East Ardougne

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East Ardougne
East Ardougne
Released30 April 2002 (Update)
MembersYes
LocationArdougne (Kandarin)
League regionKandarin Kandarin
InhabitantsHumans
Teleports Ardougne Teleport
Fairy rings (DJP)
Music Baroque
Knightly
The Tower
Map
Advanced data
Typesettlement

East Ardougne is the eastern of the two districts that form Ardougne, the capital of Kandarin. It is in the members area of Gielinor.

Its neighbour, West Ardougne, governed by King Tyras, is closed off to the general public because of a plague affecting the inhabitants, but players may gain access by finishing parts of the Plague City quest. East Ardougne is most known for its wealth, zoo and the theft-stricken marketplace. East Ardougne is currently governed by King Lathas.

History

The area today known as Ardougne was originally ruled by the Mahjarrat warlock Hazeel, who had conquered most of Kandarin, including the Ardougne area. He stayed as leader of the area until early in the Fifth Age after the rediscovery of Runecraft where he was defeated in the Battle of Ardougne by an army of Saradominists led by Sir Ceril Carnillean's distant ancestor. This ancestor took Hazeel's mansion for his own. Over time, the city grew and became a very wealthy city in Gielinor, and the Saradominist forces expanded their territory until Kandarin became the largest of the human kingdoms. In recent times, Ardougne was ruled by King Ulthas, but when he died, his sons, Lathas and Tyras, split the city in half.

Timeline

Transportation

The docks of Ardougne, south-east of the market.

Points of interest

Ardougne Zoo

The Ardougne Zoo is currently the only zoo in Gielinor. The Zoo is surrounded by an outer fence and contains several fenced-in exhibits housing animals such as monkeys, penguins, bears, and ogres. Several zoo keepers are in charge of the zoo. Players can talk to the zoo keeper named Charlie to begin the Eagles' Peak quest and talk to the ex-zookeeper named Larry to begin the Cold War quest. The paths between the zoo's exhibits merge to form a road leading out of the south entrance of East Ardougne.

Ardougne Castle

This is the castle where King Lathas lives. It is inhabited by many paladins. A few quests can be started here and there are a few chests to loot. It is located in the west of the East Ardougne, over the River Dougne.

Ardougne Docks

This is the port of Ardougne where players can talk to Captain Barnaby to travel between East Ardougne, Brimhaven, and Rimmington with a common fare of 30 coins or 15 coins while wearing Karamja gloves of any tier. Alternatively, if the player is wearing a Ring of Charos(a) and talks to the captain (i.e. not use the right-click 'Pay-fare' option), they may persuade him to allow the player to travel for free.
As well, the docks features the Gielinor Parcel Delivery Team and their depot, boasting the only known postal service in Gielinor. The depot plays a minor role in the Tribal Totem quest, used by Wizard Cromperty.

East Ardougne Church

The church of Saradomin, north of the zoo.

The East Ardougne church is located in the centre of the region. Out front is a small graveyard, as well as Councillor Halgrive, who starts the Sheep Herder quest.

Flying Horse Inn

The Flying Horse Inn is the only bar in the city of Ardougne. It is located in the north-west of the city. They only sell beer and the Heart Stopper during the Alfred Grimhand's Barcrawl miniquest. The three NPCs here are the bartender, the hooded, secretive Lucien and Two-pints. It is involved with some quests. Two-pints can be spoken to, to begin the Ardougne Diary.

Handelmort Mansion

The home of Lord Handelmort. This is where the totem is in the quest, Tribal Totem. The front door is always locked, but players teleport inside during the quest.

Horacio the gardener, has a small role in the Tribal Totem quest and in an elite clue.

Wizard Cromperty's house

North-east of the marketplace is Wizard Cromperty's house. He can teleport the player to the Rune essence mine. He also takes part in helping players get inside Handelmort's Mansion in the quest, Tribal Totem. There are a respawning hammer and chisel on a table in his house.

Servants' Guild

The Ardougne Domestic Service Agency is based here. The Servants' Guild is the building located in the north-east corner of East Ardougne. They will let players hire a servant for their player-owned house here for a fee.

Estate Agent

The building housing the Ardougne estate agent is west of the southern bank.

Ardougne Sewers

East Ardougne has an extensive sewer system, the Ardougne Sewers, beneath the city. Parts of the sewer system feature in some quests. There are some monsters, coal rocks and iron rocks, the Ardougne Rat Pits, and the headquarters of the Hazeel Cult down there.

Bank

Near the main north entrance of Ardougne and near the docks of Ardougne is a bank. Here, items can be stored to keep them safe when you die, and for being able to carry more.

Thieving

Many players choose to train the Thieving skill in Ardougne, some all the way to level 99. In addition to the many stalls, Ardougne is home to several chests, and NPCs that may be pickpocketed. There are a total of five chests in Ardougne: a 10gp chest, a 50gp chest, a nature rune with 1gp chest, and 2 paladin chests. The 10gp, 50gp and nature rune chests are in the building south of the road coming from the east entrance to the market-place. The 50gp, and nature rune chests are in the southernmost room upstairs, and the 10gp chest is in the room to the north upstairs. The paladin chests are in the locked north and south wings of Ardougne Castle. In the market place, there are a total of eight guards, two Knights of Ardougne, and two Heroes.

There are two bakery stalls, two silk stalls, one fur stall, one silver stall, one spice stall, and one gem stall.

Pet insurance services

Near the entrance of the Ardougne Zoo is a pet insurance service run by Probita. She will insure a player's pet automatically, and it'll cost 1,000,000 coins to reclaim it if a player loses their pet.

Agility

Players with level 90 Agility can use the rooftop course, by climbing the wooden beams near the house closest to the gem stall. The course finishes next to a crate directly south of the gem stall. It is currently the highest level course in the game.

Stores

There are many stores and stalls in East Ardougne nearly as extensive as Varrock.

East Ardougne General Store

Aemad's Adventuring Supplies., also known as the East Ardougne General Store, is located just north of the Ardougne Zoo. It is operated by Aemad. This store is unique because it doesn't sell some of the items general stores stock. Items include vials of water, bronze pickaxes, iron axes, cooked meat, tinderboxes, balls of wool, bronze arrows, rope, papyrus and knives. Regularly sold items to the shop include shortbows, longbows, arrows and flax. It is not usually a popular general store for selling items.

Zenesha's Platebody Shop

Zenesha's Plate Mail Body Shop is the building south-west of the marketplace. It is operated by Zenesha. She sells plate bodies from bronze to mithril. It is located at the Ardougne Marketplace in the south-west corner.

Ardougne Marketplace

Ardougne Marketplace is probably the most popular and the biggest stall marketplace in Gielinor. The Ardougne Teleport spell teleports the caster into the centre of the Ardougne Marketplace. With East Ardougne being very wealthy, the marketplace is very popular with thieves, with it often being called the hub or Guild of Thieving. It contains eight market stalls (six with availability to buy from) listed with information below. The owners of the stalls will not buy back their own products for 30–60 minutes from the player if they were stealing from the owner's stall.

Ardougne Gem Stall.

This is a gem stall in the south-east area of the marketplace. The owner sells the four main gems (sapphires, emeralds, rubies and diamonds). There is no main stock so the default stock is zero. A Thieving level of 75 is required to steal from the gem stall and only uncut gems may be stolen.

Ardougne Bakery Stalls

There are two bakery stalls in the marketplace: one to the east and one to the west. They both sell the same items but are owned by different owners. They sell bread, cakes, chocolate slices and chocolate bars. A Thieving level of 5 is required to steal from a bakery stall. Players cannot steal chocolate bars from either stall.

Ardougne Silver Stall.

To the north-west of the marketplace is a silver stall. It sells unstrung symbols, silver ore and silver bars. The trader, Erin, is also a part of the Making History quest. A Thieving level of 50 is required to steal from the silver stall. Only silver ore may be stolen and only unstrung symbols have infinite stock.

Ardougne Silk Stalls

There are two silk stalls in the marketplace. Although you cannot buy silk from either of them, you can only steal it. It is recommended to sell silk here, as the silk merchant can offer a maximum of 60 coins for one piece of silk. However, players may not sell them in notes. A player can get a maximum of 1,680 coins each load, though they must leave Ardougne after they steal or else he will call the player a "thief" and call the Knights of Ardougne and the market guards to attack. A Thieving level of 20 is required to steal silk.

Ardougne Spice Stall.

To the south-west below the silk stall is the Ardougne Spice Stall. It sells spices, knives and garlic. A Thieving level of 65 is required to steal from the spice stall. A player may only steal spice.

Ardougne Fur Stall.

The fur stall is located in the south-eastern part of the market, below the gem stall. The stall sells bear fur and grey wolf fur. They also sell polar kebbit fur, common kebbit fur, feldip weasel fur, desert devil fur, tatty larupia fur, larupia fur, tatty graahk fur, graahk fur, tatty kyatt fur and kyatt fur but the default stock of these is zero. To steal from the fur stall, players need a Thieving level of 35. Players may only steal grey wolf fur from the fur stall. Most find it easier to steal from the fur stall if the fur seller is allowed to walk in the building behind the stall, and the door is closed behind him.

Sailing info

Players can dock at East Ardougne with level 28 Sailing. The dock at the south-east of the city offers the following utilities for sailors:

Port tasks

The notice board offers eight port tasks selected from the following lists.

Bounty tasks

Sailing
Level
Sailing
XP
MonsterBountyItem
qty
Item
rarity
Map
303,465Bull shark151/3Show map
303,465Mogre[a]151/3Show map
303,465Osprey151/3Show map
408,800Hammerhead shark51/10Show map
4511,825Stingray51/10Show map
5014,575Pygmy kraken301/2Show map
6530,965Spined kraken51/10Show map
  1. ^ This task is guaranteed to appear on the notice board.

Courier tasks

Surroundings

Farm

A farm can be found north of Ardougne, which has two allotment patches, one flower patch, and one herb patch. A potato field and a wheat field can also be found here. Richard's farming store can be found just north of the wheat field, as can a sheep field. A cow field with a dairy cow can also be found east of the wheat field.

Tower of Life

The Tower of Life is a tower still in construction. It is located outside the city walls to the south-east and is the main setting for the Tower of Life quest. Once the quest has been completed, a dungeon becomes available where players may perform Creature Creation. The Tower of Life is home to the Homunculus.

Necromancer Tower

This tower is not far from the Tower of Life, which are both south of Ardougne. Invrigar the Necromancer and his assistants live here.

Legends' Guild

The Legends' Guild is located north-east of Ardougne, which is accessible after Legends' Quest. Merchants inside sell various items, including the cape of legends. It is also the place to start Legends' Quest.

Clock Tower

The Clock Tower is south of Ardougne. There are four floors, the fourth one being the basement. During the Clock Tower quest, you have to find four cogs in different colour.

Ranging Guild

The Ranging Guild can only be accessed by players with 40 Ranged.

Monastery

The Monastery belongs to a group of monks and is located south of Ardougne Zoo. The quest Monk's Friend can be started there.

Inhabitants

The civilian area north of the castle, including the Flying Horse Inn.

Non-player characters

Monsters

Quests

The following are started in or near East Ardougne:

The following are involved with East Ardougne:

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceEast Ardougne
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureEast Ardougne · file details

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