Energy Transfer
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| Energy Transfer | ||||
|---|---|---|---|---|
| Released | 24 July 2006 (Update) | |||
| Members | Yes | |||
| Level | ||||
| Spellbook | Lunar | |||
| Type | Combat | |||
| Experience | 100 | |||
| Runes | 3 | |||
| Casting speed | ? (edit) | |||
| Description | Spend Hitpoints and SA energy to give another SA and run energy | |||
| Animation | ||||
| Sound effect | ||||
Energy Transfer is a Lunar spell. As with all Lunar spells, completion of Lunar Diplomacy is required to cast this spell. It costs 100% special attack energy and 10 hitpoints to cast, and restores all of the target's run energy and special attack. The target's Accept Aid setting must be enabled. If you try to cast it with 10 hitpoints or less you will get the message:
This spell is often used with hard/high hitting special attack weapons, such as Dragon claws, to enable the targets to use the special attacks more frequently than they would have been able to do otherwise. However, players cannot cast this spell in single-way combat PvP areas, or on targets who have recently been in combat on PvP worlds.
Changes
| Date | Changes |
|---|---|
| 22 November 2018 (Update) |
Energy Transfer can no longer be cast on targets who have recently been in combat on PvP worlds. |
| 8 September 2016 (Update) |
A player can no longer cast energy transfer in single combat PvP areas. |
| 24 September 2015 (Update) |
A player can no longer cast energy transfer when standing in multi combat wilderness to a player stood in single combat wilderness. |
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