Magic Imbue

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Magic Imbue
Released24 July 2006 (Update)
MembersYes
LevelMagic 82
SpellbookLunar
TypeUtility
Experience86
Runes 7Fire 7Water 2Astral
Casting speed0 ticks
Cooldown21 ticks
DescriptionCombine runes without a talisman
Animation
Sound effect

Magic Imbue is a Lunar spell that enables the caster to craft combination runes by removing the requirement for opposing talismans to be present in the inventory for 12.6 seconds, during which time multiple sets of combination runes may be crafted. To craft combination runes after casting Magic Imbue, players must use the opposing runes on the Runic altar. For example, to create lava runes at the Earth Altar, players would use fire runes on the altar after casting Magic Imbue. This spell can only be cast once every 12.6 seconds (21 game ticks).

You will still need to bring pure essence.

Note: The spell does not increase the 50% chance of success when crafting combination runes. For a 100% chance of success, a binding necklace is still required.

Using a steam battlestaff, mystic steam staff, or twinflame staff substantially reduces the cost of Magic Imbue, along with reducing the effort of crafting combination runes, as some talismans can be quite expensive. On a related note, the difficulty of crafting dust, smoke and mist runes is reduced, as it becomes economically viable to craft these runes at the Air Altar outside Falador, due to the proximity to a bank.

Magic Imbue can also be cast without being at an altar, and will still provide Magic experience. This can be a useful way to train Magic while training other skills such as Agility, Mining, or Hunter. Casting Magic Imbue repeatedly can give about 23k Magic experience per hour, with the theoretical maximum being 24,571, assuming the spell is cast consistently every 21 ticks. For this method, it is highly recommended to use a staff that provides runes, particularly a variation of the steam battlestaff, or staff of water and tome of fire to save on runes. This reduces the spell cost by up to 70 coins per cast.

Casting Spellbook Swap removes an active Magic Imbue effect.

As with all Lunar spells, the quest Lunar Diplomacy must be completed to cast this spell.

Cost

Spell cost
InputCost
2 7 7 266
Combo runes
2 7 7 1,043
2 7 7 441
2 7 7 686
2 7 847
2 7 7 875
Main-hands
2 7 Alt231
2 7 Alt231
2 Alt196
Main and off-hands
2 7 231
2 7 231
2 7 231
2 Alt 196
2 Alt 196
2 Alt 196

Trivia

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceMagic Imbue
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureMagic Imbue · file details

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