Alchemical Hydra
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| Alchemical Hydra | |||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 10 January 2019 (Update) | ||||||||||||||||||||||
| Members | Yes | ||||||||||||||||||||||
| Combat level | 426 | ||||||||||||||||||||||
| Size | 6x6 | ||||||||||||||||||||||
| Examine | A ferocious Alchemical Hydra! | ||||||||||||||||||||||
| League region | |||||||||||||||||||||||
| Combat info | |||||||||||||||||||||||
| Attribute | Draconic | ||||||||||||||||||||||
| XP bonus | +20% | ||||||||||||||||||||||
| Max hit | 17x2 (default) 26x2 (empowered) | ||||||||||||||||||||||
| Aggressive | Yes | ||||||||||||||||||||||
| Poisonous | Yes | ||||||||||||||||||||||
| Attack style | Ranged, Magic | ||||||||||||||||||||||
| Attack speed | 6 ticks (3.6 seconds) | ||||||||||||||||||||||
| Respawn time | 43 ticks (25.8 seconds) | ||||||||||||||||||||||
| Slayer level | 95 | ||||||||||||||||||||||
| Slayer XP | 1,320 xp | ||||||||||||||||||||||
| Category | Hydras, Bosses | ||||||||||||||||||||||
| Assigned by | |||||||||||||||||||||||
| 1,100 | 100 | 100 | 100 | 260 | 260 | ||||||||||||||||||
| +0 | +0 | +45 | +20 | +45 | +20 | ||||||||||||||||||
| +75 | +150 | +150 | |||||||||||||||||||||
| +150 | 50% weakness | ||||||||||||||||||||||
| +45 | +45 | +45 | |||||||||||||||||||||
| Immunities | |||||||||||||||||||||||
| Poison | 100% resistance | ||||||||||||||||||||||
| Venom | 100% resistance | ||||||||||||||||||||||
| Burn | Not immune | ||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||
| Monster ID | 8615,8616 | ||||||||||||||||||||||
| Link | MOID | ||||||||||||||||||||||
The Alchemical Hydra is a boss version of hydra, found in the lower level of the Karuulm Slayer Dungeon in Mount Karuulm, requiring level 95 Slayer to kill. The Alchemical Hydra was the creation of a Dragonkin named Karuulm. While Karuulm saw promise in his creation, he nevertheless saw it as a failure because he could not replicate its traits, and abandoned it along with his other creations: the Wyrms, Drakes, and Hydras.
Unlike normal hydras, the Alchemical Hydra can only be killed while on a hydra Slayer task, which are only assigned by Konar quo Maten and Mortimer. Likewise, it can be assigned for boss slayer, but only by Konar.
In addition, as it is found within the volcano, players who have not completed the elite Kourend & Kebos Diary must wear boots of stone, boots of brimstone, or granite boots to protect themselves from the extreme heat of the dungeon floor. This also applies to attempting to use the Item Retrieval Service, where the rapid damage will interrupt actions and dying a second time will wipe the storage.
Along with all the unique drops obtainable from hydras, it can also drop hydra leather, which is used on the machinery south-west of the pool in the Lithkren Vault to create ferocious gloves, as well as the hydra claw, which is combined with a Zamorakian hasta to create the dragon hunter lance.
Location
| Location | Levels | Members | Spawns | Map | League region |
|---|---|---|---|---|---|
| Karuulm Slayer Dungeon (lower level) | 426 | 1 | Show map |
The Alchemical Hydra can be found in the lower level of the Karuulm Slayer Dungeon. Its lair is at the northern side of the dungeon, past the Tasakaal and then east past the hydras chamber. Orrvor quo Maten will be found guarding the entrance of the lair. Alternatively, with level 88 Agility the mysterious pipe shortcut just behind Kaal-Ket-Jor may be used to reach the lair safely.
Fight overview
| Alchemical Attack! | |
|
The music which plays when fighting the Alchemical Hydra.
| |
The player fights the Hydra in an instanced room upon jumping over the rock barrier. The chamber consists of two rooms; an observation room which is safe from the Hydra, and a set of doors leading into the test chamber where the Hydra resides. The Hydra will become aggressive and attack upon entering the test chamber, and the doors will also lock themselves. This means that the only means of escape are to either kill the boss, die, or teleportation. Players cannot log themselves out of the test chamber either.
The Alchemical Hydra has four phases throughout the fight, depending on its remaining health. It attacks with Ranged and Magic, alternating between them every three attacks for the first three phases. At the start of each phase, it has a 75% damage reduction, which can be removed if it is lured over a vent on the floor which spews chemical liquid. However, the vent must be the correct one, corresponding to the combat triangle (e.g. when it is green, red will weaken it), otherwise the Hydra's damage is increased by up to 50%.
When the Alchemical Hydra reaches or falls below 75%, 50%, and 25% of its health (that is, at 825, 550, and 275 Hitpoints), it will lose one of its heads and begin the next phase. Barring the last phase, the damage reduction is reapplied, and so it should be lured over the next vent. It also has special attacks for each phase: poison pools when green and black, electricity when blue and fire when red. These special attacks are avoidable.
In its final phase, the Hydra will alternate combat styles every attack with increased attack speed and max hit. Its first attack will always be the opposite style to what it most recently used (e.g if its last attack in phase 3 was ranged, it will start phase 4 with magic).
When the Hydra is killed, it will respawn in approximately 25 seconds, and the doors will unlock during this time.
Money making
The following money making guide is available for Alchemical Hydra:
| Method | Hourly profit | Skills |
|---|---|---|
| Killing the Alchemical Hydra | 4,072,535 |
Drops
In addition to the 100% drop, the player will also have two rolls on the Alchemical Hydra's drop table. The first drop has a chance to be a unique, while the second is always standard. The drop rates in the drop table below reflect the chance of getting an item for every roll on the standard loot table. For example, a listed drop rate of 2 x 2/100 indicates that you have two 2/100 chances of receiving that item.[1]
Drops remain on the ground for 3 hours, or until the player leaves the instanced area.[2]
Drop rates are estimated based on 292,738 samples from the Drop Rate Project, unless otherwise cited.
The average Alchemical Hydra kill is worth 190,381.3.
The average Alchemical Hydra kill while on a Konar task is worth 192,538.77.
100%
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Hydra bones | 2 | Always | 14,852 | 192 |
Pre-roll
There is approximately a 1/87.6 chance to hit this table.[3]
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Hydra's eye | 1 | 1/181.1[d 1][4] | Not sold | 60,000 | |
| Hydra's fang | 1 | 1/181.1[d 1][4] | Not sold | 60,000 | |
| Hydra's heart | 1 | 1/181.1[d 1][4] | Not sold | 60,000 | |
| Hydra tail | 1 | 1/513[4] | 99,022 | 60,000 | |
| Hydra leather | 1 | 1/514[4] | 12,259,144 | 60,000 | |
| Hydra's claw | 1 | 1/1,001[4] | 48,810,952 | 90,000 | |
| Dragon thrownaxe | 500–1,000 | 1/2,000[4] | 201,000–402,000 | 225,000–450,000 | |
| Dragon knife | 500–1,000 | 1/2,001[4] | 2,039,500–4,079,000 | 50,000–100,000 |
Weapons and armour
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Mystic fire staff | 1 | 2 × 8/101[d 1] | 25,087 | 25,500 | |
| Mystic water staff | 1 | 2 × 8/101[d 1] | 24,819 | 25,500 | |
| Battlestaff | 8–12 (noted) | 2 × 5/101 | 57,664–86,496 | 33,600–50,400 | |
| Black d'hide body | 1 | 2 × 5/101 | 7,248 | 8,088 | |
| Dragon longsword | 1 | 2 × 3/101 | 59,058 | 60,000 | |
| Dragon med helm | 1 | 2 × 3/101 | 58,453 | 60,000 | |
| Rune platebody | 1 | 2 × 3/101[d 2] | 38,521 | 39,000 | |
| Dragon battleaxe | 1 | 2 × 2/101 | 119,201 | 120,000 | |
| Rune platelegs | 1 | 2 × 1.5/101[d 2] | 37,824 | 38,400 | |
| Rune plateskirt | 1 | 2 × 1.5/101[d 2] | 38,040 | 38,400 | |
| Mystic robe top (light) | 1 | 2 × 1/101[d 3] | 71,080 | 72,000 | |
| Mystic robe bottom (light) | 1 | 2 × 1/101[d 3] | 47,797 | 48,000 |
- ^ 1.0 1.1 Players will receive Mystic fire staff together with Mystic water staff
- ^ 2.0 2.1 2.2 Players will receive Rune platebody together with Rune platelegs or Rune plateskirt
- ^ 3.0 3.1 Players will receive Mystic robe top (light) together with Mystic robe bottom (light)
Runes and ammunition
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Chaos rune | 150–300 | 2 × 6/101 | 15,900–31,800 | 8,100–16,200 | |
| Death rune | 150–300 | 2 × 6/101 | 28,200–56,400 | 16,200–32,400 | |
| Blood rune | 150–300 | 2 × 6/101 | 56,250–112,500 | 36,000–72,000 | |
| Astral rune | 150–300 | 2 × 6/101 | 15,000–30,000 | 4,500–9,000 | |
| Dragonstone bolts (e) | 100–120 | 2 × 2/101 | 38,400–46,080 | 63,700–76,440 | |
| Onyx bolts (e) | 35–50 | 2 × 1/101 | 294,455–420,650 | 315,000–450,000 |
Herbs
There is a 10/101 chance to get noted herbs.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Grimy avantoe | 10–15 (noted) | 2 × 1/64.6 | 13,620–20,430 | 100–150 | |
| Grimy kwuarm | 25–30 (noted) | 2 × 1/64.6 | 46,350–55,620 | 300–360 | |
| Grimy ranarr weed | 10–15 (noted) | 2 × 1/80.8 | 52,700–79,050 | 180–270 | |
| Grimy snapdragon | 10–15 (noted) | 2 × 1/80.8 | 73,340–110,010 | 120–180 | |
| Grimy cadantine | 25–30 (noted) | 2 × 1/80.8 | 52,875–63,450 | 325–390 | |
| Grimy dwarf weed | 25–30 (noted) | 2 × 1/80.8 | 33,625–40,350 | 350–420 | |
| Grimy lantadyme | 25–30 (noted) | 2 × 1/107.7 | 30,850–37,020 | 325–390 | |
| Grimy torstol | 10–15 (noted) | 2 × 1/107.7 | 29,920–44,880 | 150–225 |
Seeds
There is a 2/101 chance of rolling the tree-herb seed drop table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Ranarr seed | 2–3 | 2 × 1/420.8 | 56,738–85,107 | 60–90 | |
| Snapdragon seed | 2–3 | 2 × 1/450.9 | 90,596–135,894 | 72–108 | |
| Torstol seed | 2–3 | 2 × 1/573.9 | 31,666–47,499 | 84–126 | |
| Watermelon seed | 30–45 | 2 × 1/601.2 | 6,960–10,440 | 990–1,485 | |
| Willow seed | 2–3 | 2 × 1/631.3 | 106–159 | 18–27 | |
| Mahogany seed | 2–3 | 2 × 1/701.4 | 412–618 | 56–84 | |
| Maple seed | 2–3 | 2 × 1/701.4 | 6,770–10,155 | 56–84 | |
| Teak seed | 2–3 | 2 × 1/701.4 | 134–201 | 56–84 | |
| Yew seed | 2–3 | 2 × 1/701.4 | 38,638–57,957 | 170–255 | |
| Papaya tree seed | 2–3 | 2 × 1/901.8 | 2,720–4,080 | 138–207 | |
| Magic seed | 2–3 | 2 × 1/1,147.7 | 141,358–212,037 | 506–759 | |
| Palm tree seed | 2–3 | 2 × 1/1,262.5 | 32,710–49,065 | 304–456 | |
| Spirit seed | 2–3 | 2 × 1/1,578.1 | Not sold | 0 | |
| Dragonfruit tree seed | 2–3 | 2 × 1/2,104.2 | 268,902–403,353 | 516–774 | |
| Celastrus seed | 2–3 | 2 × 1/3,156.3 | 33,946–50,919 | 648–972 | |
| Redwood tree seed | 2–3 | 2 × 1/3,156.3 | 28,414–42,621 | 780–1,170 |
Other
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Coins | 5,550–25,550 | 2 × 0.5/101 | 5,550–25,550 | 5,550–25,550 | |
| Coins | 40,000–60,000 | 2 × 9.5/101 | 40,000–60,000 | 40,000–60,000 | |
| Shark | 2–4 | 2 × 7/101 | 2,058–4,116 | 204–408 | |
| Ranging potion(3) | 1 | 2 × 7/101[d 1] | 1,397 | 172 | |
| Super restore(3) | 2 | 2 × 7/101[d 1] | 14,564 | 288 | |
| Dragon bones | 30 (noted) | 2 × 6/101 | 99,930 | 2,880 | |
| Crystal key | 1 | 2 × 1/101 | 20,183 | 90 |
- ^ 1.0 1.1 Players will receive Ranging potion(3) together with two Super restore(3)
Rare drop table
There is a 1/101 chance of rolling the rare drop table. This will give the player two rolls on the rare drop table
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Nothing | N/A | 2 × 1/556.67; Never[d 1] | N/A | N/A | |
| Coins | 3,000 | 2 × 1/615.62 | 3,000 | 3,000 | |
| Uncut sapphire | 1 | 2 × 1/2,585.6; 1/1,313[d 2] | 231 | 15 | |
| Loop half of key | 1 | 2 × 1/641.39; 1/636.61[d 2] | 9,679 | 60 | |
| Tooth half of key | 1 | 2 × 1/641.39; 1/636.61[d 2] | 9,771 | 60 | |
| Uncut emerald | 1 | 2 × 1/5,171.2; 1/2,626[d 2] | 467 | 30 | |
| Uncut ruby | 1 | 2 × 1/10,342.4; 1/5,252[d 2] | 1,104 | 60 | |
| Runite bar | 1 | 2 × 1/2,585.6 | 12,263 | 3,000 | |
| Nature rune | 67 | 2 × 1/4,309.33 | 11,524 | 7,236 | |
| Rune 2h sword | 1 | 2 × 1/4,309.33 | 38,075 | 38,400 | |
| Rune battleaxe | 1 | 2 × 1/4,309.33 | 24,449 | 24,960 | |
| Law rune | 45 | 2 × 1/6,464 | 5,535 | 6,480 | |
| Death rune | 45 | 2 × 1/6,464 | 8,460 | 4,860 | |
| Steel arrow | 150 | 2 × 1/6,464 | 900 | 1,050 | |
| Rune arrow | 42 | 2 × 1/6,464 | 1,974 | 10,080 | |
| Adamant javelin | 20 | 2 × 1/6,464 | 760 | 1,920 | |
| Rune sq shield | 1 | 2 × 1/6,464 | 22,553 | 23,040 | |
| Dragonstone | 1 | 2 × 1/6,464 | 10,748 | 6,000 | |
| Silver ore | 100 (noted) | 2 × 1/6,464 | 6,100 | 4,500 | |
| Nature talisman | 1 | 2 × 1/27,579.73; 1/14,005.33[d 2] | 280 | 2 | |
| Uncut diamond | 1 | 2 × 1/41,369.6; 1/21,008[d 2] | 2,441 | 120 | |
| Rune kiteshield | 1 | 2 × 1/12,928 | 31,964 | 32,640 | |
| Dragon med helm | 1 | 2 × 1/12,928 | 58,453 | 60,000 | |
| Rune spear | 1 | 2 × 1/13,647.7; 1/1,583.52[d 2][d 3] | 11,622 | 12,480 | |
| Rune javelin | 5 | 2 × 1/82,739.2; 1/42,016[d 2] | 675 | 1,200 | |
| Shield left half | 1 | 2 × 1/27,295.41; 1/3,167.04[d 2][d 3] | 65,036 | 66,000 | |
| Dragon spear | 1 | 2 × 1/36,393.87; 1/4,222.71[d 2][d 3] | 38,083 | 37,440 |
- ^ The "nothing" drop is removed while wearing a ring of wealth.
- ^ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 The drop rate is increased while wearing a ring of wealth due to the "nothing" drop being removed.
- ^ 3.0 3.1 3.2 Slightly reduced chance of dropping if Legends' Quest has not been completed.
Tertiary
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Brimstone key | 1 | 1/40[d 1] | Not sold | N/A | |
| Clue scroll (hard) | 1 | 1/100[d 2][d 3][4] | Not sold | 12 | |
| Alchemical hydra heads | 1 | 1/256[4] | Not sold | 30,000 | |
| Clue scroll (elite) | 1 | 1/256[d 4][d 3][4] | Not sold | 12 | |
| Jar of chemicals | 1 | 1/2,000[4] | 63,661 | 0 | |
| Ikkle hydra | 1 | 1/3,000[4] | Not sold | N/A |
- ^ Brimstone keys are only dropped if killed on a Slayer task given by Konar quo Maten.
- ^ The hard clue scroll drop rate increases to 1/95 after unlocking the hard Combat Achievements rewards tier.
- ^ 3.0 3.1 Clue scrolls will drop as scroll boxes after the completion of X Marks the Spot.
- ^ The elite clue scroll drop rate increases to 1/243 after unlocking the elite Combat Achievements rewards tier.
Combat Achievements
There are 12 Combat Achievement tasks (totalling 61 points) available for Alchemical Hydra.
| Name | Description | Type | Tier | Comp% |
|---|---|---|---|---|
| Alchemical Veteran | Kill the Alchemical Hydra 75 times. | Kill Count | Elite (4 pts) | 15.9% |
| Alcleanical Hydra | Kill the Alchemical Hydra without taking any damage. | Perfection | Master (5 pts) | 14.8% |
| Lightning Lure | Kill the Alchemical Hydra without being hit by the lightning attack. | Mechanical | Master (5 pts) | 15.6% |
| Don't Flame Me | Kill the Alchemical Hydra without being hit by the flame wall attack. | Mechanical | Master (5 pts) | 15.7% |
| Unrequired Antipoisons | Kill the Alchemical Hydra without being hit by the acid pool attack. | Mechanical | Master (5 pts) | 15.4% |
| Mixing Correctly | Kill the Alchemical Hydra without empowering it. | Mechanical | Master (5 pts) | 15% |
| Working Overtime | Kill the Alchemical Hydra 15 times without leaving the room. | Stamina | Master (5 pts) | 10.6% |
| Alchemical Master | Kill the Alchemical Hydra 150 times. | Kill Count | Master (5 pts) | 14.8% |
| The Flame Skipper | Kill the Alchemical Hydra without letting it spawn a flame wall attack. | Mechanical | Master (5 pts) | 12.8% |
| Alchemical Speed-Chaser | Kill the Alchemical Hydra in less than 1 minute 45 seconds. | Speed | Master (5 pts) | 9.4% |
| Alchemical Speed-Runner | Kill the Alchemical Hydra in less than 1 minute 20 seconds. | Speed | Grandmaster (6 pts) | 3.6% |
| No Pressure | Kill the Alchemical Hydra using only Dharok's Greataxe as a weapon whilst having no more than 10 Hitpoints throughout the entire fight. | Restriction | Grandmaster (6 pts) | 4.9% |
Gallery
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A concept of the Alchemical Hydra shown during RuneFest 2018.
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A teaser image of the Alchemical Hydra in an area resembling Dragonkin architecture
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The decapitation of one of the boss's heads, created by Mod Ghost
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A piece of official artwork depicting the Alchemical Hydra.
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The Alchemical Hydra Steam Trading Card.
Dialogue
Changes
| Date | Changes |
|---|---|
| 25 June 2025 (Update) |
Alchemical Hydra now has a 50% elemental weakness to earth spells. |
| 9 March 2022 (Update) |
Certain Combat Achievement tasks now perform their checks correctly in the final phase of the Alchemical Hydra fight. |
| 26 August 2021 (Update) |
Alchemical Hydra's animation issues have been fixed. |
| 14 July 2021 (Update | poll) |
The Alchemical Hydra now has an animation to indicate it changing attack styles. |
| 13 June 2019 (Update) |
Players can no longer logout in the Alchemical Hydra room due to an issue where players trying to log out in the room kept getting stuck in a state where they couldn't attack the boss but it kept trying to attack them. |
| 7 February 2019 (Update | poll) |
The alchemical hydra heads were added as a possible tertiary drop. |
| 31 January 2019 (Update) |
The jar of chemicals was added as a possible tertiary drop. |
| 14 January 2019 (Update) |
Hotfix
The Alchemical Hydra gained access to Konar's drop table.[5] |
Trivia
- Despite being visible in the overworld, the Alchemical Hydra is fought in an instance.
- The Alchemical Hydra has the highest Slayer requirement of all the slayer bosses, overtaking the thermonuclear smoke devil.
- The rocks right before the Hydras's chamber have examine texts that explains how Igneous Rocks are made.
References
| NPCs | |
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| Unique drops | |
| Equipment | |
| Other | |
| World bosses |
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| Instanced bosses |
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| Minigame bosses | |||||||||||||
| Skilling bosses | |||||||||||||
| Raids |
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| Chromatic dragons | |||||||||
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| Metal dragons | |||||||||
| Slayer monsters | |||||||||
| Other |
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| Related | |||||||||