Monster Source page

The Whisperer

Combat level
791
This fight takes place in an instance.
On death, all unprotected items will be moved to a grave outside the instance. Any items left on the ground will be lost.
This article has a strategy guide.
All information on mechanics and strategy will be on this page.

Combat stats

Hitpoints
900
Attack
280
Strength
280
Defence
250
Magic
180
Ranged
180
Post-questAwakenedQuest
The Whisperer
Released26 July 2023 (Update)
MembersYes
Combat level791
Size3x3
ExamineDare you face the shadows?
Combat info
Max hit42 (x2) (Melee)
40 (Ranged)
36 (Magic)
45 (Screech)
50 (Soul Siphon)
AggressiveYes
PoisonousNo
Attack styleAll
Attack speed10 ticks (6.0 seconds)
Respawn time30 ticks (18 seconds)
Slayer info
Slayer levelNone
Slayer XP900 xp
CategoryBosses
Assigned by
Combat stats
900280280250180180
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+140+30+190+58+160+70
Melee defence
+180+300+220
Magic defence
Earth elemental weakness
+1060% weakness
Ranged defence
LightStandardHeavy
+300+300+300
Immunities
Poison100% resistance
Venom100% resistance
CannonsImmune
ThrallsNot immune
Advanced data
Monster ID12204,12205
LinkMOID

The Whisperer is a siren found in the sunken cathedral of the Lassar Undercity, who is encountered during Desert Treasure II - The Fallen Empire. A high-ranking assassin[1] in the Zarosian Empire whose real name was classified, the Whisperer succumbed to the darkness of the blackstone and was transformed into her current state. A stronger variant of her can be fought again after the completion of the quest.

Location

Location Levels Members Spawns Map League region
Lassar Undercity - Sunken Cathedral587, 791, 1146Members1Show mapAsgarnia Asgarniaโœ“

The Whisperer is initially seen as an Odd Figure just beneath the surface in the middle of the Lassar Undercity's sunken cathedral. The undercity is accessible from the sinkhole north-west of Ruins of Camdozaal, located under Ice Mountain.

A scoreboard by the stairs leading down to the cathedral shows statistics related to the Whisperer.

History

The statue of the Whisperer in the Ancient Vault.

"The Whisperer", whose true name is unknown (as it was classified), was a siren deployed to Lassar at some point during the Third Age, after the Betrayal of Zaros. She was one of four individuals entrusted with a medallion - the means to open the Ancient Vault where the Elder Horn was sealed - alongside Perseriya, Duke Sucellus, and Vardorvis, who were all high-ranking personnel in the Zarosian Empire.

She was stationed at Lassar and tasked by Sliske with providing her expertise with the Shadow Realm to the researchers experimenting with a mysterious totem made of blackstone in the Undercity. The totem was noted by researchers as being extremely dangerous, requiring Sliske to enact protective measures on the totem.[2] Findings on the totem showed that it strengthened the connection with the Shadow Realm in the area.[3]

Eventually, The Whisperer was ordered by Sliske to remove protections on the totem and seal the Undercity off to more "thoroughly" experiment with it, allowing her to deal with the researchers in any way she desired.[4] Following his orders, she had the Undercity sealed under the pretence of being the High Magister's orders before killing him,[5] and then removed the totem's protective barriers with Sliske's assistance. The removal of the totem's protective measures caused many of the city's inhabitants to become corrupted by its influence,[6] including the Whisperer herself. She would submerge herself beneath the waters of the Undercity's now-sunken cathedral, and remain there undisturbed for a very long time.

Eventually, an adventurer seeking her medallion would descend into the Lassar Undercity, navigate through the city via the dangerous Shadow Realm, and discover and kill her, before retrieving her medallion from her entrails.

Fight overview

The player must bring the blackstone fragment to initiate the fight, as parts of the fight will require the player to enter the Shadow Realm; without it, the player will refuse to fight her. She spawns as an Odd Figure, which while aggressive is not able to attack; disturbing her will cause her to fully emerge and attack.

During the fight, the player must maintain their sanity levels, which starts at 100%. This will decrease whenever the player is in the Shadow Realm or gets hit by her special attacks in varying amounts. This will restore slowly over time while the player is in the actual realm, at a rate of 3% every few seconds. If this value fully depletes, the player will go insane and die in a few seconds if they do not leave.

A player fighting the Whisperer.

The Whisperer's regular attack involves shooting three projectiles per attack in either Ranged or Magic. The ranged shots are purple barbs, while the magic shots are blue orbs. Protection prayers will fully block the attacks, and they will deal damage upon impact. The pattern of these projectiles will change depending on how far into the fight the player is. After each regular attack, four shadow tentacles will surface four tiles from the player in an "X" formation, converging on the tile they were on when they first appeared. Getting hit by this will deal 20 damage and drain sanity by 20%, regardless of how many shadow tentacles actually hit them. If the player is standing next to or under her, she will utilise a melee attack that hits twice, with the second hit dealing the same as the first and is only partially reduced by prayer.

The Whisperer will follow one of two special attack rotations each kill. She will queue up a special attack upon reaching 80%, 55% and 30% of her health on the next attack she makes, should her health fall below this threshold. These special attacks generally require the player to enter the Shadow Realm in order to stop them. Failing to deal with the special attack in time generally incurs heavy damage and drains significant sanity.

Her attack patterns will also change after every special attack; after the first special attack, she will start attacking with two projectiles of one style and one of the other. After the second special attack, she will begin utilising a "+" tentacle pattern alongside the "X" pattern. Finally, after the third special attack, she will alternate between both combat styles.

Upon reaching 0 health, the Whisperer will heal 140 hitpoints and pull the player into the Shadow Realm. She will always start the phase off with a ranged attack, sending out two attacks and then switching to magic. She will continue to flip combat styles every two attacks, and a single tentacle will appear for every attack she makes.

Money making

The following money making guide is available for The Whisperer:

MethodHourly profitSkills
Killing The Whisperer6,811,439 Magic 90+
Prayer 77+ recommended for Augury

Drops

Drop rates are estimated based on 318,722 samples from the Drop Rate Project, unless otherwise cited.

Average value

Uniques "Perfect"
kill
GE value
(per kill)
Bellator vestige Siren's staff
417,985
393,340
199,265
174,621
374,246
349,602
155,526
130,882

Mechanics

When the Whisperer is defeated, a drop will be rolled for until the roll results in a success, as described below:[7]

  • Roll 1/64 for the tradeable unique drop table (3/64 for awakened variant).
  • If all rolls above were unsuccessful, the standard drop table is rolled.
  • Once the player rolls the entire drop table, roll 1/2,000 for Wisp and 1/40 for a clue scroll.

In addition, defeating the boss perfectly will earn 50% more loot from the standard drop table.[8] This requires the player to kill the Whisperer without taking any avoidable damage, which includes:

  • Any damage from her ranged or magic attacks.
  • Unprotected damage from her melee attacks.
  • Getting hit by her tentacles.
  • Getting hit by her Screech attack.
  • Getting hit by her Soul Siphon attack.
  • Stepping on a dark green corrupted seed.
  • Any corrupted seeds being hatched.

Uniques

Unique drop sound effect
The sound that plays when receiving a unique drop.

There is a 1/64 chance of rolling the unique drop table per kill. After hitting the table, there is a 1/8 chance to get a piece of the Virtus robes (then a separate 1/3 roll to determine which piece), a 3/8 chance to get a single vestige roll (each roll will drop a gold ring until the final roll which guarantees the vestige), a 3/8 chance for a chromium ingot, and 1/8 chance for the siren's staff. Below lists the effective drop rates.

Item Quantity Rarity Price High Alch
Bellator vestige.png: The Whisperer drops Bellator vestige with rarity 1/512 in quantity 1Bellator vestige11/512[d 1]Not sold30,000
Chromium ingot.png: The Whisperer drops Chromium ingot with rarity 3/512 in quantity 1Chromium ingot13/51242,12230,000
Siren's staff.png: The Whisperer drops Siren's staff with rarity 1/512 in quantity 1Siren's staff11/512Not sold30,000
Virtus mask.png: The Whisperer drops Virtus mask with rarity 1/1,536 in quantity 1Virtus mask11/1,5365,496,621120,000
Virtus robe top.png: The Whisperer drops Virtus robe top with rarity 1/1,536 in quantity 1Virtus robe top11/1,53634,721,077360,000
Virtus robe bottom.png: The Whisperer drops Virtus robe bottom with rarity 1/1,536 in quantity 1Virtus robe bottom11/1,53626,882,723240,000
  1. ^ To receive the bellator vestige, the player must roll an invisible ~1/170.66 drop on the tradeable unique table. The first roll will cause a gold ring to appear and increment a hidden variable, while the second drops two gold rings; when the third such roll occurs, the vestige is dropped and the variable is reset.

Secondary uniques

The items are rolled in the following sequence: awakener's orb, sirenic tablet, shadow quartz. These items will replace the normal loot rolls.

Item Quantity Rarity Price High Alch
Sirenic tablet.png: The Whisperer drops Sirenic tablet with rarity 1/26.2 in quantity 1Sirenic tablet11/26.2[d 1]Not soldN/A
Awakener's orb.png: The Whisperer drops Awakener's orb with rarity 1/34.5 in quantity 1Awakener's orb11/34.5283,08645,000
Shadow quartz.png: The Whisperer drops Shadow quartz with rarity 1/209.3 in quantity 1Shadow quartz11/209.3[d 2]Not soldN/A
  1. ^ The sirenic tablet will become more common at an unknown rate as kill count increases until the first drop is received. Afterwards, the item will no longer be dropped.
  2. ^ If the player has not yet received their first shadow quartz, its drop rate scales from 1/200 to 1/50 as the player's kill count increases, where the best rate is reached at 300 kill count. Once players obtain their first shadow quartz, the drop rate is reverted back to 1/200.[9]

Supplies

These supplies are all dropped together.

Item Quantity Rarity Price High Alch
Ancient brew(2).png: The Whisperer drops Ancient brew(2) with rarity 1/5.5 in quantity 1Ancient brew(2)11/5.51,64390
Prayer potion(3).png: The Whisperer drops Prayer potion(3) with rarity 1/5.5 in quantity 1Prayer potion(3)11/5.56,68891
Manta ray.png: The Whisperer drops Manta ray with rarity 1/5.5 in quantity 3-4Manta ray3โ€“41/5.54,359โ€“5,812360โ€“480

Weapons and armour

Item Quantity Rarity Price High Alch
Bronze longsword.png: The Whisperer drops Bronze longsword with rarity 1/100 in quantity 16,24 (noted)Bronze longsword16; 24 (noted)1/1001,056โ€“1,584384โ€“576
Mithril longsword.png: The Whisperer drops Mithril longsword with rarity 1/100 in quantity 7,10 (noted)Mithril longsword7; 10 (noted)1/1003,227โ€“4,6105,460โ€“7,800
Adamant longsword.png: The Whisperer drops Adamant longsword with rarity 1/100 in quantity 9,14 (noted)Adamant longsword9; 14 (noted)1/10014,859โ€“23,11417,280โ€“26,880
Battlestaff.png: The Whisperer drops Battlestaff with rarity 2/100 in quantity 70,105 (noted)Battlestaff70; 105 (noted)2/100502,600โ€“753,900294,000โ€“441,000
Dragon plateskirt.png: The Whisperer drops Dragon plateskirt with rarity 1/100 in quantity 7,10Dragon plateskirt7; 101/1001,125,579โ€“1,607,9701,134,000โ€“1,620,000

Resources

Item Quantity Rarity Price High Alch
Pure essence.png: The Whisperer drops Pure essence with rarity 1/100 in quantity 280; 420 (noted)Pure essence280; 420 (noted)1/100560โ€“840560โ€“840
Iron ore.png: The Whisperer drops Iron ore with rarity 1/100 in quantity 88,133 (noted)Iron ore88; 133 (noted)1/1006,688โ€“10,108880โ€“1,330
Coal.png: The Whisperer drops Coal with rarity 8/100 in quantity 303,455 (noted)Coal303; 455 (noted)8/10044,238โ€“66,4308,181โ€“12,285
Gold ore.png: The Whisperer drops Gold ore with rarity 1/100 in quantity 88,133 (noted)Gold ore88; 133 (noted)1/10012,672โ€“19,1527,920โ€“11,970
Mithril ore.png: The Whisperer drops Mithril ore with rarity 1/100 in quantity 88,133 (noted)Mithril ore88; 133 (noted)1/10013,288โ€“20,0838,536โ€“12,901
Adamantite ore.png: The Whisperer drops Adamantite ore with rarity 8/100 in quantity 105,157 (noted)Adamantite ore105; 157 (noted)8/10056,700โ€“84,78025,200โ€“37,680
Runite ore.png: The Whisperer drops Runite ore with rarity 2/100 in quantity 42,63 (noted)Runite ore42; 63 (noted)2/100429,450โ€“644,17580,640โ€“120,960
Sapphire.png: The Whisperer drops Sapphire with rarity 1/100 in quantity 39,59 (noted)Sapphire39; 59 (noted)1/1008,580โ€“12,9805,850โ€“8,850
Emerald.png: The Whisperer drops Emerald with rarity 1/100 in quantity 39,59 (noted)Emerald39; 59 (noted)1/10016,380โ€“24,78011,700โ€“17,700
Ruby.png: The Whisperer drops Ruby with rarity 1/100 in quantity 39,59 (noted)Ruby39; 59 (noted)1/10032,760โ€“49,56023,400โ€“35,400
Uncut ruby.png: The Whisperer drops Uncut ruby with rarity 5/100 in quantity 58,87 (noted)Uncut ruby58; 87 (noted)5/10063,046โ€“94,5693,480โ€“5,220
Uncut diamond.png: The Whisperer drops Uncut diamond with rarity 5/100 in quantity 58,87 (noted)Uncut diamond58; 87 (noted)5/100141,462โ€“212,1936,960โ€“10,440
Dragon javelin tips.png: The Whisperer drops Dragon javelin tips with rarity 8/100 in quantity 84,126Dragon javelin tips84; 1268/10059,724โ€“89,58698,280โ€“147,420
Runite bolts (unf).png: The Whisperer drops Runite bolts (unf) with rarity 8/100 in quantity 84,126Runite bolts (unf)84; 1268/1009,492โ€“14,2380
Raw monkfish.png: The Whisperer drops Raw monkfish with rarity 1/100 in quantity 700,1050 (noted)Raw monkfish700; 1,050 (noted)1/10081,900โ€“122,85096,600โ€“144,900

Runes and ammunition

Item Quantity Rarity Price High Alch
Water rune.png: The Whisperer drops Water rune with rarity 1/100 in quantity 280,420Water rune280; 4201/1001,400โ€“2,100560โ€“840
Steam rune.png: The Whisperer drops Steam rune with rarity 8/100 in quantity 466,700Steam rune466; 7008/10043,338โ€“65,1005,592โ€“8,400
Chaos rune.png: The Whisperer drops Chaos rune with rarity 1/100 in quantity 140,210Chaos rune140; 2101/10014,840โ€“22,2607,560โ€“11,340
Death rune.png: The Whisperer drops Death rune with rarity 8/100 in quantity 466,700Death rune466; 7008/10086,210โ€“129,50050,328โ€“75,600
Soul rune.png: The Whisperer drops Soul rune with rarity 2/100 in quantity 933,1400Soul rune933; 1,4002/100354,540โ€“532,000167,940โ€“252,000

Tertiary

Item Quantity Rarity Price High Alch
Brimstone key.png: The Whisperer drops Brimstone key with rarity 1/50 in quantity 1Brimstone key11/50[d 1]Not soldN/A
Clue scroll (easy).png: The Whisperer drops Clue scroll (easy) with rarity 1/160 in quantity 1Clue scroll (easy)11/160[d 2][d 3]Not sold12
Clue scroll (medium).png: The Whisperer drops Clue scroll (medium) with rarity 1/160 in quantity 1Clue scroll (medium)11/160[d 4][d 3]Not sold12
Clue scroll (hard).png: The Whisperer drops Clue scroll (hard) with rarity 1/160 in quantity 1Clue scroll (hard)11/160[d 5][d 3]Not sold12
Clue scroll (elite).png: The Whisperer drops Clue scroll (elite) with rarity 1/160 in quantity 1Clue scroll (elite)11/160[d 6][d 3]Not sold12
Ancient blood ornament kit.png: The Whisperer drops Ancient blood ornament kit with rarity Always in quantity 1Ancient blood ornament kit1Always[d 7]Not soldN/A
Wisp.png: The Whisperer drops Wisp with rarity 1/2,000 in quantity 1Wisp11/2,000Not soldN/A
  1. ^ Brimstone keys are only dropped while on a Slayer task given by Konar quo Maten.
  2. ^ The easy clue scroll drop rate increases to 1/152 after unlocking the easy Combat Achievements rewards tier.
  3. ^ 3.0 3.1 3.2 3.3 Clue scrolls will drop as scroll boxes after the completion of X Marks the Spot.
  4. ^ The medium clue scroll drop rate increases to 1/152 after unlocking the medium Combat Achievements rewards tier.
  5. ^ The hard clue scroll drop rate increases to 1/152 after unlocking the hard Combat Achievements rewards tier.
  6. ^ The elite clue scroll drop rate increases to 1/152 after unlocking the elite Combat Achievements rewards tier.
  7. ^ Only when defeated in the awakened encounter as the last of the four.

Combat Achievements

There are 9 Combat Achievement tasks (totalling 45 points) available for Whisperer.

NameDescriptionTypeTierComp%
Whisperer AdeptKill the Whisperer once.Kill Count Elite (4 pts)10%
TentacularKill the Whisperer whilst only being on the Arceuus spellbook.Restriction Elite (4 pts)6.3%
Whisperer Speed-TrialistKill the Whisperer in less than 3:00 without a slayer task.Speed Elite (4 pts)5.5%
Whisperer Speed-ChaserKill the Whisperer in less than 2:25 without a slayer task.Speed Master (5 pts)3.1%
Whisperer MasterKill the Whisperer 50 times.Kill Count Master (5 pts)5.5%
Perfect WhispererKill the Whisperer without taking avoidable damage 5 times without leaving.Perfection Master (5 pts)3.7%
Whisperer Speed-RunnerKill the Whisperer in less than 2:05 without a slayer task.Speed Grandmaster (6 pts)1.5%
WhisperedKill the Awakened Whisperer.Kill Count Grandmaster (6 pts)2.5%
Dark MemoriesKill the Whisperer whilst spending less than 6 seconds in the pre-enrage shadow realm.Restriction Grandmaster (6 pts)4.1%

Dialogue

This article on an NPC has an associated transcript list.
Click here for a list of transcripts that this NPC speaks in.

Changes

Date Changes
25 June 2025
(Update)
  • Progress towards the bellator vestige is now indicated with a gold ring drop. For players who were in progress before this update, their next kill will guarantee one or two gold rings, indicating 1/3 and 2/3 vestige rolls respectively.
  • The Whisperer now has a 60% Elemental weakness to Earth. (Previously none)
26 March 2025
(Update)

Getting saved by a phoenix necklace while fighting The Whisperer will no longer restore your sanity.

8 January 2025
(Update)

Fixed an issue where The Whispererโ€™s tentacles failed to spawn under certain conditions.

14 โ€“ 20 February 2024
Hotfix

A bug causing Sanity to not properly drain while fighting the Whisperer was fixed. Players who killed the Awakened variant for the first time while the bug was active had their Awakened Whisperer killcount reset.[10]

14 February 2024
(Update)

Sanity is now fully restored when teleporting away from the Whisperer.

31 January 2024
(Update)
  • Combat Achievements were added for the boss.
  • Readjusted perfect loot qualifications; tentacles and dark green orbs will now disqualify players from perfect kills.
16 August 2023
(Update)
  • Disturbing the Odd Figure will no longer prompt players to use an awakener's orb if they received one as a drop in the same instance.
  • Personal best kill times for the Whisperer will now broadcast in clan chat and group ironman channels.
9 August 2023
(Update)
  • An issue causing perfect kills to fail has been resolved.
  • Sanity damage is now visible during the fight.
  • The Whisperer should no longer fire more attacks in a row than intended.
  • The Whisperer's entrails will spawn even if players are no longer in the fight arena when the boss is defeated.
  • The Whisperer now properly drops clue scrolls.
  • The Whisperer's respawn timer has been decreased slightly.
3 August 2023
(Update)
  • The combat level for the quest variant was increased from 568 to 587.
  • The drop rate for the tradeable unique drop table was increased from 1/77 to 1/64.
  • The Whisperer can no longer be received as a boss slayer task prior to completing Desert Treasure II.
  • Slayer tasks no longer apply to the Awakened version.
28 July 2023
(Update)
  • The Whisperer should no longer fire more attacks in a row than intended.
  • An issue preventing floating columns from being destroyed has been hotfixed.

Trivia

  • Prior to the release of Desert Treasure II, the Whisperer could be heard if players stood next to the mysterious chasm in Camdozaal Mines in the form of a strange voice, whispering Come... Come... Come... Down into the depths... Come...
  • The Whisperer took design inspiration from the Norwegian mythological creature the 'Nรธkken', known for lurking beneath water, with only eyes exposed, and luring victims to their doom with its eerie presence.[11]
  • According to Mod Jerv, she has been corrupted by Xau-Tak,[12] a powerful being yet to be explicitly named in Old School RuneScape.

References

  1. ^ Mod Jerv. Desert Treasure II - Bosses. 31 July 2023. Retrieved 25 July 2026. "The Whisperer, a key assassin and a siren, tasked to collect rare, powerful items and bring it to the vault."
  2. ^ Remnant. Old School RuneScape. "[Sliske]: I have shielded it. It will do you no harm."
  3. ^ Remnant. Old School RuneScape. "The totem seems to act as a conduit between our world and the Shadow Realm."
  4. ^ Remnant. Old School RuneScape. "[Sliske]: Have the undercity sealed, then remove the protections on the totem. We require a more thorough test.
    [The Whisperer]: And the researchers?
    [Sliske]: Their work is complete. Do with them as you wish."
  5. ^ Remnant. Old School RuneScape. "Mysterious Voice 2: The undercity is being sealed. They say the fortress has fallen.
    Mysterious Voice 3: Sealed? On whose orders?
    Mysterious Voice 2: Well... yours.
    Mysterious Voice 3: I gave no such order. Round up the centurions! We have a traitor among us.
    [The Whisperer]: No.
    Mysterious Voice 3: You! This was your doing!
    [The Whisperer]: You have served your Empire well, High Magister, but that servitude is at an end. Now it is time for a new one to begin."
  6. ^ Remnant. Old School RuneScape. "Mysterious Voice 1: Do not be afraid, my child, for you are not alone. Your voice will be one of thousands, singing an eternal silence.[...]And so another voice joins the Silent Choir."
  7. ^ "Desert Treasure II - Tweaks and Drop Rates". Old School RuneScape News. Jagex. 3 August 2023. Archived from the original.
  8. ^ Mod Ayiza. "Desert Treasure II - Tweaks and Drop Rates". Reddit. 3 August 2023. Archived from the original on 26 April 2026. Mod Ayiza: "You have to do the fight while avoiding any avoidable damage. Essentially a perfect fight (chip damage does not count)."
  9. ^
  10. ^
  11. ^ Mod Jerv. "Mod Jerv - Concept Artist Behind ToA, Desert Treasure 2, Colosseum, & Varlamore" (in 54:08). YouTube video. 28 April 2025. "I took inspiration from my own culture actually, because Iโ€™m from Norway. We have this sea creature called Nรธkken, it's basically the sea creature that lurks in the sea with its eyes poking up staring at you, that lures you in to eat you and I wanted to get that feeling through the design itself."
  12. ^ Mod Jerv. "Mod Jerv - Concept Artist Behind ToA, Desert Treasure 2, Colosseum, & Varlamore" (in 53:03). YouTube video. 28 April 2025. "So we do have sirens in the game already, but we wanted this one to be corrupted by those... I think it's revealed to be Xau-Tak in the Lassar Undercity, the whole shadowy side of that place."

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceThe Whisperer
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