Skavid caves

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Skavid caves
Skavid caves
Released7 May 2003 (Update)
MembersYes
LocationFeldip Hills
League regionKandarin Kandarin✓
Map

The Skavid caves are a set of six caves around the ogre city of Gu'Tanoth. The caves are inhabited by the Skavid, a race of creatures enslaved by the Ogres. The caves are an important feature of the Watchtower quest. Also, two caves each have a slow spawn of cave nightshade (also known as nightshade or belladonna), the collection of which is a part of the medium Ardougne Diary.

Players need a light source and skavid map to enter any of the caves. If players attempt to enter a skavid cave without having a skavid map in their inventory, they become confused and end up outside another skavid cave.

Skavid cave map

Skavid caves 'transport system'

In some cases, entering a skavid cave without a skavid map can be exploited as a transport system since it follows a fixed route. For example, a player running from Castle Wars to Gu'Tanoth could attempt to enter the north-west cave (ending up at the north-central one), attempt to enter the north-central one (ending up at the north-east one), and then run up the hill to the city gates. The player does not need to have a light source to use this feature.

Using the Skavid caves as a transport system is faster than walking from cave to cave and does not use run energy.

Note: This feature cannot be used if the player has a skavid map in their inventory.

An image of skavid transport system.

Source

Content from the Old School RuneScape Wiki (operated by Weird Gloop), licensed under CC BY-NC-SA 3.0.

Source siteOld School RuneScape Wiki
Canonical sourceSkavid caves
Content licenseCC BY-NC-SA 3.0
License statusdeclared
PictureSkavid caves · file details

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