Awakener's orb

Item

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Awakener's orb
Released26 July 2023 (Update)
MembersYes
Quest itemNo
League regionAsgarniaFremennikDesertVarlamore
Properties
TradeableYes
EquipableNo
StackableNo
NoteableYes
OptionsDrop
ExamineA mysterious orb of unknown power. What could it do?
Values
Value75,000 coins
AlchemyNot alchemisable
Weight0.4 kg
Grand Exchange
Exchange283,086 coins (info)
Buy limit50
Daily volume6,347
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Advanced data
Item ID28334
LinkMOID

Awakener's orbs are items dropped by the Forgotten Four bosses fought during Desert Treasure II. The orbs can be used to fight stronger variants of those bosses.

Use

The orbs can be dropped by the Leviathan, the Whisperer, Vardorvis, and Duke Sucellus and can only be used once the Desert Treasure II - The Fallen Empire quest is completed.[1]

These orbs are a one-time use to start an awakened version of the fight, which is essentially a hard mode variant of the four bosses. In their awakened mode, the bosses are significantly stronger, with their base mechanics enhanced, a potential new mechanic added, stats significantly increased, and they are now immune to stat drains.

When attempting to use the orb to start an awakened version of the fight, the game will send a prompt asking the player if they would like to do so:

  • Vardorvis: Prompt appears when attempting to climb the rocks leading to the ritual site
  • Duke Sucellus: Prompt appears when attempting to enter the asylum
  • The Leviathan: Prompt appears when attempting to climb the handholds leading to the boss arena
  • The Whisperer: Prompt appears when interacting with her as the Odd Figure in an instance that the player did not receive an orb drop from

Each orb will only persist for one attempt, so the awakened fight should only be started if the player has considered themselves prepared for the challenge, and it will not be returned regardless if the player successfully completes the encounter or not. The on-task boost of the slayer helmet will not work in the fight against the awakened bosses.

While the awakened variants have a higher chance for uniques, they are not meant to be farmed for such items, due to the cost of the orbs, longer kills and the significant spike in difficulty compared to the bosses' normal fights. The main purpose of using orbs is to kill all four awakened bosses for the ancient blood ornament kit, which turns Torva armour into its cosmetic Sanguine torva armour.

Item sources

SourceLevelQuantityRarityLeague region
Vardorvis572; 784; 1136 11/80.6Varlamore
Duke Sucellus538; 758; 1099 11/48.5Fremennik
The Whisperer587; 791; 1146 11/34.5Asgarnia
The Leviathan593; 798; 1157 11/53.6Desert

Changes

Date Changes
3 August 2023
(Update)

Awakener's orbs have been added to the collection log. Any orb obtained via the bosses before this update will not appear in the log.

Trivia

References

  1. ^
  2. ^ Mod Goblin. "Desert Treasure II - Awakened Bosses, Blood Torva, and Old School's Art". Reddit. 12 July 2023. Archived from the original on 31 July 2023. Mod Goblin: "Fair few POE players on the team (myself included) and Arcane happens to be a big POE player - do with this information what you will!" In response to a comment stating "I feel like this is inspired by path of exile's uber elder/uber pinnacle bosses"