As with other hastae, the Zamorakian hasta does not deal full damage when fighting the Corporeal Beast.
It is a popular weapon against enemies weak to stab, such as dragons. Due to its reasonable crush bonus, it is also often used against enemies weak to crush, such as Vet'ion. All of the stat bonuses remain the same as a Zamorakian spear, and it retains its special attack. As the hasta can be wielded with off-hand equipment such as a shield or defender, it is preferable over the spear in all instances except when fighting the Corporeal Beast. As it can also function as a slash weapon it may be useful in some encounters where several attack styles are needed, such as against the Moons of Peril.
It can be upgraded to the dragon hunter lance by combining it with a hydra's claw, obtained from the Alchemical Hydra. The lance has 20% higher accuracy and damage against dragons and many other draconic creatures, but in the process it loses its defensive and prayer bonuses and some of its strength bonus.
A player performs the Zamorakian hasta's special attack, Shove.
The Zamorakian hasta has a special attack, Shove, which it shares with the Dragon and Zamorakian spear. It pushes an opponent back and stuns them for three seconds, consuming 25% of the player's special attack energy.
The effects of Shove do not stack, meaning that players cannot use it on a target who is already stunned. Stunned players are also given a one tick (0.6 seconds) period of immunity after a stun wears off during which they cannot be stunned again. This effectively means that Shove cannot be used on the same player more than once every 6 ticks. In addition to this, as soon as the stun wears off, the stunned player is granted a 5 tick (3.0 seconds) period of immunity against being bound by binding spells like Entangle or Ice Barrage.
On non-Castle Wars worlds, players within Castle Wars are able to shove targets back-to-back using this special attack.[1]
Shove cannot be used against large monsters, such as giants, because they are too big to push back. If a player tries this, the special attack does not occur and no special attack energy is consumed. A message appears in the chat box, reading, "That creature is too large to knock back!" A general way to tell if the Shove special attack is able to be used is to determine how much space the target monster takes up. If it takes up more than one game tile, it cannot be shoved. For example, a player can shove an ice warrior, which takes up one game tile, but not an ice giant, which takes up four.
You can no longer use the Dragon spear, Zamorakian spear or Zamorakian hasta special attack on a target who is already stunned. In addition to this, players are given a 1 tick period of immunity after a stun wears off in which they cannot be stunned again.
Trivia
Unlike other hastae, the Zamorakian hasta cannot be poisoned.