Phoenix necklace

Item
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Phoenix necklace
Released30 April 2007 (Update)
MembersYes
Quest itemNo
Properties
TradeableYes
EquipableYes
StackableNo
NoteableYes
OptionsWear, Drop
ExamineIn case of emergency, wear necklace.
Values
Value4,050 coins
High alch2,430 coins
Low alch1,620 coins
Weight0.01 kg
Grand Exchange
Exchange2,162 coins (info)
Buy limit10,000
Daily volume86,778
Loading...
Advanced data
Item ID11090
LinkMOID

Phoenix necklaces are necklaces that automatically restore the wearer's Hitpoints by 30% of maximum if they drop to 20% of the maximum or below. They only have one use, after which they are destroyed.

In addition to restoring health, the phoenix necklace also clears out any pending attacks on the player from the attack buffer. This negates any pending damage from delayed attacks such as spells and arrows from afar. This also notably works on certain multi-hit special attacks, such as those from dragon claws and dark bows, where if one of the multi-hits triggers the effect, it will cancel the damage from subsequent multi-hits. The phoenix necklace is often brought in PvP as a gear switch to counter these special attacks finishers.

If the user's hitpoints drop below 10% in one hit after being above 20%, and the player is also wearing a ring of life, then the phoenix necklace is activated first. Self-inflicted damage such as guzzling a dwarven rock cake will also cause it to activate.

Players can make one by enchanting a diamond necklace with the Lvl-4 Enchant spell. This requires level 57 Magic, 10 earth runes, and 1 cosmic rune and grants 67 Magic experience.

In legacy duels within Emir's Arena and in Tombs of Amascut the phoenix necklace is considered food. Therefore, it will produce no effect if the "No Food" option is toggled during a duel or if the “On a Diet” invocation is active. Phoenix necklaces cannot be used in Bounty Hunter.

Combat stats

 Attack bonuses
StabSlashCrushMagicRanged
+0+0+0+0+0
 Defence bonuses
StabSlashCrushMagicRanged
+0+0+0+0+0
 Other bonusesSlot
StrengthRangedMagic damagePrayerNeck slot table
+0+0+0%+0List

Health restored

This article has a calculator here.
Calculators determine experience and costs based on real-time prices from the Grand Exchange Market Watch.

The amount of Hitpoints healed is based on a player's base Hitpoints level. The formula is .

Hitpoints Level Health
restored
Hitpoints Level Health
restored
10–13 3 57–59 17
14–16 4 60–63 18
17–19 5 64–66 19
20–23 6 67–69 20
24–26 7 70–73 21
27–29 8 74–76 22
30–33 9 77–79 23
34–36 10 80–83 24
37–39 11 84–86 25
40–43 12 87–89 26
44–46 13 90–93 27
47–49 14 94–96 28
50–53 15 97–99 29
54–56 16

Creation

Requirements
SkillLevelXP
Magic Magic57 (b)67
Members
Ticks1 (0.6s)[r 1]
Materials
ItemQuantityCost
Diamond necklace11,966
Cosmic rune1124
Earth rune1050
Total cost2,140
Phoenix necklace12,162
Profit22
Profit after GE Tax−21
  1. ^ Manual casting is 3 ticks, auto-casting is 7 ticks
RankMethod
1Pay-to-play Prayer training (High Magic defence)
1Pay-to-play Prayer training (Dinh's bulwark)
1Hunter training (Staff of the dead)
1Hunter training (Dinh's bulwark)
2Revenants/Strategies (Ranged)

Changes

Date Changes
29 May 2025
(Update)

The phoenix necklace proc will no longer remove a soulflame horn buff.

26 March 2025
(Update)

Getting saved by a Phoenix necklace no longer restores your sanity in a Whisperer fight.

Trivia

  • Its examine text is a reference to real-world fire alarm and extinguisher cases, many of which have instructions that read: "In case of emergency, break glass."
  • The necklace is named after the phoenix, a mythical creature.
  • If both the phoenix necklace and Redemption are worn and turned on simultaneously, the phoenix necklace will be consumed and Redemption will not be activated.

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourcePhoenix necklace
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PicturePhoenix necklace · file details

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