Werewolf
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| Werewolf | |||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | 4 June 2007 (Update) | ||||||||||||||||||||||
| Members | Yes | ||||||||||||||||||||||
| Combat level | 88 | ||||||||||||||||||||||
| Size | 1x1 | ||||||||||||||||||||||
| Examine | Eek! A werewolf! | ||||||||||||||||||||||
| Combat info | |||||||||||||||||||||||
| XP bonus | +0% | ||||||||||||||||||||||
| Max hit | 8 | ||||||||||||||||||||||
| Aggressive | No | ||||||||||||||||||||||
| Poisonous | No | ||||||||||||||||||||||
| Attack style | Slash | ||||||||||||||||||||||
| Attack speed | 4 ticks (2.4 seconds) | ||||||||||||||||||||||
| Respawn time | ? (edit) | ||||||||||||||||||||||
| Slayer level | None | ||||||||||||||||||||||
| Slayer XP | 100 xp | ||||||||||||||||||||||
| Category | Werewolves | ||||||||||||||||||||||
| Assigned by | |||||||||||||||||||||||
| 100 | 70 | 70 | 70 | 1 | 1 | ||||||||||||||||||
| +0 | +0 | +0 | +0 | +0 | +0 | ||||||||||||||||||
| +0 | +0 | +0 | |||||||||||||||||||||
| +60 | No elemental weakness | ||||||||||||||||||||||
| +0 | +0 | +0 | |||||||||||||||||||||
| Immunities | |||||||||||||||||||||||
| Poison | 0% resistance | ||||||||||||||||||||||
| Venom | 0% resistance | ||||||||||||||||||||||
| Cannons | Not immune | ||||||||||||||||||||||
| Thralls | Not immune | ||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||
| Monster ID | 2593 | ||||||||||||||||||||||
| Link | MOID | ||||||||||||||||||||||
Werewolves are found in Canifis. They appear as level 24 humans wandering the village until they are attacked, causing them to transform into level 88 werewolves. If the player attacks with Wolfbane, the Werewolf will remain in human form as long as it is actively equipped. They will always drop wolf bones, regardless of their form upon death. However, their human and werewolf forms have a separate loot table. They have a maximum hit of 8 as a werewolf, and up to 2 as a human. Players with lower combat levels should bring food, as their attacks can be quite accurate. Despite their stats showing them as having a high Magic defence value, maging is still very accurate and viable against them.
Werewolves do not count towards a regular wolf slayer task. Additionally, it is important to note that they will only count towards a werewolf Slayer task if killed after transforming: killing them in their human form with Wolfbane will not award xp or decrease the slayer task counter.
Werewolves can also be found in the God Wars Dungeon (and Wilderness version). These are slightly stronger than their Canifis variant, and are aligned with Zamorak. The Werewolf bones for Rag and Bone Man II are not dropped in the God Wars Dungeon, only from the werewolves in Canifis.[d 1]
Locations
| Location | Levels | Members | Spawns | Map | League region |
|---|---|---|---|---|---|
| God Wars Dungeon | 93 | 33 | Show map | ||
| Wilderness God Wars Dungeon | 93 | 2 | Show map |
- Canifis, but in human form - see below. Once attacked, they will transform into the level 88 variant.
Human forms
| Names | |||
|---|---|---|---|
| Alexis | Boris | Eduard | Galina |
| Georgy | Imre | Irina | Joseph |
| Ksenia | Lev | Liliya | Milla |
| Nikita | Nikolai | Sofiya | Svetlana |
| Vera | Yadviga | Yuri | Zoja |
Strategy
There are multiple strategies that can work to reduce damage and speed up the task when killing these for Slayer:
- Players with an Agility level of 40 or higher can set up a Dwarf Cannon in the middle of Canifis, then immediately run south-east and begin the Canifis Rooftop Course. This not only allows the cannon to fire at every Werewolf within range as if it were a multicombat area, players can also earn Agility experience and Marks of Grace while the task completes. As long as the player is on the rooftops, the Werewolves will wander around the area and take damage from the cannon. The cannon will need to be reloaded every other lap or so, depending on course speed and how many Werewolves stay within its range.
- Alternatively, players can set up a Dwarf Cannon, run into any nearby building, and close the door. The Werewolves will become aggressive and stack up behind the closed door. Since the player is not actively taking damage, the cannon will target all of them. You will occasionally need to run outside to reload the cannon. This method can be more tedious, as the Werewolves typically stack behind the door in a way that makes it difficult for the cannon to target them. Moving around inside the building should spread them out and alleviate this issue.
- Players using Melee should attack with Wolfbane equipped, preventing the Werewolf's transition to its wolf form. When their health is very low as a human, switch to a different weapon. It will regain 38 health in the transformation to wolf form, but will ultimately cause less damage than if it were a wolf the entire time.
- Werewolves can also be safespotted over the STASH in the middle of Canifis village, from behind the bar in the Canifis pub, or across the two tables located inside. There are 4 werewolves inside the bar. Note if you are safespotting; you will stop attacking when the human turns to the werewolf form.
Drops
Drop rates are estimated based on 559,528 samples from the Drop Rate Project, unless otherwise cited.
The average Werewolf kill is worth 634.55.
100%
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Wolf bones | 1 | Always | 416 | 0 |
Weapons and armour
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Steel axe | 1 | 25/512 | 150 | 120 | |
| Steel scimitar | 1 | 32/512 | 65 | 240 | |
| Steel full helm | 1 | 15/512 | 143 | 330 | |
| Mithril chainbody | 1 | 10/512 | 922 | 1,170 | |
| Mithril sq shield | 1 | 10/512 | 608 | 936 | |
| Rune med helm | 1 | 3/512 | 11,177 | 11,520 |
Herbs
There is a 3/512 chance of rolling the herb drop table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Grimy guam leaf | 1 | 1/682.7 | 189 | 7 | |
| Grimy marrentill | 1 | 1/910.2 | 185 | 8 | |
| Grimy tarromin | 1 | 1/1,213.6 | 120 | 9 | |
| Grimy harralander | 1 | 1/1,560.4 | 284 | 9 | |
| Grimy ranarr weed | 1 | 1/1,985.9 | 5,262 | 18 | |
| Grimy irit leaf | 1 | 1/2,730.7 | 1,258 | 10 | |
| Grimy avantoe | 1 | 1/3,640.9 | 1,341 | 10 | |
| Grimy kwuarm | 1 | 1/4,369.1 | 1,814 | 12 | |
| Grimy cadantine | 1 | 1/5,461.3 | 2,076 | 13 | |
| Grimy lantadyme | 1 | 1/7,281.8 | 1,232 | 13 | |
| Grimy dwarf weed | 1 | 1/7,281.8 | 1,343 | 14 |
Food
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Raw chicken | 5 | 10/512 | 160 | 0 | |
| Raw beef | 5 | 10/512 | 160 | 0 | |
| Raw bear meat | 5 | 10/512 | 795 | 0 | |
| Jug of wine | 1 | 20/512 | 3 | 0 |
Coins
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Coins | 10 | 80/512 | 10 | 10 | |
| Coins | 90 | 20/512 | 90 | 90 | |
| Coins | 120 | 20/512 | 120 | 120 | |
| Coins | 222 | 20/512 | 222 | 222 | |
| Coins | 364 | 20/512 | 364 | 364 |
Other
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Grey wolf fur | 1 | 100/512 | 16 | 30 | |
| Fur | 1 | 100/512 | 219 | 6 | |
| Nothing | N/A | 2/512 | N/A | N/A |
Gem drop table
There is a 1/256 chance of rolling the gem drop table.
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Nothing | N/A | 1/512.94; Never[d 2] | N/A | N/A | |
| Uncut sapphire | 1 | 1/1,024; 1/520[d 3] | 228 | 15 | |
| Uncut emerald | 1 | 1/2,048; 1/1,040[d 3] | 473 | 30 | |
| Uncut ruby | 1 | 1/4,096; 1/2,080[d 3] | 1,087 | 60 | |
| Chaos talisman | 1 | 1/10,922.67; 1/5,546.67[d 3][d 4] | 236 | 2 | |
| Nature talisman | 1 | 1/10,922.67; 1/5,546.67[d 3][d 4] | 268 | 2 | |
| Uncut diamond | 1 | 1/16,384; 1/8,320[d 3] | 2,439 | 120 | |
| Rune javelin | 5 | 1/32,768; 1/16,640[d 3] | 675 | 1,200 | |
| Loop half of key | 1 | 1/32,768; 1/16,640[d 3] | 9,756 | 60 | |
| Tooth half of key | 1 | 1/32,768; 1/16,640[d 3] | 9,887 | 60 | |
| Rune spear | 1 | 1/524,288; 1/31,200[d 3][d 5] | 11,599 | 12,480 | |
| Shield left half | 1 | 1/1,048,576; 1/62,400[d 3][d 5] | 65,355 | 66,000 | |
| Dragon spear | 1 | 1/1,398,101.33; 1/83,200[d 3][d 5] | 38,438 | 37,440 |
- ^ Jagex. Mod Ash's Twitter account. 21 December 2021. Archived from the original on 21 December 2021. Mod Ash: "All 20 transformed versions are in the list; the untransformed versions are not."
- ^ The "nothing" drop is removed while wearing a ring of wealth.
- ^ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 The drop rate is increased while wearing a ring of wealth due to the "nothing" drop being removed.
- ^ 4.0 4.1 The talisman dropped depends on where the player is located (map); typically, a nature talisman will drop above ground level and a chaos talisman will drop underground.
- ^ 5.0 5.1 5.2 Only dropped if Legends' Quest has been finished; if not, a talisman is dropped instead.
Tertiary
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Werewolf bone | 1 | 1/4[d 1] | Not sold | 0 | |
| Looting bag | 1 | 1/3[d 2] | Not sold | N/A | |
| Ecumenical key | 1 | 1/60–1/40[d 3][d 4] | Not sold | 61,500 | |
| Clue scroll (easy) | 1 | 1/128; 1/64[d 6][d 7][d 5] | Not sold | 12 | |
| Clue scroll (medium) | 1 | 1/512; 1/256[d 9][d 7][d 8] | Not sold | 12 |
- ^ Werewolf bones are only dropped during Rag and Bone Man II.
- ^ Looting bags are only dropped by those found in the Wilderness.
- ^ Ecumenical keys are only dropped in the Wilderness God Wars Dungeon.
- ^ Ecumenical key drop rates increase to 1/55, 1/50, 1/45, and 1/40 after completion of the hard, elite, master, and grandmaster Combat Achievements respectively.
- ^ The easy clue scroll drop rate increases to 1/64 if a ring of wealth (i) is worn and fought in the Wilderness.
- ^ The easy clue scroll drop rate increases to 1/121; 1/60 after unlocking the easy Combat Achievements rewards tier.
- ^ 7.0 7.1 Clue scrolls will drop as scroll boxes after the completion of X Marks the Spot.
- ^ The medium clue scroll drop rate is increased to 1/256 if a ring of wealth (i) is worn and fought in the Wilderness.
- ^ The medium clue scroll drop rate increases to 1/486; 1/243 after unlocking the medium Combat Achievements rewards tier.
Changes
| Date | Changes |
|---|---|
| 8 August 2019 (Update) |
The drop rate for ecumenical keys have been changed to be 1/60 regardless of keys owned. |
Trivia
- All of the Canifis Werewolves have names with Eastern European origin.
- The werewolves replaced earlier NPCs named Wolfman and Wolfwoman.
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