Skull sceptre
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| Skull sceptre | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 4 July 2006 (Update) | ||||||||||||||||||
| Members | No | ||||||||||||||||||
| Quest item | No | ||||||||||||||||||
| League region | |||||||||||||||||||
| Properties | |||||||||||||||||||
| Tradeable | No | ||||||||||||||||||
| Equipable | Yes | ||||||||||||||||||
| Stackable | No | ||||||||||||||||||
| Noteable | No | ||||||||||||||||||
| Options | Wield, Teleport, Check, Drop | ||||||||||||||||||
| Worn options | Invoke, Divine | ||||||||||||||||||
| Examine | A fragile magical Sceptre. | ||||||||||||||||||
| Values | |||||||||||||||||||
| Value | 1 coin | ||||||||||||||||||
| High alch | 0 coins | ||||||||||||||||||
| Low alch | 0 coins | ||||||||||||||||||
| Weight | 1.814 kg | ||||||||||||||||||
| Advanced data | |||||||||||||||||||
| Item ID | 9013 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
The skull sceptre is obtained by combining monsters drops from within the Stronghold of Security, as explained below. It can be used to teleport to the entrance of the Stronghold in Barbarian Village, and members can use it to autocast Arceuus combat spells. Note that the sceptre can only be used to autocast combat spells from the Arceuus spellbook and not other spellbooks. Unlike the imbued version, this version cannot autocast crumble undead, and it also breaks when all the teleport charges are depleted.
The sceptre is one of the few teleport items available to free-to-play players. This makes it highly desired among these players, though they are advised to imbue it, as explained below.
Its teleport may be used up to level 20 Wilderness.
Combat stats
| +0 | -1 | +7 | +10 | +0 | ||
| +2 | +3 | +1 | +4 | +0 | ||
| Slot | ||||||
| +3 | +0 | +0% | +0 | List | ||
| Combat style | Attack type | Weapon style | Attack speed | Range | Experience | Level boost | |
|---|---|---|---|---|---|---|---|
| Bash | Crush | Accurate | 5 ticks (3.0s) | 1 tile | +3 Attack | ||
| Pound | Crush | Aggressive | +3 Strength | ||||
| Focus | Crush | Defensive | +3 Defence | ||||
| Spell | Magic | Defensive Autocast | 5 ticks (3.0s) | 10 tiles | None | ||
| Spell | Magic | Autocast | None | ||||
| Autocasting options | |
|---|---|
Using the Sceptre
The sceptre has 2 right-click options:
- Invoke: Teleports the player to Stronghold of Security entrance, consumes one charge.
- Divine: Shows the amount of charges the player has left.
When all charges have been consumed, a non-imbued sceptre will self-destruct. To prevent this, the sceptre can be imbued as explained below.
The sceptre initially holds 10 charges, but when a player completes different tiers of the Varrock Diary it can contain 14, 18, 22, and 26 charges respectively after each tier. The maximum number of charges carries over to free-to-play worlds, even if the player loses membership.
Creating the Sceptre
Where to find the pieces
Each piece has a roughly 3% chance of being dropped by the following monsters:[1]
- The right skull half is dropped by minotaurs on the first level.
- The bottom of sceptre is dropped by flesh crawlers on the second level.
- The top of sceptre is dropped by catablepon on the third level.
- The left skull half is dropped by ankou on the fourth level.
Assembly
- Use the left skull half on the right skull half to create the strange skull.
- Use the top of sceptre on the bottom of sceptre to create a runed sceptre.
- Use the strange skull on the runed sceptre to create the skull sceptre.
Upon creation, the sceptre will gain the maximum number of charges unlocked by the player's level of completion of the Varrock Diary. Note that players are required to create a skull sceptre as part of the Varrock Hard Diary.
| Members | Ticks | 1 (0.6s) |
|---|
| Item | Quantity | Cost | |
|---|---|---|---|
| Strange skull | 1 | N/A | |
| Runed sceptre | 1 | N/A | |
| Total cost | 0 | ||
| Skull sceptre | 1 | N/A | |
Products
| Item | Members | Skills | XP | Materials | |
|---|---|---|---|---|---|
| Bone fragments × 14 |
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| Skull sceptre (i) |
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Imbuing and recharging
Players with a Jagex Account or the older RuneScape Authenticator enabled can imbue the sceptre by taking it to Solztun near the Cradle of Life together with either fancy, fighting or fancier boots (equipped or in your inventory), he will then turn it into a skull sceptre (i). While imbued, it will not break upon depleting all its charges.
Warning: Should players disable the Authenticator, the sceptre will revert to a regular skull sceptre.
The imbued skull sceptre can be recharged with sceptre pieces or bone fragments (bone fragments are tradeable). Each bone fragment gives one charge. The amount of charges that a sceptre piece gives can be seen in the table below. It is the same as the amount of bone fragments that would be obtained by using a chisel on the sceptre piece.
| Item | Default | Varrock Diary Completed | ||||
|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Elite | |||
| Left skull half | 5 | 6 | 7 | 8 | 9 | |
| Bottom of sceptre | 3 | 4 | 5 | 6 | 7 | |
| Top of sceptre | 3 | 4 | 5 | 6 | 7 | |
| Right skull half | 3 | 4 | 5 | 6 | 7 | |
Comparison between other magic weapons
| Name | Level(s) required | Magic attack | Magic damage | Price | Notes | |
|---|---|---|---|---|---|---|
| Tumeken's shadow | +35 | N/A | 784,560,084 |
| ||
| Eye of ayak | +30 | N/A | 43,001,642 |
| ||
| Harmonised nightmare staff | +16 | +15% | 444,486,738 |
| ||
| Volatile nightmare staff | +16 | +15% | 70,054,795 |
| ||
| Eldritch nightmare staff | +16 | +15% | 154,799,611 |
| ||
| Sanguinesti staff | +25 | N/A | 18,139,722 |
| ||
| Holy Sanguinesti staff | ||||||
| Kodai wand | +28 | +15% | 61,200,341 |
| ||
| Trident of the swamp | +25 | N/A | 3,179,570 |
| ||
| Trident of the swamp (e) | 5,348,960 | |||||
| Purging staff | +37 | +10% | 30,776,983[n 1] |
| ||
| Toxic staff of the dead | +25 | +15% | 8,819,693 |
| ||
| Staff of light | +17 | +15% | 5,262,338 |
| ||
| Staff of balance | +17 | +15% | 29,888,309 |
| ||
| Staff of the dead | +17 | +15% | 5,337,135 |
| ||
| Trident of the seas | +15 | N/A | 39,895 |
| ||
| Trident of the seas (e) | 2,823,003 | |||||
| Slayer's staff (e) | +12 | N/A | 25,871[n 2] |
| ||
| Blue moon spear | +30 | +5% | 368,032 |
| ||
| Nightmare staff | +16 | +15% | 32,313,810 |
| ||
| Ahrim's staff | +15 | +5% | 149,202 |
| ||
| Ancient sceptre | +20 | +10% | 60,687 |
| ||
| Accursed sceptre | +22 | N/A | 3,258,266 |
| ||
| Accursed sceptre (a) | ||||||
| Dragon hunter wand | +16 | +10% | 8,675,576 |
| ||
| Warped sceptre | +12 | N/A | 89,479 |
| ||
| Master wand | +20 | +10% | 4,289,821 |
| ||
| Thammaron's sceptre | +15 | N/A | 3,222,350 |
| ||
| Thammaron's sceptre (a) | ||||||
| Twinflame staff | +12 | +10%[n 3] | 6,438,992 |
| ||
| God staves | +6 | N/A | 80,000 |
| ||
| Iban's staff | +10 | N/A | 200,000[n 4] |
| ||
| Iban's staff (u) | 400,000[n 5] | |||||
| Ancient staff | +15 | N/A | 60,687 |
| ||
| Slayer's staff | +12 | N/A | 24,257 |
| ||
| Void knight mace | +8 | N/A | Untradeable[n 6] |
| ||
| Mystic smoke staff | +14 | +10%[n 3] | 1,829,526 |
| ||
| Smoke battlestaff | +12 | 1,746,834 | ||||
| Salamanders | (Green) |
N/A | N/A | 168 |
| |
(Orange) |
160 | |||||
(Red) |
38 | |||||
(Black) |
272 | |||||
(Tecu) |
249,716 | |||||
| Croziers | +10 | N/A | 2,749 |
| ||
| Skull sceptre | +10 | N/A | Untradeable |
| ||
| Skull sceptre (i) | ||||||
| Elemental staves | (Basic) |
+10 | N/A | 904 | ||
(Battlestaff) |
+12 | 8,725 | ||||
(Mystic staff) |
+14 | 24,785 | ||||
Used in recommended equipment
| Rank | Method |
|---|---|
| 4 | Free-to-play Ironman guide (Magic gear) |
| 3, 4 | Free-to-play Magic training (Magic gear) |
| 5 | The Bane of Demons (Magic) |
Changes
| Date | Changes |
|---|---|
| 23 October 2024 (Update) |
The Skull Sceptre will no longer reset its autocast setting when switching to another weapon and back again. |
| 16 June 2021 (Update | poll) |
The skull sceptre can now autocast spells from the Arceuus spellbook. |
| 28 April 2021 (Update | poll) |
The sceptre's magic attack bonus has been increased from +4 to +10. It was changed from a polestaff to a staff, but no spells could be autocast with it yet. |
| 18 November 2020 (Update | poll) |
|
| 15 March 2018 (Update) |
The "Teleport" option while equipped was replaced with "Divine" and "Invoke" options. |
References
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