Rimmington
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| Rimmington | ||||
|---|---|---|---|---|
| Released | 6 April 2001 (Update) | |||
| Also called | Rimmy, Rimming | |||
| Members | No | |||
| Location | Asgarnia | |||
| League region | ||||
| Inhabitants | Humans | |||
| Teleports | Teleport to House if Rimmington is house location | |||
| Music | • Attention • Emperor • Long Way Home (Classic mode) | |||
| Map | ||||
| Advanced data | ||||
| Type | settlement | |||
| Location on World Map | ||||
| Falador | ||||
| ↑ | ||||
| Crandor | ← | Rimmington | → | Port Sarim |
| ↓ | ||||
| Karamja | ||||
Rimmington is a small village in south-west Asgarnia. In addition to playing a role in several quests, the village is popular for its player-owned house portal, which players use to train Prayer by un-noting bones with Phials and then using them on a gilded altar.
Transportation
Many transport options bring players into or close to Rimmington, listed here with their arrival destination. From closest to farthest:
Teleport to House — Rimmington house portal. Requires a POH in the village.
Spirit trees — Port Sarim. Requires 83 Farming.
Ardougne Teleport — Ardougne docks, which offer a trip to Rimmington for 30 coins.
Skills necklace can teleport players to the Crafting Guild north of the village.
Balloon transport system can bring players to the Crafting Guild.
Crafting cape — Crafting Guild.
Ring of the elements — Air Altar entrance, north-east of the village.
Fairy ring AIQ — Mudskipper Point, well south of the village.
Rimmington also has docks hosting two ships, which offer transportation to Corsair Cove, Brimhaven, and Ardougne.
History
The following lore is sourced from Dragon Slayer I and dialogue with the Guildmaster.
Very little is known about Rimmington's history, but at least one of its residents (Melzar the Mad) arrived in 139, after the dragon Elvarg violently displaced the residents of Crandor. The Guildmaster says that Melzar fled "north of Rimmington," possibly indicating that the town already existed at this time.
Locations
Stores
| Building | Description |
|---|---|
| Rimmington General Store |
A two-story general store with a shopkeeper and shop assistant. The store rarely has anything of value in it, and is mainly stocked with willow logs and low level items. |
| Rommik's Crafty Supplies |
Located south of the Rimmington General Store. Rommik sells supplies useful for Crafting. His store is exactly the same as the Crafting store in Al Kharid. Players can purchase chisels, ring moulds, necklace moulds, amulet moulds, needles, thread, holy moulds, and tiara moulds from him. |
| Brian's Archery Supplies |
Located east of Rommik's store. Brian sells supplies used for ranging. His store is very similar to Lowe's Archery Emporium (located in Varrock), though is much less busy. Players can purchase steel arrows, mithril arrows, adamant arrows, oak shortbows, oak longbows, willow shortbows, willow longbows, maple shortbows, and maple longbows from him. There are also rats in his house which can be killed for rat's tails for the Witch's Potion quest. |
Buildings
| Building | Description |
|---|---|
| Anja and Hengel's house | A house featuring a cooking range |
| Chemist's house | Home of the chemist, who plays a role in various quests. |
| Crafting Guild | A building where players with a Crafting level of 40 or above can train the skill. |
| Hetty's house | Home of a witch named Hetty, who needs the player's help to complete her potion. |
| Melzar's Maze | A large, dangerous building that must be entered during the Dragon Slayer I quest. |
Skill training spots
- There are four yew trees (
) north-west of the general store. Behind Brian's and Rommik's stores are dozens of willow trees, and there are also some oak trees to the east of the village. Because the nearest bank is quite far away, the trees are not popular for training, but the area may be used as a place to level up Firemaking by cutting a full inventory of logs and subsequently burning them. However, there is no space to burn a full inventory of logs in a straight line, hampering training efficiency.
- The Rimmington mine
north-east of the village contains tin, clay, iron, copper, and two gold rocks.
- There is a bush farming patch
north-west of the village.
- North of the village is the hobgoblin peninsula, a narrow peninsula with safespottable hobgoblins, collectable sand, and snape grass spawns.
- The village also includes amenities such as a well
and a house portal
.
Other
Off the coast of Rimmington is lone oak island, an inaccessible island with a single oak tree.
Spawns
| Item | Spawns | Location | Map |
|---|---|---|---|
| 1 | Brian's Archery Supplies | Show map | |
| 1 | Anja and Hengel's house | Show map | |
| 1 | Anja and Hengel's house | Show map | |
| 2 | Brian's Archery Supplies | Show map | |
| 3 | Hobgoblin peninsula | Show map |
There is also a small field east of Melzar's Maze, where players can pick cabbages and onions, and a small patch east of Anja and Hengel's house, where players can pick wheat.
Quests
Rimmington is the start point of only one quest, but several other quests require travel to the village:
Inhabitants
Personalities
- Angel, the danger-conscious daughter of Anja and Hengel.
- Anja, the kind mother who is lightly charitable after enough begging.
- Brian, a man who sells archery supplies for slightly above average prices.
- Chancy, an aptly-named man with a gambling addiction.
- Chemist, an intelligent scientist who helps players with quests and impling hunting.
- Cabin Boy Colin, a sailor who can take players to the Corsair Cove after completion of the Corsair Curse quest.
- Captain Barnaby, an old sea captain who can take players to East Ardougne or Brimhaven for 30 coins.
- Da Vinci, an aloof artist with a penchant for painting.
- Hengel, a man who is surprisingly anti-social for someone who leaves his house's doors open.
- Henja, the danger-conscious son of Anja and Hengel.
- Hetty, a friendly witch who needs help making a potion.
- Hops, an aptly-named man with a drinking problem.
- Melzar the Mad, a man who escaped the island of Crandor and hid in Rimmington but was slowly driven to madness in his seclusion.
- Phials, Rimmington's banknote merchant, through whom players train Prayer by having him un-note bones.
- Rommik, a craftware salesman.
- Shop assistant, an employee of the Rimmington General Store.
- Shop keeper, owner of the Rimmington General Store.
- Taria, a gardener who offers the standard functions of all characters who watch over farming patches.
- Tool leprechaun, a green-clad fellow who can store gardening supplies and note produce.
Monsters
The following monsters can be found in Rimmington:
The following monsters are also found specifically in Melzar's Maze:
- Ghost (x5)
- Lesser demon
- Rat (x7)
- Skeleton (x6)
- Zombie rat (x7)
- Zombie (x2)
Music
| Name | Unlock location | Music track |
|---|---|---|
| Attention | Rimmington | |
| Emperor | Rimmington | |
| Long Way Home | South of Falador, including the Crafting Guild |
Changes
| Date | Changes |
|---|---|
| 26 September 2005 (Update) |
Rimmington was graphically updated. The path linking Rimmington to Port Sarim jail was removed. |
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