Witch's experiment

Monster
Live index

This copy was last processed on . The copied wiki revision is dated .

Witch's experiment
SkavidSpiderBearWolf
Witch's experiment
Released27 February 2002 (Update)
MembersYes
Combat level19
Size1x1
ExamineLooks unnatural.
Combat info
XP bonus+0%
Max hit2
AggressiveYes
PoisonousNo
Attack styleCrush
Attack speed4 ticks (2.4 seconds)
Combat stats
2118101911
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+0+0+0+0+0+0
Melee defence
+0+0+0
Magic defence
No elemental weakness
+0No elemental weakness
Ranged defence
LightStandardHeavy
+0+0+0
Immunities
Poison0% resistance
Venom0% resistance
Advanced data
Monster ID3996
LinkMOID

The witch's experiment is a shapeshifting monster fought near the end of the Witch's House quest. It has four forms that only use melee and must be fought consecutively: a level 19 skavid, a level 30 spider, a level 42 bear and a level 53 wolf, each of which are purple recolours of the respective monsters. Once you have defeated it, you may retrieve the ball.

The experiment is described by Nora T. Hagg in her diary, where it appears to have been akin to a pet for her, as she is both angered and sorrowed at the loss of her precious 'Fritz'.

It can be fought in the Nightmare Zone after the quest is complete.

Changes

Date Changes
4 June 2007
(Update)

The wolf form was graphically updated.

5 December 2006
(Update)
  • The spider form was graphically updated.
  • The NPC was renamed from 'Witches experiment' to 'Witch's experiment'.
18 October 2006
(Update)
  • The bear form was graphically updated.
  • The wolf form was recoloured.

29 March 2004 –
5 December 2006
5 December 2006 –
present

29 March 2004 –
18 October 2006
18 October 2006 –
present

29 March 2004 –
18 October 2006
18 October 2006 –
4 June 2007
4 June 2007 –
present

Trivia

  • Each of the experiment's forms are numbered. This doesn't apply to its skavid form however, which is simply referred to as 'witch's experiment'.
  • The experiment's skavid form uses the old model of the skavid, prior to their graphical update on 5 December 2006.
  • While the quest is active, players can take on the experiment as many times as they wish. They simply have to leave and re-enter the shed and it will reappear.