Hemenster
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| Hemenster | ||||
|---|---|---|---|---|
| Released | 28 May 2002 (Update) | |||
| Members | Yes | |||
| Location | Kandarin | |||
| League region | ||||
| Inhabitants | Human, vampyre | |||
| Teleports | None | |||
| Music | Lasting | |||
| Map | ||||
| Advanced data | ||||
| Type | settlement | |||
| Location on World Map | ||||
| McGrubor's Wood | ||||
| ↑ | ||||
| Fishing Guild | ← | Hemenster | → | Ranging Guild |
| ↓ | ||||
| East Ardougne | ||||
Hemenster is a small fishing town in Kandarin, located on the road between Seers' Village and East Ardougne.
Transportation
Many options bring players into or close to Hemester, listed here with their arrival destination. From closest to farthest:
Skills necklace /
Fishing cape /
Fishing Guild Teleport — Fishing Guild entrance.
Combat bracelet — Ranging Guild entrance.
Plain of mud sphere — Goblin Cave.
Kandarin headgear 2 or higher — Sherlock, east of the Temple of Ikov entrance.
Camelot Teleport set to Seers — Seers' Village bank.
Ardougne Teleport — Ardougne Marketplace, south of the town.
Fairy ring ALS — McGrubor's Wood, north of the town.
Ardougne cloak 2 or higher — Ardougne farm patch, well south of the town.
History
The following lore is sourced from the goblin book, Hopespear's Will, dialogue with Bonzo, and dialogue with Grandpa Jack.
It is unknown exactly when Hemenster was created, although presumably it developed alongside Ardougne. At some point during the Fourth Age, likely before human settlement, a great battle took place between different goblin tribes, known as the Battle of the Plain of Mud. The battle ended due to a vision by a goblin named Hopespear, at which point the goblins stopped the fighting and built a temple underneath Hemenster.
The temple has remained in use ever since, but at some point, humans developed the land on the surface. In the modern day, the land hosts regular fishing contests, with winners including Grandpa Jack, Big Dave, and even a roaming adventurer.
Locations
Buildings
| Building | Description |
|---|---|
| Anvil building | A building with 3 anvils. |
| Chest building | A thievable chest is located in this building, immediately north of the anvils. The chest requires 47 Thieving and a lockpick to open. Stealing from this chest is a task for the Medium Kandarin Diary. |
| Fishing Guild bank | A large building that houses a bank and a Fishing shop. |
| Fishing Guild entrance hall | The entrance to the guild, featuring a range for cooking catches. |
| Grandpa Jack's home | The home of Grandpa Jack, where players can grab a glassblowing pipe. |
| Patio | A large stone patio, with a ladder leading down into the Temple of Ikov. |
| Pink bed home | A home with a range, a large table, and a pink four-poster bed. |
| Ranging Guild | A large area with minigames, shops, and towers for shooting archers. |
| Sewage building | A building featuring storage, as well as two large sewer pipes which the player can put garlic into. |
Caves and dungeons
- Temple of Ikov, found underneath the stone patio below the Ranging Guild. In this dungeon are several strong monsters, useful for training when using safespots. The dungeon features heavily in the Temple of Ikov quest.
- Goblin Cave, a large cave featuring many goblins and giant bats.
Spawns
A number of skill-related items spawn in the area's two guilds:
| Item | Spawns | Location | Map |
|---|---|---|---|
| 1 | Fishing Guild entrance | Show map | |
| 13 | All around the Ranging Guild | Show map | |
| 2 | Shooting range | Show map | |
| 1 | Dargaud's Bow and Arrows | Show map | |
| 1 | Shooting range | Show map | |
| 1 | Fishing Guild entrance | Show map | |
| 1 | Fishing Guild entrance | Show map | |
| 1 | Shooting range | Show map | |
| 1 | Shooting range | Show map | |
| 1 | Next to the shield master | Show map |
Inhabitants
Personalities
- Armour salesman, who sells low-level Ranged armour.
- 4 bankers, who work in the Fishing Guild bank.
- Big Dave, a skilled fisherman.
- Bonzo, who judges the Fishing Contest.
- Bow and arrow salesman, who sells bows and various Fletching supplies.
- Competition judge, who gives players tickets for completing Ranged activities.
- Grandpa Jack, a wise man who tells players how to win the Fishing Contest.
- 5 guardians of Armadyl, who protect the staff of Armadyl.
- 11 guards, who patrol the Ranging Guild.
- Joshua, a competitor in the Fishing Contest.
- Kylie Minnow, who runs the minnow platform.
- Leatherworker, a tanner in the Ranging Guild.
- Master fisher, who sells the Fishing Skillcape.
- Morris, who guards the gate for the Fishing Contest.
- Ranging Guild doorman, who makes sure only qualified players enter the guild.
- Roachey, who owns the Fishing Guild Shop.
- Shield master, who explains shields to guild-goers.
- Sinister stranger, a pale fisherman who gets profiled due to likely being a vampyre.
- Ticket merchant, vendors who sell helpful Ranged items in exchange for archery tickets.
- Tower advisor, who shows players which tower guards to train on.
- Tribal weapon salesman, a merchant who sells thrownaxes and javelins.
- Winelda, a witch who will teleport players across lava for a fee.
Monsters
- Bouncer's ghost
- Chicken (x4; additionally, a chicken can spawn in the Goblin Cave when searching the boxes or crates)
- Duck (x53)
- Dungeon rat (x5)
- Giant bat (x9)
- Goblins (x49)
- Ice spider (x9)
- Lesser demon (x2)
- Man
- Rat (x19; additionally, a rat can spawn in the Goblin Cave when searching the boxes or crates)
- Scorpion (x5)
- Skeletons (x15)
- Slagilith
- Spider (none spawn naturally, but one can be spawned in the Goblin Cave when searching the boxes or crates)
- Tower archer (x12)
Quests
Music
| Name | Unlock location | Music track |
|---|---|---|
| Chain of Command | Temple of Ikov | |
| Goblin Game | Goblin Cave | |
| Mellow | Fishing Guild | |
| Temple of Tribes | Goblin Temple | |
| Wonderous | South-eastern Hemenster |
| NPCs | |
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| Locations and scenery | |
| Related | |