Heal Group
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| Heal Group | ||||
|---|---|---|---|---|
| Released | 24 July 2006 (Update) | |||
| Members | Yes | |||
| Level | ||||
| Spellbook | Lunar | |||
| Type | Combat | |||
| Experience | 124 | |||
| Runes | 4 | |||
| Casting speed | 150 ticks | |||
| Description | Transfers up to 75% of Hitpoints to a group | |||
| Animation | ||||
| Sound effect | ||||
Heal Group reduces the caster's current hitpoints by 75% and heals up to five injured players that are standing within 1 square from the casting player (including players standing on the same spot as the caster) for the amount lost plus 5 hitpoints, split evenly across the nearby injured players. Players must have Accept Aid turned on to receive healing from this spell. As with all Lunar spells, the quest Lunar Diplomacy must be completed to cast this spell.
It is not possible to die from using this spell, as it will not work if the player has less than 11% health. This spell is able to heal other players in PvM single-way combat. It does not work, however, in single-way PvP.
Cost
Changes
| Date | Changes |
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| 5 May 2021 (Update) |
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| Combat |
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| Lunar spellbook |
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