Combination rune
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A combination rune is any rune made of two other types of rune. A unique combination rune exists for every potential combination of two basic elemental runes, as well as one of catalytic runes (aether runes being soul and cosmic).
Combination runes simultaneously count as one of each type of the runes required to make them. When the player casts a spell with combination runes in their inventory, it will prioritise using those runes first, even while having sufficient runes otherwise.
Crafting
To make combination runes, players need to bring equal amounts of pure essence and elemental runes, and a talisman or tiara to enter the altar for the other type of rune (unless accessing the altar via the Abyss however a talisman is still needed to craft the combination rune). Enter the altar, and use the talisman (not a tiara) on the runecraft altar. For example, if a player wishes to make 10 steam runes, they could bring one of the following sets of items:
- Ten pure essence, ten Water runes, and a Water talisman to the Fire Altar
- Ten pure essence, ten Fire runes, and a Fire talisman to the Water Altar
Combination runes cannot be used in place of elemental runes to create other combination runes.
It is not strictly necessary to bring the exact amount of runes as pure essence to the altar, making it beneficial to carry enough runes to cover multiple trips.
The pure essence, elemental runes, and talisman will be consumed, producing the newly-crafted combination runes.
The chance of successfully binding each individual rune together is only 50%. Any runes unsuccessfully crafted will simply vanish from the player's inventory with no experience given, in similar fashion to failing to smelt iron ore. The talisman used to make the combination runes is consumed regardless of how many runes were successfully crafted. Elemental talismans will not work, nor do tiaras of any kind. A worn Binding necklace increases the chance of success to 100%, and can be used sixteen times before crumbling to dust (charges are used per interaction with the runecrafting altar, not per rune).
The Lunar Magic spell Magic Imbue allows players to make combination runes without needing the opposite talisman for roughly 12 seconds. After casting Magic Imbue, players can simply use the opposite runes on the runecraft altar with pure essence in their inventory.
Aether runes require an aether catalyst, dropped by a variety of sources, for each rune to be crafted. The use of Magic Imbue is necessary as the true Soul Altar and soul talisman are not accessible, thus making the Cosmic Altar the only place aether runes can be crafted.
Runic extracts provide an additional 60 runes per essence when crafting combination runes, at the cost of some Coins: Twisted extracts apply to elemental combination runes, while Scarred extracts apply to aether runes. Note that runic extracts do not provide additional experience when used, only additional runes. See Scar essence mine and its related pages for more information.
List of combination runes
| Rune | Components | GE price | Equivalent staff | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Combo | Individual | Difference | |||||||
| 6 | Mist | Air and Water | 92 | 10 | 82 | Mist battlestaff (mystic) | |||
| 10 | Dust | Air and Earth | 9 | 10 | −1 | Dust battlestaff (mystic) | |||
| 13 | Mud | Water and Earth | 116 | 10 | 106 | Mud battlestaff (mystic) | |||
| 15 | Smoke | Air and Fire | 65 | 10 | 55 | Smoke battlestaff (mystic) | |||
| 19 | Steam | Water and Fire | 93 | 10 | 83 | Steam battlestaff (mystic) | |||
| 23 | Lava | Earth and Fire | 30 | 10 | 20 | Lava battlestaff (mystic) | |||
| 90 | Aether | Cosmic, Soul, and catalyst | 777 | 841 | −64 | N/A | |||
Complementary combination rune sets
Combination runes can be very useful in scenarios where the player is using one or more spells that require two or more types of elemental runes, when efficient use of inventory space is preferable. When fighting bosses, when completing clue scrolls or when doing other activities that require one to teleport around, it can be beneficial to carry combination runes instead of regular elemental runes. When using a divine rune pouch, one can carry law runes for teleportation, nature runes for high alchemy spells, bones to peaches and entangle spells, and two complementary sets of combination runes to cover the four elemental runes.
The three complementary sets of combination runes are:
| First | GE price | Second | GE price | Total price | ||
|---|---|---|---|---|---|---|
| Mist | 92 | Lava | 30 | 122 | ||
| Dust | 9 | Steam | 93 | 102 | ||
| Mud | 116 | Smoke | 65 | 181 | ||
For regular accounts, a cheap set of complementary runes is to carry dust and steam runes, especially because dust runes are the cheapest combination runes, and many teleportation spells require multiple air runes, which are covered by the dust runes. Dust runes also contain the earth rune required for house teleports, which is especially useful when using the player-owned house for other transportation methods during treasure trails for example.
For ironman accounts, it might be beneficial to carry complementary sets that include easily obtainable combination runes. While crafting combination runes can be a good source of obtaining them, especially when using extracts, many combination runes can be obtained in large quantities as drops from bosses and slayer monsters. For example:
Mist and lava runes
- Mist runes are dropped in high quantities as a drop from the Kraken, Duke Sucellus and non-Zarosian spiritual mages.
- Lava runes are dropped in high quantities by Vardorvis, Zarosian spiritual mages and uncommonly but in high quantities by locust riders and scarab mages.
Dust and steam runes
- Dust runes are dropped in quantities of 200 at a time by dust devils at a rate of roughly 1/12 and non-Zarosian spiritual mages drop them too.
- Steam runes are dropped in high quantities by The Whisperer, but are otherwise somewhat harder to obtain.
Mud and smoke runes
- Mud runes are dropped commonly by all spiritual mages and warped creatures.
- Smoke runes are dropped commonly by Zarosian spiritual mages, all types of smoke devils, and in high quantities by the Phantom Muspah and The Leviathan.
Miscellaneous
- Spiritual mages commonly drop moderately high quantities of multiple combination runes. The ones in the Ancient Prison drop different runes than the ones outside.
Money making
The following money making guides are available for Combination rune:
| Method | Hourly profit | Skills |
|---|---|---|
| Crafting mud runes | 1,754,740 |
|
| Crafting steam runes | 1,388,660 |
|
| Crafting mist runes | 1,355,380 |
|
| Crafting aether runes | 1,398,572 |
|
Profit per rune for each combination rune
Assuming one cast of Magic Imbue and one charge of binding necklace are used per 26 pure essence.
| Base rune | ||||||||
|---|---|---|---|---|---|---|---|---|
| N/A | 76.18 | −6.82 | 49.18 | |||||
| 76.18 | N/A | 100.18 | 77.18 | |||||
| −6.82 | 100.18 | N/A | 14.18 | |||||
| 49.18 | 77.18 | 14.18 | N/A | |||||
Changes
| Date | Changes |
|---|---|
| 14 May 2025 (Update) |
Combination runes can now be used for either of their respective elemental rune to charge or create items (or portals!) that require them. |
| Elemental | |
|---|---|
| Catalytic | |
| Combination | |
| Other | |