Rat
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| Rat | |||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 4 January 2001 (Update) | ||||||||||||||||||||||
| Members | No | ||||||||||||||||||||||
| Combat level | 1 | ||||||||||||||||||||||
| Size | 1x1 | ||||||||||||||||||||||
| Examine | A popular dwarven delicacy. | ||||||||||||||||||||||
| League region | |||||||||||||||||||||||
| Combat info | |||||||||||||||||||||||
| Attribute | Rat | ||||||||||||||||||||||
| XP bonus | +0% | ||||||||||||||||||||||
| Flat armour | 0 | ||||||||||||||||||||||
| Max hit | 0 | ||||||||||||||||||||||
| Aggressive | No | ||||||||||||||||||||||
| Poisonous | No | ||||||||||||||||||||||
| Attack style | Crush | ||||||||||||||||||||||
| Attack speed | 4 ticks (2.4 seconds) | ||||||||||||||||||||||
| Respawn time | 2 ticks (1.2 seconds) | ||||||||||||||||||||||
| Slayer level | None | ||||||||||||||||||||||
| Slayer XP | 2 xp | ||||||||||||||||||||||
| Category | Rats | ||||||||||||||||||||||
| Assigned by | |||||||||||||||||||||||
| 2 | 1 | 1 | 1 | 1 | 1 | ||||||||||||||||||
| -47 | -53 | +0 | +0 | +0 | +0 | ||||||||||||||||||
| -42 | -42 | -42 | |||||||||||||||||||||
| -42 | No elemental weakness | ||||||||||||||||||||||
| -42 | -42 | -42 | |||||||||||||||||||||
| Immunities | |||||||||||||||||||||||
| Poison | 0% resistance | ||||||||||||||||||||||
| Venom | 0% resistance | ||||||||||||||||||||||
| Cannons | Not immune | ||||||||||||||||||||||
| Thralls | Not immune | ||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||
| Monster ID | 2854,2855 | ||||||||||||||||||||||
| Link | MOID | ||||||||||||||||||||||
Rats are small animals commonly found throughout Gielinor, mostly in cities, sewers, and dungeons. They respawn rapidly, and are not marked on the minimap.
Although most rats have no drops, the rats in the Stronghold of Security have a 100% chance to drop bones when killed by the player.
Considered by most players to be the weakest monster in the game, rats are frequently used to train Magic by splashing.
Cats
Rats can be chased by cats. When telling a cat to chase vermin, it will pounce at a rat in range, attempting to catch it. If your cat successfully catches at least 100 rats, you can talk to Gertrude to get a cat training medal, which has no special uses other than being a collectible. Furthermore, if you have a rat pole, up to six caught rats can be added to it as decoration.
Each type of cat has a different catch rate:
- Kitten - 10% (temporarily increased to 40% during Ratcatchers)
- Normal - 50% (temporarily increased to 70% during Ratcatchers)
- Overgrown - 0% (cannot chase rats, but can fight the King rat)
- Wily - 50% + separate 12.5% to 50% roll, depending on activity level
- Lazy - 33% + separate 12.5% to 100% roll, depending on activity level (Note: It is not possible for lazy cats to reach maximum activity level, as they will turn back into wily cats before reaching it.)
Hellcats share the same catch rates as regular cats, depending on their type.
Locations
Drops (Regular)
The following drop rates are provided by Jagex, unless otherwise specified.
Tertiary
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Rat's tail | 1 | Always[d 1] | Not sold | 1 | |
| Rat bone(m) | 1 | 1/4[d 2] | Not sold | 0 | |
| Looting bag(m) | 1 | 1/15[d 3] | Not sold | N/A |
- ^ Rat's tails is only dropped during Witch's Potion.
- ^ Rat bones are only dropped during Rag and Bone Man II.
- ^ Looting bags are only dropped by those found in the Wilderness.
Drops (Stronghold of Security)
The following drop rates are provided by Jagex, unless otherwise specified.
100%
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Bones | 1 | Always | 31 | 0 |
Tertiary
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Rat's tail | 1 | Always[d 1] | Not sold | 1 | |
| Rat bone(m) | 1 | 1/4[d 2] | Not sold | 0 |
- ^ Rat's tails is only dropped during Witch's Potion.
- ^ Rat bones are only dropped during Rag and Bone Man II.
Changes
| Date | Changes |
|---|---|
| 27 August 2025 (Update) |
Rats in the Stronghold of Security now drop the rat bone during Rag and Bone Man II. |
| 9 November 2022 (Update) |
Rats have been made easier to catch by cats. |
| 28 November 2005 (Update) |
The NPCs were recoloured with the release of Ratcatchers. |
| 26 September 2005 (Update) |
The NPC was graphically updated. |
Gallery (historical)
Trivia
- The rat was among one of the first monsters added to the game, as it was released when the RuneScape beta first launched alongside creatures such as goblins, spiders, ghosts, and its larger counterpart, the giant rat.
- The regular and Stronghold of Security rat variants had festive overrides wearing red partyhats during the 2017, 2018, and 2019 Christmas events.
- In RuneScape: The Official Handbook from 2006, it is stated that regular rats may weigh up to 70 pounds. This is likely an error in unit translation, as other weight and height statistics in the handbook are unrealistic - such as Guard Bandits weighing "up to 70lbs" and Giant Spiders having their height listed as 30 feet.
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