Clock Tower

Quest
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This quest has a quick guide.
It briefly summarises the steps needed to complete the quest.
Clock Tower (#29)
Released 17 June 2002 (Update)
Members Yes
Quest series None
Lead developer(s) Tom W

Clock Tower is a quest that takes place in the Ardougne Clock Tower. The tower's mechanism has stopped working, and you are asked to retrieve its missing parts from the dungeons.

Details

Start pointMap icon Talk to Brother Kojo in the Clock Tower south of East Ardougne. Show on map
Official difficultyNovice
Official lengthVery Short
DescriptionHelp the confused Brother Kojo find the missing cogs and fix his clock tower. Search the dungeon using brawn and brains to correctly place the four cogs.
Requirements The ability to run past level 53 Ogres
Items required
Recommended
Enemies to defeat None
League notes

Kandarin Kandarin✓ — location requirement

Walkthrough

Starting out

Talking to Brother Kojo.

Talk to Brother Kojo at the Clock Tower just south-west of the Ardougne Zoo. He will tell you that the clock is broken and that you need to find four different coloured cogs from the dungeon beneath the tower to fix it.

Note: Players cannot carry more than one cog at a time, regardless of colour. You will need to retrieve each cog individually and fit it in the right place before moving onto the next one.

Obtaining the blue cog

The ladder, just behind the camel cage.

The blue cog is locked inside of a cell with a dungeon rat.

The location of the blue cog.

Go outside of the Clock Tower and head north-east to where Brother Cedric is (from the Monk's Friend quest) just south of the Ardougne Zoo. If you forgot a bucket of water, this is where the bucket and well are. You will notice a ladder just south of the camel cage from the Ardougne Zoo, around the oak tree.

Go down the ladder and follow the long, winding passage until the end, until you get to a wall that you can push. Push the wall to get inside and pick up the blue cog.

Climb up the ladder in this cage and you'll find yourself south of the Clock Tower.

Head back inside and climb the stairs to the 1st floor and use the blue cog with the blue spindle.

Obtaining the black cog

Items needed: A bucket of water or ice gloves.
The location of the black cog.

This is where the bucket of water or ice gloves come in handy. Go inside the clock tower and climb down the ladder in the middle room.

Then head through the passage to the north-east until you see four large coloured tiles on the floor. These tiles will indicate which direction the corresponding coloured cogs are.

Then head through the north-eastern door from the tile room and go as far east as you can until you see several level 2 spiders.

You will see the black cog surrounded by short walls of fire.

To pick up the cog, you may either use the bucket of water with the cog or simply wear your ice gloves. This will cool the cog down so that you can pick it up.

After getting the black cog, head back to the ladder where you first entered, but don't go up. You should see four spindles near the ladder; use the black cog with the black spindle.

Obtaining the red cog

Items recommended: Food and armour for low levels
The location of the red cog.

Head through the south-eastern door, indicated by the red tile and walk down the passageway until you see some Ogres.

The red cog will be on the floor where the Ogres are. Run over and pick it up then return to the ladder where you came from.

Climb up to the ground floor and use the red cog on the red spindle. The spindles are located on a column beside the ground-floor ladder.

Obtaining the white cog

The location of the white cog.

Return to the tile room and head through the north-western door, indicated by the white tile and follow the outer passageway until you find some rat poison.

Note: Hop worlds to pick up an extra one if planning to later complete Ratcatchers.

Pick up the poison, then go north-east down the long passageway until you see two levers near the dungeon rats. Pull the levers up to open the rat cage. Then head through the two gates and use the poison that you picked up before with the food trough.

The dungeon rats will eat the poisoned food and begin to die. Wait until they've all died, and then you'll find that the gate to the west has become unhinged. Head through the western gate until you find the white cog. Pick it up and use the ladder nearby to appear outside of the Clock Tower.

Go inside and climb to the topmost floor. Now, use the white cog with the white spindle on the top floor.

Note: If you want to keep the cogs as a souvenir, you must reobtain each cog after they have been placed, and before completing the quest. They will not respawn afterwards.

Finishing up

Once you've placed all of the cogs on their corresponding spindles, head back to Brother Kojo, and he will reward you.

Congratulations, quest complete!

Rewards

Transcript

This article on a quest has an associated dialogue page.
Click here for a transcript of possible conversations encountered throughout the quest.

Trivia

  • Prior to an update on 11 January 2023, the quest could be marginally sped up by using the key obtained during Ernest the Chicken, since it allowed players to walk through the boarded-up door in the south-eastern corner of the Clock Tower building. When returning the blue cog, entering through this boarded-up door used to be slightly faster than entering through the main entrance.
  • When poisoning the dungeon rats, all of the rats will keel over and die, even if they were trapped by the open cell door and were not able to get to the food trough.

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceClock Tower
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureClock Tower · file details

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