Skavid caves
This copy was last processed on . The copied wiki revision is dated .
| Skavid caves | ||||
|---|---|---|---|---|
| Released | 7 May 2003 (Update) | |||
| Members | Yes | |||
| Location | Feldip Hills | |||
| League region | ||||
| Map | ||||
The Skavid caves are a set of six caves around the ogre city of Gu'Tanoth. The caves are inhabited by the Skavid, a race of creatures enslaved by the Ogres. The caves are an important feature of the Watchtower quest. Also, two caves each have a slow spawn of cave nightshade (also known as nightshade or belladonna), the collection of which is a part of the medium Ardougne Diary.
Players need a light source and skavid map to enter any of the caves. If players attempt to enter a skavid cave without having a skavid map in their inventory, they become confused and end up outside another skavid cave.
Skavid cave map
Skavid caves 'transport system'
In some cases, entering a skavid cave without a skavid map can be exploited as a transport system since it follows a fixed route. For example, a player running from Castle Wars to Gu'Tanoth could attempt to enter the north-west cave (ending up at the north-central one), attempt to enter the north-central one (ending up at the north-east one), and then run up the hill to the city gates. The player does not need to have a light source to use this feature.
Using the Skavid caves as a transport system is faster than walking from cave to cave and does not use run energy.
Note: This feature cannot be used if the player has a skavid map in their inventory.
| NPCs |
| ||||||
|---|---|---|---|---|---|---|---|
| Items |
| ||||||
| Locations | |||||||
| Music | |||||||
| Related | |||||||
| Inhabitants |
| ||||||
|---|---|---|---|---|---|---|---|
| Shops | |||||||
| Features | |||||||