Magical fire (Chambers of Xeric)
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| Magical fire | |||||||||||||||||||
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| Released | 5 January 2017 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Quest | No | ||||||||||||||||||
| Location | Chambers of Xeric | ||||||||||||||||||
| Options | Cross | ||||||||||||||||||
| Examine | There's something weird about this fire, but it's definitely hot. | ||||||||||||||||||
| Advanced data | |||||||||||||||||||
| Object ID | 30019 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
Magical fire is the damaging barrier that appears after the player wakes up Vasa Nistirio during the Chambers of Xeric. It discourages players from leaving the fight to restock on food or other items.
The game categorises the magical fire as a type of permanent fires for Cooking, and so raw fish can be used on it like any other fire.
A green variant of the Magical fire is also encountered during the quest Sins of the Father during the fight with Damien Leucurte as a barrier to the exit, as well as being created by Lecurte during the fight as a boss mechanic.
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