Silvarea
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| Silvarea | ||||
|---|---|---|---|---|
| Released | 29 June 2004 (Update) | |||
| Members | Yes | |||
| Location | Misthalin | |||
| League region | ||||
| Music | Parade | |||
| Map | ||||
Silvarea is a small area in the north-eastern corner of Misthalin. Primarily consisting of a path between two mountain ranges, it ends at the Paterdomus Temple, behind which is the River Salve.
Transportation
Several teleports bring players close to Silvarea, listed here with their arrival destination. From closest to farthest:
Digsite pendant — Digsite, south-west of the area.
Lumberyard teleport and
ring of the elements — Lumberyard, west of Silvarea.
Salve Graveyard Teleport,
Fairy ring CKS, and
Slayer ring — Morytania, near the east end of Silvarea. With level 65 Agility, the ornate railing shortcut by the Paterdomus Temple allows quick passage between Morytania and Silvarea.
History
The following lore is sourced from Varrock Museum, Modern Day Morytania, and The Sleeping Seven.
After the fall of Zaros, there was little activity in the land now known as Silvarea. However, when Lord Drakan attempted to conquer Misthalin from the sparse human settlements in the area, Silvarea became the site of multiple battles. After many years of conflict, the Seven Priestly Warriors were able to push the hordes of Morytania away from Misthalin, at the site of what is now the temple of Paterdomus. The warriors then performed a ritual over the River Salve, preventing vampyres from being able to cross over it, and ending the Misthalin - Morytania War.
The warriors rest in under the Paterdomus temple today, which was built in their honour. The temple is currently managed by Drezel, although has been subject to attack by Zamorakian forces.
Features
The most notable feature of Silvarea is the Paterdomus Temple, a massive temple on the banks of the River Salve. The Limestone Mine is tucked away in the mountain pass of Silvarea, as well as the Odd Old Man's house. The entrance to Zemouregal's Base can also be found in the western cliffside.
Besides the major features, the pathway through Silvarera is lined with a number of regular trees, and its many bats make it a popular location for Slayer tasks. There are no item spawns in this area.
Inhabitants
Personalities
- Arrav, a former hero once known for saving Varrock, now re-animated by the evil Zemouregal.
- Drezel, a monk single-handedly running the large Paterdomus temple.
- Elias White, an explorer hoping to find out more about the Mahjarrat.
- Odd old man, a strange old man who claims to collect bones for the Varrock Museum, but likely has more sinister uses.
- Shadowy figures, two furry humanoids that cause trouble around the temple.
- Sharathteerk, a loyal right-hand man (or rather, gargoyle) to Zemouregal.
- Zemouregal, a Zamorakian Mahjarrat who aims to take over Varrock by controlling the hero Arrav.
Monsters
- Bat (x13)
- Monk of Zamorak (x10)
- Spots, the temple guardian
- Armoured zombie (x41)
Quests
Various quests involve or take place in Silvarea:
- The Curse of Arrav
- Darkness of Hallowvale
- Defender of Varrock
- Devious Minds
- In Aid of the Myreque
- Nature Spirit
- Priest in Peril
- Rag and Bone Man I
- Rag and Bone Man II
- Sins of the Father
Music
| Name | Unlock location | Music track |
|---|---|---|
| Parade | Silvarea |