Green dragon/Strategies
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Requirements
Green dragons are fairly easy monsters to kill for profit, even for lower level players. Killing them is also the fastest way of banking Prayer experience on an Ironman account. It is recommended to have at least level 70+ in all Melee skills or Ranged for reasonable kills per hour. Gear setups can vary greatly depending on stats, how much money the player has available and how much one is willing to risk in case of a death. As the green dragons are located primarily in the Wilderness, players should only take equipment and items that they do not mind potentially losing.
Completing the elite tasks in the Wilderness diary grants noted bones in the Wilderness.
Suggested skills
Equipment
Melee is one of the best ways to kill green dragons at any levels, and becomes the most effective way in terms of kills per hour and cost when using a dragon hunter lance. Setups can vary depending on the player's equipment, stats and how much the player is willing to risk in case of a death. With dragon hunter lance, high stats and the Wilderness elite diary completed (for noted bones) the player can kill up to 300-330 dragons per hour.
Equipment
Viggora's chainmace offers the highest damage output, but due to the cost of using revenant ether it is best to use the dragon hunter lance for better profit per hour. Proselyte armour is recommended for its prayer bonus if using damage-boosting prayers such as Piety. Otherwise, the player should wear cheap defensive armour (such as dragonhide or rune armour) for extra defence against the dragons and player killers. Dragonfire shield is strongly recommended for its strength bonus and good defensive stats.
- ^ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Low-risk option
- ^ If 3-iteming, amulet of strength should be worn instead.
- ^ While amulet of strength offers slightly superior damage output, amulet of glory can be used to teleport out of the Wilderness, which saves an inventory space.
- ^ 4.0 4.1 4.2 4.3 4.4 Only bring this item if you do not mind potentially risking it on death.
- ^ Verac's plateskirt has high Melee and Ranged defences, which can be helpful against player killers. However, it adds a significant amount of extra risk.
- ^ 6.0 6.1 Set to stab.
- ^ 7.0 7.1 7.2 If using antifire potions AND the Protect from Magic prayer
- ^ For the doubled clue drop chance.
Inventory
- 2-dose divine super combat potion or 1-dose super combat potion
- 1-dose extended antifire or 2-dose antifire potion
- 2-3 prayer potions
- Burning amulet
- Looting bag
- A teleport for banking and restoring stats such as a ring of dueling or a teleport to house tablet
- Some food such as cooked karambwan or monkfish
- Herb sack (optional)
- Soul bearer (optional)
The Webweaver bow, Craw's bow, and toxic blowpipe offer slightly higher kills per hour than using a dragon hunter lance, but due to the high cost of using these weapons it is only recommended for Ironmen who wish to bank dragon bones for Prayer experience. Otherwise, melee usually offers higher kills and better profit per hour.
Equipment
Void Knight equipment is the best option due to its damage-boosting set effect. If wearing full Void Knight equipment however, it is recommended to only use the spot west of Dark Warriors' Fortress between level 12 and 14 Wilderness, as you will not risk untradeable items on death. If wearing black d'hide, it is recommended to use the spot east of black salamanders in level 20-22 Wilderness as there are more green dragon spawns. If not wearing an anti-dragon shield, the player must use Protect from Magic or extended super antifire potions.
Inventory
- 2-dose divine ranging potion or 1-dose ranging potion
- 2-dose antifire potion
- 1-dose super defence (optional)
- 2-4 prayer potions
- Burning amulet
- Looting bag
- A teleport for banking and restoring stats such as ring of dueling or teleport to house tablet
- Some food such as summer pie, karambwan, or monkfish
- Herb sack (optional)
- Soul bearer (optional)
Note: If killing green dragons in the wilderness, only risk what you are willing to lose. The dragon's weakness means water spells are extremely useful here, accompanied by the tome of water.
Magic is made viable by green dragon's 50% elemental weakness to water.
If in the Wilderness, ensure risk is limited to 3 items or 4 items if using Protect item
- Saturated heart / forgotten brew
- 2-dose antifire potion
- 2-4 prayer potions
- Burning amulet
- Looting bag
- A teleport for banking and restoring stats such as ring of dueling or teleport to house tablet
- Some food such as summer pie, karambwan, or monkfish
- Herb sack (optional)
- Soul bearer (optional)
Transportation
Getting there is quite simple, as the games necklace offers a teleport to the Corporeal Beast's lair. Clicking on the opening in the wall, the player will enter the Wilderness and only has to run west to reach the dragons, which are located north of the Graveyard of Shadows. Players can also use obelisks, or simply walk north from Ferox Enclave.
Players can also use a canoe to get to the lava maze and safespot them from inside. You will need to take law and air runes to telegrab the drops.
Green dragons can also be killed in Wilderness Slayer Cave which offers considerably lower risk of getting PK'd as you can use teleports below 30 Wilderness. They can easily be safespotted here, as there is a corridor too narrow for the dragons to walk through.
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Safespot in the Wilderness Slayer Cave.
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Safespot in the Lava Maze.