Telekinetic Grab
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| Telekinetic Grab | ||||
|---|---|---|---|---|
| Released | 24 May 2001 (Update) | |||
| Members | No | |||
| Level | ||||
| Spellbook | Standard | |||
| Type | Utility | |||
| Experience | 43 | |||
| Runes | 1 | |||
| Casting speed | 3 ticks | |||
| Description | Take an item you can see but can't reach | |||
| Animation | ||||
| Sound effect | ||||
Telekinetic Grab (also known as telegrab) is a utility spell available in the standard spellbook. It requires level 33 Magic to cast, and grants 43 Magic experience per cast.
The spell can be used to pick up an item (or a pile of a stackable item) up to 10 tiles away, including over or through obstacles such as fences, gates, and rivers. It is useful when picking up item spawns that are guarded by dangerous monsters, such as the wine of Zamorak in the Chaos Temple, and is also sometimes required for quests in order to pick up items that are guarded by NPCs or otherwise unreachable. For repeated casting, it is recommended to have a staff of air equipped to negate the need for air runes, and to have a way of restoring Magic level if grabbing wine of Zamorak outside of the Deep Wilderness Dungeon.
Telekinetic Grab can also be used to loot lost crates and Sailing monster corpses from a distance, which is helpful if the player is in a multicombat area and does not wish to aggro nearby monsters by getting closer to the corpse. This also skips the net throwing animation that normally plays.
There are only a few items, such as Ahab's beer, raw pheasant, Trouble Brewing flowers, dragon tokens and equipable reward items from achievement diaries, which cannot be picked up with Telekinetic Grab.
Cost
Uses
Some notable areas where Telekinetic Grab can be used:
- The Mage Training Arena's Telekinetic Theatre
- The lesser demon in the Wizards' Tower
- The cellar below Varrock west bank - Show map
- Wine of Zamorak in the Asgarnian Chaos Temple west of the Goblin Village - Show map
- Wine of Zamorak in the Wilderness Chaos Temple - Show map
- Wine of Zamorak in the Deep Wilderness Dungeon - Show map
- Nature runes by the Demonic Ruins in the Wilderness - Show map
- Nature rune north of Rellekka - Show map
- Teak planks by the sawmill in Prifddinas - Show map
Quests
- Creature of Fenkenstrain (optional, saves 50)
- Darkness of Hallowvale (required)
- Dragon Slayer I (optional, saves 10,000)
- King's Ransom (sometimes required)
- Recipe for Disaster - Freeing the Mountain Dwarf (optional)
- Spirits of the Elid (required)
- The Giant Dwarf (required)
Changes
| Date | Changes |
|---|---|
| 6 May 2026 (Update) |
|
| 18 March 2026 (Update) |
You can now use Telekinetic Grab to instantly loot a sea monster corpse with no net animation. Previously, there was a delay in place, which could cause the player to automatically Telekinetic Grab the corpse a second time while it was already moving towards the ship. |
| 8 May 2024 (Update | poll) |
Casting Telekinetic Grab will no longer stall the player. Additionally the projectile travel time no longer varies by distance.[1] |
| 14 May 2015 (Update) |
You can now cast telegrab around Seers' courthouse. |
| 17 July 2014 (Update) |
You can no longer telegrab members objects in F2P worlds, however you can still telegrab untrimmed skill capes. |
Trivia
- If you move to a different level while you are casting Telekinetic Grab, you will use the runes but not receive the item. You will receive the message
- If the target item of Telekinetic Grab disappears due to having been left on the ground for too long, you will receive the message
- It is not possible to cast Telekinetic Grab close to the Tower of Life. You will receive the message
- If you cast Telekinetic Grab on an item, and then start to interact with a farming patch immediately after casting, the spell will be cast, but you will not receive the item. Instead, you will receive the message
References
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