Vanguard
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| Vanguard | |||||||||||||||||||||||
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| Released | 5 January 2017 (Update) | ||||||||||||||||||||||
| Members | Yes | ||||||||||||||||||||||
| Combat level | N/A[1] | ||||||||||||||||||||||
| Size | 3x3 | ||||||||||||||||||||||
| Examine | Formerly a member of Xeric's elite tactical unit. | ||||||||||||||||||||||
| League region | |||||||||||||||||||||||
| Combat info | |||||||||||||||||||||||
| Attribute | Xerician | ||||||||||||||||||||||
| XP bonus | +27.5% | ||||||||||||||||||||||
| Max hit | 22 | ||||||||||||||||||||||
| Aggressive | Yes | ||||||||||||||||||||||
| Poisonous | No | ||||||||||||||||||||||
| Attack style | Magic | ||||||||||||||||||||||
| Attack speed | 4 ticks (2.4 seconds) | ||||||||||||||||||||||
| 180 | 150 | 150 | 160 | 150 | 150 | ||||||||||||||||||
| +0 | +0 | +40 | +25 | +0 | +0 | ||||||||||||||||||
| +315 | +340 | +400 | |||||||||||||||||||||
| +110 | No elemental weakness | ||||||||||||||||||||||
| +50 | +50 | +50 | |||||||||||||||||||||
| Immunities | |||||||||||||||||||||||
| Poison | 100% resistance | ||||||||||||||||||||||
| Venom | 100% resistance | ||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||
| Monster ID | 7529 | ||||||||||||||||||||||
| Link | MOID | ||||||||||||||||||||||
The Vanguard are a trio of Xeric's former commanders encountered in the Chambers of Xeric.
Each Vanguard is weak to a specific attack style, following the combat triangle:
- The ranged Vanguard is weak to Melee attacks and can be identified by the rocks gathered beneath its tentacles.
- The melee Vanguard is weak to Magic attacks and can be identified by the tentacles raised up in front of it.
- The mage Vanguard is weak to Ranged attacks and can be identified by the lack of tentacles.
History
The Vanguard, whose real names are unknown, were a trio of elite officers that served under Xeric during his reign. Each officer specialized in a specific combat style, and when the three were together, it was said that they were unstoppable. Their skill quickly caught Xeric's attention, and he appointed them as commanders of his army.
When disloyalty was suspected amongst the populace, the Vanguard would order their troops into the dissidents' homes at night. Being authorized to employ any tactic to make the suspects talk, the Vanguards soon developed a reputation for their cunning on the battlefield, ruthlessness in interrogation, and loyalty to Xeric.
Despite their abilities, when the people of Great Kourend rose against Xeric's tyranny, the Vanguards fled to save their own lives, which Xeric and an aide took note of. The Vanguard later discovered Xeric's camp at Mount Quidamortem, apologizing to Xeric for their failure and promised to serve him again, with Xeric treated them with respect in return, which initially confused the aide, knowing of their cowardice. At some point, Xeric brought the trio down to the caves to grant them more power, lowering their guard. They realized the deceit too late as Xeric, fuming at their betrayal, melted their bodies down and reforged them into crustacean-like creatures, their souls completely destroyed. Xeric coldly scolded the trio and ordered them to stand guard in the caves until the end of time. The follower, who accompanied Xeric as a witness, was traumatized by the event and recorded it so others who came would learn of the fate of those who betrayed Xeric.
Mechanics
The three Vanguards originally spawn underground. When a player gets near one of the holes, all three will burst from the ground.
All Vanguards attack three times with each attack; however, the magic and ranged Vanguards use AoE attacks (one always hitting the main target while two are launched elsewhere). The melee Vanguard simply attacks its target three times for every attack it performs. Protection prayers will not nullify their damage, but they will reduce it by a significant amount.
To harm the Vanguards, damage must be spread equally to all three Vanguards. If just one of the Vanguard is heavily damaged while the others have much higher health (a difference of 40% in groups of four or less, and 33.3% in groups of five or more), the Vanguards will immediately shuffle and restore their health to full. As a warning indicator, a swirling mass of energy will appear around the Vanguards, which brightens in colour the closer they are to a forced heal.
To stop this from occurring, the Vanguards' health must be within similar range of the other Vanguards by the time they shuffle positions. Vanguards will shuffle every 20 to 36 ticks on their own.[2] The Vanguards cannot be attacked while in their shell, but any damage dealt just before they shuffle will still count. When shuffling, they will lose aggression over their current target. If the damage is fatal but hits after the Vanguard goes into its shell, it will survive the hit and restore 1 health.
As uncontrolled high damage is detrimental, weapons with low damage per hit such as toxic blowpipe are highly recommended. It may also be worthwhile to not activate damage boosting prayers and unequip gear that increases damage if there is a risk of dealing too much damage. Knowing the maximum hit for each weapon used is helpful.
Stat drains are not recommended for Vanguards, as they will restore all drained stats upon retreating into their shell. Instead, opt for damaging specials.
Drops
100%
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Vanguard judgement | 1 | Always; Never[d 1] | Not sold | 0 | |
| Elder (+)(4) | 1 | Always[d 2] | Not sold | 24 | |
| Twisted (+)(4) | 1 | Always[d 2] | Not sold | 24 | |
| Kodai (+)(4) | 1 | Always[d 2] | Not sold | 24 | |
| Xeric's aid (+)(4) | 1–2 | Always[d 3] | Not sold | 24–48 | |
| Revitalisation (+)(4) | 2 | Always[d 4] | Not sold | 48 | |
| Prayer enhance (+)(4) | 1 | Always[d 5] | Not sold | 24 |
Other
| Item | Quantity | Rarity | Price | High Alch | |
|---|---|---|---|---|---|
| Overload (+)(4) | 1 | 1/3[d 1] | Not sold | 30 |
- ^ At least one Overload (+)(4) is given per Vanguard room, up to a maximum of 3.
Changes
| Date | Changes |
|---|---|
| 26 June 2024 |
Hotfix
Fixed an issue where the Vanguards were not appearing consistently due to a recent engine change. |
| 29 November 2023 (Update | poll) |
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| 28 May 2020 (Update | poll) |
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| 21 May 2020 (Update | poll) |
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References
| Mount Quidamortem | |||||||||||||||||||||||||
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