Skavid
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| Skavid | |||||||||||||||||||
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| Released | 7 May 2003 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Race | Skavid | ||||||||||||||||||
| Quest | Watchtower Quest | ||||||||||||||||||
| Location | Skavid caves | ||||||||||||||||||
| League region | |||||||||||||||||||
| Options | Talk-to | ||||||||||||||||||
| Examine | A skavid. | ||||||||||||||||||
| Map | |||||||||||||||||||
| Advanced data | |||||||||||||||||||
| NPC ID | 4376,4377,4378,4379,4380 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
Skavids are an elusive race of small, clawed humanoid creatures that dwell in the Feldip Hills in small caves. They are forced to serve as slaves to the Ogre race around the city of Gu'Tanoth. Skavids can be found in their dark Skavid caves, where the player must explore in the Watchtower quest, though they need maps to find their way around the caves.
Language
Skavids, in addition to speaking the human language, also speak in their native tongue (known simply as Skavid) for safety, so their cruel Ogre masters can't understand what they are saying. During the Watchtower quest players must learn to speak a small amount of Skavid words and phrases in order to get the Skavids to help them.
- Gor Cur Ar
- Ar
- Cur Bidith Ig
- Tanath Gor Nod
- Bidith Tanath Cur
- Gor Cur
- Ig
- Cur Bidith
- Tanath Gor
- Nods
Once the basics are understood the player may start to understand what is said by some Skavids and the correct thing to reply to it, thus putting the Skavids at ease and making them more likely to aid the player.
Known Skavids
There are only 6 currently known Skavids in the world, all found within the Skavid caves during Watchtower.
- Scared skavid - Players must speak to this Skavid to start learning the Skavid language.
- Skavid - Four other Skavids are found inside the Skavid caves, and must be spoken to to learn more of the language.
- Mad skavid - A Skavid that has been driven mad. After learning enough of the Skavid language, this Skavid must be spoken to in order to obtain the Magenta Watchtower crystal
Additionally, the Witch's experiment initially takes the form of a purple Skavid during the Witch's House quest.
The Scavengers found in the Chambers of Xeric also resemble Skavids, but are larger and less intelligent. It is speculated by the creature keeper that they are different branches of the same species.[1]
Dialogue
Changes
| Date | Changes |
|---|---|
| 5 December 2006 (Update) |
The NPCs were graphically updated with the rework of Watchtower. |
Gallery (historical)
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