Godsword

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Godsword

Godswords are powerful two-handed swords that were originally released on 28 August 2007, along with the God Wars Dungeon. They were added to Old School RuneScape on 17 October 2013. Requiring 75 Attack to wield, godswords have the second highest slash bonus of any weapon after the Soulreaper axe. The godsword consists of a godsword blade, to which a godsword hilt is attached. One hilt exists for each of the gods whose armies still fight in the God Wars Dungeon: Armadyl, Bandos, Saradomin, Zamorak, and Zaros. Consequently, there are five different godswords: the Ancient godsword, Armadyl godsword, the Bandos godsword, the Saradomin godsword, and the Zamorak godsword. All five godswords have identical stats, but each has a different special attack, as detailed below.

Godswords are created by smithing the three different godsword shards into a godsword blade at an anvil. Doing so requires 80 Smithing, and gives a total of 200 Smithing experience. A godsword hilt is then attached to the godsword blade, which requires no stats and can be done by any player. Hilts can be attached or removed at will, at any time. Godsword hilts are dropped exclusively by the generals within the God Wars Dungeon, while godsword shards are dropped by the generals and their bodyguards.

History

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Somewhere near the end of the God Wars, during the Third Age, Zamorak had gathered armies so powerful that his victory seemed inevitable. In a last-ditch effort to oppose him, Saradomin formed an alliance with Armadyl and Bandos. They created the godsword, a weapon meant to ensure Zamorak's final defeat.[1]

A group of Armadyl's aviansie was given the task of delivering the godsword to the army of Saradomin, which stood ready to do battle with Zamorak's forces. Having learned of the godsword's existence as well as its destination, Zamorak laid an ambush for the aviansie transporting the godsword. At the same time, he launched an attack against Saradomin's army with his own forces.[2]

Upon coming under attack, the aviansie carrying the godsword retreated into a temple beneath the mountains, and set up a defence against Zamorak's forces in an attempt to protect the godsword. Bandos and Saradomin sent portions of their armies into the temple as reinforcements for the aviansie,[3] and for a time the three groups fought as allies against Zamorak's minions. However, as the battle wore on, old distrust between the forces of Armadyl, Bandos, and Saradomin resurfaced, and the forces of the three gods turned on one another, dissolving the alliance. The battle in the temple became a four-way free-for-all for control of the godsword; it is believed that during this great melee, the godsword was shattered into four pieces.

It was then that Zamorak cast a mighty spell with such power that all of northern Gielinor, much of Zaros's old territory, was destroyed, transforming the once-tranquil land into the desolate and hellish Wilderness. This spell also caused the entrance to the temple beneath the mountains to collapse, sealing the four armies inside. However, the struggle for the godsword continued.[4]

Before the battle could drag on any further, Guthix awoke from his deep slumber. Furious at the ruin that the God Wars had wrought upon the world, he forced the four warring gods to cease their battles in Gielinor, and erected the Edicts of Guthix in order to prevent any further wars between gods in Gielinor. The temple and the armies within were frozen by a follower of Guthix, where they would remain undisturbed for thousands of years, their battle - and the godsword - long forgotten.

However, during the Fifth Age, a combination of tectonic movements within the Wilderness and long rows of fires lit by adventurers thawed the dungeon and the armies within it. Unaware that the God Wars have ended, the followers of Armadyl, Bandos, Saradomin, and Zamorak continue to wage war for control of the godsword. Adventurers are now able to enter the dungeon for themselves and do battle with the armies within. Those who are powerful enough to defeat the mighty leaders can obtain the pieces of the godsword, and reconstruct it for themselves.

Later during the Fifth Age when Nex's Ancient Prison was uncovered, it was revealed she ordered the creation of a godsword hilt during her imprisonment.[5]

Combat stats

All five godswords share the same combat stats, which are as follows:

 Attack bonuses
StabSlashCrushMagicRanged
+0+132+80+0+0
 Defence bonuses
StabSlashCrushMagicRanged
+0+0+0+0+0
 Other bonusesSlot
StrengthRangedMagic damagePrayer2h slot table
+132+0+0%+8List
Combat styleAttack typeWeapon styleAttack speedRangeExperienceLevel boost
ChopSlashAccurate6 ticks (3.6s)1 tileAttack Hitpoints+3 Attack
SlashSlashAggressiveStrength Hitpoints+3 Strength
SmashCrushAggressiveStrength Hitpoints+3 Strength
BlockSlashDefensiveDefence Hitpoints+3 Defence

Special attacks

The godsword's special attack varies depending on which hilt is attached to the blade. All the special attacks will consume 50% of the player's special attack energy, along with doubling effective accuracy and increase effective strength by 10%.[6]

Godsword GE Price Special attack
35,288,446 Inflicts 10% more damage, has double accuracy, and marks a target for sacrifice.

Upon being marked for sacrifice, the target has eight ticks (4.8 seconds) to move at least five tiles away from the attacker. If the target fails to do so, they will take 25 damage and the attacker will be healed for the same amount.

The special attack will not mark the target for sacrifice if it misses.

7,063,384 Inflicts 37.5% more damage and has double accuracy.
17,855,502 Inflicts 21% more damage, has double accuracy, and drains the target's combat stats equivalent of the amount of damage inflicted.

If a combat stat is drained to 1, remaining damage is used to drain another combat stat. They are drained in the following order: Defence, Strength, Prayer, Attack, Magic, Ranged.

22,969,396 Inflicts 10% more damage, has double accuracy, and heals the user by 50% of damage dealt (minimum of 10 hitpoints), as well as restoring a number of prayer points equal to 25% of damage dealt (a minimum of 5 prayer points).

The special attack will not restore any prayer or hitpoints if it misses.

15,731,945 Inflicts 10% more damage, has double accuracy, and freezes the target in place for 20 seconds, similar to the Ice Barrage spell.

The special attack will not freeze your opponent if it does not hit.

Uses

Ancient godsword

The Ancient godsword is the least common type of godsword due to its hilt being dropped by Nex. Its special attack, Blood Sacrifice, marks a target for sacrifice, giving them eight ticks (4.8 seconds) to move at least five tiles away from the attacker. If the target fails to do so, they will take 25 damage, and the attacker will be healed for 15% of the target's Hitpoints level (up to a cap of 25 against NPCs and 15 against players). The delayed damage, in PvP, allows one to set up a large amount of damage to hit all at once.

Armadyl godsword

The Armadyl godsword is most effectively used in PvP situations and against boss monsters due to its high-hitting special attack, The Judgement, which is capable of inflicting enormous amounts of damage. Because of the sheer strength of its special attack, the Armadyl godsword is the most popular godsword, but not the most expensive one.

Bandos godsword

The Bandos godsword's special attack, Warstrike, is often used against other players and powerful boss monsters. Most bosses have extremely high Defence and a large hit from Warstrike can make it significantly easier to kill them. It is especially dangerous against combat pures that have low Defence, as the special attack could potentially drain Strength after draining Defence all the way down to 1.

Saradomin godsword

The Saradomin godsword is most effectively used in monster-killing situations, due to its helpful special attack. Healing Blade can be useful to players who are training Slayer, doing the Barrows activity, or attempting the TzHaar Fight Cave. Along with healing effects such as Guthan's set, the Saradomin godsword can act as a replacement for food. Its prayer restoration can also save players doses of prayer potions. The Saradomin godsword is especially powerful on monsters where max hits are guaranteed such as Fremennik warband archers and Judges of Yama, as these monsters also guarantee max healing.

Zamorak godsword

While the Zamorak godsword's special attack, Ice Cleave, is not particularly useful for general monster killing, it is very effective in a few special cases. One popular use of Ice Cleave is to freeze Commander Zilyana, who has devastating melee and Magic attacks that she will use only at melee range. Additionally, Ice Cleave has a few uses during PvP situations, such as freezing players in place either to prevent their escape or to make it easier to escape them. Rangers and mages can also use Ice Cleave in lieu of Entangle or equivalent to hold their target in place and attack them at a safe distance. During Castle Wars, the Zamorak godsword can be used to freeze players who are carrying the flag, or players who are attempting to capture the flag.

Additionally, as the godsword's freezing effect disables Auto Retaliate on players, players can freeze their target, step away, attack once, then immediately step away again before their opponent can retaliate. This works even against faster weapons such as an abyssal whip.

Changes

Date Changes
19 March 2015
(Update | poll)

The accurate attack style of the Godswords has been adjusted to use slash rather than crush. As the slash attack bonus on Godswords has always been higher than the crush bonus, having the accurate attack style of the weapons use slash rather than crush means that the accurate attack style takes advantage of the best offensive bonus of the weapon.

7 November 2013
(Update | poll)
  • The Accurate combat mode of godswords has been changed from 'Stab' to 'Crush', since godswords have no stab-attack bonus
  • Godswords will now pop up a confirmation box when you try to dismantle them

Trivia

  • Godswords attack slightly faster than other two-handed swords and similar weapons such as halberds. With an attack speed of 6, godswords attack at the same rate as battleaxes.
  • Although godswords are very strong and carry the second highest slash bonus of any weapons in the game, some players still prefer to use weaker but faster weapons, such as the abyssal dagger, Zamorakian hasta, abyssal bludgeon, abyssal whip, dragon scimitar, and Saradomin sword when training combat skills against lower-Defence monsters, due to their higher damage-per-second rating than godswords. Nonetheless, godswords will generally deal more damage against higher-Defence monsters than these weapons.
  • The walking and running animations appear much smoother while having a godsword equipped. The same applies to the Saradomin sword, Zamorakian spear, Barrelchest anchor, and pet rock.
  • When a godsword is equipped, capes worn by the player start waving as if there is a 'heroic' wind present.
  • As they have a slash bonus of at least 100+, godswords will always successfully slash web barriers.

References

  1. ^ Sir Tiffy Cashien. Old School RuneScape. "During the great God Wars, the evil usurper Zamorak gathered many ancient relics and armies to his cause. There were none powerful enough to stand alone before his might, so our glorious Lord Saradomin gathered a triumverate of gods to stem the tide of evil. They came together and, using great magics, they created the Godsword; a weapon so mighty that it could slay even a god."
  2. ^ Sir Tiffy Cashien. Old School RuneScape. "The mightiest warriors to stand before the army of evil were the aviansie: birdmen followers of Armadyl. They were a proud and mighty warrior race. To them fell the task of delivering the Godsword to the holy armies that gathered to oppose Zamorak's evil. Unfortunately, they were attacked by an army of demons before they could reach the safety of the main army. It was a fiendish stroke by the forces of darkness. At the same time as they attacked the aviansie, they also mounted a huge attack on the main armies that opposed them."
  3. ^ Sir Tiffy Cashien. Old School RuneScape. "Realising their intent, several of the gods that were allied against Zamorak sent forces to aid the besieged aviansie, who had retreated into a temple in the mountains. The forces of Saradomin and Bandos arrived in the midst of a pitched battle for the Godsword, and it was during this battle that the sword was sundered."
  4. ^ Sir Tiffy Cashien. Old School RuneScape. "Shortly thereafter, the evil one cast a spell of such devastation that it flattened the entire northern half of Gielinor, reducing it to what we now call the Wilderness. This temple must have collapsed, sealing the combatants in."
  5. ^ "Nex Rewards - Updated". Old School RuneScape News. Jagex. 8 November 2021. Archived from the original. "When Nex escaped her icy prison, she found herself in the middle of the battle over the Godsword. Realising the potential of this weapon, Nex arranged for a fifth hilt to be made. However, the four armies joined forces to imprison Nex once more, meaning her hilt never saw use."
  6. ^

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

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