy Sell Diff
5 Gold bar 15 0
88 128 40 2.67 −50 −3.33
6 Gold bar 20 0
88 131 43 2.15 10 0.50
7 Gold bar 25 1
88 234 146 5.84 70 2.80
8 Gold bar 30 0
88 129 41 1.37 −50 −1.67
20 Sapphire
Gold bar
40 0
310 413 103 2.58 58 1.45
22 Sapphire
Gold bar
55 0
310 433 123 2.24 148 2.69
23 Sapphire
Gold bar
60 1
310 552 242 4.03 208 3.47
24 Sapphire
Gold bar
65 0
310 383 73 1.12 58 0.89
27 Emerald
Gold bar
55 0
515 602 87 1.58 78 1.42
29 Emerald
Gold bar
60 0
515 637 122 2.03 168 2.80
30 Emerald
Gold bar
65 1
515 723 208 3.20 228 3.51
31 Emerald
Gold bar
70 0
515 602 87 1.24 78 1.11
34 Ruby
Gold bar
70 0
929 1,017 88 1.26 114 1.63
40 Ruby
Gold bar
75 0
929 1,083 154 2.05 204 2.72
42 Ruby
Gold bar
80 1
929 1,121 192 2.40 294 3.68
42 Gold bar 35 1
88 24 −64 −1.83 −200 −5.71
50 Ruby
Gold bar
85 0
929 1,082 153 1.80 114 1.34
43 Diamond
Gold bar
85 0
1,732 1,874 142 1.67 211 2.48
56 Diamond
Gold bar
90 0
1,732 1,961 229 2.54 301 3.34
58 Diamond
Gold bar
95 1
1,732 1,859 127 1.34 391 4.12
70 Diamond
Gold bar
100 0
1,732 1,876 144 1.44 211 2.11
55 Dragonstone
Gold bar
100 1
10,836 10,015 −821 −8.21 −433 −4.33
72 Dragonstone
Gold bar
105 1
10,836 10,764 −72 −0.69 17 0.16
74 Dragonstone
Gold bar
110 1
10,836 11,349 513 4.66 467 4.25
80 Dragonstone
Gold bar
150 1
10,836 10,219 −617 −4.11 −433 −2.89
75 Enchanted gem
Gold bar
15 1
- - - - - -
75 Eternal gem
Gold bar
15 1
- - - - - -
67 Onyx
Gold bar
115 1
2,767,643 1,797,324 −970,319 −8,437.56 −2,647,215 −23,019.26
82 Onyx
Gold bar
120 1
2,767,643 2,425,551 −342,092 −2,850.77 −2,647,215 −22,060.12
84 Onyx
Gold bar
125 1
2,767,643 2,398,157 −369,486 −2,955.89 −2,647,215 −21,177.72
90 Onyx
Gold bar
165 1
2,767,643 2,286,661 −480,982 −2,915.04 −2,647,215 −16,043.73
89 Zenyte
Gold bar
150 1
18,147,930 21,187,127 3,039,197 20,261.31 −18,027,502 −120,183.35
92 Zenyte
Gold bar
165 1
18,147,930 20,709,986 2,562,056 15,527.61 −18,026,902 −109,253.95
95 Zenyte
Gold bar
180 1
18,147,930 21,003,224 2,855,294 15,862.74 −18,027,502 −100,152.79
98 Zenyte
Gold bar
200 1
18,147,930 15,718,279 −2,429,651 −12,148.25 −18,103,102 −90,515.51
  1. ^ 1.0 1.1 Slayer ring crafting requires the purchase of Ring Bling for 150 slayer reward points.

Weaponry

Battlestaves and silver bolts

Crafting weaponry is done by combining battlestaves with charged orbs or by creating Silver bolts (unf) in a furnace with a bolt mould.

Amethyst

Crafting Level Item Materials Experience Members
83 Amethyst 60 1
85 Amethyst 60 1
87 Amethyst 60 1
89 Amethyst 60 1


Silver

A silver bar and the appropriate mould is required to craft one of these items:

Crafting Level Item Materials Experience Members
16 Silver bar 50 0
17 Silver bar 50 1
23 Silver bar 52.5 0

Birdhouses

A clockwork and the appropriate logs with a chisel and hammer are required to craft these items:

Crystal singing

Temporary boosts

Boost Level
increase
Visibility Other info
1 Visible The Crafting cape provides unlimited teleports to the Crafting Guild.
0-1 Visible Has a variety of beneficial and harmful effects. See poison chalice for details.
4 Visible Hitpoints 8 per bite.
±0-5 Visible Hitpoints 11
Depending on type of stew, any skill except Hitpoints can be boosted or reduced by 0 to 5 levels randomly.

Quests

Quests requiring Crafting

  1. ^ 1.0 1.1 1.2 Only required if crafting your own lyre

Quests rewarding Crafting experience

Diaries requiring Crafting

  1. ^ 30 required for ironman players
  2. ^ Crafting 42 recommended for ironman players

Skill choice

Upon completing any of the following quests, players may choose to allocate experience to Crafting. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.

QuestExperience
reward
Skills availableSkill requirements
X Marks the Spot300AnyNone
Client of Kourend500 twiceAnyNone
Fairytale II - Cure a Queen2,500Any skill above 30 49 , 57
The Great Brain Robbery5,000Any skill above 30Crafting 16 , 30 , 50
King's Ransom5,000Any skill above 50 65
A Tail of Two Cats2,500 twiceAny skill above 30None
Darkness of Hallowvale2,000 three timesAny skill above 30 5 , 20 , 22 , Crafting 32 , 33 , 40
A Taste of Hope2,500 three timesAny skill above 35Crafting 48 , 40 , 40 , 45 , 38
Curse of the Empty Lord
(miniquest)
10,000Any skill above 50Some players will need 31
In Search of Knowledge
(miniquest)
10,000Any skill above 40None
A Kingdom Divided10,000 twiceAny skill above 40 54 , 52 , 52 , 50 , 42 ,
Crafting 38 , 35
One Small Favour10,000 twiceAny skill above 30 36 , Crafting 25 , 18 , 30
Recipe for Disaster
(The final battle)
20,000Any skill above 50 175 , 70 , 48 , 50 , 53 ,
53 , 25 , 59 , 40 , 50 ,
40 , Crafting 40 , 10 , 10 , 36
Sins of the Father15,000 six timesAny skill above 60 62 , 60 , Crafting 56 , 52 , 50 , 50 , 49
Legends' Quest30,000 four times
Crafting
107 , 50 , Crafting 50 , 45 , 56 , 52 ,
42 , 50 , 50 , 50 , 50
The Blood Moon Rises30,000 six timesAny skill above 70 74 , 74 , 72 , 72 , 70 , 66 , 65 , Crafting 64 , 64 , 57
Total502,300


Level up messages

This article on a skill has an associated transcript page for level up messages.
Click here for the transcript.

Changes

Date Changes
18 May 2022
(Update | poll)

The jewellery Crafting interface now remembers the last item crafted, outlined with a highlight, and can be selected with space bar if all the required materials are currently held. Without the correct items, crafting via spacebar will be disabled and the highlight will be removed.

13 January 2021
(Update)

When crafting leather items requiring more than one bit of leather, the animation will no longer continue to play after you run out.

7 November 2013
(Update)

Various gem-crafting animations no longer interfere with your walk animation.

Trivia

  • In RuneScape Classic, there was briefly a skill that had very little use called Tailoring, which was trained by crafting and tanning leather. It was removed and re-added as an addition to the skill today of Crafting.

See also

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceCrafting
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureCrafting icon · file details

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