Spiritual mage
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| Spiritual mage | |||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 17 October 2013 (Update) | ||||||||||||||||||||||
| Members | Yes | ||||||||||||||||||||||
| Combat level | 121 | ||||||||||||||||||||||
| Size | 1x1 | ||||||||||||||||||||||
| Examine | A deadly servant of Zamorak. | ||||||||||||||||||||||
| Combat info | |||||||||||||||||||||||
| Attribute | Spectral | ||||||||||||||||||||||
| XP bonus | +10% | ||||||||||||||||||||||
| Max hit | 19 | ||||||||||||||||||||||
| Aggressive | Yes, unless wearing a Zamorak-affiliated item | ||||||||||||||||||||||
| Poisonous | No | ||||||||||||||||||||||
| Attack style | Magic | ||||||||||||||||||||||
| Attack speed | 4 ticks (2.4 seconds) | ||||||||||||||||||||||
| Respawn time | 25 ticks (15 seconds) | ||||||||||||||||||||||
| Slayer level | 83 | ||||||||||||||||||||||
| Slayer XP | 75 xp | ||||||||||||||||||||||
| Category | Spiritual Creatures | ||||||||||||||||||||||
| Assigned by | |||||||||||||||||||||||
| 75 | 1 | 1 | 61 | 180 | 1 | ||||||||||||||||||
| +0 | +0 | +0 | +0 | +0 | +0 | ||||||||||||||||||
| +0 | +0 | +0 | |||||||||||||||||||||
| +0 | 30% weakness | ||||||||||||||||||||||
| +0 | +0 | +0 | |||||||||||||||||||||
| Immunities | |||||||||||||||||||||||
| Poison | 0% resistance | ||||||||||||||||||||||
| Venom | 0% resistance | ||||||||||||||||||||||
| Cannons | Immune | ||||||||||||||||||||||
| Thralls | Not immune | ||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||
| Monster ID | 3161 | ||||||||||||||||||||||
| Link | MOID | ||||||||||||||||||||||
The Spiritual mage is a potent Magic Slayer monster found in the God Wars Dungeon. Like all monsters there, they are aggressive to any players that do not wear items showing loyalty to their god. Spiritual mages require 83 Slayer to kill. Completion of Death Plateau is required before Spiritual creatures can be assigned as a Slayer task.[1] Just like Spiritual rangers and Spiritual warriors, which require 63 and 68 Slayer respectively, there are spiritual mages for each god, and each one has unique stats.
Slaying a Spiritual mage in the God Wars Dungeon is a requirement for the Elite Fremennik Diary and slaying a Spiritual mage in the Wilderness God Wars Dungeon is a requirement for the Elite Wilderness Diary.
Spiritual mages are best known for their dragon boots drop. They have fairly poor drops otherwise, with the original four god mages dropping a small supply of various runes. The Zarosian mages have a vastly improved drop table; more runes are dropped, particularly combination runes, high-level herbs, a slightly increased drop rate of clue scrolls and most notably, the signature dragon boots are a tertiary drop from them.
The Zamorakian variant casts Flames of Zamorak, which will drain a Magic level when it successfully hits and deals damage to the player.
The Zarosian variant, being much stronger than the other four, casts spells from the Ancient Magicks; smoke inflicts poison starting at 4 damage, shadow lowers the player's Attack level by up to 15 levels (subsequent activations will not reapply until the player's Attack level is nearly restored), blood heals the mage for 20% of the damage dealt and ice freezes the player for 6 ticks (3.6 seconds).[2] While damage from successful hits are blocked with Protect from Magic, it does not stop secondary effects from occurring. This includes the blood spells, of which the healing is based on the damage dealt if prayers were not used.
Locations
| Location | Levels | Members | Spawns | Map | League region |
|---|---|---|---|---|---|
| God Wars Dungeon | 121 | 40 | Show map | ||
| God Wars Dungeon - Ancient Prison | 182 | 5 | Show map | ||
| Wilderness God Wars Dungeon | 120, 121, 123 | 13 | Show map |
Prayer info
| Spiritual mage | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Level required | |||||||||
| Prayer XP | 15 xp | ||||||||
| Type | Spectral creature | ||||||||
| Required tool | Ectoplasmator | ||||||||
Money making
The following money making guide is available for Spiritual mage:
| Method | Hourly profit | Skills |
|---|---|---|
| Killing spiritual mages | 401,591 |
Drops
Drop rates are estimated based on 100,068 samples from the Drop Rate Project, unless otherwise cited.
The average Spiritual mage kill is worth 2,838.15.
The average high alch value of a Spiritual mage kill is 693.5.
Elemental runes
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Air rune | 30 | 9/128 | 150 | 60 | |
| Water rune | 15 | 8/128 | 75 | 30 | |
| Water rune | 50 | 7/128 | 250 | 100 | |
| Air rune | 50 | 2/128 | 250 | 100 | |
| Fire rune | 65 | 2/128 | 325 | 130 |
Combination runes
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Dust rune | 15 | 11/128 | 135 | 180 | |
| Mud rune | 20 | 7/128 | 2,320 | 240 | |
| Mist rune | 20 | 6/128 | 1,840 | 240 |
Catalytic runes
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Chaos rune | 10 | 18/128 | 1,060 | 540 | |
| Astral rune | 15 | 9/128 | 1,470 | 450 | |
| Death rune | 15 | 8/128 | 2,775 | 1,620 | |
| Nature rune | 25 | 7/128 | 4,275 | 2,700 | |
| Mind rune | 50 | 4/128 | 100 | 50 | |
| Nature rune | 18 | 4/128 | 3,078 | 1,944 | |
| Body rune | 35 | 3/128 | 140 | 35 | |
| Law rune | 15 | 2/128 | 1,845 | 2,160 | |
| Body rune | 25 | 2/128 | 100 | 25 | |
| Blood rune | 10 | 2/128 | 3,740 | 2,400 | |
| Chaos rune | 25 | 1/128 | 2,650 | 1,350 |
Other
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Pure essence | 90 (noted) | 6/128 | 180 | 180 | |
| Antipoison(3) | 5 (noted) | 5/128 | 990 | 860 | |
| Dragon boots | 1 | 1/128 | 211,196 | 12,000 |
Gem drop table
There is a 2/128 chance of rolling the gem drop table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Nothing | N/A | 1/128.23; Never[d 1] | N/A | N/A | |
| Uncut sapphire | 1 | 1/256; 1/130[d 2] | 228 | 15 | |
| Uncut emerald | 1 | 1/512; 1/260[d 2] | 473 | 30 | |
| Uncut ruby | 1 | 1/1,024; 1/520[d 2] | 1,087 | 60 | |
| Chaos talisman | 1 | 1/2,730.67; 1/1,386.67[d 2][d 3] | 236 | 2 | |
| Nature talisman | 1 | 1/2,730.67; 1/1,386.67[d 2][d 3] | 268 | 2 | |
| Uncut diamond | 1 | 1/4,096; 1/2,080[d 2] | 2,439 | 120 | |
| Rune javelin | 5 | 1/8,192; 1/4,160[d 2] | 675 | 1,200 | |
| Loop half of key | 1 | 1/8,192; 1/4,160[d 2] | 9,756 | 60 | |
| Tooth half of key | 1 | 1/8,192; 1/4,160[d 2] | 9,887 | 60 | |
| Rune spear | 1 | 1/131,072; 1/7,800[d 2][d 4] | 11,599 | 12,480 | |
| Shield left half | 1 | 1/262,144; 1/15,600[d 2][d 4] | 65,355 | 66,000 | |
| Dragon spear | 1 | 1/349,525.33; 1/20,800[d 2][d 4] | 38,438 | 37,440 |
- ^ The "nothing" drop is removed while wearing a ring of wealth.
- ^ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 The drop rate is increased while wearing a ring of wealth due to the "nothing" drop being removed.
- ^ 3.0 3.1 The talisman dropped depends on where the player is located (map); typically, a nature talisman will drop above ground level and a chaos talisman will drop underground.
- ^ 4.0 4.1 4.2 Only dropped if Legends' Quest has been finished; if not, a talisman is dropped instead.
Tertiary
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Clue scroll (master) | 1 | Always[d 1] | Not sold | 12 | |
| Reward casket (master) | 1 | Always[d 1] | Not sold | 30 | |
| Looting bag | 1 | 1/3[d 2] | Not sold | N/A | |
| Ecumenical key | 1 | 1/60–1/40[d 3][d 4] | Not sold | 61,500 | |
| Clue scroll (hard) | 1 | 1/128; 1/64[d 6][d 7][d 5] | Not sold | 12 |
- ^ 1.0 1.1 Master clue scrolls and reward caskets are only dropped when completing a master clue scroll asking you to kill a spiritual mage.
- ^ Looting bags are only dropped by those found in the Wilderness God Wars Dungeon.
- ^ Ecumenical keys are only dropped in the Wilderness God Wars Dungeon.
- ^ Ecumenical key drop rates increase to 1/55, 1/50, 1/45, and 1/40 after completion of the hard, elite, master, and grandmaster Combat Achievements respectively.
- ^ The hard clue scroll drop rate increases to 1/64 if a ring of wealth (i) is worn and fought in the Wilderness.
- ^ The hard clue scroll drop rate increases to 1/121; 1/60 after unlocking the hard Combat Achievements rewards tier.
- ^ Clue scrolls will drop as scroll boxes after the completion of X Marks the Spot.
Wilderness Slayer tertiary
The following drops are only accessible while on a Slayer task given by Krystilia.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Larran's key | 1 | 1/75 | 120,992 | 54 | |
| Slayer's enchantment | 1 | 1/260–1/236 | 1,614 | 720 |
Drops (Ancient Prison)
Drop rates are estimated based on 23,013 samples from the Drop Rate Project, unless otherwise cited.
The average Spiritual mage (Zaros) kill is worth 6,426.85.
Ancient ceremonial robes
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Ancient ceremonial mask | 1 | 1/640 | 28,923 | 30,000 | |
| Ancient ceremonial top | 1 | 1/640 | 59,050 | 60,000 | |
| Ancient ceremonial legs | 1 | 1/640 | 47,017 | 48,000 | |
| Ancient ceremonial gloves | 1 | 1/640 | 22,743 | 24,000 | |
| Ancient ceremonial boots | 1 | 1/640 | 22,889 | 24,000 |
Runes
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Air rune | 250 | 7/128 | 1,250 | 500 | |
| Astral rune | 38–98 | 15/128 | 3,724–9,604 | 1,140–2,940 | |
| Blood rune | 25 | 2/128 | 9,350 | 6,000 | |
| Lava rune | 30–60 | 9/128 | 900–1,800 | 360–720 | |
| Death rune | 25 | 4/128 | 4,625 | 2,700 | |
| Mud rune | 40–70 | 7/128 | 4,640–8,120 | 480–840 | |
| Smoke rune | 100–150 | 2/128 | 6,500–9,750 | 1,200–1,800 | |
| Soul rune | 25 | 3/128 | 9,500 | 4,500 |
Herbs
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Grimy avantoe | 1 | 3.125/128 | 1,341 | 10 | |
| Grimy ranarr weed | 1 | 2.5/128 | 5,262 | 18 | |
| Grimy snapdragon | 1 | 2.5/128 | 7,218 | 12 | |
| Grimy torstol | 1 | 8.875/128 | 2,954 | 15 |
Coins
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Coins | 1,300–1,337 | 6/128 | 1,300–1,337 | 1,300–1,337 | |
| Coins | 6,900–6,942 | 2/128 | 6,900–6,942 | 6,900–6,942 |
Potions
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Super defence(3) | 1 | 2/128 | 2,678 | 158 | |
| Super restore(3) | 1 | 9/128 | 7,346 | 144 | |
| Ancient brew(2) | 1 | 11/128 | 1,643 | 90 | |
| Ancient brew(3) | 1 | 4/128 | 2,567 | 105 |
Other
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Adamantite bar | 1–4 (noted) | 8/128 | 1,851–7,404 | 384–1,536 | |
| Blood essence | 1 | 1/128 | 79,763 | 60,000 | |
| Coal | 1–10 (noted) | 8/128 | 146–1,460 | 27–270 | |
| Nihil shard | 5–9 | 1/128 | 14,500–26,100 | 15,000–27,000 | |
| Pure essence | 46 (noted) | 8/128 | 92 | 92 |
Gem drop table
There is a 1/128 chance of rolling the gem drop table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Nothing | N/A | 1/256.47; Never[d 1] | N/A | N/A | |
| Uncut sapphire | 1 | 1/512; 1/260[d 2] | 228 | 15 | |
| Uncut emerald | 1 | 1/1,024; 1/520[d 2] | 473 | 30 | |
| Uncut ruby | 1 | 1/2,048; 1/1,040[d 2] | 1,087 | 60 | |
| Nature talisman | 1 | 1/5,461.33; 1/2,773.33[d 2] | 268 | 2 | |
| Uncut diamond | 1 | 1/8,192; 1/4,160[d 2] | 2,439 | 120 | |
| Rune javelin | 5 | 1/16,384; 1/8,320[d 2] | 675 | 1,200 | |
| Loop half of key | 1 | 1/16,384; 1/8,320[d 2] | 9,756 | 60 | |
| Tooth half of key | 1 | 1/16,384; 1/8,320[d 2] | 9,887 | 60 | |
| Rune spear | 1 | 1/262,144; 1/15,600[d 2][d 3] | 11,599 | 12,480 | |
| Shield left half | 1 | 1/524,288; 1/31,200[d 2][d 3] | 65,355 | 66,000 | |
| Dragon spear | 1 | 1/699,050.67; 1/41,600[d 2][d 3] | 38,438 | 37,440 |
- ^ The "nothing" drop is removed while wearing a ring of wealth.
- ^ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 The drop rate is increased while wearing a ring of wealth due to the "nothing" drop being removed.
- ^ 3.0 3.1 3.2 Only dropped if Legends' Quest has been finished; if not, a talisman is dropped instead.
Tertiary
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Clue scroll (master) | 1 | Always[d 1] | Not sold | 12 | |
| Reward casket (master) | 1 | Always[d 1] | Not sold | 30 | |
| Clue scroll (hard) | 1 | 1/96[d 2][d 3][3] | Not sold | 12 | |
| Dragon boots | 1 | 1/128 | 211,196 | 12,000 |
- ^ 1.0 1.1 Master clue scrolls and reward caskets are only dropped when completing a master clue scroll asking you to kill a spiritual mage.
- ^ The hard clue scroll drop rate increases to 1/91 after unlocking the hard Combat Achievements rewards tier.
- ^ Clue scrolls will drop as scroll boxes after the completion of X Marks the Spot.
Treasure Trails
- Killing a spiritual mage while wearing a god item aligned with that mage is required to complete a master clue scroll skill challenge assigned by Sherlock.
Changes
| Date | Changes |
|---|---|
| 25 June 2025 (Update) |
|
| 5 June 2024 (Update) |
The Zarosian spiritual mage's elemental weakness to fire spells has been increased from 100% to 200%. |
| 29 May 2024 (Update) |
Zarosian spiritual mages were given a 100% elemental weakness to fire spells. Previously, they simply took double damage from fire spells. |
| 12 January 2022 (Update) |
Zarosian spiritual mages will now drop dragon boots, and no longer drop bones. |
| 5 January 2022 (Update | poll) |
Zarosian spiritual mages are now accessible. |
| 16 December 2021 (Update) |
Zarosian spiritual mages were added to the game, but could not be reached or fought. |
| 6 January 2021 (Update | poll) |
Spiritual mages were made into spectral creatures. |
| 8 August 2019 (Update) |
The drop rate for ecumenical keys have been changed to be 1/60 regardless of keys owned. |
| 20 August 2015 (Update | poll) |
The drop tables of spiritual mages have been slightly improved. |
Trivia
- Spiritual mages will use Magic against players, but will use a weak Ranged attack with a max hit of 1 when fighting other monsters. As a result, they often remain in combat until killed.
- The Bandosian spiritual mages do not move when idle unless attacking a player, and are one of the few monsters to have this trait.
- The Bandosian spiritual mages and rangers will start attacking you as soon as you attempt to hit them with melee, even before you actually hit them.
- Spiritual creatures are blocked by 113,241 players and was the most blocked slayer monster in 2017.
References
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