Monster Source page

Abyssal portal

Combat level
N/A[1]

Combat stats

Hitpoints
250
Attack
1
Strength
1
Defence
176
Magic
176
Ranged
1
NormalChallenge Mode
Abyssal portal
Released5 January 2017 (Update)
MembersYes
Combat levelN/A[1]
Size4x4
ExamineA portal has opened into the Abyss!
Combat info
AttributeXerician
XP bonus+0%
Max hit0
AggressiveYes
PoisonousNo
Attack styleNone
Attack speed2 ticks (1.2 seconds)
Combat stats
250111761761
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+0+0+0+0+0+0
Melee defence
+0+0+0
Magic defence
Fire elemental weakness
+6050% weakness
Ranged defence
LightStandardHeavy
+140+140+110
Immunities
Poison100% resistance
Venom100% resistance
Advanced data
Monster ID7533
LinkMOID

The abyssal portal is a portal that leads deep into the Abyss, and was created by Xeric. While admiring the other world, Vespula flew through the portal and attacked Xeric's crew, who fled the scene. Vespula now controls the area and tends to her offspring while protecting the portal.

Abyssal portal regenerates its stats at a rate of 1 per 45 ticks, faster than the standard rate of 1 per 100 ticks.[2]

The portal must be destroyed in order to dispel Vespula and her offspring to proceed further into the caves. However, attacking the portal when Vespula is flying will cause her to enrage, attacking nearby players; she will stop flying once she reaches 23% of her Hitpoints, making it safer to attack the portal. If any of her lux grubs grow into vespine soldiers, Vespula and the abyssal portal will both regain hitpoints while they are alive. If under attack the abyssal portal will drain the prayer points of players standing in range by three points every two ticks; if prayer points are already depleted, then three damage will be applied instead. This is indicated with a faint green projectile, though players using the Redemption method should not be hit by this attack.

The portal is seven tiles away from the accessible area, though a weapon with an 8-tile range is highly recommended, as otherwise players will be hit by Vespula's melee if she is enraged. Notably, crossbows other than Armadyl or Zaryte and one-handed powered staves require longrange attack style to use reliably with the Redemption method. The portal is weaker to Magic despite its high Magic level, making it ideal to use Tumeken's shadow or a harmonised nightmare staff; otherwise, ranged is preferable.

Changes

Date Changes
29 May 2024
(Update)
  • The Abyssal portal now has 50% elemental weakness to fire spells.
  • The Abyssal portal's heavy Ranged defence has been lowered from 140 to 110.
7 April 2017
(Update)

The Abyssal portal now gives more reward points per unit damage dealt to it. It also spawns some potions on the ground when it is destroyed.

References

  1. ^ DISCLAIMER: The stats displayed on this page can vary based on the player with the highest combat level. The stats shown are scaled for a player with maxed combat stats.
  2. ^ Jagex. Mod Ash on Discord. 9 July 2026. Mod Ash: "Stone guardians - 8 Muttadiles - 15 Vasa Nistirio - 10 Vasa's crystal - 9 Tekton - 15 LizardShamans - 20 Skeletal mystics - 25 Jewelled Crabs - 1 Vespula - 10 Vespula's portal - 45 Vespula's grubs - 10000 (i.e. never) Vespine soldier (flying) - 16 Vespine soldier (walking) - 10000 Otherwise default should be 100, as for outside CoX.",
    in reply to
    "Hi@JagexAsh would you per chance be able to say the regen time (in ticks) for mobs in chambers?"

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceAbyssal portal
Content licenseCC BY-NC-SA 3.0
License statusdeclared

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