Watchtower/Quick guide
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Details
| Start point | |
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| Official difficulty | Intermediate |
| Official length | Medium |
| Description | The Wizards of the Yanille Watch Tower have been reporting increased ogre sightings recently. Use a wide variety of your skills to help the wizards recover their stolen power crystals and stop the advance of the ogre hordes! |
| Requirements |
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| Items required |
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| Recommended |
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| Enemies to defeat | |
| Ironman concerns |
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| League notes | Unlocking |
Walkthrough
Starting out
Items needed: 1 inventory space. Either bat bones or a slash weapon or a knife.
- Enter the top floor of the Watchtower.
- It is possible to use another player's Watchtower portal to get here. Use World 330 (House Party) to find a host, look for the "Yanille portal".
- Otherwise, use the Nightmare Zone Minigame Teleport or use fairy ring CIQ. Climb the trellis outside the Watchtower and climb up the ladder to the second floor.
- Talk to the Watchtower Wizard. …
1 What's the matter? 1 So how come the spell doesn't work? 1 Can I be of help? - Climb down 2 ladders and search the far north-west bush to find fingernails.
- Kill a giant bat in the Yanille dungeon for bat bones if needed.
- Talk to the Watchtower Wizard. …
1 What do you suggest I do? 1 So what do I do?
Getting the relic pieces and the first crystal
Items needed: 2 ropes, dragon bones, combat equipment to defeat a level 68 enemy and 3 empty inventory space. (Ironmen: dragon bones can be obtained by defeating Elvarg in the Nightmare Zone after Dragon Slayer I.)
- Talk to Og north-west of Yanille to receive Toban's key. …
1 I seek entrance to the city of ogres. - Fairy ring CIQ and head west.
- If you use a ring of dueling, teleport to Castle Wars and head south past the bridges and then north-east until you find a tribe of ogres.
- Head south and get onto the island by using a rope with the branch (not the tree) of the long-branched tree that is west of the island.
- Talk to Grew. …
1 Don't eat me; I can help you. - Enter the hole south of Gu'Tanoth (the "Tunnel to Toban" on map above, dungeon icon south of Jiggig, and north-west of some ruins).
- To get there, use a Feldip Hills teleport and run north, use fairy ring AKS or use a ring of dueling teleport to Castle Wars and run south past Jiggig.
- Pick up the death rune south of the hole if needed.
- Kill Gorad and take his tooth (be sure to have room in your inventory or you won't receive the tooth).
- Talk to Toban. …
1 I seek entrance to the city of ogres. 1 I could do something for you... - Talk to Toban again with dragon bones in your inventory to receive Relic part 3.
- Search the chest and take Toban's stolen gold.
- Take the rope if you need a second one.
- Talk to Grew back on the Jangerberry island.
- Take some jangerberries if needed.
- Go back and talk to Og.
- Talk to the Watchtower Wizard, who will put the three relics together and give you an ogre relic.
- Take the lit candle if a light source is needed.
The Skavids and the second crystal
Items needed: Ogre relic, a gold bar, 20 coins, vial, pestle & mortar (27 coins if buying the vial and pestle & mortar), death rune, light source (depending on your light source you may need a tinderbox as well), 3 empty inventory spaces.
- Enter Gu'Tanoth via the path on the north-east corner of the hills, then head west towards the gate. Enter by talking to the Ogre Guard with the ogre relic in your inventory.
- Go south-east to the market in the central area and steal a rock cake from the counter on the southern side.
- If you need a pestle and mortar and a vial, buy them from the Ogre merchant before stealing the rock cake.
- Go back to the upper walkway, then head around south until you encounter guards at a battlement. Climb the battlement. …
1 But I am a friend to ogres... - Talk to the guard again with the rock cake in your inventory.
- Head north-east and attempt to jump the bridge, then agree to give the guards 20 coins. …
1 Okay, I'll pay it. - Talk to a City guard. …
2 I seek passage into the skavid caves. - Talk to a City guard again with a death rune in your inventory to receive a skavid map.
- Return back across the bridges, over the battlement, and through the north-west gate where you entered the city.
- Walk east, then turn south towards the second city gate.
- Enter the Skavid caves just north of the gate.
- Speak with the scared skavid. …
2 Okay, okay, I'm not going to hurt you. - Exit the cave, and speak with each regular Skavid inside the following 4 caves:
- East of Gu'Tanoth outside the city around the east side of the mountain.
- North-east of Gu'Tanoth along the main entrance path.
- North of Gu'Tanoth and south of the cluster of trees.
- North of Gu'Tanoth south of the west gate to Yanille. Grab one nightshade, which will complete an Ardougne Medium task.
- The following responses should work. The first part is what the Skavid says. You must respond with the second part:
- Tanath gor...Nod
- Bidith tanath...Cur
- Gor cur...Ar
- Cur bidith...Ig
- Exit the cave and go south to the Eastern City gate. Click on the gate to give a gold bar to the guard and gain access to the gate.
- Continue past the gate and across the bridge into the cave. Speak to the Mad Skavid, who will say one of these options. Repeat with the second part again.
- Ar cur...Gor
- Bidith ig...Cur
- Gor nod...Tanath
- Cur tanath...Bidith
- Bidith tanath...Cur
- Tanath gor...Nod
- Cur bidith...Ig
- Gor cur...Ar
- Take another cave nightshade. Make sure you have two of them. You can hop worlds for the second one.
- Leave the way you came in (do not climb down the hole).
- Return to the Gu'Tanoth market.
- Use one nightshade on one of the Enclave guards (be sure to complete the dialogue).
- Enter the cave and watch the cutscene.
- Teleport out or run north to the exit.
The magic ogre potion
- Go back to the Watchtower wizard and talk to him.
- If needed, fill a vial with water at the fountain in front of the watchtower.
- To create a vial of water add in the following order (do not use the ground bat bones first or the water will evaporate and you will need more bones):
- Guam leaf – to make a guam potion (unf)
- Jangerberries (make sure to use, not eat)
- Ground bat bones (make sure to use, not bury)
- Use pestle and mortar on the bat bones now if you haven't already
- Talk to the Watchtower wizard again, with the unfinished potion in your inventory.
Getting the other crystals
Items needed: Magic ogre potion, an anti-dragon shield, Cave nightshade, a pickaxe, and combat equipment.
- Prepare to defend yourself against the various ogres and a blue dragon in the Ogre Enclave. Don't forget your anti-dragon shield.
- Return to the market square of Gu'Tanoth.
- Use your nightshade on an Enclave guard to enter the cave again.
- Use the magic ogre potion on all 6 ogre shamans to get the 3rd crystal.
- The pouring animation is a stall, activate protection from melee before using the potion to avoid taking stacked hits from the demons and dragons in the area.
- You could aggro a skeleton or a spider to avoid taking hits from a dragon while using the potion.
- Right-click mine the Rock of Dalgroth in the centre of the Enclave for the 4th crystal.
- Talk to the Watchtower wizard and return the crystals. (Leave the room and return if crystals remain on pillars before you have placed them.)
- NE: Magenta
- SE: Grey
- SW: Yellow
- NW: Cyan
- Pull the lever to the west.
- Congratulations, quest complete!
Rewards
- 4
Quest points
15,250 Magic experience
- 5,000 Coins
- A scroll, the reading of which gives you the ability to use Watchtower Teleport
- Access to the ogre city, and Ogre Enclave where you can fight blue dragons. (You will not need an extra nightshade to enter after the quest is complete.)
- Designation by the Ogres of Gu'Tanoth as a "Friend of the Ogres"
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- ^ Climbing the trellis to begin the quest requires 18 Agility.