Superior slayer monster

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A player fighting a Nechryarch within the Catacombs of Kourend.

Superior Slayer monsters are more powerful versions of normal Slayer monsters that can be encountered after purchasing the unlock Bigger and Badder for 50 Slayer reward points from any Slayer master, and will only occur while on a Slayer task. This can be toggled on and off afterwards without loss of points. Superior creatures have a base spawn chance of 1/200 upon the death of their regular counterpart.

Killing a superior Slayer monster will reward players with a generous amount of Slayer experience — for most, but not all of them, this is about ten times the Hitpoints of the superior monster. This experience will even be granted if the superior monster is slain after the completion of the corresponding Slayer task.

When a superior Slayer monster spawns, a message will appear in the chatbox, stating A superior foe has appeared... Barring the basilisk sentinel and dreadborn araxyte, no superior monsters are aggressive towards the player (including those in the Wilderness) assuming that the player is not under the effects of a goading potion.

Players cannot attack superior monsters which have been spawned by other players; attempting to do so produces the message That is not your superior creature.. A superior monster will despawn in two minutes if the player stays in the vicinity and does not attack it, or less than 30 seconds if they leave the area.[1] Should the player die while fighting it or teleport away, the monster will despawn soon after.

Spawn mechanics

Superior Slayer monsters have a base spawn chance of 1/200 upon the death of one of its normal counterparts.[2] After claiming the elite tier rewards from the Combat Achievements system, the chances of a superior Slayer monster appearing is increased to 1/150. There is an additional 10% chance of a superior Slayer monster appearing in Wilderness, increasing the base spawn rate to 1/180, or 1/135 with completion of the elite CA tier.[3]

In situations where multiple players have attacked the same creature, a superior can spawn for any player that has received partial kill credit, meaning they either dealt the most damage or dealt the last hit.[4] If the superior creature is larger in size than its regular counterpart, the game will first check if it can spawn on the south-western tile of the dying creature, while remaining unblocked by scenery; then on the tile where the creature was due to respawn; and finally a tile in the vicinity of the player if they are still within the area.[5]

Once a superior has appeared, another one will not spawn for that player until it is killed or despawns. In single-way combat areas, a superior Slayer monster can be attacked even if the player is under attack by another monster; when this happens, the standard monster will stop attacking the player. In multicombat areas, it is possible for multiple superior Slayer monsters to appear simultaneously if eligible monsters die on the same tick. Superior Slayer monsters can appear even on the last kill of a Slayer task; despite this, they can still be attacked by the spawning player, and may still drop special loot associated with the Slayer task, such as Larran's key for Wilderness superiors and Brimstone keys for Konar's superiors. The player may additionally attack them even if the location itself would otherwise stop them from doing so, such as the Slayer Tower's basement.

It is not possible for a superior Slayer monster to spawn from a reanimated monster if the player is on a corresponding Slayer task.[6]

Drops

Superior Slayer monsters kills give three rolls on their lesser counterpart's drop table. Alongside this, they have other guaranteed drops:

Players are also ten times more likely to receive a clue scroll from killing one. In addition, superior Slayer monsters have four unique drops shared among all superior Slayer monsters:

Drop rate

The chance of rolling either of the two unique drop tables (UDT) is

The first UDT contains the imbued heart, dust battlestaff and mist battlestaff. The second UDT contains only the eternal gem.

If the players rolls the first unique drop table, there is then a 1/8 chance of receiving an imbued heart, and a 7/16 chance each of receiving one of the battlestaves.[7] If the player rolls the second unique drop table, there is a 1/8 chance of receiving an eternal gem, and a 7/8 chance of receiving nothing. [8]

Thus, the formula of receiving any unique drop is

The formula of receiving an imbued heart or eternal gem is

And the formula of receiving a dust or mist battlestaff is

When killing superiors from Mortimer that have a drop rate increase, the increase varies from intervals of 10%-25%. 30%-60%, 50%-100%, 100%-150% or 200%-300% depending on the slayer monster in question. Refer to his page for the specific monsters.

Unique Drop tables

There are two different unique drop tables for superior Slayer monsters:

Item Quantity Rarity Price High Alch
Dust battlestaff.png: Superior slayer monster drops Dust battlestaff with rarity 7/16 in quantity 1Dust battlestaff17/169,0079,300
Mist battlestaff.png: Superior slayer monster drops Mist battlestaff with rarity 7/16 in quantity 1Mist battlestaff17/1667,5079,300
Imbued heart.png: Superior slayer monster drops Imbued heart with rarity 1/8 in quantity 1Imbued heart11/878,122,981300,000
Item Quantity Rarity Price High Alch
This does not exist.NothingN/A7/8N/AN/A
Eternal gem.png: Superior slayer monster drops Eternal gem with rarity 1/8 in quantity 1Eternal gem11/89,016,1385,700

Players having an equal chance of hitting either Unique Drop Table. For odds of hitting each UDT per superior monster version, see below.

Monsters

There are superior versions of the following monsters:

Slayer
Level
Normal variant Superior variant Image Combat
level
Hitpoints Unique
mechanics
Available in Wilderness UDT Slayer XP
5 Crawling hand Crushing hand
45 55 No No 1/171.2 550
10 Cave crawler Chasm crawler
68 64 No No 1/166.2 600
15 Banshee Screaming banshee
70 60 No No 1/160.8 610
15 Twisted banshee Screaming twisted banshee
144 220 No No 1/160.8 2200
20 Rock slug Giant rockslug
86 77 No No 1/155 770
25 Cockatrice Cockathrice
89 95 No No 1/148.8 950
Moonlight cockatrice
30 Pyrefiend Flaming pyrelord
97 126 No No 1/142.2 1250
30 Pyrelord Infernal pyrelord
134 184 No No 1/142.2 1840
40 Basilisk Monstrous basilisk
135 172 No No 1/127.8 1700
45 Infernal mage Malevolent mage
162 172 No No 1/120 1750
50 Bloodveld Insatiable Bloodveld
202 380 No No 1/111.8 2900
50 Mutated bloodveld Insatiable mutated bloodveld
278 411 No No 1/111.8 4100
51 Gryphon Dire gryphon
209 280 No No 1/110.1 2800
52 Jelly Vitreous jelly
206 190 No Yes 1/108.4 1900
52 Warped jelly Vitreous warped jelly
241 220 No No 1/108.4 2200
52 Chilled jelly Vitreous chilled jelly
241 220 No No 1/108.4 2200
55 Turoth Spiked turoth
244 195 No No 1/103.2 1998
56 Warped terrorbird Mutated terrorbird
178 320 No No 1/101.4 3200
56 Warped tortoise Mutated tortoise
247 440 No No 1/101.4 4510
58 Cave horror Cave abomination
206 130 No No 1/97.8 1300
60 Aberrant spectre Abhorrent spectre
253 275 No No 1/94.2 2500
60 Deviant spectre Repugnant spectre
335 390 No No 1/94.2 4085
60 Basilisk knight Basilisk sentinel
358 550 Yes No 1/94.2 5590
62 Wyrm Shadow wyrm
267 320 No No 1/90.5 3120
62 Lava strykewyrm Magma strykewyrm
249 340 Yes No 1/90.5 3655
65 Dust devil Choke devil
264 300 No Yes 1/84.8 3000
70 Kurask King kurask
295 420 No No 1/75 2767
74 Venator Blood-starved venator
246 345 Yes No 1/66.8 3622.5
75 Gargoyle Marble gargoyle
349 270 Yes No 1/64.8 3044
76 Elder custodian stalker Ancient custodian
239 330 No No 1/62.2 3382
78 Aquanite Elder aquanite
305 365 Yes No 1/58.5 4200
80 Nechryael Nechryarch
300 320 Yes No 1/54.2 3280
Greater nechryael Yes
84 Drake Guardian Drake
376 630 Yes No 1/45.4 7245
85 Abyssal demon Greater abyssal demon
342 400 Yes Yes 1/43.2 4200
90 Dark beast Night beast
374 640 Yes No 1/31.8 6462
92 Araxyte Dreadborn Araxyte
281 350 Yes No 1/27.1 4658
93 Smoke devil Nuclear smoke devil
280 240 No No 1/24.7 2400
95 Hydra Colossal hydra
309 750 Yes No 1/20 8625

Changes

Date Changes
16 October 2024
(Update)

Superior slayer monsters will now consider spawning elsewhere if they cannot spawn in tight spaces due to their size.

11 September 2024
(Update)

The amount of crystal shards dropped by superior slayer monsters in the Iorwerth Dungeon has increased from 1 to 6-10.

8 May 2024
(Update)

Superior slayer monsters are now guaranteed to drop brimstone keys when on a task from Konar.

10 April 2024
(Update | poll)

Superior Slayer monsters now have a 10% increased chance to spawn during Wilderness Slayer tasks.

23 July 2020
(Update)

Superior variants of Drakes, Hydras, Turoths & Wyrms were added.

23 February 2017
(Update)

All superior creatures except Marble Gargoyle were graphically updated to be more distinct from their normal counterparts.

15 September 2016
(Update)

Superior slayer encounters were added to the game.

Trivia

  • While the revenant maledictus is referred to as a superior revenant, it is not a Slayer monster.
  • With the exception of cave horrors, dark beasts, and dust devils, all Slayer monsters that have a superior version are either monsters that can be found in the Slayer Tower or Fremennik Slayer Dungeon, or monsters that were added to Old School RuneScape after the initial introduction of superior Slayer monsters.
  • Historically, superior creatures that are larger than their normal counterparts could only spawn if the death of the normal monster occurred in a location that can fit the superior creature.[9] In order to appear, a superior creature had to be able to fit either its centre tile or one of its corner tiles on the south-western tile of the dying creature, while remaining unobstructed by scenery objects elsewhere.[10][11] The update on 16 October 2024 changed this to move the superior creature to a valid location to prevent the player from missing spawns.

References

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Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

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