Green dragon/Strategies

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Attack

Requirements

Green dragons are fairly easy monsters to kill for profit, even for lower level players. Killing them is also the fastest way of banking Prayer experience on an Ironman account. It is recommended to have at least level 70+ in all Melee skills or Ranged for reasonable kills per hour. Gear setups can vary greatly depending on stats, how much money the player has available and how much one is willing to risk in case of a death. As the green dragons are located primarily in the Wilderness, players should only take equipment and items that they do not mind potentially losing.

Completing the elite tasks in the Wilderness diary grants noted bones in the Wilderness.

Suggested skills

  • Attack 70+
  • Strength 70+
  • Defence 70+
  • Hitpoints 70+
  • Ranged 70+

Equipment

Melee is one of the best ways to kill green dragons at any levels, and becomes the most effective way in terms of kills per hour and cost when using a dragon hunter lance. Setups can vary depending on the player's equipment, stats and how much the player is willing to risk in case of a death. With dragon hunter lance, high stats and the Wilderness elite diary completed (for noted bones) the player can kill up to 300-330 dragons per hour.

Equipment

Viggora's chainmace offers the highest damage output, but due to the cost of using revenant ether it is best to use the dragon hunter lance for better profit per hour. Proselyte armour is recommended for its prayer bonus if using damage-boosting prayers such as Piety. Otherwise, the player should wear cheap defensive armour (such as dragonhide or rune armour) for extra defence against the dragons and player killers. Dragonfire shield is strongly recommended for its strength bonus and good defensive stats.

  1. ^ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Low-risk option
  2. ^ If 3-iteming, amulet of strength should be worn instead.
  3. ^ While amulet of strength offers slightly superior damage output, amulet of glory can be used to teleport out of the Wilderness, which saves an inventory space.
  4. ^ 4.0 4.1 4.2 4.3 4.4 Only bring this item if you do not mind potentially risking it on death.
  5. ^ Verac's plateskirt has high Melee and Ranged defences, which can be helpful against player killers. However, it adds a significant amount of extra risk.
  6. ^ 6.0 6.1 Set to stab.
  7. ^ 7.0 7.1 7.2 If using antifire potions AND the Protect from Magic prayer
  8. ^ For the doubled clue drop chance.

Inventory

The Webweaver bow, Craw's bow, and toxic blowpipe offer slightly higher kills per hour than using a dragon hunter lance, but due to the high cost of using these weapons it is only recommended for Ironmen who wish to bank dragon bones for Prayer experience. Otherwise, melee usually offers higher kills and better profit per hour.

Equipment

Void Knight equipment is the best option due to its damage-boosting set effect. If wearing full Void Knight equipment however, it is recommended to only use the spot west of Dark Warriors' Fortress between level 12 and 14 Wilderness, as you will not risk untradeable items on death. If wearing black d'hide, it is recommended to use the spot east of black salamanders in level 20-22 Wilderness as there are more green dragon spawns. If not wearing an anti-dragon shield, the player must use Protect from Magic or extended super antifire potions.

  1. ^ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Only bring this item if you do not mind potentially risking it on death.
  2. ^ 2.0 2.1 2.2 2.3 If 3-iteming, ring of suffering and snakeskin boots should be worn instead.
  3. ^ For the doubled clue drop chance.

Inventory

Note: If killing green dragons in the wilderness, only risk what you are willing to lose. The dragon's weakness means water spells are extremely useful here, accompanied by the tome of water.
Magic is made viable by green dragon's 50% elemental weakness to water.

If in the Wilderness, ensure risk is limited to 3 items or 4 items if using Protect item

  1. ^ If on a slayer task
  2. ^ 2.0 2.1 2.2 2.3 Using water spells
  3. ^ 3.0 3.1 Only if used in the Wilderness. Accursed/Thammaron's can, in some setups, be best-in-slot. Although the ether expendeture makes them expensive when compared to the other options available
  4. ^ In max and using a super antifire
  5. ^ If not using antifire potions
  6. ^ if you are using water bolt]

Transportation

Entrance to the Corporeal Beast's lair.
Safespot in the Lava maze.

Getting there is quite simple, as the games necklace offers a teleport to the Corporeal Beast's lair. Clicking on the opening in the wall, the player will enter the Wilderness and only has to run west to reach the dragons, which are located north of the Graveyard of Shadows. Players can also use obelisks, or simply walk north from Ferox Enclave.

Players can also use a canoe to get to the lava maze and safespot them from inside. You will need to take law and air runes to telegrab the drops.

Green dragons can also be killed in Wilderness Slayer Cave which offers considerably lower risk of getting PK'd as you can use teleports below 30 Wilderness. They can easily be safespotted here, as there is a corridor too narrow for the dragons to walk through.

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceGreen dragon/Strategies
Content licenseCC BY-NC-SA 3.0
License statusdeclared
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