Prifddinas
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| Prifddinas | ||||
|---|---|---|---|---|
| Released | 25 July 2019 (Update) | |||
| Also called | Crystal City, The Elf City, Prif | |||
| Members | Yes | |||
| Location | Tirannwn | |||
| League region | ||||
| Inhabitants | Elves | |||
| Teleports | Teleport crystal | |||
| Music | See below | |||
| Map | ||||
| Advanced data | ||||
| Type | settlement | |||
| Location on World Map | ||||
| Gwenith | ||||
| ↑ | ||||
| Western Ocean | ← | Prifddinas | → | Arandar |
| ↓ | ||||
| Iorwerth Camp | ||||
Prifddinas (Jagex: prive-THEE-nuss[1][a]) is the city of the elves and the capital city of Tirannwn. Located just north of Isafdar, the city is the oldest surviving settlement on Gielinor, being created in the First Age. In order to enter the city, the quest Song of the Elves must be completed.
While outside Prifddinas, it will appear as if there's nothing there when looking from outside the city walls. This is revealed by Baxtorian to be one of the security measures put in place during the God Wars.[2]
Transportation
All methods of entering the city require completion of Song of the Elves:
- Teleport crystal or eternal teleport crystal to get to the centre of Prifddinas, south of the Tower of Voices
- Breaking a Prifddinas teleport tablet made by using a scroll of redirection on a teleport to house tablet
- Casting Teleport to House or breaking an unredirected teleport to house tablet if your player-owned house is located in Prifddinas
- Construction cape Teleport option, choosing Prifddinas
- Ring of returning, ring of life, Defence cape, or death if your spawn point is located in Prifddinas
- Spirit tree close to the northern bank
- Charter ship
- At 70 Sailing, docking at the mooring point west of the city (requires an adamant keel or better to traverse the crystal-flecked waters)
- Iorwerth camp teleport and run south-east through the dense forest
- Necklace of passage to Jorral's outpost and then walk west over the mountain pass of Arandar
Features
Prifddinas is divided into eight districts, one for each of the Elven Clans who helped build the city, with the Tower of Voices as the centre. This is the only place where crystal implings can be found, which can rarely spawn in various locations across the city.
Tower of Voices
The Tower of Voices is found in the centre of the city, and is named as such because in the Tower, it is said that the elves can speak directly to one of the fragments of their goddess, Seren, who chose to shatter herself rather than be forced to leave Gielinor when the Edicts of Guthix were put in place following the God Wars.
It has several features:
- An altar where players can restore their Prayer points.
- Crefydd, who is found next to the altar, can change the location where players respawn to Prifddinas.
- A small office containing the Elven Crystal Chest that can only be opened with enhanced crystal keys.
- A memoriam device, where players can use memoriam crystals on, re-watch cutscenes from Song of the Elves and re-fight the Fragment of Seren.
- A teleport platform that leads players to the Grand Library.
The following NPCs can be found in the Tower of Voices, as well as upstairs:
Grand Library
The Grand Library is a massive library accessed from the teleport platform upstairs in the Tower of Voices. Here, players arrive at the publicly accessible part of the Grand Library, unlike the parts that were visited during Song of the Elves.
Players can search the bookshelves to obtain texts found during the elven quest series, as well as fourteen texts that can only be found within the Grand Library.
The following NPCs can be found in the Grand Library:
Meilyr district
The Meilyr Clan, led by Lady Ffion Meilyr, is the elven clan of explorers and herbalists.
The Meilyr district is located in the north-eastern part of the city and features the following:
- A spirit tree.
- Prifddinas Foodstuffs, a food shop run by Derwen. A dairy churn and cooking range can be found inside the shop as well.
- Prifddinas Herbal Supplies, a herbalist's shop run by Llio.
- The market, which contains several stalls players can steal from as well as three Prifddinas guards, which can be trapped to avoid confrontation while stealing from stalls:
- A silk stall owned by Anwen.
- Prifddinas Gem Stall, a gem stall owned by Glenda.
- Prifddinas Silver Stall, a silver stall owned by Osian.
- Prifddinas Spice Stall, a spice stall owned by Caerwyn.
The following NPCs can be found in the Meilyr district:
Crwys district
The Crwys Clan, led by Lord Piquan Crwys, is the elven clan of farmers and botanists.
The Crwys district is located in the north-eastern part of the city and features the following:
- Three teaks, three mahogany trees, and a sawmill near them.
- Two allotment patches and a flower patch, as well as a compost bin; there is no herb patch.
- A crystal tree patch, which yields crystal shards when harvested.
- Branwen's Farming Shop, a farming shop run by Branwen. A cooking range can be found in the house west of the shop as well.
The following NPCs can be found in the Crwys district:
- Lord Piquan Crwys
- Branwen
- Oswallt
- Pennant
- Sawmill Operator
- Tool Leprechaun
- Friendly Forester
- Pickpocket-able:
Cadarn district
The Cadarn Clan, led by Lord Baxtorian Cadarn, is the elven clan of warriors and hunters.
The Cadarn district is located in the south-eastern part of the city and features the following:
- A bank, with a poll booth and bank deposit box.
- Three yew trees, which are found just outside the bank.
- Sian's Ranged Weaponry, an archery shop run by Sian.
- Prifddinas General Store, a general store run by Gwallter.
The following NPCs can be found in the Cadarn district:
- Lord Baxtorian Cadarn
- Gwallter
- Islwyn
- Sian
- Pickpocket-able:
Trahaearn district
The Trahaearn Clan, led by Lady Tangwen Trahaearn, is the elven clan of miners and smiths.
The Trahaearn district is located in the south-eastern part of the city and features the following:
- A building containing a furnace and anvil, which are the closest to a bank, except for the furnace in Shilo Village.
- A teleport platform just west of the Cadarn district's bank that leads players down to the prison of Zalcano, a demon cursed by Zamorak to turn into stone.
- A cave entrance south-west of the bank that leads down to the Trahaearn mine, which is the only mine where soft clay rocks are found.
- A singing bowl where players can create crystal equipment and other crystal items. Players who don't have the requirements to create them can have Reese create them in exchange for crystal shards.
- Gwyn's Mining Emporium, a mining shop run by Gwyn.
The following NPCs can be found in the Trahaearn district:
Iorwerth district
The Iorwerth Clan, led by Lord Iestin Iorwerth, is the elven clan of slayers and assassins.
The Iorwerth district is located in the south-western part of the city and features the following:
- A cave entrance that leads down to Iorwerth Dungeon, a training ground used by the Iorwerth Clan that contains various slayer monsters.
- Aneirin's Armour, a platebody shop run by Aneirin. He can also repair Barrows equipment.
- Iorwerth's Arms, a sword shop run by Celyn, which also sells halberds.
- A small fight arena with two gladiators fighting, though players cannot enter and fight them.
The following NPCs can be found in the Iorwerth district:
- Lord Iestin Iorwerth
- Aneirin
- Celyn
- Morvran
- Non-interactive:
- Pickpocket-able:
Ithell district
The Ithell Clan, led by Lady Kelyn Ithell, is the elven clan of builders and crystal singers.
The Ithell district is located in the south-western part of the city and features the following:
- A player-owned house portal. Players can visit an estate agent (Alwyn being the nearest one further south-west) to have their house moved to Prifddinas for 50,000 coins.
- A singing bowl where players can create crystal equipment and other crystal items. Players who don't have the requirements to create them can have Conwenna create them in exchange for crystal shards.
- Guinevere's Dyes, a dye shop run by Guinevere.
- Lliann's Wares, a clothes shop run by Lliann.
- Prifddinas' Seamstress, a crafting shop run by Nia. She also creates custom fur clothing similar to Asyff in Varrock. A spinning wheel and loom can be found inside the shop as well.
- Eluned and Ilfeen can be found outside the dye shop and the POH portal, respectively.
The following NPCs can be found in the Ithell district:
Amlodd district
The Amlodd Clan, led by Lord Ieuan Amlodd, is the elven clan of shamans and mystics.
The Amlodd district is located in the north-western part of the city and features the following:
- The Gauntlet, a training ground created by the elves to ensure their warriors were capable of defending Prifddinas during the God Wars.
- Four magic trees, which are fairly close to the Hefin district's bank just east.
- Amlodd's Magical Supplies, a magic shop
- Elgan's Exceptional Staffs!, a staff shop run by Elgan. A cooking range can be found in the house east of the shop as well.
The following NPCs can be found in the Amlodd district:
Hefin district
The Hefin Clan, led by Lady Carys Hefin, is the elven clan of spiritualists and monks.
The Hefin district is located in the north-western part of the city and features the following:
- The Prifddinas Agility Course, which requires level 75 Agility to run through.
- A bank, with a poll booth and bank deposit box. The agility course begins here.
- Iwan's Maces, a mace shop run by Iwan.
- Amrod, who exchanges crystal equipment seeds for crystal shards
- An altar where players can restore their Prayer points.
- A sand pit, which is the closest one to a bank.
- An entrance to Death's office.
- The Hefin Inn, a pub that sells Elven dawn, a local speciality.
The following NPCs can be found in the Hefin district:
Sailing info
Players can dock at Prifddinas with level 70 Sailing, provided they have also completed Song of the Elves. This port is in crystal-flecked waters, so an adamant keel or better is advised. The dock west of the town offers the following utilities for sailors:
Port tasks
The notice board offers eight port tasks selected from the following lists.
Level | XP | Monster | Bounty | Item qty | Item rarity | Map | |
|---|---|---|---|---|---|---|---|
| 70 | 8,800 | Hammerhead shark | Liver | 5 | 1/10 | Show map | |
| 70 | 25,135 | Manta ray | Skin | 5 | 1/10 | Show map | |
| 70 | 8,800 | Hammerhead shark | Jaw | 30 | 1/2 | Show map | |
| 70 | 3,465 | Osprey | Feather | 30 | 1/2 | Show map | |
| 70 | 14,575 | Pygmy kraken | Tentacle | 30 | 1/2 | Show map | |
| 75 | 40,370 | Great white shark | Liver | 5 | 1/10 | Show map | |
| 75 | 40,370 | Armoured kraken[b] | Tentacle | 30 | 1/2 | Show map | |
Level | XP | Cargo location | Destination | Cargo | Qty | Map | |
|---|---|---|---|---|---|---|---|
| 70 | 1,141 | Prifddinas | Port Tyras | Fabrics | 6 | Show map | |
| 70 | 1,671 | Prifddinas | Port Roberts | Logs | 7 | Show map | |
| 70 | 1,996 | Prifddinas | Civitas illa Fortis | Staffs | 6 | Show map | |
| 70 | 2,279 | Port Tyras | Prifddinas | Logs | 6 | Show map | |
| 70 | 3,134 | Prifddinas | Rellekka | Planks | 7 | Show map | |
| 70 | 3,175 | Port Roberts | Prifddinas | Fish | 6 | Show map | |
| 70 | 3,545 | Prifddinas | Aldarin | Crystal seeds | 7 | Show map | |
| 70 | 4,156 | Civitas illa Fortis | Prifddinas | Spices | 7 | Show map | |
| 70 | 4,319 | Port Piscarilius | Prifddinas | Books | 7 | Show map | |
| 70 | 4,721 | Deepfin Point | Prifddinas | Ores | 6 | Show map | |
| 70 | 6,247 | Prifddinas | Deepfin Point | Planks | 7 | Show map | |
| 70 | 7,082 | Aldarin | Prifddinas | Potions | 7 | Show map | |
| 72 | 3,260 | Prifddinas | Void Knights' Outpost | Runes | 6 | Show map | |
| 72 | 4,482 | Prifddinas | Ardougne | Crystal seeds | 7 | Show map | |
| 72 | 8,801 | Ardougne | Prifddinas | Silk | 6 | Show map | |
| 75 | 1,440 | Prifddinas | Port Tyras | Ores | 8 | Show map | |
| 75 | 1,846 | Prifddinas | Port Roberts | Staffs | 7 | Show map | |
| 76 | 2,746 | Prifddinas | Lunar Isle | Crystal seeds | 8 | Show map | |
| 78 | 5,131 | Prifddinas | Ardougne | Jewellery | 9 | Show map | |
History
Initial settlement
Prifddinas was constructed by the elves in the First Age after they arrived in Gielinor from Tarddiad, their homeworld, through the World Gate by Seren, their crystalline goddess, and Guthix, the god of balance.[3] The elves settled in Tirannwn, a large wooded area west of the Galarpos Mountains, a mountain range that isolated them from the rest of the continent. The eight Elven Clans constructed their city in a clearing north of the Isafdar forest, where she had already created the Tower of Voices.[4]
Seren then provided a special seed for each of the eight clans, telling them that they should be planted in the centre of each of their districts. Doing so, these seeds grew into the towers that can be seen today near the edges of the city.[5]
God Wars and Seren's departure
During the remainder of the First and Second Age, Prifddinas would remain isolated from the rest of the world, thanks to the Galarpos Mountains east of Tirannwn making it difficult for others to cross. However, during the Third Age, the God Wars began raging across the mountains. The Amlodd Clan, fearing that the armies of the gods may eventually reach the gates of Prifddinas, built The Gauntlet to help train the elves into the finest warriors and survivalists.[6]
During this time, a demon named Zalcano eventually made her way to Tirannwn in search of her brother, Skotizo, who killed his expedition team after obtaining an ancient artefact within the Karamjan Temple that was intended to be delivered to Zamorak.[7] The elves initially feared that she would be the first of many, but soon found out she was working alone[8] and was under a curse laid by Zamorak that turned her into stone.[9] With the help of the Ithell and Amlodd Clans, she was captured for the Trahaearn Clan to study her, albeit with many casualties.[10]
Following the end of the God Wars, the Edicts of Guthix were put in place, which banished the warring younger gods from Gielinor. Guthix then visited Seren, who conceded that she was unable to depart from her followers,[11] as doing so would lead to their death: this is due to the Song of Creation, created before the elves' arrival on Gielinor, which inexplicably tied the souls of the elves to Seren and prevented Seren from departing from the elves for prolonged periods, as doing so would lead to illness and eventual death of the elves.[12]
Unable to part from her followers, Seren exploded into a shower of crystals, leaving the elves without Seren's guidance for the first time in thousands of years.[13] Crystals of Seren were left scattered across Tirannwn, which allowed the elves to remain alive, though they were still unaware of Seren's unintended curse.
The Break Out
When the Fourth Age commenced, The Break Out occurred amongst the elves and a pass over the mountain range, Arandar, was built.[14] Many travelled east, exploring the lands that are now Kandarin. Spearheaded by the legendary King Baxtorian, the expedition formed non-aggression pacts with the humans and gnomes in the area,[15] although they failed to form treaties with the Bandosians due to a civil war between them taking place.[16] Soon, the elves permanently settled in the newly acquired area, marking the creation of the first major elven settlement outside Prifddinas.
With Baxtorian's kingdom secured, it was decided that the Cadarn Clan, who were a clan of skilled warriors and hunters, should be the first to settle in the eastern realm;[17] the others followed suit soon afterwards after seeing how much wealth was coming over Arandar.[18] Within a few decades of The Break Out, the elves had created many settlements and trade agreements between the gnomes and humans.[19]
The Great Divide
In Year 1930 of the Fourth Age, due to the absence of the Cadarn Clan and the other settlers, the Iorwerth Clan, under the command of Lord Iorwerth, betrayed the other clans and began brutally slaughtering thousands of elves, taking full control of Prifddinas and the Tower of Voices.[20] Once all contact with the city was lost, and the gates of the Arandar mountain pass no longer accessible,[21] King Baxtorian called an emergency council and decided to send a scouting party of five to Tirannwn through the Underground Pass.[22] Only one elf, Adwr Cadarn, returned to report the civil war.[23]
In an attempt to restore peace, Baxtorian launched a campaign to liberate Prifddinas from Lord Iorwerth. The elves attempted to recapture the city, which ended disastrously in 1935 with many Cadarn dead.[24] This left the few survivors stranded in Isafdar (notably Lletya, a small, hidden village the refugees erected), where they fought as rebels.
Despite this, King Baxtorian was able to safely evacuate the elven clan leaders from the city, who convened in the Grand Library to perform a ritual to revert the city into a crystal seed,[25] forcing Lord Iorwerth to settle in a camp outside of its walls.[26] The elven clan leaders then went their separate ways, giving Baxtorian vague hints of their whereabouts should Prifddinas be ready to be restored.[27]
Prifddinas' Regrowth
In 169 of the Fifth Age, the rebel elves, led by Arianwyn, asked a human adventurer who'd found their way to Tirannwn and had been tricked by Lord Iorwerth and King Lathas to investigate the activities of the mourners in West Ardougne. This led the adventurer to the long-forgotten Temple of Light, whose safeguard they restored to stop the Prifddinas Death Guard.
After the execution of King Lathas and expelling the mourners from West Ardougne, the adventurer and Elena were captured by the Iorwerth elves and brought to their camp to be taken prisoner; however, Arianwyn and the rebel elves appeared to rescue the two.
Lord Iorwerth will reveal that he lied to King Lathas to access West Ardougne to reach the Temple of Light to revive Seren.[28] Arianwyn refutes this, believing Seren to be dead; Lord Iorwerth thought the same until he managed to break one of the seals in the Grand Library, where he discovered a part of Seren remains trapped within the Temple.[29] He will let the rebels go, believing they could be of use in their plans while they are none the wiser.
Returning to Lletya, it is decided that the adventurer and Arianwyn will investigate the Waterfall Dungeon to see whether King Baxtorian left anything behind that would explain more about the fragment of Seren. Upon solving a riddle he left behind, the statue of Baxtorian is discovered to be Baxtorian himself, who sealed himself in stone. Returning to Lletya, Baxtorian believes there may be a way to enter the Grand Library via the use of a specially made potion and bypassing the city walls, which have been enchanted so that only Iorwerth elves and their allies can enter; Baxtorian believes Lord Amlodd, an expert in magic, would be able to break the spell.
The adventurer is then assigned to search for the remaining clan elders. After finding Lord Amlodd and Lady Trahaearn, the adventurer is chosen to enter the Grand Library to discover what Lord Iorwerth is planning. The player discovers the broken seal, which proves that he was telling the truth, and proceeds the break the other eight seals, discovering the consequences of Seren's Song of Creation, and her attempts to reverse the curse she had unintentionally placed on her elves, with the darkest parts of her being combined with death energy from the Death Altar. Unsuccessful, she sealed this part of her in the temple, adding an additional layer of protection in the form of an orb of light, which is found on Gorlah, a shrine north of the city.[30]
Reporting back at Lletya, everyone will be shocked by the revelations; Arianwyn will then ask Baxtorian to temporarily lead. Ysgawyn will search for the orb of light on Gorlah, while the adventurer searches for Lord Crwys and Lady Hefin. It is discovered that the Iorwerth had already claimed the orb of light, and was promptly recovered by the adventurer until Iestin Edern, who has been secretly acting as an informant for Ysgawyn, informs that Lord Iorwerth has discovered Lletya via a traitor among the rebel elves, and told him how to find the village.
During the attack on Lletya, Baxtorian is forced to return the orb of light and it is discovered that Arianwyn was the traitor, who turned once he discovered that Lord Iorwerth truly wished to return Seren,[31] and had informed Lord Iorwerth of the entrance into the Temple of Light. After the Iorwerth leave, Baxtorian sends the adventurer to seek Lady Ithell and Lady Meilyr, who both travel to the Underground Pass.
What remains of the rebel elves are sent to the dwarven camp in the Underground Pass to defend the entrance to the Temple of Light. Despite all their efforts, Lord Iorwerth succeeds in freeing the Fragment of Seren, and the adventurer is forced to defeat it. After this, the city is fully restored, and the Iorwerth Clan is pardoned by the elves for their actions, who realised they served Lord Iorwerth because they had no choice.[32] Despite this, there is still mistrust for them.[33] Arianwyn, who is ridden by his guilt of betrayal, leaves after helping rebuild Lletya and seeing Prifddinas.[34]
Thanks to the actions of the adventurer, it is decided by the clan elders to open up the city to all races,[35] though it was decided that only a small portion of the Grand Library would be opened to them.[36] With other races visiting the city, new additions from far and wide have been added to the Grand Library's bookshelves.[37]
Charter ship
The charter ships also have a dock in the harbour to the west of Prifddinas. It provides rides to several other locations. After completing Cabin Fever, the charter ship fare is reduced by 50%. Wearing the ring of charos(a) also reduces the fare by 50%. These two bonuses can be stacked to reduce the cost to 25%.
| Fare table | Destination | |||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Aldarin | Brimhaven | Catherby | Civitas illa Fortis | Corsair Cove | Deepfin Point | Karamja Shipyard | Land's End | Mos Le'Harmless | Musa Point | Port Khazard | Port Phasmatys | Port Piscarilius | Port Roberts | Port Sarim | Port Tyras | Prifddinas | Red Rock | Sunset Coast | The Pandemonium | The Summer Shore | ||
| Origin | Aldarin | N/A | 2,500 | 2,500 | 600 | 2,100 | 1,200 | 3,100 | 900 | 2,350* | 3,000 | 2,300 | 4,500 | 1,100 | 1,400 | 3,100 | 3,200 | 1,800 | 2,200 | N/A | 3,000 | 2,400 |
| Brimhaven | 2,500 | N/A | 480 | 2,400 | 680 | 2,000 | 400 | 2,200 | 1,950* | 480 | 400 | 2,900 | 2,000 | 3,200 | 1,600 | 3,200 | 3,450 | 1,900 | 2,500 | 400 | 1,900 | |
| Catherby | 2,500 | 480 | N/A | 2,400 | 1,000 | 2,200 | 1,600 | 2,200 | 1,250* | 480 | 1,600 | 3,500 | 2,000 | 3,400 | 1,000 | 3,200 | 3,560 | 2,000 | 2,500 | 1,200 | 2,000 | |
| Civitas illa Fortis | 600 | 2,400 | 2,400 | N/A | 2,000 | 1,200 | 3,000 | 800 | 2,300* | 2,900 | 2,200 | 4,400 | 1,000 | 600 | 3,000 | 3,200 | 1,700 | 2,000 | 500 | 2,800 | 2,200 | |
| Corsair Cove | 2,100 | 680 | 1,000 | 2,000 | N/A | 1,600 | 800 | 1,800 | 2,040* | 800 | 600 | 4,040 | 1,500 | 2,200 | 1,200 | 3,200 | 1,420 | 1,500 | 2,100 | 800 | 1,600 | |
| Deepfin Point | 1,200 | 2,000 | 2,200 | 1,200 | 1,600 | N/A | 2,800 | 1,400 | 1,600* | 2,400 | 1,800 | 3,400 | 1,600 | 1,000 | 2,600 | 3,200 | 1,200 | 1,400 | 1,200 | 2,800 | 1,800 | |
| Karamja Shipyard | 3,100 | 400 | 1,600 | 3,000 | 800 | 2,800 | N/A | 2,800 | 550* | 200 | 1,600 | 3,200 | 2,600 | 3,600 | 400 | 3,200 | 4,000 | 1,600 | 3,100 | 200 | 1,600 | |
| Land's End | 900 | 2,200 | 2,200 | 800 | 1,800 | 1,400 | 2,800 | N/A | 2,200* | 2,700 | 2,000 | 4,200 | N/A | 800 | N/A | 3,200 | 1,500 | 2,200 | 900 | 2,600 | 2,400 | |
| Mos Le'Harmless | 2,350* | 1,950* | 1,250* | 2,300* | 2,040* | 1,600* | 550* | 2,200* | N/A | 2,050* | 550* | N/A | 2,100* | 2,200* | 650* | 1,600* | 2,475* | 1,000* | 2,350* | 500* | 900* | |
| Musa Point | 3,000 | 480 | 480 | 2,900 | 800 | 2,400 | 200 | 2,700 | 2,050* | N/A | 400 | 1,100 | 2,500 | 3,500 | N/A | 3,200 | 4,400 | 1,700 | 3,000 | N/A | 1,700 | |
| Port Khazard | 2,300 | 400 | 1,600 | 2,200 | 600 | 1,800 | 1,600 | 2,000 | 550* | 400 | N/A | 4,100 | 1,800 | 3,000 | 1,280 | 3,200 | 2,800 | 1,800 | 2,300 | 700 | 1,800 | |
| Port Phasmatys | 4,500 | 2,900 | 3,500 | 4,400 | 4,040 | 3,400 | 3,200 | 4,200 | N/A | 1,100 | 4,100 | N/A | 4,000 | 4,600 | 1,300 | 3,200 | 5,200 | 2,200 | 4,500 | 1,000 | 2,000 | |
| Port Piscarilius | 1,100 | 2,000 | 2,000 | 1,000 | 1,500 | 1,600 | 2,600 | N/A | 2,100* | 2,500 | 1,800 | 4,000 | N/A | 1,000 | N/A | 3,200 | 1,200 | 2,400 | 1,100 | 2,400 | 2,600 | |
| Port Roberts | 1,400 | 3,200 | 3,400 | 600 | 2,200 | 1,000 | 3,600 | 800 | 2,200* | 3,500 | 3,000 | 4,600 | 1,000 | N/A | 3,500 | 3,200 | 600 | 2,000 | 1,400 | 3,600 | 2,500 | |
| Port Sarim | 3,100 | 1,600 | 1,000 | 3,000 | 1,200 | 2,600 | 400 | N/A | 650* | N/A | 1,280 | 1,300 | N/A | 3,500 | N/A | 3,200 | 4,800 | 1,700 | 3,100 | N/A | 1,700 | |
| Port Tyras | 3,200 | 3,200 | 3,200 | 3,200 | 3,200 | 3,200 | 3,200 | 3,200 | 1,600* | 3,200 | 3,200 | 3,200 | 3,200 | 3,200 | 3,200 | N/A | 3,200 | 3,200 | 3,200 | 3,200 | 3,200 | |
| Prifddinas | 1,800 | 3,450 | 3,560 | 1,700 | 1,420 | 1,200 | 4,000 | 1,500 | 2,475* | 4,400 | 2,800 | 5,200 | 1,200 | 600 | 4,800 | 3,200 | N/A | 2,000 | 1,800 | 3,800 | 2,200 | |
| Red Rock | 2,200 | 1,900 | 2,000 | 2,000 | 1500 | 1400 | 1600 | 2,200 | 2,000 | 1,700 | 1,800 | 2,200 | 2,400 | 2,000 | 1,700 | 3,200 | 2,000 | N/A | 2,200 | 1600 | 1000 | |
| Sunset Coast | N/A | 2,500 | 2,500 | 500 | 2,100 | 1,200 | 3,100 | 900 | 2,350* | 3,000 | 2,300 | 4,500 | 1,100 | 1,400 | 3,100 | 3,200 | 1,800 | 2,200 | N/A | 3,000 | 2,400 | |
| The Pandemonium | 3,000 | 400 | 1,200 | 2,800 | 800 | 2,800 | 200 | 2,600 | 500* | N/A | 700 | 1,000 | 2,400 | 3,600 | N/A | 3,200 | 3,800 | 1,600 | 3,000 | N/A | 1,600 | |
| The Summer Shore | 2,400 | 1,900 | 2,000 | 2,200 | 1,600 | 1,800 | 1,600 | 2,400 | 900* | 1,700 | 1,800 | 2,000 | 2,600 | 2,500 | 1,700 | 3,200 | 2,200 | 1,000 | 2,400 | 1,600 | N/A | |
| * Since travel to and from Mos Le'Harmless requires Cabin Fever to be completed anyway, the cost is already halved. | ||||||||||||||||||||||
On the docks south of the charter ships, Slippers and Surma can be found making music and dancing.
Music
| Name | Unlock details | Music track |
|---|---|---|
| Architects of Prifddinas | Unlocked upon entering Prifddinas | |
| Dance of the Meilyr | Unlocked upon entering Prifddinas | |
| Elven Guardians | Unlocked upon entering Prifddinas | |
| Faith of the Hefin | Unlocked upon entering Prifddinas | |
| The Gauntlet | Unlocked upon entering The Gauntlet | |
| Iorwerth's Lament | Unlocked upon entering Prifddinas | |
| Mystics of Nature | Unlocked upon entering Prifddinas | |
| The Seed of Crwys | Unlocked upon entering Prifddinas | |
| Sharp End of the Crystal | Unlocked upon entering the Iorwerth Dungeon | |
| The Spurned Demon | Unlocked during the fight with Zalcano | |
| The Tower of Voices | Unlocked upon entering Prifddinas | |
| Trahaearn Toil | Unlocked upon entering Prifddinas | |
| Sea Shanty 2 | Formerly unlocked by joining Ian on the docks with his dance. Now unlocked upon walking the docks at Prifddinas or more commonly Port Sarim. |
Scrapped diary
When Prifddinas was originally polled, the poll blog asked to add an Achievement Diary specifically for Prifddinas. This was scrapped before the in-game poll went live. The main reward for the diary would have been an upgradable Prifddinas pendant.
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Proposed diary tier rewards
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Proposed Prifddinas pendant benefits
Gallery
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Official artwork depicting Prifddinas.
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The entrance to Prifddinas prior to city becoming accessible.
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The crystal walls and part of the interior of the city prior to it becoming accessible.
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The banquet table present in the city during the first birthday event in 2014.
Changes
| Date | Changes |
|---|---|
| 20 August 2021 |
Hotfix
The NPC Ian on the docks was removed. |
| 24 March 2021 (Update) |
A typo has been fixed in Prifddinas. |
| 23 September 2020 (Update) |
A particular range in Prifddinas can now actually be used for Cooking. |
| 25 July 2019 (Update) |
The area was made accessible to players. |
| 20 September 2004 (Update) |
The area was first added ingame. |
Development history
Prifddinas had been visible on the world map since 2007; however players only could access it after the release of Song of the Elves in 2019.
In RuneScape 3, Prifddinas was released alongside Plague's End in 11 August 2014 where as the version in Old School RuneScape was released on 25 July 2019. Compared to its RuneScape 3 counterpart:
- Prifddinas in RuneScape 3 is situated on a higher elevation, though a few buildings can be seen on ground level. However, the ground level is completely inaccessible. The city in Old School RuneScape is situated on ground level.
- Prifddinas in RuneScape 3 is a high-level city, with activities catered for high-level skilling and combat. Likewise, the city possesses a "Voice of Seren" buff that affects two of the eight clans every hour, increasing experience rates and providing various benefits to the targeted clans. Prifddinas in Old School RuneScape is still a high-level area, but is not as intense.
- A Max Guild exists in Prifddinas' RuneScape 3, but not in Old School. Likewise, the RuneScape 3 variant possesses Grand Exchange posts, but not in Old School RuneScape.
- There are much fewer elves in the Old School RuneScape version, though the elves themselves are more unique. In RuneScape 3, there are much less prominent elves. The elves in both games are pickpocketable, though with varying levels; Old School RuneScape is 85, whereas RuneScape 3 variants range from 91-98 with a unique thieving mechanic.
- There are three dungeons present in Old School RuneScape; one leads to Iorwerth Dungeon, another to Trahaearn mine and a last one to Zalcano. There are no dungeons present in RuneScape 3 unless one counts the two resource dungeons present in the city.
- Actual trees are present in Prifddinas, whereas the ones in RuneScape 3 are either crystal trees or branches that can be cut for the same purpose.
- The farming patches consist of two allotments and one each of flower and crystal tree, whereas the RuneScape 3 counterpart has one fruit tree, herb, and bush patch.
- The city has exits to the north and west, leading to the town of Gwenith and a dock respectively. In RuneScape 3, a gnome glider can be found to the north and a god statue to the west.
- Mahogany and teak trees are present, whereas RuneScape 3 does not have either of those.
- No fishing activities are found in the city, whereas RuneScape 3 has crystal fishing in the city's north-east.
Trivia
- Prifddinas translates to "city" or "capital city" in Welsh.
- Unlike other locations in Gielinor, Prifddinas' music will randomly shuffle between the city's nine default tracks whenever a player logs on even if they do not move.
- There are a set of bells in the upper level of every tower in each elven clan's district. If a player rings one of the bells, another player will be able to hear it if they are next to any other bell in another tower.
- During the 2014 Birthday event, players could visit Prifddinas, which contained large banquet tables as well as various exhibits showcasing the original models of various NPCs as well as some NPCs that never made it into the game, similar to the Realm of Memories.
- There are references to many Jagex Moderators that worked on Song of the Elves in and around Prifddinas:
- Mod Ed - Ed, searching for the ornate helm on Mynydd
- Mod Curse - A piece of eye scenery in Elgan's Exceptional Staffs!
- Mod Lenny - Lenny, sat in the Gwenith Hunter area
- Mod Tide - Tide, by the coast to the north of the city
- Mod Gee - A bear cub on the outskirts of the city
- Mod Ghost - A ghost found at the top of Mynydd
- Mod West - The Red Panda in the Gwenith Hunter area
- Mod Ry - The knife-wielding crab by the Prifddinas General Store
- Mod Ian - Ian, a musician formerly on the dock to the west of the city
- Mod Slippers - Slippers, a musician on the dock to the west of the city
- Mod Surma - Surma, a musician on the dock to the west of the city
- Mod Acorn - A bench with a crystal acorn on it near the crystal tree patch