Trident of the seas

Item

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UnchargedPartially chargedCharged
Uncharged trident
Released30 January 2014 (Update)
MembersYes
Quest itemNo
League regionKandarin Kandarin✓Tirannwn Tirannwn✓
Properties
TradeableYes
EquipableYes
StackableNo
NoteableYes
OptionsWield, Check, Drop
Worn optionsCheck
ExamineIt needs to be charged with death runes, chaos runes, fire runes and coins.
Values
Value68,000 coins
High alch40,800 coins
Low alch27,200 coins
Weight1.814 kg
Grand Exchange
Exchange39,895 coins (info)
Buy limit8
Daily volume348
Loading...
Advanced data
Item ID11908
LinkMOID

The trident of the seas is a one-handed powered staff requiring 75 Magic to wield. Once charged with runes and coins, it can be used to attack with a built-in magic spell regardless of the player’s current spellbook.

It is available as a task-only drop from cave krakens (or the kraken boss) with level 87 Slayer; normal cave krakens can drop an uncharged trident, whereas the kraken boss can drop a fully charged one. Similar to Barrows equipment, the trident is only tradeable when either uncharged or fully charged.

The trident of the seas has the same effect in drift net fishing as the merfolk trident,[1] though it does not have the ability to hold pufferfish charges (convenient for breathing underwater).

The staff's charge cannot be used against another player in dangerous PvP, only safe minigames.

A player using the trident of the sea's built in spell.

Combat stats

UnchargedPartially chargedCharged
 Attack bonuses
StabSlashCrushMagicRanged
+0+0+0+15+0
 Defence bonuses
StabSlashCrushMagicRanged
+2+3+1+15+0
 Other bonusesSlot
StrengthRangedMagic damagePrayerOne-handed slot table
+0+0+0%+0List
Combat styleAttack typeWeapon styleAttack speedRangeExperienceLevel boost
AccurateMagicAccurate4 ticks (2.4s)7 tilesMagic Hitpoints+3 Magic
AccurateMagicAccurate7 tilesMagic Hitpoints+3 Magic
LongrangeMagicLongrange9 tilesMagic Defence Hitpoints+1 Magic, +3 Defence

Charging

A player charging the trident of the seas.

To use the trident's magic spell, it must be charged with various runes, holding up to 2,500 charges when fully charged. One charge is consumed each time you cast the built-in spell. Charging the trident requires level 75 Magic, and the following items are required for a single charge:

Resource Cost per charge
1 x Death rune 185
1 x Chaos rune 106
5 x Fire rune 25
10 x Coins 10
Total cost per charge 326

To charge the trident, use the runes or coins on the trident. Assuming non-stop use (one cast every 2.4 seconds, 1,500 casts per hour), the trident costs 489,000 coins per hour to use.

Fully charging an uncharged staff costs 815,000 coins total: 2,500 death runes, 2,500 chaos runes, 12,500 fire runes, and 25,000 coins. Players can configure the charges while the weapon is in their bank by right-clicking on Configure-Charges, as long as players have the required materials.

Any remaining charges within the trident can be removed at any time using the 'uncharge' option. This will recover only the runes; any coins used to charge it will be permanently lost when the trident is uncharged.

If lost on death, only the uncharged trident will appear on the floor.

Rune substitutes, such as elemental staves, the Fountain of Rune, or runes in a rune pouch, cannot be used to charge the trident, and yield a special message, You need one death rune, one chaos rune, five fire runes, and ten coins. Rune substitutes and pouches cannot be used. Combination runes such as lava runes can be used.

Requirements
Members
Ticks? (edit)
Materials
ItemQuantityCost
Death rune2,500462,500
Chaos rune2,500265,000
Fire rune12,50062,500
Coins25,00025,000
Uncharged trident139,895
Total cost854,895
Trident of the seas (full)1852,910
Profit−1,985
Profit after GE Tax−19,043

Upgrading

Players can give an uncharged trident and 10 kraken tentacles to Lieve McCracken to create an enhanced trident of the seas, which holds 20,000 charges instead of 2,500.

Players with level 59 Crafting can attach a magic fang to the trident using a chisel, creating a trident of the swamp. This enhances its magic attack bonus, and has the ability to infect a target with venom. However, to take advantage of those benefits requires using 1 Zulrah's scale instead of 10 coins for each charge. Players can attach a magic fang to an enhanced trident to create an enhanced trident of the swamp.

Maximum hit

The base maximum hit dealt by the trident is dependent on the player's current Magic level, starting at 20 with level 75 Magic and increasing by one every three Magic levels, up to a maximum of 36 at level 123+ (obtainable only through smelling salts in Tombs of Amascut). Both magic damage bonuses and visible stat boosts will modify the max hit of the spell; likewise, stat-reductions will lower the damage. Invisible boosts, such as from the trident's attack styles, do not affect the max hit. The trident always has a max hit of at least 1, even when reduced to 0 magic. Compared to the other two powered staves, the trident of the swamp increases the base maximum hit by 3 (max of 23 at level 75), and the Sanguinesti staff increases the base maximum hit by 4 (max of 24 at level 75).

Calculator

module = Magic damage calculator form=MagicDamageCalc result=MagicDamageResults name = param = spell|Spell|Trident of the seas|hidden|Trident of the seas param = magicStrength|Visible % Magic strength|0|number|-80-100 param = specialModifier|Special modifiers|None|select|None,Slayer helmet (i),Salve amulet (i),Salve amulet (ei),Amulet of avarice (Revenants)|Amulet of avarice (Revenants)=haveForinthrySurge param = haveForinthrySurge|Have Forinthry Surge|false|check|||Forinthry Surge is a buff acquired by defeating the Revenant maledictus while wearing an Amulet of avarice autosubmit = disabled

Please input the data and submit the form.
Maximum hit
Magic LevelBase
max hit
Prayer Prayer used
None
75-77202020202020
78-80212121212121
81-83222222222222
84-86232323232323
87-89242424242424
90-92252525252526
93-95262626262627
96-98272727272728
99-101282828282829
102-104292929292930
105-107303030303031
108-110313131313132
111-113323232323233
114-116333333333334
117-119343434343535
120-122353535353636
123-125363636363737

Products

Item sources

Uncharged trident

SourceLevelQuantityRarityLeague region
Cave kraken127 11/200Kandarin

Trident of the seas (full)

SourceLevelQuantityRarityLeague region
Kraken291 11/512Kandarin

Comparison between other magic weapons

Magic weapons comparison table [ ]
Name Level(s) required Magic attack Magic damage Price Notes
Tumeken's shadow

Magic 85

+35 N/A 784,560,084
  • Requires 5Chaos 2Soul per charge of the built-in spell.
  • Built-in spell damage scales with the player's Magic level and can hit up to 34 at Magic 99 without any magic damage bonus.
  • Has a passive effect which triples magic attack bonus and magic damage from the player's worn equipment. The magic damage increase is capped at a total of 100%.
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
Eye of ayak

Magic 83

+30 N/A 43,001,642
  • Requires either 1Chaos 2Death or 1 per charge of the built-in spell.
  • Built-in spell damage scales with the player's Magic level and can hit up to 27 at Magic 99 without any magic damage bonus.
  • Is the fastest Magic weapon in the game with an attack speed of 3 ticks.
  • Has a special attack which consumes 50% of the player's special attack energy and drains the target's Magic defence bonus.
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
Harmonised nightmare staff Magic 82
Hitpoints 50
+16 +15% 444,486,738
Volatile nightmare staff Magic 82
Hitpoints 50
+16 +15% 70,054,795
  • Can autocast both Ancient Magicks and standard spells.
  • Has a special attack which consumes 55% of the player's special attack energy and deals a high amount of damage with 50% increased accuracy. This attack does not consume runes.
  • Otherwise possesses identical bonuses and benefits to the Nightmare staff.
Eldritch nightmare staff Magic 82
Hitpoints 50
+16 +15% 154,799,611
Sanguinesti staff Magic 82 +25 N/A 18,139,722
  • Slightly stronger than the trident of the swamp, with the same stats but able to hit two damage higher.
  • Requires 2Blood per charge of the built-in spell.
  • Built-in spell damage scales with the player's Magic level and can hit up to 33 at Magic 99 .
  • Has a 1 in 5 chance to deal 8 additional damage and heal the wielder by half the damage dealt.
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
Holy Sanguinesti staff
Kodai wand Magic 80 +28 +15% 61,200,341
Trident of the swamp Magic 78 +25 N/A 3,179,570
  • Has the same benefits as the Trident of the seas, but with +10 more magic attack bonus.
  • Requires 5Fire 1Chaos 1Death and 1 Zulrah scale (instead of coins) per charge of the built-in spell, and can hold up to 2,500 charges. The enhanced version can hold up to 20,000 charges, but requires 10 kraken tentacles to create.
  • Built-in spell damage scales with the player's Magic level and can hit up to 31 at Magic 99 .
  • Has 25% chance to inflict venom on the target.
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
Trident of the swamp (e) 5,348,960
Purging staff Magic 77 Attack 50 +37 +10% 30,776,983[n 1]
Toxic staff of the dead Magic 75 Attack +25 +15% 8,819,693
Staff of light Magic 75 Attack +17 +15% 5,262,338
Staff of balance Magic 75 Attack +17 +15% 29,888,309
Staff of the dead Magic 75 Attack +17 +15% 5,337,135
Trident of the seas Magic 75 +15 N/A 39,895
  • Has its own built-in spell, requiring charges which cost 5Fire 1Chaos 1Death runes and 10 coins per cast. Can hold up to 2,500 charges. The enhanced version can hold up to 20,000 charges, but requires 10 kraken tentacles to create.
  • Built-in spell damage scales with the player's Magic level and can hit up to 28 at Magic 99 .
  • Has a weapon speed of 4 (same as scimitars/whip), while all other forms of combat magic only have 5 (same as longswords).
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
Trident of the seas (e) 2,823,003
Slayer's staff (e) Magic 75
Slayer 55
+12 N/A 25,871[n 2]
Blue moon spear Magic 75
Attack 70
+30 +5% 368,032
Nightmare staff Magic 72
Hitpoints 50
+16 +15% 32,313,810
Ahrim's staff Magic 70
Attack 70
+15 +5% 149,202
Ancient sceptre Magic 70
Strength 60
Attack 50
+20 +10% 60,687
Accursed sceptre Magic 70 +22 N/A 3,258,266
  • While charged, an additional 50% magic accuracy and damage boost is applied when attacking any NPC in the Wilderness. This effect will stack with a Slayer helmet or a Salve amulet and their variants, but not both simultaneously.
  • Has a special attack which consumes 50% of the player's special attack energy and deals an attack with 50% increased damage and accuracy. Upon a successful hit, drains the target's Defence and Magic by 15%.
  • Standard version:
    • Built-in spell damage scales with the player's Magic level.
    • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
  • Autocast version:
Accursed sceptre (a)
Dragon hunter wand Magic 65 +16 +10% 8,675,576
Warped sceptre

Magic 62

+12 N/A 89,479
  • Requires 5Earth 2Chaos per charge of the built-in spell.
  • Built-in spell damage scales with the player's Magic level and can hit up to 24 at Magic 99 without any magic damage bonus.
  • Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
Master wand Magic 60 +20 +10% 4,289,821
Thammaron's sceptre Magic 60 +15 N/A 3,222,350
Thammaron's sceptre (a)
Twinflame staff Magic 60 +12 +10%[n 3] 6,438,992
  • Can autocast standard spells, but at a slightly slower rate than other staves (6 ticks/3.6 seconds instead of 5 ticks/3.0 seconds).
  • Provides unlimited fire and water runes.
  • Grants a 10% accuracy and damage boost for combat spells on the standard spellbook.
  • Will automatically cast the appropriate elemental spell for an NPC with a different elemental weakness that what the player is currently autocasting, assuming they have the runes and Magic level to do so.
  • All Bolt, Blast, and Wave spells casted fire a second spell that deals 40% of the damage dealt by the first, rounded down.
God staves Magic 60 +6 N/A 80,000
  • Required to cast god spells, but cannot be used to autocast them.
  • Those who have Magic 80 and the respective God cape can use the Charge spell, which increases the God spell's damage by 50%.
Iban's staff Magic 50 Attack +10 N/A 200,000[n 4]
  • Only staff able to cast Iban Blast.
  • Can autocast Iban Blast and standard spells.
  • Has 120 charges (2,500 if upgraded). One charge is used when casting Iban Blast on an NPC and two are used when casting it on another player.
  • Iban Blast has a max hit of 25.
Iban's staff (u) 400,000[n 5]
Ancient staff Magic 50 Attack +15 N/A 60,687
Slayer's staff Magic 50
Slayer 55
+12 N/A 24,257
Void knight mace Attack Strength Defence Hitpoints Ranged Magic 42
Prayer 22
+8 N/A Untradeable[n 6]
Mystic smoke staff Magic 40 Attack +14 +10%[n 3] 1,829,526
Smoke battlestaff Magic 30 Attack +12 1,746,834


Salamanders Attack Ranged Magic 30
(Green)
N/A N/A 168
  • Unique and versatile two-handed weapons that facilitate the use of all three combat styles.
  • Cannot autocast spells, but instead have their own unique magic attack, similar to how powered staves have built-in spells.
  • Damage done by salamanders is calculated by a unique formula using a hidden "magic damage bonus" unique to each lizard type.
Attack Ranged Magic 50
(Orange)
160
Attack Ranged Magic 60
(Red)
38
Attack Ranged Magic 70
(Black)
272
Attack Ranged Magic 80
(Tecu)
249,716


Croziers Prayer 60 +10 N/A 2,749
Skull sceptre Magic 1 +10 N/A Untradeable
Skull sceptre (i)

Elemental staves Magic 1
(Basic)
+10 N/A 904
Magic 30 Attack
(Battlestaff)
+12 8,725
Magic 40 Attack
(Mystic staff)
+14 24,785
  1. ^ Untradeable; price is of the tormented synapse, iron bar, and battlestaff used to create the staff.
  2. ^ Reverts to standard Slayer's staff when it runs out of charges, and needs to have a Slayer's enchantment reapplied.
  3. ^ 3.0 3.1 Is not shown on Equipment Stats, and applies only to the standard spellbook.
  4. ^ Cost to repair the broken staff.
  5. ^ Cost to repair the broken staff and upgrade it to Iban's staff (u), which holds 2,500 charges instead of 120.
  6. ^ Costs 250 Void Knight commendation points.

Transcript

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Changes

Date Changes
29 May 2025
(Update)

The trident of the seas (full) has been removed from the Grand Exchange's item sink list.

14 May 2025
(Update)

The trident of the seas can now be charged with combination runes.

5 March 2025
(Update)

The Trident of the seas support a bank item option for changing charges.

15 November 2018
(Update)

The item's inventory sprite was adjusted slightly.

11 October 2018
(Update)

The item's inventory sprite was rotated.

9 March 2017
(Update)

The Trident of the Seas now respects stat boosts up to 120.

6 October 2016
(Update)

The damage cap of the Tridents has been increased by 1 so it can respect the maximum possible Magic stat-boost from the Imbued Heart.

29 January 2016
(Update)

The trident's model was retopologised to fix a bug that caused the player to turn invisible when equipped alongside Ahrim's robeskirt.[2]

24 September 2015
(Update | poll)

An additional attack style has been added to the trident to prevent it switching your selected attack style for other weapons. This new attack style has no impact on combat stats.

8 January 2015
(Update)

The trident of seas can now be upgraded to a trident of the swamp by attaching a magic fang.

14 August 2014
(Update)

The trident of the seas no longer damages Salarin the Twisted.

27 February 2014
(Update | poll)

The trident of the seas can now cast its spell on players in Castle Wars and the TzHaar Fight Pit.

6 February 2014
(Update)

The trident of the seas has had its model adjusted slightly to prevent it sticking to Verac's skirt or the pantaloons.

30 January 2014 –
11 October 2018
11 October 2018 –
15 November 2018
15 November 2018 –
present

Trivia

References

  1. ^
  2. ^ Old School RuneScape. "Quality of Life Special - Old School RuneScape Q&A" (in 0:20). YouTube video. 28 January 2016.

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceTrident of the seas
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureTrident of the seas equipped · file details

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