Mouse (Witch's House)
Npc
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| Mouse | |||||||||||||||||||
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| Released | 27 February 2002 (Update) | ||||||||||||||||||
| Members | Yes | ||||||||||||||||||
| Race | Mouse | ||||||||||||||||||
| Quest | Witch's House | ||||||||||||||||||
| Location | Witch's house | ||||||||||||||||||
| League region | |||||||||||||||||||
| Examine | Deceptively mouse-shaped. | ||||||||||||||||||
| Map | |||||||||||||||||||
| Advanced data | |||||||||||||||||||
| NPC ID | 4000 | ||||||||||||||||||
| Link | MOID | ||||||||||||||||||
The mouse plays a minor role in the Witch's House quest as part of the security system in Nora T. Hagg's house. The mouse must be lured out of its hole with a piece of cheese, then given a magnet in order to open the door from the house to the garden.
This convoluted security system was installed by Professor Oddenstein, and is described in the witch's diary.
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