Zarosian Empire

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Zarosian Empire
Zarosian Empire
Released9 July 2003 (Update)
Also called
  • The Empire
  • The Fallen Empire[1]
  • The Ruinous Powers[2]
MembersNo
CapitalSenntisten
League regionN/A
InhabitantsMahjarrat, Humans, Vampyres, Demons, Dragon riders, Sirens
Advanced data
Typeregion

The Zarosian Empire was a vast ancient empire that covered the territories of where Misthalin, Asgarnia, the Wilderness, and north-western Morytania now stand.[3] Zaros founded the Empire expeditiously after his arrival on Gielinor. It was the predominant force during the Second Age and the beginning of the Third Age.

The fall of the Empire was instigated when Zaros was betrayed by Zamorak, which banished Zaros from Gielinor. The God Wars ensued, in which the Empire was destroyed. Saradomin and Zamorak attempted to remove all traces of the Empire after its fall. Today, only its ruins remain as evidence of its existence. The Empire was ruled by the god Zaros himself, presumably from the capital city of Senntisten which was located east of Varrock where the Digsite can be found today. Recently, archaeological discoveries at the Digsite have ignited interest in Zarosian history and culture.

History

The history of the Empire can be divided in three parts. The dawn, peak, and fall of the Empire. Not much is known about the dawn and rise of the Empire, due to the fact that Saradomin and Zamorak tried to erase all that was Zaros.[4] More information is available about the fall of the Empire, for example due to Saradominists and Zamorakians’ documentation of events.

The Dawn of the Empire

The dawn of the Empire of the Empty Lord may not have been the reason the First Age ended as much as it marks the beginning of the Second Age. Zaros saw that the lands of Gielinor were vast and unspoiled, he then brought with him various races, including the powerful Vampyres, to Gielinor.[5][6] He introduced them the concepts of civilization (complex society)[7] and sovereignty (absolute authority of a territory).[8] The rapid expansion of the Empire could be explained by the fact that there were no competitors. This could have resulted in the swift settlement of the vast and unspoiled lands, however the details of the Empire’s early days and initial rise, largely remain a mystery, for now.

The Peak of the Empire

Territory

Little is known about how, at what pace, and in which order, the Empire grew. One of the driving factors for growing into the largest Empire the world of Gielinor has ever seen, could be due to the fact that so many different races were admitted into Zaros’ Empire, Mahjarrat, demons, vampyres, dragon riders, and even humans.[9] At its peak the Empire spanned across, what currently is known as the Kingdom of Asgarnia, the Kingdom of Misthalin, Al Kharid, the North, the Wilderness, and the north-western corner of Morytania. The Empire predates all of these names, back then, the two Kingdoms were not established yet and Al Kharid was called Kharid-et under Zaros’ rule. The Wilderness was known as Forinthry,[10] which was covered in dense forests, not desolate and barren like the Wilderness today.[11][10] There is actually no evidence of the Empire's presence south of White Wolf Mountain or south-west of the River Lum, however it is believed these lands were under Zarosian control, as there is no evidence of any other force being present as well. Lastly, the name Morytania did not exist in the Second Age. In the north-eastern corner, where current Canifis is, was a fortress called Kharyrll.

Borders

Who or what bordered the Empire during its reign is partly still a mystery. However, it is certain that the Empire bordered Hallowvale to the east,[12] in present day Morytania. In Acolyte Otrava's book 'Bloody notes' it becomes apparent that the author is a follower of Saradomin and lived in Hallowvale.[13] They describe the prediction and actual fall of Kharyrll, which at that time was still under Zarosian control.[14] This can be deduced from Zarosian warlock Xazyd Wier his journal, in which he recalls how he fled the fortress of Kharyrll whilst Zamorakian forces laid siege to it.[15]. However, due to how there was more than one notable siren amongst the ranks of the Zarosian Empire, it is possible that there may have been Zarosian settlements as far east as the Wushanko Isles.

To the south, the Empire's border was marked by the fortress of Kharid-et, overlooking the Kharidian Lands region.[16]

Although the exact western boundary of the Empire remains uncertain, Ghorrock in the Northern lands is believed to have been the westernmost fortress.

The Fall of the Empire

The Betrayal

The beginning of the end started with the dissent among the followers of Zaros.[17] The true nature of the dissent is up for debate, however there are a few indisputable facts. Zaros had allied himself to all sorts of dark and evil creatures that had it in their nature to betray.[18] Zaros was more powerful than any other god when the Empire was at its peak.[19] The dissent had grown into an actual plotting to overthrow Zaros,[20] especially amongst the Mahjarrat, who felt that their conditions under Zaros had not improved after being liberated from Icthlarin.[21] The group that was plotting the betrayal was led by a mahjarrat, Zamorak.[22] He had gathered his most trusted compatriots, namely Hazeel, Drakan, Thammaron, Zemouregal, and Viggora, who were promised to be given a large piece of land if they would succeed.[23] Zamorak suddenly came in the possession of the Staff of Armadyl, through a series of coincidences and sheer luck,[24] giving the group an actual opportunity to overthrow Zaros. Zamorak stabbed Zaros in the back with the Staff of Armadyl, and in the struggle that followed, Zaros fell in such a way that the staff sunk deeper into his body whilst simultaneously impaling Zamorak.[25] This caused Zamorak to ascend to godhood[26] and Zaros to fade from Gielinor completely.[27]

The Collapse

Zamorak was banished by the other gods for slaying one of their kind. However, Zamorak returned to Gielinor after 18 years, having become a god and grown stronger than ever.[28] A power vacuum had emerged due to the Empire being rudderless after Zaros’ banishment; a collapse was unavoidable with the Empire being vulnerable and defenceless.[29] Though, this chaos did not stop the Zarosians from fighting fiercely to keep the Empire alive.[30][31] Among the loyal Zarosians was Zaros’ strongest weapon, Nex. She lead a great army and tried to restore the Empire.[32] The forces of Saradomin realised the threat Nex posed and captured her and her army in the set of caverns that are now known as the God Wars Dungeon.[33] However, a Zarosian Mahjarrat by the name of Sliske managed to liberate Nex with a ruse and deception.[34] The other four armies reacted by temporarily joining forces to once again imprison Nex.[35][36] With Zaros’ strongest weapon and a significant army gone, it was only a matter of time before the Empire was conquered by the other gods.

Alleged path of enemy forces

The Destruction

There is no coherent documentation of how exactly the Empire chronologically perished out of existence. However, it is important to note that it has been established that the penultimate settlement to fall was the capital city of Senntisten[37] and the last Zarosian bulwark to succumb was Kharyrll.[38] For the other cities and settlements, an informed hypothesis can be made with the available sources. Presumably the cities, settlements, and fortresses in Forinthry were the first to be destroyed, conquered or both. The reasoning behind this hypothesis is, firstly, the fact that the other gods had each an army near the area currently known as the God Wars Dungeon to capture Nex and thus could have started conquering Forinthry from this location.[36] Secondly, the only record of this period is a text written by a Dragon rider who first reminisces about of the Battle of Carrallanger and then describes fleeing from another Zarosian named Corveth into the deep forests of Forinthry to find shelter in one of the older temples and forgotten shrines.[10] This alludes to the fact that the Forinthry settlements were among the first to have fallen. Thirdly, it is very probable that the Empire was conquered from its border (Forinthry and Lassar) towards its interior where Paddewwa geographically would have then functioned as a shield for Senntisten and then from this point recorded history resumes.

Ultimately Senntisten was conquered by the forces of Zamorak, who kept the name for the city.[39] The Zarosians that had survived the siege of Senntisten were driven into the Kharidian Desert,[40] where Zaros’ greatest hero, Azzanadra, was imprisoned in the Jaldraocht Pyramid.[41][42] With this final act the permanent exile of (the Zarosian) people ended,[43] their lands, homes, and lives stolen.[44]

Aftermath of the Empire

Remnants of the Zarosian Empire were scattered across Gielinor; the Mahjarrat Jhallan and Mizzarch relocated to Ghorrock, which was spared from destruction, likely as a result of its extreme distance from the rest of the empire. Duke Sucellus, the leader of the Sixth Legion, also relocated there, but soon became insane and ate its inhabitants to grow in size and power, believing that he was the one destined to restore the empire. This resulted in the two Mahjarrat evacuating the fortress and sealing it, leaving Sucellus into a deep slumber as he ran out of beings to consume. In Lassar, Sliske ordered the Whisperer to remove the seals surrounding the ancient pillar that was found in the undercity after she ordered the city sealed, resulting in its inhabitants dying or going insane from the shadows, including herself.

The Zarosian Mahjarrat, with their numbers and support dwindling, would still continue to work for Zaros' cause. A human adventurer would make contact with Azzanadra, freeing him from his prison as he began to search for any allies that he could in the present era.

Nex and her subordinates were busy working to secure the Mahjarrat ritual site for the Zarosians. Nex, who grew in strength, became nearly unstoppable, but the Saradominsts managed to trap her and her army in an icy cavern and put them into an enhanced sleep. Many years later, a group of aviansie, who were bringing a godsword blade that could kill gods, were ambushed by Zamorakian demons, prompting Bandosian and Saradominist reinforcements to arrive. However, infighting among the alliance resulted in a free-for-all for the godsword. During this time, a group of Saradominist priests began to grow weary of the war, such as Ashuelot Reis. They were approached by a former Saradominst who had converted to Guthixian, who gave them instructions to perform a ritual that would awaken Guthix. Instead, the ritual brought Nex and her army back from their slumber, and the priest in question was actually Sliske. Nex and her army began decimating the battlefield, resulting in a temporary truce between the four factions to seal Nex and her army back in their prison, though the magical protections that contained them could not be fully restored.[45]

Citizens

Races

The Zarosian Empire was very diverse in terms of its citizens and army. The following races were some of the Empire's inhabitants.

Interestingly, unlike in current Morytania, Humans and Vampyres coexisted.[47] The Zarosian army consisted predominantly of Mahjarrat, Vampyres, Demons, and Dragon riders, whereas Humans were scarce in the army.[9] The army became known as the Servants of the Ruinous Powers.[49]

Notable Citizens

  • Azzanadra, a Mahjarrat, Pontifex Maximus of the Zarosian church, remained loyal to Zaros and fought for the survival of the Empire until the bitter end.[50]
  • Hannibus, a Dragon rider, held the title of Venator Maximus. Disappeared shortly after the God Wars started.
  • Lowerniel Drakan, a vampyre, Legatus in the Zarosian army. Betrayed Zaros by allying with Zamorak.
  • Nex, a Nihil, Legatus in the Zarosian army, who was labelled as Zaros' most powerful weapon.[32]
  • Perseriya, a siren, Praefectus Classis or Admiral of the Zarosian fleet at some point during the Third Age.
  • Sliske, a Mahjarrat, convinced the other Mahjarrat to switch sides during the Kharidian-Zarosian War, also responsible for freeing Nex.[34][46]
  • Duke Sucellus, a Chthonian demon, Legatus of the army, acting Legatus Maximus as of the Third Age.
  • Vardorvis, a vampyre, Carnifex Maximus or chief executioner.
  • Viggora, a human, only human to have ever held the position of Legatus in the Zarosian army. Betrayed Zaros by allying with Zamorak.
  • The Whisperer, a siren whose real name is classified, an assassin who was tasked with collecting rare and powerful items and bringing them to the Ancient Vault.[51]
  • Zamorak, a Mahjarrat, Legatus Maximus of the Zarosian army, betrayed Zaros and instigated the Fall of the Empire.

Technology

Metallurgy

Not much is known about Zarosian metals, but they made use of chromium, an alloy of adamantite and runite created with a special time-intensive process.[52] Chromium has been described as one of the Empire's most significant discoveries, and it was used extensively within the Lassar Undercity.[53]

Today, the chromium ingots that remain can be combined with various vestiges to create powerful rings.

Magic

The Zarosian Empire integrated their magical capabilities into various forms of technology. The Zarosian Empire was perhaps most notable for their use of Ancient Magicks and the Ruinous Powers. This gave them access to powerful spells with a variety of uses such as combat and teleportation. Even today, various Zarosians as well as many different adventurers still make use of these spells and curses. The ancient elements: smoke, shadow, blood and ice were the foundation for many kinds of magic developed and studied in the Empire, particularly shadow magic in Lassar's undercity.

Other items, such as the ring of visibility (and later, ring of shadows), could allow the wearer to see into the Shadow Realm.

Seafaring

The Zarosian Empire had a standing navy, though little is known about their condition. Much of the fleet was destroyed during a failed attack on the Temple of the Eye, after Perseriya's attempt to use teleportation magic to transport large numbers of soldiers into the temple backfired due to the presence of the Stone of Jas, which caused it to instead open a rift into the Scar, an extremely dangerous area of the Abyss.[54] Whatever was left of the fleet at the time was likely destroyed when the Empire fell.

Settlements

Zarosian settlements as seen on the Ancient map found in the Ghorrock dungeon.
Locations of the settlements overlaid on a map from the present day.

Current Misthalin & Al Kharid

Senntisten

Senntisten was the capital city of the Empire, Zaros himself resided in the city. According to archaeologists it housed a mass temple complex and occupied the rough area east of modern-day Varrock, today known as the Digsite, and parts of Silvarea, making it one of the largest known cities in history.

Paddewwa

Paddewwa was a fortress, its exact purpose is something of a mystery. Most likely it was not used for military purposes, mainly due to its location in the middle of the empire.

Kharid-et

Kharid-et was a stronghold east of modern-day Al Kharid that played a pivotal role in the Kharidian-Zarosian War. According to the golem found underneath Senntisten, most of Kharid-et is currently sealed and abandoned due to a large swarm of undead in the area.

Current Wilderness

The area known as the Wilderness currently, carried the name of Forinthry during the reign of Zaros, precise details about Forinthry are unclear, besides that it used to be a deep forest.[10]

Annakarl

Annakarl was a fortress in the north-east corner of the Empire, currently its ruins are known as the Demonic Ruins and they are all that remains of Annakarl today. The ruins might have been some type of temple or shrine,[10] because a 'dark and ancient energy' can still be felt.[55]

Carrallanger

Carrallanger was a fortress north of the capital Senntisten. Where Carrallanger once stood is now a crumbling fortress and an adjacent graveyard, which contains headstones with Zarosian symbols.

Dareeyak

Dareeyak was a fortress in the west of the empire, and north of Lassar. Currently it is simply known as Ruins.

Ghorrock

Ghorrock was a settlement in the north-west corner of what was once the empire.[56] On the surface only a fortress on the eastern side stood the test of time, however there is much still hidden below,[57] including a great prison.[58] Currently the area is known as the North.

Current Asgarnia

Lassar

Lassar was a fortress built on what is now known as Ice Mountain. Nothing remains of the fortress, but its undercity remains with the upper level having been turned into the settlement of Camdozaal following Saradominist conquest. According to Azzanadra, the fortress had impressive spires.[59]

Current Morytania

Kharyrll

Kharyrll was a settlement situated in the north-west of current Morytania. It was the last bastion to capitulate before the Empire was erased completely. It bordered the Humblethorn forest, which was part of Hallowvale.[13] Kharyrll was razed following Drakan’s conquest, leaving only Viggora's fortress standing, later known as the Slayer Tower.

Remnants

The images below show the modern remnants of the Zarosian Empire’s cities and fortresses. Much of the Empire was destroyed during the God Wars, leaving only small fragments of these once-mighty strongholds standing today.

Trivia

  • The Zarosian Empire takes heavy inspiration from the real world Roman Empire through its use of similar iconography and terminology.
    • The primary language spoken in the Zarosian Empire is identical to Latin, also used by the Roman Empire.
    • The war between the Zarosian Empire and Menaphos may be a reference to historical conflicts between Rome and the Parthian Empire.
    • Zaros as well as his betrayal has parallels to the real world Roman dictator Julius Caesar and Roman senator Brutus.
    • The Mahjarrat split between Zaros and Zamorak mirrors Octavian and Mark Antony’s loyalist faction against Caesar’s betrayers in the Roman Senate.

References

  1. ^ The Great Guardian. Old School RuneScape. "Many sought to claim this artefact for themselves, including servants of the Fallen Empire."
  2. ^ Mehhar in Beneath Cursed Sands. Old School RuneScape. "The armies of the Ruinous Powers were far stronger than our own. That was until Icthlarin's Stern Judges joined the fray."
  3. ^ Eblis in Desert Treasure I. Old School RuneScape. "My ancestors lived far to the North of here, and our lands stretched from the sea in the East to the river Lum, and the mountain of ice. From coast to coast, North to South, our domain was absolute."
  4. ^ Eblis in Desert Treasure I. Old School RuneScape. "…the enemies that sought to destroy us through their petty jealousies. (…) The spiteful Saradomin and pathetic Zamorak warred with each other, but the hatred they had for each other was as nothing to the hatred they held towards us!"
  5. ^ 5.0 5.1 In Theatre of Blood. "Arachnids of vampyrium". Old School RuneScape. "When the Stranger from Afar led the vampyres to Gielinor..." Stranger from Afar refers to Zaros.
  6. ^ Lowerniel Drakan in Theatre of Blood. "The wild hunt". Old School RuneScape. "Before the Stranger from Afar domesticated us..."
  7. ^ Lowerniel Drakan in Sins of the Father. "A taste of hope (book)". Old School RuneScape. "The arrival of the Stranger from Afar brought an end to the tribal system, with him forming the tribes into the early houses of Vampyrium. He introduced to us alien cultural concepts such as society and art."
  8. ^ Lowerniel Drakan in Sins of the Father. "A taste of hope (book)". Old School RuneScape. "I drank in the Stranger from Afar's lessons more eagerly than my peers. Before the concept of laws were passed on to our newborn aristocracy"
  9. ^ 9.0 9.1 9.2 Viggora in Curse of the Empty Lord. Old School RuneScape. "Oh yes, the dragon riders, Mahjarrat, demons and vampyre warriors made up the bulk of the force, but I wager I was their equal in all ways of combat." Viggora is a human
  10. ^ 10.0 10.1 10.2 10.3 10.4 Ablenkian. "Ablenkian's Escape". Old School RuneScape. "Now I flee into the deep forests of Forinthry. Perhaps I can find shelter in one of the older temples, the forgotten shrines."
  11. ^ "Display case (Varrock Museum, number 31)". Old School RuneScape. "The scorched earth of the Wilderness is a lasting reminder of the destruction wrought during the God Wars." Wilderness is barren and desolate due to scorching.
  12. ^ "The sleeping seven". Old School RuneScape. "Eight centuries and a score into the history of our land there came a darkness which fell about the land once called Hallowvale. The queen of that sad time, an iycene of once formidable power, became to be deposed by 'his-dark-self' and his hordes…"
  13. ^ 13.0 13.1 Otrava. "Bloody notes". Old School RuneScape. "On my travels today I ventured quite far into the Humblethorn forest and came across a strange tree that lived within a dark ruin. (…) I should know but the magic is strange and utilised only by the dark Zarosian warlocks and outlawed for followers of Saradomin." Both talk about the same tree, this links them together
  14. ^ Otrava. "Bloody notes". Old School RuneScape. "News came today from the north - the tree had predicted the fall of Kharyrll, how could this be?"
  15. ^ Xazyd Wier. "Tree wizards' journal". Old School RuneScape. "I fled in the night as the turncloaks breached the fortress and I now find myself held up in a great hollow tree that sits amid an overgrown ruin." Both talk about the same tree, this links them together. Turncloaks are betrayers, coming from a Zarosian, this almost definitely refers to Zamorakians.
  16. ^ Mehhar. Old School RuneScape. "It started during the rule of my grandmother. An ever-expanding empire to the north set their sights on our lands. War soon broke out."
  17. ^ Lennissa in Curse of the Empty Lord. Old School RuneScape. "…and if truth be told, there was a fair amount of dissent amongst... 'his' followers anyway."
  18. ^ Lennissa in Curse of the Empty Lord. Old School RuneScape. "The Empty Lord chose to ally himself with the dark creatures of this world, fully aware that their own natures would cause them to rally against his rule and, take every opportunity they could to betray him."
  19. ^ Lennissa in Curse of the Empty Lord. Old School RuneScape. "Let us just say that he was a fearsome deity, whose strength was greater than all the gods we knew of on this realm at the time."
  20. ^ Dhalak in Curse of the Empty Lord. Old School RuneScape. "…there was a growing faction amongst them who were plotting to overthrow their master."
  21. ^ Dhalak in Curse of the Empty Lord. Old School RuneScape. "…it had come to my attention that the Mahjarrat who had been liberated from the control of Icthlarin did not much appreciate one form of slavery to another…"
  22. ^ Viggora in Curse of the Empty Lord. Old School RuneScape. "Lord Zamorak and his most trusted compatriots, namely myself, Hazeel, Drakan, Thammaron and Zemouregal made plans to overthrow our lord using the god-weapon, and by pledging allegiance to Zamorak as our master…"
  23. ^ Viggora in Curse of the Empty Lord. Old School RuneScape. "…were each to be given a large piece of land as our own in return."
  24. ^ Viggora in Curse of the Empty Lord. Old School RuneScape. "Myself and the rest of Zamoraks honour guard were formulating stratagems in our battle-tent, when that sneaky messenger Kharrim came in offering to sell us the god-staff of Armadyl!"
  25. ^ Viggora in Curse of the Empty Lord. Old School RuneScape. "…the Empty Lord, who seemed to lose his footing slightly, and fell in such a way so that the staff plunged deeper into his body, but also impaled Lord Zamorak with it at the same time..."
  26. ^ Viggora in Curse of the Empty Lord. Old School RuneScape. "When my Lord Zamorak first got his taste of godhood!"
  27. ^ Viggora in Curse of the Empty Lord. Old School RuneScape. "…and as the Empty Lord faded from this world completely…"
  28. ^ Viggora in Curse of the Empty Lord. Old School RuneScape. "It was then that the other gods appeared and banished Zamorak from the world completely for daring to kill one of their kind, although as it turned out it didn't quite work out that way for them, when he returned stronger than ever, a god himself. But the god wars were another story entirely..."
  29. ^ Ashuelot Reis. Old School RuneScape. "With him gone, the empire collapsed. War broke out soon after."
  30. ^ Ashuelot Reis. Old School RuneScape. "Although their god was gone, many Zarosians fought to keep his empire alive."
  31. ^ Eblis in Desert Treasure I. Old School RuneScape. "But we did not succumb without fighting!"
  32. ^ 32.0 32.1 Ashuelot Reis. Old School RuneScape. "Among them was Nex. She was Zaros' most powerful weapon, and she led a great army to try and restore his empire."
  33. ^ Ashuelot Reis. Old School RuneScape. "The forces of Saradomin knew that Nex needed to be dealt with. They were able to lure her into these caverns. After great effort and sacrifice, they managed to place Nex and her followers into a frozen, enchanted sleep."
  34. ^ 34.0 34.1 Ashuelot Reis. Old School RuneScape. "When our leader led us to perform the ritual, it was not Guthix we woke, but Nex and her forces. (…) He never gave us his true name, but as Nex was freed, she spoke to him. (…) Sliske."
  35. ^ Ashuelot Reis. Old School RuneScape. "After our great mistake, four opposing armies united to contain the evil again. They managed to reseal the prison…"
  36. ^ 36.0 36.1 In The Frozen Door. "Important letter". Old School RuneScape. "However, the door was sealed long ago by the leaders of the four armies."
  37. ^ Otrava. "Bloody grimoire". Old School RuneScape. "An evil has swept into our lands and we have been called to protect the weak (…) when my belief wasn't waning, when our lands were not beset by the beautiful rot of chaos. (…) embrace the darkness that heals them of their wounds, while the light of Saradomin forbids us of such heinous acts. (…) Amongst the dead I found a version of the Senntisten Scriptures…" In short: Author Otrava is a follower of Saradomin in this book and in the book Bloody notes as well. In Bloody notes she describes that the Zarosian fortress of Kharyrll succumbs to Zamorakian forces. She then goes on to describe how she finds Senntisten Scriptures on dead Zamorakians, this proves that they must have plundered Senntisten prior to capturing Kharyrll
  38. ^ Xazyd Wier. "Tree wizards' journal". Old School RuneScape. "I fled in the night as the turncloaks breached the fortress" Turncloaks are betrayers
  39. ^ "Display case (Varrock Museum, number 44)". Old School RuneScape. "A battered and bent coin with Zamorakian markings. It bears the word 'Senntisten', which we believe to be the original name of the city, Saranthium, before it was rebuilt by those loyal to Saradomin."
  40. ^ Eblis. Old School RuneScape. "With each battle they waged, we lost more and more land, unable to fight on all fronts, and were pushed further and further South into this gods-forsaken desert."
  41. ^ Terry Balando in Desert Treasure I. "Translation". Old School RuneScape. "And so it came to pass, that deep in the (fiery/uncomfortable) desert, the gods (argued/decided) amongst themselves that the (fortress/home) would be the (selected/chosen) place that would (imprison/conceal) the (wealth/power)."
  42. ^ Eblis in Desert Treasure I. Old School RuneScape. "Our greatest hero, Azzanadra, was finally trapped in a strange stone structure to the South of here, and bound within by terrible powers..."
  43. ^ Terry Balando in Desert Treasure I. "Translation". Old School RuneScape. "The permanent (exile/journey) of the people ended."
  44. ^ Eblis in Desert Treasure I. Old School RuneScape. "And with that our lands, our homes, our very lives were stolen from us!"
  45. ^ Ashuelot Reis. Old School RuneScape. "Nex posed such a danger, that the four armies temorarily joined forces to drive her back into the prison. They resealed it, but were unable to fix the enchantments we destroyed."
  46. ^ 46.0 46.1 in Beneath Cursed Sands. Old School RuneScape. "No. Among the Stern Judges, there was a serpent. After my father became Pharaoh, this serpent convinced the others to abandon us. [They joined the enemy?] They did."
  47. ^ 47.0 47.1 Vanescula Drakan in Sins of the Father. Old School RuneScape. "There was once a time where humans and vampyres lived together in a great empire."
  48. ^ Ablenkian. "Ablenkian's escape". Old School RuneScape. "By my brothers and sisters and by those who swore to battle by my side. I pledged my service to the Empty Lord and I never wavered, even as I was warned of his downfall."
  49. ^ Mehhar in Beneath Cursed Sands. Old School RuneScape. "During the great war, our forces were decimated by the servants of the Ruinous Powers."
  50. ^ Azzanadra in Desert Treasure I. Old School RuneScape. "If the shining cities no longer stand, then it means that we must have failed my lord..."
  51. ^ Mod Jerv. Desert Treasure II - Bosses. 31 July 2023. Retrieved 25 July 2026. "The Whisperer, a key assassin and a siren, tasked to collect rare, powerful items and bring it to the vault."
  52. ^ Remnant. Old School RuneScape. "Melting rune and adamant would normally result in a simple blend. [...] But with the right amount of heat, pressure and air... There. Chromium. Alloyed rune and adamant."
  53. ^ Remnant. Old School RuneScape. "Chromium is one of our most significant discoveries. [...] Chromium lies at the heart of Lassar. It is in our golems, our lights, even our walls. We have invested a lot to make producing it 'easy'. It was not always this way..."
  54. ^ "Slimy tablet". Old School RuneScape. "The battle is lost and we must withdraw. The attempt to call in reinforcements failed, and the temple has been ripped asunder by a rift of unknown power. The rift is growing rapidly and has already claimed much of the fleet. The Praefectus Classis is lost. Retreat is the only option."
  55. ^ Demonic Ruins. "When the player is in close enough range to recharge Prayer, a message in the textbox will appear reading "A dark and ancient energy is emitted from the ruins granting you faster prayer restoration."
  56. ^ Hazeel in Secrets of the North. Old School RuneScape. "Before the God Wars, a settlement of the old empire was found here." as Big Fish (Hazeel)
  57. ^ Hazeel in Secrets of the North. Old School RuneScape. "The fortress to the east is all that remains on the surface, but there is much still hidden below." as Big Fish (Hazeel)
  58. ^ Hazeel in Secrets of the North. Old School RuneScape. "A great prison..." as Big Fish (Hazeel)
  59. ^ Azzanadra in Desert Treasure I. Old School RuneScape. "Do the shining spires of Lassar still stand?"

Source

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Source siteOld School RuneScape Wiki
Canonical sourceZarosian Empire
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureZarosian empire · file details

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