Combination rune

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Runecraft

A combination rune is any rune made of two other types of rune. A unique combination rune exists for every potential combination of two basic elemental runes, as well as one of catalytic runes (aether runes being soul and cosmic).

Combination runes simultaneously count as one of each type of the runes required to make them. When the player casts a spell with combination runes in their inventory, it will prioritise using those runes first, even while having sufficient runes otherwise.

Crafting

To make combination runes, players need to bring equal amounts of pure essence and elemental runes, and a talisman or tiara to enter the altar for the other type of rune (unless accessing the altar via the Abyss however a talisman is still needed to craft the combination rune). Enter the altar, and use the talisman (not a tiara) on the runecraft altar. For example, if a player wishes to make 10 steam runes, they could bring one of the following sets of items:

Combination runes cannot be used in place of elemental runes to create other combination runes.

It is not strictly necessary to bring the exact amount of runes as pure essence to the altar, making it beneficial to carry enough runes to cover multiple trips.

The pure essence, elemental runes, and talisman will be consumed, producing the newly-crafted combination runes.

The chance of successfully binding each individual rune together is only 50%. Any runes unsuccessfully crafted will simply vanish from the player's inventory with no experience given, in similar fashion to failing to smelt iron ore. The talisman used to make the combination runes is consumed regardless of how many runes were successfully crafted. Elemental talismans will not work, nor do tiaras of any kind. A worn Binding necklace increases the chance of success to 100%, and can be used sixteen times before crumbling to dust (charges are used per interaction with the runecrafting altar, not per rune).

The Lunar Magic spell Magic Imbue allows players to make combination runes without needing the opposite talisman for roughly 12 seconds. After casting Magic Imbue, players can simply use the opposite runes on the runecraft altar with pure essence in their inventory.

Aether runes require an aether catalyst, dropped by a variety of sources, for each rune to be crafted. The use of Magic Imbue is necessary as the true Soul Altar and soul talisman are not accessible, thus making the Cosmic Altar the only place aether runes can be crafted.

Runic extracts provide an additional 60 runes per essence when crafting combination runes, at the cost of some Coins: Twisted extracts apply to elemental combination runes, while Scarred extracts apply to aether runes. Note that runic extracts do not provide additional experience when used, only additional runes. See Scar essence mine and its related pages for more information.

List of combination runes

Runecraft Level Rune Components GE price Equivalent staff
Combo Individual Difference
6 Air and Water 92 10 82
10 Air and Earth 9 10 −1
13 Water and Earth 116 10 106
15 Air and Fire 65 10 55
19 Water and Fire 93 10 83
23 Earth and Fire 30 10 20
90 Cosmic, Soul, and catalyst 777 841 −64 N/A

Complementary combination rune sets

Combination runes can be very useful in scenarios where the player is using one or more spells that require two or more types of elemental runes, when efficient use of inventory space is preferable. When fighting bosses, when completing clue scrolls or when doing other activities that require one to teleport around, it can be beneficial to carry combination runes instead of regular elemental runes. When using a divine rune pouch, one can carry law runes for teleportation, nature runes for high alchemy spells, bones to peaches and entangle spells, and two complementary sets of combination runes to cover the four elemental runes.

The three complementary sets of combination runes are:

First GE price Second GE price Total price
92 30 122
9 93 102
116 65 181

For regular accounts, a cheap set of complementary runes is to carry dust and steam runes, especially because dust runes are the cheapest combination runes, and many teleportation spells require multiple air runes, which are covered by the dust runes. Dust runes also contain the earth rune required for house teleports, which is especially useful when using the player-owned house for other transportation methods during treasure trails for example.

For ironman accounts, it might be beneficial to carry complementary sets that include easily obtainable combination runes. While crafting combination runes can be a good source of obtaining them, especially when using extracts, many combination runes can be obtained in large quantities as drops from bosses and slayer monsters. For example:

Mist and lava runes

Dust and steam runes

  • Dust runes are dropped in quantities of 200 at a time by dust devils at a rate of roughly 1/12 and non-Zarosian spiritual mages drop them too.
  • Steam runes are dropped in high quantities by The Whisperer, but are otherwise somewhat harder to obtain.

Mud and smoke runes

Miscellaneous

  • Spiritual mages commonly drop moderately high quantities of multiple combination runes. The ones in the Ancient Prison drop different runes than the ones outside.

Money making

The following money making guides are available for Combination rune:

MethodHourly profitSkills
Crafting mud runes1,754,740
Crafting steam runes1,388,660
  • Runecraft 19 (85+ recommended for Colossal pouch)
  • Magic 82 for Magic Imbue
  • Construction 70 [boostable] recommended for Revitalisation pool
  • Agility 60+ recommended for run regeneration
  • Crafting mist runes1,355,380
  • Runecraft 6 (85+ recommended for Colossal pouch)
  • Magic 82 for Magic Imbue
  • Construction 70 [boostable] recommended for revitalisation pool
  • Agility 60+ recommended for run regeneration
  • Crafting aether runes1,398,572
  • Runecraft 90 (99 recommended)
  • Magic 82
  • Agility 66 recommended
  • Crafting 99 recommended
  • Construction 80 (99 recommended)
  • Profit per rune for each combination rune

    Assuming one cast of Magic Imbue and one charge of binding necklace are used per 26 pure essence.

    Changes

    Date Changes
    14 May 2025
    (Update)

    Combination runes can now be used for either of their respective elemental rune to charge or create items (or portals!) that require them.

    Source

    Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

    Source siteOld School RuneScape Wiki
    Canonical sourceCombination rune
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